1:10 🙋🏻♂️ I think I was the one that pointed out the lack of attack animations on your previous video. I said something along the lines of the soldier looks weird running around with absolutely no attack animation whatsoever. It did look odd though. You've got a warrior thats supposed to be a bada$$, yet he's just casually running around the map basically not doing anything. All your attacks and stuff just go off around you. It just doesn't look right in this game. I feel like a warrior should have some cool, tough looking animations to make him look like he's kicking some a$$. Not just walking around doing nothing. I agree with you about how each character should at least have unique animations for their starting attack/ability. Thanks for sharing this with us man! Have a good one! ✌️
They have a cave troll. - Boromir
1:10 🙋🏻♂️ I think I was the one that pointed out the lack of attack animations on your previous video. I said something along the lines of the soldier looks weird running around with absolutely no attack animation whatsoever. It did look odd though. You've got a warrior thats supposed to be a bada$$, yet he's just casually running around the map basically not doing anything. All your attacks and stuff just go off around you. It just doesn't look right in this game. I feel like a warrior should have some cool, tough looking animations to make him look like he's kicking some a$$. Not just walking around doing nothing.
I agree with you about how each character should at least have unique animations for their starting attack/ability.
Thanks for sharing this with us man! Have a good one! ✌️
Maybe it would be unbalancing, but I feel like the boulders should go farther. Maybe there’s an upgrade for how far they go.
There is an evolution option where you can make them go faster and further.
@@OHRyePlaysTried it and didn't make too much of a difference
Bummer, it does seem like some of the upgrades could be a little more meaningful.
seems to be a very promissing game !
Not sure if you realized it but fighting next to your forge caused the enemies to destroy it.
@@AlarmingTwitch Seems to happen to all buildings with a circle (so turrets are exceptions), they expire faster when enemies are inside the circle
no offence, i realy love your videos
But you always sound so disappointing.
I'll keep that in mind, thanks for the feedback.