question for joiners/suggestion for dev: can guests pick their own meal or is it auto-generated by the game? (if it's the latter, the former would be cool for community engagement like this stream)
You don't snap the spaghetti because it doesn't NEED to be snapped. Put it in the pot, it sticks out... then they soften and submerge. No problem. Then you have full length noodles that make for a better mouthful. My thought on the matter is: If you want to eat shorter noodles, then get shorter noodles like rotini or penne. If you want the long noodles that fit in the pot, you can find some like that (look up tagliatelle, for example). If you're breaking your spaghetti, then you just picked the wrong noodles to start with.
5:40 Technically, everything is generated. If they're specific layouts, then the dev generated it manually and put it in the game. Hence why you'll often see the specification of it being procedurally generated - an automated procedure generated it. The dev only coded the procedure and gave it some rules to follow.
"What did we learn from last time?"
Lock Kirsty in the kitchen and sit back as all the hard work is done for you 😂
Given the livesplit integration... how about a Yogscast 3v3v3v3 team tournament speedrun (like the mariokart tournament)?
That would be amazing!
Hey they actually did it
Alastair has a really nice calm demeanor. What a nice man
This stream was, um, stupendously good. I wish it were a common occurrence!
yeah, I really liked watching this game.
How about you don't have to snap spaghetti, but you are presented with a choice every time - to snap or no to snap.
So this is where the snapped spaghetti incident happened.
Please add mouse and keyboard support with the ability to rebind keys :)
question for joiners/suggestion for dev: can guests pick their own meal or is it auto-generated by the game? (if it's the latter, the former would be cool for community engagement like this stream)
I remember seeing that guests can pick their own meals through chat in the twitch integration menu!
You don't snap the spaghetti because it doesn't NEED to be snapped. Put it in the pot, it sticks out... then they soften and submerge. No problem. Then you have full length noodles that make for a better mouthful.
My thought on the matter is: If you want to eat shorter noodles, then get shorter noodles like rotini or penne. If you want the long noodles that fit in the pot, you can find some like that (look up tagliatelle, for example). If you're breaking your spaghetti, then you just picked the wrong noodles to start with.
How boring are you that you have such a strong opinion on other peoples pasta?
@@jb76489 Having opinions is boring to you? You must be fun at parties...
@@KuroroSama42 if this is the sort of thing you discuss at parties, I’m very glad to not be going to them
Love this group!
Love this game! Me and my friends had a blast recording it. Great video guys!
5:40 Technically, everything is generated. If they're specific layouts, then the dev generated it manually and put it in the game.
Hence why you'll often see the specification of it being procedurally generated - an automated procedure generated it. The dev only coded the procedure and gave it some rules to follow.
1:16:5 Just put everything you have available on the display stand... thus rendering the display stands absolutely useless.
What vod was briony talking about?
usually time stamps help with such queries
The vod you are watching. 1:40:25
I snap my spaghetti
omg putting ketchup on pizza sounds so nasty