Another reason that Maya sucks ; it's Defaults are ridiculously stupid. Why the hell does it default to aiming on the X, when not only are models supposed to be made pointing down the Z, Maya's own lights and cameras are created by Defualt aimed down the Z. So the default Aim constraint points them 90 degrees away from the target, as you see in this video. It's fucking stupid.
A million times better than the Maya documentation. Thank you so much for taking the time to make this thorough tutorial!
Thank you It's very help full
It was a complete cover on aim constraint, thanks a lot :)
Thanks a lot. Your way teaching is excellent.
Thanks for tutorial:)
Thank you, so informative.
very helpful, Thanks!
Thank you I Think It is very very usefull Lecture!! I love U
selection order was backward when you applied the constraint
thanks!, how can i use this and the other constraints to make a leg move similar to the "IK control" ??
***** I think for a leg's case, using IK controls is usually the preferred method. I'll have a video going over IK in the near future, I believe.
Another reason that Maya sucks ; it's Defaults are ridiculously stupid. Why the hell does it default to aiming on the X, when not only are models supposed to be made pointing down the Z, Maya's own lights and cameras are created by Defualt aimed down the Z. So the default Aim constraint points them 90 degrees away from the target, as you see in this video. It's fucking stupid.