Deceive Inc. Dev Diary - Gameplay Overview | Open Beta March 10 - 13 | PS5, Xbox Series X|S, PC
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- Опубліковано 10 вер 2024
- The DECEIVE INC. Open Beta, featuring cross-platform support, is scheduled to run from March 10 @ 2 p.m. EST through March 13 @ 11 a.m. EST, and will be available to play for free on all platforms that the game will support at launch. The open beta includes access to all eight launch-day agents and two maps: “Hard Sell” and “Silver Reef”, offering two distinctive locales to conduct expert espionage. Aspiring agents looking to stake their claim on upcoming super spy assignments can pre-order the DECEIVE INC. Standard Edition for a MSRP of $19.99 USD or the DECEIVE INC. Black Tie Edition for a MSRP of $29.99 USD. Players eager to learn more can join the DECEIVE INC. community on the official Discord.
Awesome game I highly recommend it.
Oh this looks pretty cool! I'll definitely try it out
Glad too see console getting in on this action
Looks great ☺
This reminds me of Bloody Good time , looking forward to this game
Let’s gooo!!
Mind making a Scottish agent whose specialty is a grappling hook
Spy game
I’ve only played and won 1 match and I can’t get enough
Great Game!
Curious to see if this takes off , new ip for the company i guess. So it mixes hero shooter with prophunt ? What lmao 😂.
It's insanely fun
Could you please release Red Orchestra 2 and Rising Storm 2 on consoles? These games are my favorite tripware games.
After hours of fun game play I have some suggestions for the developers.
1. Consider option for 5 teams of 3 people (which matches the A-E points) instead of 4 teams. Sometimes I see so many noob people solo'ing to victory with little confrontations.
2. Consider adding option to lengthen game by allowing each team member (or solo) a 3 minute timeout upon death with only 3 deaths per person allowed. 3 strikes you're out rule.
3. Consider option to add "play dead" for 20 seconds to all characters.
4. Consider adding more NPCs to Silver Reef and the resort? (not spanish hotel) because they are virtual ghost towns.
5. Consider creating a single Supervisor (of each occupation) to each NPC color that can/does enter another colors occupation area. That will confuse people when a green supervisor enters a blue guard room. Put a badge on the supervisors outfit. Edit: Make the supervisor only tougher to kill while he shoots back, but anyone who mimics him gets the normal life span of their character.
6. Consider adding a permanent "Thanks to xxxx" blurb on new abilities description that the developers have implemented from player suggestions.
7. Consider adding a railway station, a traveling rail tram and objective destinations at other stops. A shootout inside the traveling rail tram would be awesome.
Where is new Rising Storm ? This is some heavy shit Idk how can someone like it. Another dead game from you ...
Bro it's really popular atm , and jts not the same people who made the game
Hmmm, not KF3
Hmm not the Same devs
Why not work on KF3.. KF2 was a spam joke- no atmosphere, no soul... just a poor man's COD zombie shoot em up. When you work on KF3 put some horror and tension in the game.
Tripwire didn’t develop this game… just publishing it
Different dev team, dude. Tripwire is publishing it.
Where KF3 ??? you destroyed kf2 with your lies ( i still love it but it is kinda ruined by fake promises like payday 2 was )
Who was this game designed for exactly ? Doesn't look interesting to me especially after hearing the words "downloadable content".
u know with "downloadable content" they mean they want to add content updates right?
Go back update Raising Storm Vietnam
This game is trash
no... its not
You’ve never played it and it’s not made by tripwire different devs dude
Kf3 pls stop joking