Come for the gameplay, stay for the existential questions of "How many dryads are in the Dryad Arbor?" and "Should you be able to kill a bird by pushing it over a cliff?"
@@bitzelberg Indoraptor? More like Philosoraptor :D Have you ever heard of Kangaroo Court Magic? An opponent can object to your plays that don't make sense flavorwise (classic example: trying to counter a Soulless One by casting Remove Soul) and you have the opportunity to come up with a lore-friendly explanation why it should work, otherwise it's countered/fizzles/can't be performed.
@@bitzelberg I understand, but you are not fast enough to win aggro decks, so with the chance of searching the land you can buy time until you can overrun the opponent...
@@FederoOlucha interesting idea, but the build would have to look different! In this pile you have Wave, Opposition and other stuff to keep aggro in check :)
I love your content, but it can be a little better, some vídeo editing, like CUT some unecessary parts like tutoring in The deck, audio cleaner and louder, thanks!
Thanks for your feedback! We do cut out parts in which we do not communicate; most often we give insights on the decision-making or other infos. I can go a bit louder, sure! :) As you can see we're very focused on high visual quality, since some people watch content on mute :D
The insights are perfectly fine and much needed and refreshing from all the other dc content. Keep up the good work. In my opinion you make the most interesting dc content out there!
Come for the gameplay, stay for the existential questions of "How many dryads are in the Dryad Arbor?" and "Should you be able to kill a bird by pushing it over a cliff?"
"Your source of philosophical MTG-content"
@@bitzelberg Indoraptor? More like Philosoraptor :D
Have you ever heard of Kangaroo Court Magic? An opponent can object to your plays that don't make sense flavorwise (classic example: trying to counter a Soulless One by casting Remove Soul) and you have the opportunity to come up with a lore-friendly explanation why it should work, otherwise it's countered/fizzles/can't be performed.
Jund aggro is as sweet as I thought it would be. Wish we saw the Dino make more of a splash
@@MasterDecoy1W haven't heard of it, but it sounds funny for sure :D
@@kellyperry5009 people will always try to handle the dino ASAP. If it sticks, the game might already be over next turn :D
What are those sleeves you guys using? Those holos shine soo beautifully.
Dragonshield Matte, BLACK (left) and BRONZE (right) ;)
beautiful decks ! 😍
Thanks, we really enjoyed the session!
I have come to realize that Indoraptor is just Gruul with extra steps 😂
From an archetype perspective I'd agree :D
Lets' go Raptor, let's go!
You might want to start training some hamsters in the circus haha
That's a good idea
If you play Golos you have to play Glacial Chasm in my opinion, against aggro is very good...
I get your point, but that's not the goal of the deck. This build mainly wins by combat-damage and outvaluing your opponent!
@@bitzelberg I understand, but you are not fast enough to win aggro decks, so with the chance of searching the land you can buy time until you can overrun the opponent...
@@FederoOlucha interesting idea, but the build would have to look different!
In this pile you have Wave, Opposition and other stuff to keep aggro in check :)
Toppp
I love your content, but it can be a little better, some vídeo editing, like CUT some unecessary parts like tutoring in The deck, audio cleaner and louder, thanks!
Thanks for your feedback! We do cut out parts in which we do not communicate; most often we give insights on the decision-making or other infos. I can go a bit louder, sure! :) As you can see we're very focused on high visual quality, since some people watch content on mute :D
The insights are perfectly fine and much needed and refreshing from all the other dc content. Keep up the good work. In my opinion you make the most interesting dc content out there!
@@ratneck2947 that's a big compliment Sir, thanks a lot! As always, we'll do our best :D