Destroyer of Worlds difficulty is inconsistent as one of its attacks is nearly impossible to avoid. Volume of some boss attacks are way too loud due to large numbers of simultaneous sound effects.
Very nice looking bossfights. Is there any downside for transforming into that ever-floating ball though? It looks like you can be in that form forever and just spam that laser.
How can you not get the random boss/everyone stops? It makes me mad 'coz some certain attacks can be exploited to dodge 'coz of that frickin random stop....(btw when's the irradiated patch?) Good vid btw
@@voideyegaming3115 I really wanna have a stable-bound game but it's on meh level now that I'm used to it... Ruinbuster's bugged...it just moves left and right constantly...
Will update the description tonight and the credits on Chucklefish Forums so it can reflect the new track being used for Ruinbuster.
Honestly, my biggest complaint is that too many of the bosses are just bullet sponges that take too long to kill.
Destroyer of Worlds difficulty is inconsistent as one of its attacks is nearly impossible to avoid.
Volume of some boss attacks are way too loud due to large numbers of simultaneous sound effects.
this mod is incredible, but transform starbound a adventure game in a bullet hell game, like enter the gungeon xD
Its cool having new bosses even if a few a lot of them are kinda bullet hell
This mod is amazing my favorite boss fight is the seed of ruin it is so unique
Very nice looking bossfights. Is there any downside for transforming into that ever-floating ball though? It looks like you can be in that form forever and just spam that laser.
amazing mod, but one question- what mod are you using for the change in hud?
Frackin' Interface
How do you know where the safety star will spawn in the Abyssal Overseer fight?
I always guess and eventually get instant killed?
It spawns anywhere in the arena. You'll have to kind of rely on luck.
@@voideyegaming3115 Ah okay, thanks for the info. Looking forward to the next update.
I will say the other bosses were a lot of fun to fight 👍
How i can enter toxinia boss, doors are locked and there is no switch to get in .
How can you not get the random boss/everyone stops? It makes me mad 'coz some certain attacks can be exploited to dodge 'coz of that frickin random stop....(btw when's the irradiated patch?)
Good vid btw
Not sure about the random stopping :\
@@voideyegaming3115 I really wanna have a stable-bound game but it's on meh level now that I'm used to it...
Ruinbuster's bugged...it just moves left and right constantly...
@@RinrinFran I'm going to need a GIF of the issue.
@@voideyegaming3115 How do ye make one...?
:D
@@RinrinFran ScreenToGif
what's the techs (multijump and sphere) are you using, is it something in the mod?
All of the tech used in the video are available in Extended Story.
Doesn't matter how hard the boss is
But we all can agree ZZ mechs are OP
You should add a bonus boss that makes the player just fight you lmao
BRING BACK ANCIENT AVATAR OR I’M GONNA GO COMMIT GENOCIDE, AAAAAAA
how do you do those missions? where do you get those weapons?
Wait is this mod?
If you're asking "Is this mod?", yes, this is mod. If you are asking what this mod is, it is Extended Story.
@@voideyegaming3115 thank you.