as a long time sienna main, her dlc career is finally within grasp!!! it's surreal seeing such a different version of sienna in the flesh (or bone), soooo excited for her :D
You know, I was worried for a while that the old weapons would still use the normal flame colour when playing as the Necromancer - glad to see that is not the case.
It was probably easier to give the necromancer weapons normal flames and add a tag to the necromancer that shifts the flames colours to blue/green as a trait of necromancers
I have predicted necromancer long time ago, and I'm glad my predictions were right. Now I am so hyped to play it, since necromancy stuff is one of my favourite aspects of Warhammer Fantasy universe. Good to see you play it before release. Gives people the general idea of how it will be. P.S.: Would be also cool if you make a video with breakdown of her talents and stuff. Many people will enjoy that I'm sure.
Can you really call it "True Solo" when Sienna has all these wonderful friends by her side? If nothing else, it makes her running commentary seem less like talking to herself.
Nice to see it in action. Keep up the good work chief. Also I'd love to see an Educational Commentary to cover the in depth decisions and well thought out strategies on that rat ogre fight.
At least for me it comes out two hours before I'm home from work, but MAN will I feel the anguish of being at work while waiting for the day to go by so I can play it.
I think the common ranking of Sienna classes from strongest to weakest is BW, unchained, pyro. Where do you think Necromancer falls in the rankings? Good to see you've uploaded again, I missed your content.
That looks obscenely OP. Like, more OP than SotT was at launch. I was wondering how they were going to manage the skeletons; I had assumed they would have a limited lifespan (deathspan?) after casting and then dispel spontaneously, because obviously having a squad of undead bodyguards following you around full-time would be too powerful. But, nope! They just hang around until they are damaged to destruction, by which time your ult makes more. And don't get me started on that staff...
I’ve seen many creators stating she feels weaker or underwhelming. You can only have up to six permanent skeletons, the only way to obtain more is with level 30 talent Army of the Dead, and those skeletons only last 20 seconds. They have very low health and do minimum damage, less than your average DoT. Definitely no where near the levels of launch, pre-nerf SotT however. It’s still too early to tell how strong she’ll actually be though.
this is probably the best player of this game at the helm here, bear that in mind. but either way, if it looks OP, they got what they were looking for out of you. sell it strong, nerf it to par. every single time. you'll be satisfied, i'm sure.
i really dont like the fact that the skellies focus chaff and trash mobs over specials, summoning them all right under that firerat near the start and then them just ignoring it to whack regular goons is really disappointing, imo. i get that it should reward players with good micro but having to wrestle with the targeting + waiting on your bone boys to actually kill the damn thing you want it to looks really scuffed
Poor bardin. Now all dlc classes except for his are definitively pay to win whilst he's just pay to lose. On a bright note they really pioneered this class mechanically. Looking forward to playing it.
I wouldn’t say so. With the bardin dlc u get the pistol and the cog hammer, two of his best weapons. While the career may not be great the weapons certainly worth it
@@discopartyslime55 While that's true it's still pretty sad that outcast engineer is in such a bad state by himself tbh. The other characters benefit a lot more from their dlcs all-around. Just look at how widely briar javelin is used by sweaty elf mains who top score in friendly fire. Or how well saltzpyre's hammers pair with zealot. And while kroob's grail knight weapons aren't amazing, they still have niche uses on mercenary and foot knight. Bardin only decisively lands a win with the coghammer since come on, no one really uses the pistol over the trollhammer on IB or engie. It looks like Sienna's scythe will dominate unchained builds from now on too so, yeah. I just hope they give poor engie some love. I'd be happy with just an ult tweak and I don't think we're getting it... but an umgi can dream.
@@drow7077 Glossing over the fact that masterwork pistol is Rangers best weapon and what 95% of people use? Engi is a great class on his own and I will accept no slander, unfortunately with his class it is simply a matter of getting good.
as a long time sienna main, her dlc career is finally within grasp!!! it's surreal seeing such a different version of sienna in the flesh (or bone), soooo excited for her :D
You know, I was worried for a while that the old weapons would still use the normal flame colour when playing as the Necromancer - glad to see that is not the case.
It was probably easier to give the necromancer weapons normal flames and add a tag to the necromancer that shifts the flames colours to blue/green as a trait of necromancers
Do you guys all forget that we also get sienna with a freaking fire scythe on unchained? That alone is worth to buy the dlc.
love to see you uploading :)
Would you say this is the easiest Sienna career to do a true solo with? Can the skeletons save you from disablers?
Easiest is still BW. The skellies deactivate when you get disabled.
Unfair, they're playing it before all of us
I have predicted necromancer long time ago, and I'm glad my predictions were right. Now I am so hyped to play it, since necromancy stuff is one of my favourite aspects of Warhammer Fantasy universe. Good to see you play it before release. Gives people the general idea of how it will be.
P.S.: Would be also cool if you make a video with breakdown of her talents and stuff. Many people will enjoy that I'm sure.
nice run.
intersting new stuff, cant wait to see everything.
hope you had fun, nice early access too. tehe
seeing her flail in blue flame is really cool
Also 22:19 is nice cheese :D
Can you really call it "True Solo" when Sienna has all these wonderful friends by her side? If nothing else, it makes her running commentary seem less like talking to herself.
It´s true solo without living companions.
Just had a shit day at work. Seeing you upload a solo run? Night made. Thanks 💕
welcome back mr core
So the Soul Staff or whatever it is called is basically the Psyker Blitz ability in Darktide?
Nice to see it in action. Keep up the good work chief. Also I'd love to see an Educational Commentary to cover the in depth decisions and well thought out strategies on that rat ogre fight.
Just some advanced routing
What sucks is I work the day she comes out.
Well you can call your boss and they that you´re ill :)
At least for me it comes out two hours before I'm home from work, but MAN will I feel the anguish of being at work while waiting for the day to go by so I can play it.
@@NewLysin Nah, they send people to get me if I don't come.
I think the common ranking of Sienna classes from strongest to weakest is BW, unchained, pyro. Where do you think Necromancer falls in the rankings? Good to see you've uploaded again, I missed your content.
Is the Necromancer feeling good like it could be the best version of her?
Battle wizard still reigns supreme
NOT a Necromancer Markus - wait what ? :D
would be cool to see a dwons run on unchained with the scythe
How are you playing her early?
Where have you been man?
Where i have always been
wait... I thought it releases on thursday?
Im part of the press
@@core7822 I hope you didn't set the gameplay bar for journalists too high xD
False advertising this wasn't truly a solo D:
D:
That looks obscenely OP. Like, more OP than SotT was at launch. I was wondering how they were going to manage the skeletons; I had assumed they would have a limited lifespan (deathspan?) after casting and then dispel spontaneously, because obviously having a squad of undead bodyguards following you around full-time would be too powerful. But, nope! They just hang around until they are damaged to destruction, by which time your ult makes more.
And don't get me started on that staff...
I’ve seen many creators stating she feels weaker or underwhelming. You can only have up to six permanent skeletons, the only way to obtain more is with level 30 talent Army of the Dead, and those skeletons only last 20 seconds. They have very low health and do minimum damage, less than your average DoT. Definitely no where near the levels of launch, pre-nerf SotT however. It’s still too early to tell how strong she’ll actually be though.
this is probably the best player of this game at the helm here, bear that in mind. but either way, if it looks OP, they got what they were looking for out of you. sell it strong, nerf it to par. every single time. you'll be satisfied, i'm sure.
i really dont like the fact that the skellies focus chaff and trash mobs over specials, summoning them all right under that firerat near the start and then them just ignoring it to whack regular goons is really disappointing, imo. i get that it should reward players with good micro but having to wrestle with the targeting + waiting on your bone boys to actually kill the damn thing you want it to looks really scuffed
Yeah skellies can not be relied upon for killing its mostly abut using them to make space for yourself.
ПОЧЕМУ ОН, А НЕ Я!
25:48 build
As a 1000 hours vermintide veteran I can say that It´s not true solo, you had skeleton helpers.
"True solo"
Enemies there ended up fighting a company of skeleton warriors.
is it truely solo?
Poor bardin. Now all dlc classes except for his are definitively pay to win whilst he's just pay to lose. On a bright note they really pioneered this class mechanically. Looking forward to playing it.
I wouldn’t say so. With the bardin dlc u get the pistol and the cog hammer, two of his best weapons. While the career may not be great the weapons certainly worth it
@@discopartyslime55 While that's true it's still pretty sad that outcast engineer is in such a bad state by himself tbh. The other characters benefit a lot more from their dlcs all-around. Just look at how widely briar javelin is used by sweaty elf mains who top score in friendly fire. Or how well saltzpyre's hammers pair with zealot. And while kroob's grail knight weapons aren't amazing, they still have niche uses on mercenary and foot knight. Bardin only decisively lands a win with the coghammer since come on, no one really uses the pistol over the trollhammer on IB or engie. It looks like Sienna's scythe will dominate unchained builds from now on too so, yeah. I just hope they give poor engie some love. I'd be happy with just an ult tweak and I don't think we're getting it... but an umgi can dream.
Dont worry about the scythe dominating lol
@@core7822 Is it at least decent?
@@drow7077 Glossing over the fact that masterwork pistol is Rangers best weapon and what 95% of people use? Engi is a great class on his own and I will accept no slander, unfortunately with his class it is simply a matter of getting good.