Love these videos, big help (especially for me on ps4). Hopefully one day you'll have one for every aircraft. I do my own tests, but you seem to know more than I find in my tests.
Just so youre aware bud (im the f-14 that kissed that flogger at mach speed) im fairly certain the magnetos in game dont actually affect anything. If im not mistaken they are used for engine starts.
Haven't gone fishing lately? Because you seem like you're fishing a bit here, bud 😂 The F14 that kissed a Flogger. Yeah, that was a funny clip lol Magneto's affect power. For example, when in magneto 1+2, which is where it should be, then switching down to magneto 2. The aircraft will lose some power. By default when switching to MEC control, magneto are at 1+2, so people don't actually have to bind magneto up or down really as it's already at 1+2.
Yeah basically there are 2 magnetos per cylinder for redundancy reasons and to increase efficiency. Some engines also need to use specific magneto settings when starting up irl but that’s probably not really modelled correctly in game. Oh and hey Ninjato, I‘d like to thank you for sharing your MEC guides. Really helped me understand MEC :)
Love these videos, big help (especially for me on ps4). Hopefully one day you'll have one for every aircraft. I do my own tests, but you seem to know more than I find in my tests.
GREAT
Just so youre aware bud (im the f-14 that kissed that flogger at mach speed) im fairly certain the magnetos in game dont actually affect anything. If im not mistaken they are used for engine starts.
Haven't gone fishing lately? Because you seem like you're fishing a bit here, bud 😂
The F14 that kissed a Flogger. Yeah, that was a funny clip lol
Magneto's affect power. For example, when in magneto 1+2, which is where it should be, then switching down to magneto 2. The aircraft will lose some power. By default when switching to MEC control, magneto are at 1+2, so people don't actually have to bind magneto up or down really as it's already at 1+2.
@@ninjato5611 fishing? was not aware of the power difference, i was never able to notice it but i probably didnt mess with it enough
Yeah basically there are 2 magnetos per cylinder for redundancy reasons and to increase efficiency.
Some engines also need to use specific magneto settings when starting up irl but that’s probably not really modelled correctly in game.
Oh and hey Ninjato, I‘d like to thank you for sharing your MEC guides. Really helped me understand MEC :)