9:04 The super boom’s on those New Hollands are sick, let alone all the attachments you can get for them. My dad got the medium sized one (337) and one of the pictures in the brochure shows it being able to lift high up enough to dump into one of those big ass over the road dump trucks. There’s even a laser grader for them! Even grading with the bucket works great with the float feature they have. He’s already got a handful of attachments lol. Mower, bucket, pallet forks, and was looking at one of the grapple hollow bucket things for grabbing branches, logs, and can somewhat scrape with its replaceable teeth. Nice wide tracks too so with the high/low gear the thing can move pretty quick, definitely faster than 13mph. Plus you know all the nice things like heat/ac, enclosed cab, air suspension seat with heater. Cool little detail on the seat is they have their grain logo embroidered all over it. Didn’t plan so good in that our Texas Pride dump trailer will fit the skid steer itself, but not with the attachments on.😂
About the wheels. The reason the latter wheels turn in the opposite direction is because it allows you to curve the trailer, making the turning circle tighter. Sorry if this explanation was unclear.
Hey SWU, I know I'm quite a bit late, and I don't know if you are still playing on, or planning to play on Cattle Ranch (finally getting time to go through all 4 supercuts), but by some quick math, even though you lose 1/3 the volume of milk going into cheese, the sell price of that milk (using the price you sold at around the 1:13:00 mark) comes to about 52% the top sell price of cheese listed around that same timestamp. I'm not saying to not sell milk, I'm saying that generally speaking (except for crop -> flour only) you don't lose money turning a product into another "tier" of product. IE milk into butter, cheese, etc. I say with the exception of Flour, because there are a couple of cross over points, where the highest listed value for the crop is above the lowest value of the flour. IE, you get 15 units of flour from 20 units of wheat, at it's high point 2kl of wheat is worth 5k, and at its lowest point, 1.5kl of flour is only worth 4k. But, the high point for that flour might be 7k or 8k. Numbers drawn at random out of thin air for example purposes. So if you have an excess of milk, go ahead and sell it, you won't lose money. You just make more money turning it into other things, if you have the time. Edit: About the 1:37:00 mark, you collected the last of the manure, which came to about 75kl. I don't know how frequently you are collecting manure, but given that your cows in that barn seem to run through about 75kl of TMR each month, you might have an idea of what kind of TMR to Manure ratio you are working with. Edit 2: You had mentioned in another comment how the motherbin was being weird with it's wheels and hard to pull. I think it's because the motherbins aren't really meant to be moved while loaded. They act more as a field side silo, to allow a central location for actual mobile chaser bins to unload into after loading from the harvesters, and allow semi-trucks to load off the field without having to wait on a chaser bin to come back, or for a chaser bin to have to wait for a semi truck to be ready. It's a storage buffer for fieldside, not so much something to be moved while loaded. I did some quick math with the help of a calculator I found, the 6,000 Bushel capacity Walkabout Motherbin when full, would have a crop weight of about 150 tons. Just in crop. Which would be close to 9 tons per wheel to move it.
I hate to see this series come to an end, however I don't want anyone streaming something they have come to not enjoy anymore. I look forward to seeing what other ideas for series you come up with.
Just discovered you when i started my FS22 journey a few weeks ago (used to run New Hollands in a table grape vineyard, so figured id enjoy this) love your content man and i enjoy playing along side you!!!!
@@FarmingSimSWU I plan on moving to Wyoming here in a few months (im from cali saldy) and i plan on starting a channel reviving old tractors and cars, so if you would ever like to drive some tractors IRL, please let me know, id love to have you on lol
great vid, GG. on those rocks, would love to see some1 make a mod that you can just TNT them out to the sky... imagine the fireworks. .. ... would be the first boom mod in FS22 :)
Why am I so attached to this series? LOL I have never watched a gaming video and actually felt sad/depressed to see it go/end lmao. Wth. What an awesome series of videos 🥹
30:30 think the reason why the trailer fit in the barn and then not out would be the suspension. When the trailer is full it would ride lower on struts then as it empties out compression would build raising the trailer again. Just a thought.
in case you are still not aware, you can remove those rocks separately without removing all of them via sign post. works on any map for almost any object. the mod is called map object hider. it will delete them.
8:00 I will say, storing a forklift with the forks down IS a safety issue but not for your eyes. It’s due to the fact that if the hydraulic system was to fail, then you want it in a position where it won’t hurt someone should it fall.
2:49:00 I can have preset profiles on my monitor and I turn brightness all the way down except for when the sun is shining on the screen. This might be a good idea for you too, especially with the shaders
If you don’t personally own cows then you’ve gotten a fraction of the cattle life. Cow is an acronym for constantly out working. Which translates to constantly frustrated
Loving the playthrough so far! Happy to have stumbled across your channel! I would like to see this series continue into a year 4 and see you focus more on cattle or other livestock instead of crops! I think you haven't fully explored what's available in that area and haven't truly completed your "rags to riches" story! And for year 4, you should add fencing and cattle guards around your pastures. Or at least your property line? It'd add some more realism and make your ranch look much better in my opinion!
I think the rags to riches part is finished. We can make over a million dollars a day if we want now. As far as getting deeper into cattle and say letting employees manage the fields. Well that may have already been the plan for year 4
hey dude its not about the which way the tractor is turning. its the current attitude of the whole thing. theres a rod pushing in when youre not straight(or pulling out) with a hydraulic cyllinder.this cyllinder will push oil into the steering. its set up like that so you dont cut turns with the trailer. im building these at work, i can show ya some pics if you want, thos the ones i make are smaller, and theyre tanks (btw huge tanks with floatation tires, like on the tractors can attach injectors on the back to do fertilization, with liquid fertilizer)
@@FarmingSimSWU since you asked on the video, on this map, near the main building where you buy vehicles, theres two signs hidden in the trees. one sign you cut and it gets rid of all boulders, the other sign you cut and it gets rid of all trees. and they are labeled.
Hey sorry to bother but you could put what mods you used like the truck you started with that green chevy i want that for my fs22 farm thank you if you do reply its greatly appreciated
Did you switch on the breaker head before using the breaker on the stones? You have to switch on the breaker's drill hammer before trying to break the stone. It makes the standard pneumatic hammer noise while it is on.
Yes I did. Those rocks do not break. They are objects. Terrafarm is what I was using and it only works with terraformed terrain. So for comparison in game those rocks are the same as stop signs and decorations. They do not have states that can be broken into smaller pieces.
I enjoy the Cattle ranch series keep up with good work. I have a solution for your rocks problem you need cut down sighn post in field 56 with chainsow you can remove all rocks from the map .
Do a year 4 just so people dont get lost but sell all your assets as if, idk your son picks up the business. Maybe when cattle just isnt cutting it anymore, and he wants to do something to solve the problem. As his father dies he tells him theres no problem with moving out even tho you change the farm
I hope in yr 4 you FINALLY REALIZE the problem with the GPS not working properly, might have to do with your bad shaped fields try to make them a bit more square. At least on the field borders so the gps can make a bettet recognition.
I would like to see year 4 too .. I would like to see the cattle move from in front of the semi trailer storage to over where the red barn is over by the other cows 🐄
I would be excited to see another season but if you’re not enjoying this one any more I wouldn’t want you to do something you’re not interested in anymore
If you really want the get rid of the stones there is a sign at the store off to the right that you can cut to get rid of them but there is two so cut the right one
What mod are you using for the beef cuts? I checked the mod list on the discord but I didn't see anything that looked like it was the right one. I've checked the in-game modhub as well but I can't find anything. Is it in the base game? Is it part of an official DLC? Loving the series!
If you enjoy logging and cutting down trees then yes. Some of the productions are pretty fun. I’m not a fan of logging. I know it’s part of agriculture but it’s not “farming” imo. Nice addition to the game for those who enjoy it.
So, i was watching a no mans land tutorial on here by DJGoHam and he showed a way to remove all the boulders on the map, by cutting down a sign by the store.
You’ve probably thought about this by now but I’d set up production for all your cereal crops, soy, corn, etc to add to your passive income generation and nearly double profits. Things like popcorn, flour, etc would make use of the crops you are basically just growing for straw and extra money. This whole operation would be similar to your forestry setup but makes use of something you are doing anyway instead of having to get trees. The other idea would be to setup bees as more investment into passive income.
You need to make your sheds bigger to fit all your equipment in and how can you have a slaughterhouse when you got rid of all the cows and don't sell your equipment after you have brought it that's just a waste of money buying stuff over and over again
hello, i try again, i popped you a qeustion qouple weeks ago, but you never replied, now idk if you missed it, so i will ask you again. you are using a chevi silverado. in your rags to riches series. what mod is that??
Sorry Rodney, meant to get back to you on the first comment, The Black Truck is a mod called Chevrolet Silverado 3500HD 2020 You can find it on farmingsimulator22mods.com, it is PC only. The Green Truck is 1988-1998 Chevy/GMC 2500 Extended Cab you can find it on the same site.
Thank you so much!! love your series! the role play stories are great! and you have a very calm voice to listen too. Thank you for making such nice vids! @@FarmingSimSWU
9:04 The super boom’s on those New Hollands are sick, let alone all the attachments you can get for them. My dad got the medium sized one (337) and one of the pictures in the brochure shows it being able to lift high up enough to dump into one of those big ass over the road dump trucks. There’s even a laser grader for them! Even grading with the bucket works great with the float feature they have. He’s already got a handful of attachments lol. Mower, bucket, pallet forks, and was looking at one of the grapple hollow bucket things for grabbing branches, logs, and can somewhat scrape with its replaceable teeth. Nice wide tracks too so with the high/low gear the thing can move pretty quick, definitely faster than 13mph.
Plus you know all the nice things like heat/ac, enclosed cab, air suspension seat with heater. Cool little detail on the seat is they have their grain logo embroidered all over it. Didn’t plan so good in that our Texas Pride dump trailer will fit the skid steer itself, but not with the attachments on.😂
About the wheels. The reason the latter wheels turn in the opposite direction is because it allows you to curve the trailer, making the turning circle tighter. Sorry if this explanation was unclear.
It seems like the physics engine doesn’t like it though. Super slow to pull it.
Hey SWU, I know I'm quite a bit late, and I don't know if you are still playing on, or planning to play on Cattle Ranch (finally getting time to go through all 4 supercuts), but by some quick math, even though you lose 1/3 the volume of milk going into cheese, the sell price of that milk (using the price you sold at around the 1:13:00 mark) comes to about 52% the top sell price of cheese listed around that same timestamp.
I'm not saying to not sell milk, I'm saying that generally speaking (except for crop -> flour only) you don't lose money turning a product into another "tier" of product. IE milk into butter, cheese, etc. I say with the exception of Flour, because there are a couple of cross over points, where the highest listed value for the crop is above the lowest value of the flour. IE, you get 15 units of flour from 20 units of wheat, at it's high point 2kl of wheat is worth 5k, and at its lowest point, 1.5kl of flour is only worth 4k. But, the high point for that flour might be 7k or 8k. Numbers drawn at random out of thin air for example purposes.
So if you have an excess of milk, go ahead and sell it, you won't lose money. You just make more money turning it into other things, if you have the time.
Edit: About the 1:37:00 mark, you collected the last of the manure, which came to about 75kl. I don't know how frequently you are collecting manure, but given that your cows in that barn seem to run through about 75kl of TMR each month, you might have an idea of what kind of TMR to Manure ratio you are working with.
Edit 2: You had mentioned in another comment how the motherbin was being weird with it's wheels and hard to pull. I think it's because the motherbins aren't really meant to be moved while loaded. They act more as a field side silo, to allow a central location for actual mobile chaser bins to unload into after loading from the harvesters, and allow semi-trucks to load off the field without having to wait on a chaser bin to come back, or for a chaser bin to have to wait for a semi truck to be ready. It's a storage buffer for fieldside, not so much something to be moved while loaded. I did some quick math with the help of a calculator I found, the 6,000 Bushel capacity Walkabout Motherbin when full, would have a crop weight of about 150 tons. Just in crop. Which would be close to 9 tons per wheel to move it.
Loved the series, saw the 3 years in 3 days! Loving it.
This series is what made me a subscriber! Enjoyed everything about it, hope to see more in the future.
Im thinking about it for sure.
Can't wait for year 4 been watching all of them, love watching and learning! Keep it up!
Can’t wait for year 4
I keep passing out watching the one specifically 3rd times the charm?
Same
The feed trailer won't come out because there is no weight in it so it sits higher. I'm impressed the devs modeled that
Awwww. That’s pretty sweet. Thanks for sharing.
I hate to see this series come to an end, however I don't want anyone streaming something they have come to not enjoy anymore. I look forward to seeing what other ideas for series you come up with.
After the break so far I’m itching to get on this map. Maybe just a little more time off of it to build the excitement back!
I was like this guy seems pretty sound, shall i subscribe? Had to say to myself you've just listened to 6 hours of him, its probably worth the risk 😂
lol. That’s a lot of my voice!
I get annoyed easily too! Grats 😂
Love the series! One thing I’m hoping to see is you cleaning your vehicles and equipment regularly please!
Just discovered you when i started my FS22 journey a few weeks ago (used to run New Hollands in a table grape vineyard, so figured id enjoy this) love your content man and i enjoy playing along side you!!!!
Welcome to farm sim world. It’s addictive
@@FarmingSimSWU Oh brother im on hour 14 hahahah i need friends to play with lol its so cathartic
@@FarmingSimSWU I plan on moving to Wyoming here in a few months (im from cali saldy) and i plan on starting a channel reviving old tractors and cars, so if you would ever like to drive some tractors IRL, please let me know, id love to have you on lol
great vid, GG.
on those rocks, would love to see some1 make a mod that you can just TNT them out to the sky...
imagine the fireworks. .. ... would be the first boom mod in FS22 :)
💥I won’t TNT now!!!
2:30:00 if the wheels faced the other way you’d just end up dragging the trailer when turning
I love your farming video it Is teaching me a lot of stuff about farming thanks man
Why am I so attached to this series? LOL I have never watched a gaming video and actually felt sad/depressed to see it go/end lmao. Wth. What an awesome series of videos 🥹
30:30 think the reason why the trailer fit in the barn and then not out would be the suspension. When the trailer is full it would ride lower on struts then as it empties out compression would build raising the trailer again. Just a thought.
in case you are still not aware, you can remove those rocks separately without removing all of them via sign post. works on any map for almost any object. the mod is called map object hider. it will delete them.
8:00 I will say, storing a forklift with the forks down IS a safety issue but not for your eyes. It’s due to the fact that if the hydraulic system was to fail, then you want it in a position where it won’t hurt someone should it fall.
Liquid silo in mod hub. Put it near the outdoor cow pen and it will extend water capacity on the pen
I honestly can't believe I'm here 😂😂😂. I want to see some Cattle damnit!!!😂
Now I'm here like where did these cows come from? 😂 I'm gonna have to do a playlist deep dive until i find what i wanna see from you😂
Glad you stayed with it!
I have subscribed because of this series, I’m excited for year 4! ❤
2:49:00
I can have preset profiles on my monitor and I turn brightness all the way down except for when the sun is shining on the screen. This might be a good idea for you too, especially with the shaders
Love the content brotha you just got yourself a new sub 🤜🏽🤛🏽
Also it’s a good idea to make your chaser wagon a wide track so it doesn’t tear up your field so much.
Thanks for the tips I need them. Keep um coming.
I have been waiting for this for a while!!🎉🎉
That’s awesome. Hope you enjoyed it!
If you don’t personally own cows then you’ve gotten a fraction of the cattle life. Cow is an acronym for constantly out working. Which translates to constantly frustrated
@@loganluttrellfishing652 love it.
Loving the playthrough so far! Happy to have stumbled across your channel!
I would like to see this series continue into a year 4 and see you focus more on cattle or other livestock instead of crops! I think you haven't fully explored what's available in that area and haven't truly completed your "rags to riches" story!
And for year 4, you should add fencing and cattle guards around your pastures. Or at least your property line? It'd add some more realism and make your ranch look much better in my opinion!
I think the rags to riches part is finished. We can make over a million dollars a day if we want now. As far as getting deeper into cattle and say letting employees manage the fields. Well that may have already been the plan for year 4
Love your videos there feller, thank you for the tips !
Happy 35,000 subscribers
thanks!!!
Can’t wait to re visit this series
Love your videos you ave inspierd me too play farming again and i love it
That's awesome! I love that!!
So glad I found your videos!
Glad you like them!
Deadly, loved that! Thanks dude.
Forage harvester work better with a dolly and semi trailer 1:57:59
Loving the series i know its a little late but i swear i saw 2 posts by the farm shop in the field, you can chainsaw them to remove all rocks/trees
Like your farm keep up good work
hey dude its not about the which way the tractor is turning. its the current attitude of the whole thing. theres a rod pushing in when youre not straight(or pulling out) with a hydraulic cyllinder.this cyllinder will push oil into the steering. its set up like that so you dont cut turns with the trailer. im building these at work, i can show ya some pics if you want, thos the ones i make are smaller, and theyre tanks (btw huge tanks with floatation tires, like on the tractors can attach injectors on the back to do fertilization, with liquid fertilizer)
I appreciate the compliment bud. I grew up farming. My whole family are farmers and I am a truck driver and heavy equipment operator.
Right on, a very underrated part of society!!!
@@FarmingSimSWU since you asked on the video, on this map, near the main building where you buy vehicles, theres two signs hidden in the trees. one sign you cut and it gets rid of all boulders, the other sign you cut and it gets rid of all trees. and they are labeled.
We need year 4 man. Enjoying this series
Next week!
Hey sorry to bother but you could put what mods you used like the truck you started with that green chevy i want that for my fs22 farm thank you if you do reply its greatly appreciated
Love this series 👍🏻
Did you switch on the breaker head before using the breaker on the stones? You have to switch on the breaker's drill hammer before trying to break the stone. It makes the standard pneumatic hammer noise while it is on.
Yes I did. Those rocks do not break. They are objects. Terrafarm is what I was using and it only works with terraformed terrain. So for comparison in game those rocks are the same as stop signs and decorations. They do not have states that can be broken into smaller pieces.
you do not need to put cultivation Equpment in in side
32:34 Made me really laugh haha
I enjoy the Cattle ranch series keep up with good work. I have a solution for your rocks problem you need cut down sighn post in field 56 with chainsow you can remove all rocks from the map .
Pretty sure I mentioned in the video, I won’t be doing that. I want the rocks. The hide object mod did the trick.
Do a year 4 just so people dont get lost but sell all your assets as if, idk your son picks up the business. Maybe when cattle just isnt cutting it anymore, and he wants to do something to solve the problem. As his father dies he tells him theres no problem with moving out even tho you change the farm
Interesting idea.
@@FarmingSimSWU Is there pond building mechanics in this game? Or aquaculture? Maybe going into that might be nice
Can’t wait for year 4 and I’m not even trough year 3
It’s gonna be kind of different!
bro its like 2 in the mornin and i see this pop up in ma recomended a i immidietly decide "eh i can pull an all nighter its worth it"
I’ve done the same thing before. Hate it and love it at the same time!!!
I hope in yr 4 you FINALLY REALIZE the problem with the GPS not working properly, might have to do with your bad shaped fields try to make them a bit more square. At least on the field borders so the gps can make a bettet recognition.
There are signs by the shop and you can remove all the rocks from the map if you cut the right one
Looks like giants and this map maker needs to work together more on the large rocks because they can be made to be removed like the platinum expansion
yep, this map came out long before that expansion, would be nice
You can sell solid fertilizer to but then you need trailer with unrealistic capacity .
cattle series is back am happy
What map is this?? Love the content this series made me a subscriber
No man’s land
You gotta keep going
Taking some time away. Then we’ll see. Im leaning towards yes!
I haven’t tried on 22 but on19 I was able to landscape and smooth rocks down almost flush and then plowed over and they were gone
Something off about this one. I think it’s because it was converted from 19 and not completely done right. Could be just talking out my…
There’s a post by the shop that you can cut down to remove all rocks on map. Otherwise you can’t individually remove the stones.
i dont think you seen the video, he dont want the stones removed :)
I do mention that in the video.
you can actually remove those rocks. its a mod called map object hider. can hide/sell each one individually
O7 love the series please keep it going , did you manage to find the werewolf / ghost type deal on NML ?😂😅
I would like to see year 4 too .. I would like to see the cattle move from in front of the semi trailer storage to over where the red barn is over by the other cows 🐄
I would stop it at 5years then start a new one with a Different Location
What map are you playing on in this series?
No man’s land.
Love these long videos.
Good to hear!
Have you heard of the tardis wagons yet? I love them ...got a forage and a tipper.
He won't use those mods. I like the colossus pack
theres 2 signs in front of store , one says remove this sign to get rid of all rocks on map and the the other on is for trees
Not gonna happen. Keep watching 😉
Fantastic bud loved it
I would be excited to see another season but if you’re not enjoying this one any more I wouldn’t want you to do something you’re not interested in anymore
If you really want the get rid of the stones there is a sign at the store off to the right that you can cut to get rid of them but there is two so cut the right one
That Deere bailer is a fantastic mod.
You got any file of every mod you use for cattle ranch? I would love to use those mods
Btw, Awesome work with this series, loved it
When is year 4 coming out?😭I love love the series, I can’t watch anything else
What mod are you using for the beef cuts? I checked the mod list on the discord but I didn't see anything that looked like it was the right one. I've checked the in-game modhub as well but I can't find anything. Is it in the base game? Is it part of an official DLC?
Loving the series!
@Farming Sim SUW do you think it's worth buying the platinum dlc you know the wood thing
Pls reply
If you enjoy logging and cutting down trees then yes. Some of the productions are pretty fun. I’m not a fan of logging. I know it’s part of agriculture but it’s not “farming” imo. Nice addition to the game for those who enjoy it.
@@FarmingSimSWU I live on the county so I do cut trees in my free time
Sorry for my grammar I'm from Sweden so I'm not that good at English
@@FarmingSimSWUWell I thought that it would be easier if you have a winch instead of needing a tractor to lift them
What mod is the mod he’s using that allows him to add money and add pallets?
Easy dev controls
whole crop sliage is like left over corn and soy beans
So, i was watching a no mans land tutorial on here by DJGoHam and he showed a way to remove all the boulders on the map, by cutting down a sign by the store.
best videos love the length
Have you made a mod list for these videos?
Are there any slaughthouse mod or production on Console?
what map is this
no man’s land
You’ve probably thought about this by now but I’d set up production for all your cereal crops, soy, corn, etc to add to your passive income generation and nearly double profits. Things like popcorn, flour, etc would make use of the crops you are basically just growing for straw and extra money. This whole operation would be similar to your forestry setup but makes use of something you are doing anyway instead of having to get trees.
The other idea would be to setup bees as more investment into passive income.
I wish fs23 had mods but 23 is a good game
Would it be possible for you to upload the live streams to this playlist I would love for this series to continue and me watch it if possible
I've changed my mind, season 4 will start in January
🤗 omg can’t wait
Keep cattle ranch alive!!!!
haaa Lorraine guyo got cakes damn
Time to purchase a peterbilt
Please do another save someone else's farm get out of debt supercut/movie
It’s in the making right now!
YOU CAN IDENTFY THE TREES BY THE BOTTOM OF THEIRE FEET
There is a mod that will take bails and give you loose product
You haven't lived until a default AI worker has taken out half your crop. All console players feel this pain regularly because it's all we have. 😩
Great job 👍
What mods are you using?
Can anyone help with what vehicle storage and lime storage is being used and if they are available on console??
Why did you slaughter all of your first calf heifers?
You need to make your sheds bigger to fit all your equipment in and how can you have a slaughterhouse when you got rid of all the cows and don't sell your equipment after you have brought it that's just a waste of money buying stuff over and over again
hello, i try again, i popped you a qeustion qouple weeks ago, but you never replied, now idk if you missed it, so i will ask you again. you are using a chevi silverado. in your rags to riches series. what mod is that??
Sorry Rodney, meant to get back to you on the first comment, The Black Truck is a mod called Chevrolet Silverado 3500HD 2020 You can find it on farmingsimulator22mods.com, it is PC only. The Green Truck is 1988-1998 Chevy/GMC 2500 Extended Cab you can find it on the same site.
Thank you so much!! love your series! the role play stories are great! and you have a very calm voice to listen too. Thank you for making such nice vids!
@@FarmingSimSWU
What is this game call i love it
year 4 ??
Yes, it will be a little while though.
great and how do i set up no mans land i cant figure it out
@@FarmingSimSWU
What is the slaughterhouse mod called?
Plz wash the vehicles 🙏😭😂
😅noted.