There was quantity, that's for sure. Are you saying you don't like 4 star wars games in a decade? Are you saying EA shouldn't have been in total control of the license? Get outta hereeeee
@@MrRedstoneready it’s the opposite actually. We’re able to program and write code faster due to algorithms and the exponential speed which technological capabilities are expanding. We have better software and hardware than ever. But finding a solid crew of programmers and workers to navigate between all the red tape that licensing and stakeholders create is nearly impossible. The huge boom in the popularity of video games, and them no longer being a niche market, but rather a common thing that nearly everyone does, made it an industry about profit rather than passion. The goal of profiting from video games has diminished the creativity and ability to make games about whatever a group wants.
I'm honestly pretty happy with our current selection. 3 games in 5 years isn't a lot, but they're all really good, I'd take a fallen order quality game over 3 RoTS tie-in quality games any day.
No their not. Fallen Order is an overrated dark souls clone that gets boring after one playthrough and the two ea battlefront games are full of shitty micro transactions and lack the single player modes that made the first two so replayable without needing multiplayer. I'd rather have a ROTS, Battlefront 1 and 2, Republic Commando, KOTOR 1 and 2, and Jedi Outcast or Academy over any of the shit we have now.
I loved the sixth generation Star Wars games so much. Bounty Hunter, Starfighter, Battlefront, Republic Commando, KOTOR, Revenge of the Sith. I love revisiting those games and remembering my younger days when the prequels were still coming out. What joy.
@@rc59191 Just finally played the original it was a great game, but I honestly doubt this late Imperial Commando is getting made. It would be cool to see though.
I remember this game being insanely difficult to beat. The levels were gigantic and went on too long, the controls were a little clunky, the jetpack had virtually no range, and I only ever used the pistols since the pick up weapons were so rare. Not a lot of fond memories, honestly. The game's storyline was good, though.
I remember it fondly, there was a certain mystique to this game similar to what I got from Jedi Academy, but yeah I definitely never finished it. Good to know it was more due to janky design than me being an idiot I suppose.
This was one of my childhood games on the ps2. I never really made it past level 3 or 4, but I had a blast with it. Lots of long lost memories in this game for me
I've probably beaten this game twenty seven times and I never knew you could wrap Komari Vosa with a cable to do easy damage to her. I always just wait until she's done swinging her lightsabers around / blocking until I start firing.
I remember meeting Temuera Morrison, Jeremy Bulloch, and Daniel Logan as a kid at Star Wars Celebration 6. Really cool bunch of dudes, they loved my mandalorian costume too lol.
This is my favorite video game of all time. I remember going to the store to buy Vice City but my parents wouldn't let me because of the rating so I ended up buying this absolute masterpiece instead. I can barely put into words how epic and awesome this game is or how much enjoyment I got out of it when my Star Wars fandom was at its peak. I've seen some comments bringing up how long the later levels are as a negative but I think every subsequent level being longer and more difficult than the previous one is how games are supposed to be. I'm still mesmerized by how expansive the levels get, especially in chapters 4 and 5. I know the first 3 chapters like the back of my hand but I still don't think I got every single bounty on Malastare and Tatooine. The second level of chapter 3 is probably my favorite.
Aw thanks so much for the shout out. I am just speculating here, but maybe the reason the cut scenes of this era look so good to you, is that they were still pre-rendered. I’d say maybe late 2000s is when they started moving everything to in-engine graphics.
Ah man, I remember renting this as a kid and being completely lost and just returning it for another game. Lol. Played it again recently on an emulator after hearing about it again and I can confirm your 2 biggest enemies are indeed A. The game not telling you where to go. And B. The targeting system. Also if you ever review the jedi knight series like outcast or academy they both also have the same issue of not being clear enough on where to go sometimes. So that's cool. Great games but the level design can be garbage sometimes. (I'd mention Dark Forces 2 but it's a pain to get running properly on modern systems.) I notice that to be a theme with alot of Star Wars adventure games for some reason. The level design I mean. Ranging from great to "Oh my god where am I even going?"
6:10 And that was where, on my first try and after spending 10 minutes in what should have been the first 10 seconds of this game, I dropped it and never played it again. Wonder how many other people had that exact same experience...🤔
I absolutely agree with everything you said about the bounty system. It's completely counter intuitive to the game's core design. The bounties should've been automatically marked every time you see one. Furthermore, they could've had the bounties marked with a different color to better differentiate the ones that are wanted dead or alive. I also think it would've been more interesting if the game had an upgrade system that allows you to spend your credits to extend your health, ammo, jetpack fuel, and increase the power of your weapons. Because it actually would've given more incentive to go after secondary bounties.
I remember when I played this game on ps2 as a child! I was so young I never saved progress in games because I wasn't sure what it meant if I did (this lasted longer then I care to mention and yes, that meant I only ever played the first few hours of games endlessly for literal years) I know the beginning of this game like the back of my hand and I think the furthest I got back in those days was the city high rise level. Anyways I played through it again a couple years ago and had a blast and finally got to see more then a few hours had so much fun throughout. Except for that level you showed in the beginning...it can rot in the deepest depths of hell
I saw this video and got hype didn't think there'd be such a quick turnaround since the last one. I need more videos so I procrastinate on making my own lol
I'd recommend checking out the Jango Fett: Open Seasons comic. If it seems like this game contains all of Jango's relevant backstory, the comic explains a lot and provides more context for the details included in the game.
Yes, this game has its flaws but, IMO, it's a masterpiece. The story & music score is superb. Like you said, the biggest flaw was the bounty hunting. On later levels, bounties would commit suicide by falling off a cliff or blowing themselves up, which was totally out of your control. The Tusken Canyon Level is very difficult on its own...then to find the last bounty has blown himself up right at the end of a grueling 20 minute fight/progression was so frustrating (almost tears of anger....my next door neighbours must have HATED me! Lol)
This game made u earn EVERY single cut scene and I loved it because it was the closest to a boba fett game u were going to get its a shame it didn't get more love because the devs were enjoying they're jobs back then
I'm sorry, maybe I'm misunderstanding. The ship's name isn't Firespray. It's the ship's model name. So technically, it didn't have a name until Jango gave it one. That's like saying a ship's name is "Acclamator", even though that's the class of the ship and most Acclamator-class ships are given unique names to identify them.
I know it's the model, I said as much in the video. I'm saying the retroactive renaming of Slave 1 isn't as out of nowhere as some may think if they didn't know this ship's backstory. As I said though, I dont really care about his ship's name at all. Either way it's a piece of star wars lore that I'm just not invested in.
Thanks for reviewing this game, I only got to play it with a friends copy as a kid so I never got to finish it, but I remember the satisfaction of figuring out how that first grate lol
to be fair, most of the time I used the auto aim lock on was against a single enemy alone, mashing square alone was faster and most effective for me to kill every single soul in the room, with the ocasional flips and rolls. In the last chapter, the flamethrower is the GOAT, 100% Napalm time in space Vietnam swamp And for all it's worth, even if it is a cool idea, the bounty system is crap
Jango Fett is my favorite character in Star Wars so I was hyped af when I got this game as a kid. I remember constantly getting lost and stuck on levels not knowing what to do and eventually giving up on beating it cus the game just wasn’t fun. I would like to try and beat it again now that I’m older and learning stuff from your spot on review tho.
Dorkaxe, If you're reading this comment I'm probably dead. Weird, isn't it? I tried to watch your video but some zombie looking things crowd-surfed the droids I took forever looking for off a cliff. On an unrelated note, have you ever thought of having kids?
I loved this game. I wish it had a sequel with better controls and combat. Also better weapon selection methods. Typed this at the beginning of the video.
As many others have already said before, thank you for your videos! Stellar review as always. Also, really looking forward to your SW: Battlefront 2 review.
Ngl, this game would be sick with a remaster with some fixes. Put it in a modern engine, with some raytracing to make Jango's armor look sick and make the levels look detailed and rich, with some additions to level direction. And mabye even put a followup following Boba Fett before the events of Empire Strikes Back.
When I was kid I enjoyed playing this on repeat there was some levels that got me annoyed but as a kid you just don't care and just have fun with it lol
It's been a LONG time since I last beat this game but I'm fairly certain you don't need to tie up the final boss to deal damage because I don't remember ever doing that or even thinking to.
I got this game cause my parents got tje battlefront 2015 ps4 with jedi star fighter and this. Thanks for reminding me to play this, I'll come back and watch the video
I have a potential 4 midroll ads in this video. One at 1:31, one at 10:09, one at 22:05, and one at 27:14. What are you on about my guy? If you're seeing an ad at 30 seconds, don't blame me.
I'll be honest and straight up, that was the next video planned, but I wasn't having a good time with it, so I stopped playing. Next week's video won't be star wars, even though I wanted it to be.
@@lq4322 Hard to pin down any specific issues. Just wasn't having a fun time with it. I'm assuming the aiming is supposed to feel bad because it's not meant to be 100% a FPS, but if not, then I could only say that shooting at enemies felt awful. I was on the switch version, so maybe I should try the PC version and see if that feels better.
@@Dorkaxe The Aiming is weird on the PC version as well, but I suppose not quite as weird as on switch. The main blaster and the Pistol are the worst offenders in that regard, Weapon pickups (especially the shotgun), the sniper and the grenade thingy handle better. The game´s strongpoints are more the relatively gritty atmosphere (especially the second level) your squadmates banter and the fun, albeit simple, squad system. I´ve played this on mouse and keyboard only, tho, and maybe I am a bit blinded by nostalgia. Who knows.
@@Dorkaxe I don't blame you. It just got a multiplayer re-release for a huge update a week ago or so. Hope it's finished soon, feels about as difficult as the original dead rising. Your skills do level up
It’s a niche zombie apocalypse simulator and the developers care to much to release it before it’s perfect. I’ve played it enough to get my money out of it even if it never releases
There's exactly one part where I compare Bounty Hunter to modern games, and that's a compliment in the game's favor. On my mind when reviewing this game was Devil May Cry and Metroid Prime, both came out within a year of this game's release. In fact, my main complaints were the dog shit bounty system and the less-than ideal auto-aim targeting system. Neither of which I referenced a modern game. I even brought up WARIO WORLD verbatim in the video, which came out less than a year later. What video did you watch to come to the conclusion that you did?
Trogdor was a man
We have a winner! Congratulations!
A dragon-man
The good old days when we had a large diverse variety of star wars games coming out one after another. Before the dark times, before the Empire.
There was quantity, that's for sure. Are you saying you don't like 4 star wars games in a decade? Are you saying EA shouldn't have been in total control of the license? Get outta hereeeee
Don't forget, games take a LOT longer to dev now, so having a game every year or two is pretty in-line with having two a year back then
@@MrRedstoneready it’s the opposite actually. We’re able to program and write code faster due to algorithms and the exponential speed which technological capabilities are expanding. We have better software and hardware than ever.
But finding a solid crew of programmers and workers to navigate between all the red tape that licensing and stakeholders create is nearly impossible. The huge boom in the popularity of video games, and them no longer being a niche market, but rather a common thing that nearly everyone does, made it an industry about profit rather than passion. The goal of profiting from video games has diminished the creativity and ability to make games about whatever a group wants.
I'm honestly pretty happy with our current selection. 3 games in 5 years isn't a lot, but they're all really good, I'd take a fallen order quality game over 3 RoTS tie-in quality games any day.
No their not. Fallen Order is an overrated dark souls clone that gets boring after one playthrough and the two ea battlefront games are full of shitty micro transactions and lack the single player modes that made the first two so replayable without needing multiplayer. I'd rather have a ROTS, Battlefront 1 and 2, Republic Commando, KOTOR 1 and 2, and Jedi Outcast or Academy over any of the shit we have now.
I loved the sixth generation Star Wars games so much. Bounty Hunter, Starfighter, Battlefront, Republic Commando, KOTOR, Revenge of the Sith. I love revisiting those games and remembering my younger days when the prequels were still coming out. What joy.
I'm still holding out hope for Imperial Commando.
@@rc59191 Just finally played the original it was a great game, but I honestly doubt this late Imperial Commando is getting made. It would be cool to see though.
The other two i know of are jedi outcast and academy!
Jango, if you're playing this message, i'm probably dead. Weird isn't it?
I remember this game being insanely difficult to beat. The levels were gigantic and went on too long, the controls were a little clunky, the jetpack had virtually no range, and I only ever used the pistols since the pick up weapons were so rare. Not a lot of fond memories, honestly. The game's storyline was good, though.
I remember it fondly, there was a certain mystique to this game similar to what I got from Jedi Academy, but yeah I definitely never finished it. Good to know it was more due to janky design than me being an idiot I suppose.
The camera was just as much of an enemy as those actively trying to kill you.
Man, 1999-2005 was crazy good times for Star Wars videogames!
This was one of my childhood games on the ps2. I never really made it past level 3 or 4, but I had a blast with it. Lots of long lost memories in this game for me
I've probably beaten this game twenty seven times and I never knew you could wrap Komari Vosa with a cable to do easy damage to her. I always just wait until she's done swinging her lightsabers around / blocking until I start firing.
I remember meeting Temuera Morrison, Jeremy Bulloch, and Daniel Logan as a kid at Star Wars Celebration 6. Really cool bunch of dudes, they loved my mandalorian costume too lol.
I always thought that if it somehow pinged you when a bounty was in the area you'd know to check and you wouldn't waste time checking every NPC
I replay this game so often, every since it was added to ps4
This is my favorite video game of all time. I remember going to the store to buy Vice City but my parents wouldn't let me because of the rating so I ended up buying this absolute masterpiece instead. I can barely put into words how epic and awesome this game is or how much enjoyment I got out of it when my Star Wars fandom was at its peak. I've seen some comments bringing up how long the later levels are as a negative but I think every subsequent level being longer and more difficult than the previous one is how games are supposed to be. I'm still mesmerized by how expansive the levels get, especially in chapters 4 and 5. I know the first 3 chapters like the back of my hand but I still don't think I got every single bounty on Malastare and Tatooine. The second level of chapter 3 is probably my favorite.
PREACH
Aw thanks so much for the shout out. I am just speculating here, but maybe the reason the cut scenes of this era look so good to you, is that they were still pre-rendered. I’d say maybe late 2000s is when they started moving everything to in-engine graphics.
Ah man, I remember renting this as a kid and being completely lost and just returning it for another game. Lol.
Played it again recently on an emulator after hearing about it again and I can confirm your 2 biggest enemies are indeed
A. The game not telling you where to go.
And
B. The targeting system.
Also if you ever review the jedi knight series like outcast or academy they both also have the same issue of not being clear enough on where to go sometimes. So that's cool.
Great games but the level design can be garbage sometimes.
(I'd mention Dark Forces 2 but it's a pain to get running properly on modern systems.)
I notice that to be a theme with alot of Star Wars adventure games for some reason. The level design I mean. Ranging from great to "Oh my god where am I even going?"
6:10 And that was where, on my first try and after spending 10 minutes in what should have been the first 10 seconds of this game, I dropped it and never played it again. Wonder how many other people had that exact same experience...🤔
I absolutely agree with everything you said about the bounty system. It's completely counter intuitive to the game's core design. The bounties should've been automatically marked every time you see one. Furthermore, they could've had the bounties marked with a different color to better differentiate the ones that are wanted dead or alive.
I also think it would've been more interesting if the game had an upgrade system that allows you to spend your credits to extend your health, ammo, jetpack fuel, and increase the power of your weapons. Because it actually would've given more incentive to go after secondary bounties.
I remember when I played this game on ps2 as a child! I was so young I never saved progress in games because I wasn't sure what it meant if I did (this lasted longer then I care to mention and yes, that meant I only ever played the first few hours of games endlessly for literal years) I know the beginning of this game like the back of my hand and I think the furthest I got back in those days was the city high rise level. Anyways I played through it again a couple years ago and had a blast and finally got to see more then a few hours had so much fun throughout. Except for that level you showed in the beginning...it can rot in the deepest depths of hell
I saw this video and got hype didn't think there'd be such a quick turnaround since the last one. I need more videos so I procrastinate on making my own lol
I'd recommend checking out the Jango Fett: Open Seasons comic. If it seems like this game contains all of Jango's relevant backstory, the comic explains a lot and provides more context for the details included in the game.
Yes, this game has its flaws but, IMO, it's a masterpiece. The story & music score is superb. Like you said, the biggest flaw was the bounty hunting. On later levels, bounties would commit suicide by falling off a cliff or blowing themselves up, which was totally out of your control. The Tusken Canyon Level is very difficult on its own...then to find the last bounty has blown himself up right at the end of a grueling 20 minute fight/progression was so frustrating (almost tears of anger....my next door neighbours must have HATED me! Lol)
I laughed so hard when I saw the opening surfing on those enemies in a falling animation 🤣
Dorkaxe you’re the goat!!! You’re covering old school star wars games, games I grew up on, thank you so much for the nostalgia trip!
This game made u earn EVERY single cut scene and I loved it because it was the closest to a boba fett game u were going to get its a shame it didn't get more love because the devs were enjoying they're jobs back then
I'm sorry, maybe I'm misunderstanding. The ship's name isn't Firespray. It's the ship's model name. So technically, it didn't have a name until Jango gave it one. That's like saying a ship's name is "Acclamator", even though that's the class of the ship and most Acclamator-class ships are given unique names to identify them.
I know it's the model, I said as much in the video. I'm saying the retroactive renaming of Slave 1 isn't as out of nowhere as some may think if they didn't know this ship's backstory.
As I said though, I dont really care about his ship's name at all. Either way it's a piece of star wars lore that I'm just not invested in.
Thanks for reviewing this game, I only got to play it with a friends copy as a kid so I never got to finish it, but I remember the satisfaction of figuring out how that first grate lol
That container Section platforming BLEW MY MIND as a kid playing it.
One of my favorite games of all time
to be fair, most of the time I used the auto aim lock on was against a single enemy alone, mashing square alone was faster and most effective for me to kill every single soul in the room, with the ocasional flips and rolls. In the last chapter, the flamethrower is the GOAT, 100% Napalm time in space Vietnam swamp
And for all it's worth, even if it is a cool idea, the bounty system is crap
*So I started blastin'*
Gotta pay the troll toll if you want into that boy's hole my guy
@@Dorkaxe he's just a simple egg, trying to make his way in this trying time.
Jango Fett is my favorite character in Star Wars so I was hyped af when I got this game as a kid. I remember constantly getting lost and stuck on levels not knowing what to do and eventually giving up on beating it cus the game just wasn’t fun. I would like to try and beat it again now that I’m older and learning stuff from your spot on review tho.
I beat this game when i was 9yrs old on the gamecube, loved it more than anything. Just pre-ordered the remastered version for xbox, cant wait!!
I fucking played this on PS2 as a kid, never got past that triangle gutter
Are you serious? 3 years old?
@@chadster123 I think I was five
Dorkaxe, If you're reading this comment I'm probably dead. Weird, isn't it? I tried to watch your video but some zombie looking things crowd-surfed the droids I took forever looking for off a cliff.
On an unrelated note, have you ever thought of having kids?
Hah Jalen, you're sounding like a psych droid!
I loved this game. I wish it had a sequel with better controls and combat. Also better weapon selection methods. Typed this at the beginning of the video.
As many others have already said before, thank you for your videos! Stellar review as always. Also, really looking forward to your SW: Battlefront 2 review.
Much appreciated! I'll likely get the BF2 video out in a couple of months, I have one more video to publish before it and then it's full steam ahead.
@@Dorkaxe Good to know, thank you.
Wow! I never knew Vosa could be roped to make the fight easier. I also never thought to scan her bounty! Haha
Flying around with the jet pack was fun.
This game made jango cool. Too bad most people didn’t see it.
One of my favorite games of all time, stoked to see this review man!
Ngl, this game would be sick with a remaster with some fixes.
Put it in a modern engine, with some raytracing to make Jango's armor look sick and make the levels look detailed and rich, with some additions to level direction. And mabye even put a followup following Boba Fett before the events of Empire Strikes Back.
So many of these levels broke me
When I was kid I enjoyed playing this on repeat there was some levels that got me annoyed but as a kid you just don't care and just have fun with it lol
I still love the hell out of this game. Ovvo 4 was such a nightmare but so enjoyable
All time favorite game as a kid, along with Indian Jones and the emperors tomb
Hope to see more Star Wars Game Reviews!
I’m so glad I found this channel!!
Thanks so much man, I love to hear it!
Thanks for another great video Dorkaxe. Your extremely under subscribed!
The writer for this game went on to write Batwoman. Everything makes perfect sense now.
It's been a LONG time since I last beat this game but I'm fairly certain you don't need to tie up the final boss to deal damage because I don't remember ever doing that or even thinking to.
These aren’t the droids you’re looking for 😆😆😆
I got this game cause my parents got tje battlefront 2015 ps4 with jedi star fighter and this. Thanks for reminding me to play this, I'll come back and watch the video
I'm dying : That intro
holy shit the ending lololl
a review of republic commando would be epic
I played it back in the day to complete it after I did I never went back my patience levels hit zero alot of times
We need a video about The DLC of Dead Rising 3.
10,000 dollars please and I'll get started right away! Maybe someday, but not anytime soon.
just found u, great stuff!
This game was my SHIT back in the day 🔥
Was just watching the dead rising 2 stream, what a coincidence
Great review
Thanks for the vid
lol the guy at 15:35 is named Andor
You should cover the republic commando game
Hopefully I'll get to it this year 👍
Seriously, an ad 30 seconds in? This is getting old...
I have a potential 4 midroll ads in this video. One at 1:31, one at 10:09, one at 22:05, and one at 27:14. What are you on about my guy? If you're seeing an ad at 30 seconds, don't blame me.
Great Review! I know Requests are annoying and entitled, but how about Republic Commando?
I'll be honest and straight up, that was the next video planned, but I wasn't having a good time with it, so I stopped playing. Next week's video won't be star wars, even though I wanted it to be.
@@Dorkaxe Too bad, what were your issues with the game?
@@lq4322 Hard to pin down any specific issues. Just wasn't having a fun time with it. I'm assuming the aiming is supposed to feel bad because it's not meant to be 100% a FPS, but if not, then I could only say that shooting at enemies felt awful. I was on the switch version, so maybe I should try the PC version and see if that feels better.
@@Dorkaxe The Aiming is weird on the PC version as well, but I suppose not quite as weird as on switch. The main blaster and the Pistol are the worst offenders in that regard, Weapon pickups (especially the shotgun), the sniper and the grenade thingy handle better. The game´s strongpoints are more the relatively gritty atmosphere (especially the second level) your squadmates banter and the fun, albeit simple, squad system. I´ve played this on mouse and keyboard only, tho, and maybe I am a bit blinded by nostalgia. Who knows.
It would be cool to see a next gen vs last gen for the force unleashed games
Great video, you should review Jaws Unleashed it’s pretty cool
I'm adding this to the list of games I never thought I would get requests for. Huh. Maybe a Jaws vs Maneater or something.
Check out Starwars Jedi Power Battles!
I love this game. The prison level about killed me though when I was a kid
That prison level is ridiculous, especially that first room. Oh man...
Hey, can you review Rogue One?
Sorry friend, I don't have much interest in doing anything on that movie.
I'm just here for 27:00- 27:15
She's probably dead just so you know... I don't think you heard the first 16 times
Idk man, if that was true, that would be weird, wouldn't it?
The dumbest thing about this game is that there are CONTINUES
WHY does it need to have CONTINUES
WAIT YOU CAN GUIDE THE ROCKETS?!
This game is just not good, so many times I got stuck when I payed as a kid.
Its hard to know just where to go or what to do
Play as an adult. It deffo wasn't meant for kids
this game rules gfy
That is a sad looking Star Wars game but your review was very well done and i can't wait till the next one!
Hey you ever play Project Zomboid it has multiplayer i think you will like it a lot like Dead Rising
It looks interesting but...it's been in early access since 2013??? That's insane. Not sure if I wanna gamble on that.
@@Dorkaxe I don't blame you. It just got a multiplayer re-release for a huge update a week ago or so. Hope it's finished soon, feels about as difficult as the original dead rising. Your skills do level up
@@Dorkaxe Check out the dev blog at their website
It’s a niche zombie apocalypse simulator and the developers care to much to release it before it’s perfect. I’ve played it enough to get my money out of it even if it never releases
Your trippin best part of the game was the story
LFG
Dude, for the bounty hunting you can just tie up enemies then scan. It's tougher when there's a lot but it's possible with like 5 in one place
I love how most of his complaints is comparing it to modern games lol
There's exactly one part where I compare Bounty Hunter to modern games, and that's a compliment in the game's favor. On my mind when reviewing this game was Devil May Cry and Metroid Prime, both came out within a year of this game's release. In fact, my main complaints were the dog shit bounty system and the less-than ideal auto-aim targeting system. Neither of which I referenced a modern game. I even brought up WARIO WORLD verbatim in the video, which came out less than a year later. What video did you watch to come to the conclusion that you did?
Trogdor was a man