Ya Yummy is built different lol He often spends hours just practicing flying around the station. This ship seems like it would be really good as a 2+ person ship
Light fighters might be more cost effective, but pilots are also a limited resource. A fighter that costs 1/50 of your ship has less than 1/50 chance to win against it. If you want price effective you get 100 endos on scooters and try to board :-P You have made some seriously good progress on this project. Would be cool to watch you battle other massive ships.
True about pilots, although big ships are only slightly stronger on average because of current game mechanics, balance and scaling. Its like paying 50x for a ship only 1.5 times as capable. In my own controversial opinion, I think this is because max ship weaponry caps at a small stage. Some medium/smallish gunships can field 30 lasers, AC or plasma. Rail cannons deal very little damage to sacrificial armor meta so they do not increase big ship strength, and are only used in small amounts to compliment another weapon from what i've seen and experienced. The only advantage large battleships have over much smaller cheaper gunships IMO is excessive armor, glass and meatshield role. Depending on upcoming armor reworks or any new high power weapons, that could change drastically though.
I watch this video and kinda makes me sad. The devs made such cool trailers of the game with their ships and all. Then I see this stuff that players make. And it always has that blob of exploits type feel to it. I don’t mean that as an insult at all. Just that it makes me sad that the meta is nothing like what we saw in trailers. Ships with a couple thrusters and a couple weapons, like no one flies. It’s always huge hulking blobs with borderline exploit features. Like the stacking thruster thing. Again. Not an insult. Just a vibe ruiner for the game in my own opinion as far as pvp. I wanted to see ships like this only with a multi man crew. Not solo. It’s excessive. I adore this game, but this sucks. No one flies ships like the “spatha, and knight” it’s just huge ships with guns everywhere. I think even the lead dev really wanted to incorporate multi man ships. But doing this here won’t make that happen. Not a healthy meta in my opinion. I mean, it obviously is hard work what you put into it. It’s smart. Just kinda kills the vibe… And just to further elaborate.. I like the idea of “class” a place for everything. In this game, what I’ve seen is people just keep building bigger and better, finding ways to keep speed, armor, and firepower at max. So it’s just an arms race with no end, until people are like “yo check out my death star bro!” Another guys is like “awesome, I want one!!” Then competitive guys are like, I need one to win battles!!” Next thing you know, there are death stars blotting out the galaxy with laser fire and nothing else matters. Just a massive chaotic of explosions where the game crashes. lol that’s a bit of an extreme example, but I hope I was able to articulate a perspective, and a vibe I get when I see this. I do hope the devs would further add balance to eliminate it, because it doesn’t have class. It’s powerful, and strong, obviously. But it’s too much because it makes everything else feel worthless thus raising the bar to how big people need to build their ships to be viable in combat. And it’ll be a never ending battle till we reach voxel capacity.
Big ships are actually much more rare and this is one of the best ones. Everyone else flies tiny ships often with heavy armor and lots of guns that decimate large ships. If you want your small ship add a railgun to it and you can take on plenty of people.
@@exowarlock9031 its not really that I have a problem with big ships. I wanna see them of all sizes. I think the game could use some further balancing. I don’t think a tiny ship should go buzzing around with tons of guns either. I think there should be a paper rock scissors type of thing in the game. I think small ships should always be faster within reason, but should also not sustain the power to have more than a gun or two. Like I said, the trailer really sort of painted a picture in my head that was real cool. And I’m sure more balancing is coming of some sorts. But it’s really all about class. This isn’t me trying to make my style the best at all. I just like the classic class of a ship and its stereotypical role in any sci fi media we all like. I think bigger ships are better for heavier armor, and more firepower, or transport, or other utility. But not have agility like those of a smaller ship. I’ve heard the devs have a plan to fix those thruster wall things people do. Don’t really think that’s something they want anyway.
@@Quackster2929 Like all pvp games, the mechanics get exploited and players min-max as the game ages. This video is a rare battle of Starbase veterans only, flying mostly meta boxes of oninum. That being said I agree with most of your points. I don't think small-medium sized fighters should have the same firepower as large battleships or be able to tank so many hits resulting in a slow slug fest of trading shots for minutes. The devs know they need to re-balance armor and thrusters which is good, might take a while before we see that change though. If armor gets nerfed, I think my turrets should aswell. So fast small evasive fighters are more viable for others, allowing for a more rock-paper-scissors element. Multi crew can be somewhat useful on a hauler, if you have a pilot and someone else defending the rear shooting at chasers. But i think a way to make them more viable would be exclusive manned turrets like ball turrets that can get a ship above the weapon limit, only if its piloted by another crew member. Haven't explored much there since I play solo mostly.
Honestly small fighters are the most cost-effective ships for combat, ship like this one which doggo is flying is insanely expensive and not really much better. And larger ships are way less agile than smaller ones. If you watched some of the videos of large pvp events couple years back people were flying all kinds of different ships, not just metaboxes.
@@CommandoDoggo I definitely agree, and of course, I love pvp. This game is kinda like a dream of mine as far as games. And it’s a bit different than what I play. I normally play survival open world sandbox full loot pvp games. So, pvp is definitely something I like. But I guess I’m also a bit of a nerd when it comes to something like this. I think crafting a vehicle is amazing. But I guess we always end up seeing people build silly things for the sake of just winning rather than having some class. Eve online is a very nice space game with class. Although, it definitely seems to be more of a spread sheet, as people call it, rather than a more active way of fighting where you can do all sorts of things to best an enemy. It’s hard to see class in a game like this. But I hope they will find good balance.
There is glass inbetween the seat and triangles, they are already clipping eachother. Could maybe move the armor more to the side at the cost of more exposure from shots that get through.
There's no cameras in Starbase and i think it was an intentional design choice. Without glass window you could get killed very quick. if the ship has some respawn machines inside, multiple crew members, and the main ship operator who hosts the ship is safe and stays alive, maybe. Its also possible to build automated turrets with excessive rangefinders as i've done in the past, so possible but highly impractical I would think.
@@CommandoDoggo Well fair enough. I personally get annoyed when I see a CIC of a ship have an actual window because I think its silly. But I don't even play the game because it looks too difficult so I don't think I should decide how the game runs haha!
They use 4 turntables for pitch and 4 for yaw, with the top turntable having a robotic tool joint arm. some of my videos have free blueprints in description with them in it.
Great to see more SB content :) hope to see you on the PTU
Congratulations Commando,great video,you are a great group ,keep it up
Thank you!
i do like the color and shapes, i feel if i were to scrap that thing, i'd be exploring a world wonder
Thanks Commando Doggo for this cool video !!!
Thank you for watching :)
Ya Yummy is built different lol He often spends hours just practicing flying around the station.
This ship seems like it would be really good as a 2+ person ship
I've seen some vids of him flying and yep hes good. I Wasn't too far off his time though so you never know :D
Light fighters might be more cost effective, but pilots are also a limited resource. A fighter that costs 1/50 of your ship has less than 1/50 chance to win against it. If you want price effective you get 100 endos on scooters and try to board :-P
You have made some seriously good progress on this project. Would be cool to watch you battle other massive ships.
True about pilots, although big ships are only slightly stronger on average because of current game mechanics, balance and scaling. Its like paying 50x for a ship only 1.5 times as capable. In my own controversial opinion, I think this is because max ship weaponry caps at a small stage. Some medium/smallish gunships can field 30 lasers, AC or plasma. Rail cannons deal very little damage to sacrificial armor meta so they do not increase big ship strength, and are only used in small amounts to compliment another weapon from what i've seen and experienced.
The only advantage large battleships have over much smaller cheaper gunships IMO is excessive armor, glass and meatshield role. Depending on upcoming armor reworks or any new high power weapons, that could change drastically though.
Bruh, I feel like a caveman with my turrets that still work off wasd controls XD.
lol
I watch this video and kinda makes me sad. The devs made such cool trailers of the game with their ships and all. Then I see this stuff that players make. And it always has that blob of exploits type feel to it. I don’t mean that as an insult at all. Just that it makes me sad that the meta is nothing like what we saw in trailers. Ships with a couple thrusters and a couple weapons, like no one flies. It’s always huge hulking blobs with borderline exploit features. Like the stacking thruster thing. Again. Not an insult. Just a vibe ruiner for the game in my own opinion as far as pvp. I wanted to see ships like this only with a multi man crew. Not solo. It’s excessive. I adore this game, but this sucks. No one flies ships like the “spatha, and knight” it’s just huge ships with guns everywhere. I think even the lead dev really wanted to incorporate multi man ships. But doing this here won’t make that happen. Not a healthy meta in my opinion. I mean, it obviously is hard work what you put into it. It’s smart. Just kinda kills the vibe…
And just to further elaborate.. I like the idea of “class” a place for everything. In this game, what I’ve seen is people just keep building bigger and better, finding ways to keep speed, armor, and firepower at max. So it’s just an arms race with no end, until people are like “yo check out my death star bro!” Another guys is like “awesome, I want one!!” Then competitive guys are like, I need one to win battles!!” Next thing you know, there are death stars blotting out the galaxy with laser fire and nothing else matters. Just a massive chaotic of explosions where the game crashes. lol that’s a bit of an extreme example, but I hope I was able to articulate a perspective, and a vibe I get when I see this. I do hope the devs would further add balance to eliminate it, because it doesn’t have class. It’s powerful, and strong, obviously. But it’s too much because it makes everything else feel worthless thus raising the bar to how big people need to build their ships to be viable in combat. And it’ll be a never ending battle till we reach voxel capacity.
Big ships are actually much more rare and this is one of the best ones. Everyone else flies tiny ships often with heavy armor and lots of guns that decimate large ships. If you want your small ship add a railgun to it and you can take on plenty of people.
@@exowarlock9031 its not really that I have a problem with big ships. I wanna see them of all sizes. I think the game could use some further balancing. I don’t think a tiny ship should go buzzing around with tons of guns either. I think there should be a paper rock scissors type of thing in the game. I think small ships should always be faster within reason, but should also not sustain the power to have more than a gun or two. Like I said, the trailer really sort of painted a picture in my head that was real cool. And I’m sure more balancing is coming of some sorts. But it’s really all about class. This isn’t me trying to make my style the best at all. I just like the classic class of a ship and its stereotypical role in any sci fi media we all like. I think bigger ships are better for heavier armor, and more firepower, or transport, or other utility. But not have agility like those of a smaller ship. I’ve heard the devs have a plan to fix those thruster wall things people do. Don’t really think that’s something they want anyway.
@@Quackster2929 Like all pvp games, the mechanics get exploited and players min-max as the game ages. This video is a rare battle of Starbase veterans only, flying mostly meta boxes of oninum. That being said I agree with most of your points. I don't think small-medium sized fighters should have the same firepower as large battleships or be able to tank so many hits resulting in a slow slug fest of trading shots for minutes.
The devs know they need to re-balance armor and thrusters which is good, might take a while before we see that change though.
If armor gets nerfed, I think my turrets should aswell. So fast small evasive fighters are more viable for others, allowing for a more rock-paper-scissors element.
Multi crew can be somewhat useful on a hauler, if you have a pilot and someone else defending the rear shooting at chasers. But i think a way to make them more viable would be exclusive manned turrets like ball turrets that can get a ship above the weapon limit, only if its piloted by another crew member.
Haven't explored much there since I play solo mostly.
Honestly small fighters are the most cost-effective ships for combat, ship like this one which doggo is flying is insanely expensive and not really much better. And larger ships are way less agile than smaller ones. If you watched some of the videos of large pvp events couple years back people were flying all kinds of different ships, not just metaboxes.
@@CommandoDoggo I definitely agree, and of course, I love pvp. This game is kinda like a dream of mine as far as games. And it’s a bit different than what I play. I normally play survival open world sandbox full loot pvp games. So, pvp is definitely something I like. But I guess I’m also a bit of a nerd when it comes to something like this. I think crafting a vehicle is amazing. But I guess we always end up seeing people build silly things for the sake of just winning rather than having some class. Eve online is a very nice space game with class. Although, it definitely seems to be more of a spread sheet, as people call it, rather than a more active way of fighting where you can do all sorts of things to best an enemy. It’s hard to see class in a game like this. But I hope they will find good balance.
I feel like that cruiser of yours is going to pay me a visit after I may or may not have been the cause of those lasers cutting the chase race short 😅
You and Yummy will be on my target list next race 😈
@@CommandoDoggo looking forward to it 😁
the cockpit design is triggering me you could get way more visibility with the triangles pushed back a bit
There is glass inbetween the seat and triangles, they are already clipping eachother. Could maybe move the armor more to the side at the cost of more exposure from shots that get through.
@@CommandoDoggo you had the right idea ngl but the execution was not great
Would it be possible to make a battleship with no window where you just go instruments only?
There's no cameras in Starbase and i think it was an intentional design choice. Without glass window you could get killed very quick. if the ship has some respawn machines inside, multiple crew members, and the main ship operator who hosts the ship is safe and stays alive, maybe. Its also possible to build automated turrets with excessive rangefinders as i've done in the past, so possible but highly impractical I would think.
@@CommandoDoggo Well fair enough. I personally get annoyed when I see a CIC of a ship have an actual window because I think its silly. But I don't even play the game because it looks too difficult so I don't think I should decide how the game runs haha!
how many turret bases did you use for each of those turrets? those looked rapid
They use 4 turntables for pitch and 4 for yaw, with the top turntable having a robotic tool joint arm. some of my videos have free blueprints in description with them in it.
12:06
is there a link for the racing thing?
I just added a link in the video description.