32:55 Morphix returned in Duke Nukem: Critical Mass where his mechs were instrumental in supporting Proton's army along with the united forces of the Cycloid Emperor and the Alien Queen.
Through hindsight, I found the ending to Manhattan to be poetic. The last good incarnation of the Duke blows the head off of a giant, overblown, robotic version of himself used in an attempt to kill the Duke, by a greedy, unskilled, knock off of a man. *Randy.* Manhattan and Sunstorm developmentally destroyed 3D Realms/Gearbox’s garbage patch work version of DNF with a 2.5 side scroller.
Shout outs to Katie for the dedication to find that "Medicare in a lockbox" line. Edit: Boy, did this age well, considering the Realms Deep 2024 video.
TFW a random 2D spin-off made years earlier gets the ethics and tone of your character better than the 3D magnum opus that took 14 years to complete and still felt rushed.
In fairness, it took 14 years because an idiot man-child wanted every new gimmick and shiny new bit of tech that came out over its life. The Forever we actually got is effectively a Frankenstein of that start-and-stop development.
Oohh man! Duke acknowledging the player before the boss fight so that both can kick some serious ass together. I'm not so easy emotionally moved by video games, but that line got me, some duke fans most have melt hearing it the first time.
This is precisely why we need another proper Duke game in this "woke society" we life in, however it's precisely why we will never get another Duke game, let alone a proper one. Maybe when Randy Greasefork steps down/retires. What's worse, is an EPIC looking Duke was in the works but forced to be canceled because they wanted Forever to shine. Which is shame because it was garbage.
@@doejon9424 Maybe Gearbox will get tired of holding onto duke since they're doing absolutely nothing with him and sell the series back to the newly reformed 3D Realms since they make good games again that would be pretty nice.
@@revenantproxy9100 from what I heard the relaunched XFL was actually doing pretty okay until covid took it out back. Maybe it actually will finally get off the ground next season. But probably not.
I remember years back, a friend of mine who is a huge Duke fan told me he'd never played Manhattan Project before. I told him it had the best version of Grabbag and he called me a liar, at least until he played it. No joke, he spent upwards of about ten straight minutes on the title screen just listening to this game's version of the theme song.
I will wholeheartedly admit that I love Civvie's videos where he is having fun and loves the game being played. Suffering is a little funny, but his enjoyment makes the whole thing just kickass.
That ending really brought a tear to my eye. Duke breaking the 4th wall, addressing the player like a trusted brother in arms and both of them going one final time to kick ass and chew bubblegum. This is the way how we should all remember Duke. He saved the world and flew off into the sunset.
You know... If you pretend Forever didn't happen, this makes the perfect end for Duke. Takes him back to his roots, keeps the best parts of 3D, and has none of the mismanaged garbage of Forever. Shame it wasn't his final outing.
The ending of this video made me feel nostalgic. I miss the days where Duke Nukem wasn't a complete joke. It's wild to think it's been two decades since the last GOOD Duke Nukem game (that wasn't a re-release)
Shockingly fun game, despite the flaws of course. I think it's hilarious that of all the references this game could make, Final Fantasy 9 was the last one I'd expect.
When I was in college, a classmate who was a few years older used to regail me the tales of how awesome Duke Nukem was while talking about how excited he was for Forever and the Balls of Steel edition. Fell out of contact with him a few months before DNF actually came out but couldn't help but feel bad for him regardless. Videos like this though - make me realize I missed a era.
I’m not sure you hear this often, so here it is: thank you for taking the time to not only play these retro games, but also upload videos about them so that people don’t forget about these gems. You’ve done more for some of these franchises than you probably are aware of; publishers/game developers can polish up and refine these classics and/or fans can run their own source ports, but it all means absolutely nothing if people like you don’t get the word out. You and your editor do amazing work and I hope you both have a good day.
2002: "Don't talk to strangers on the internet." 2022: "Yo fuckface, upload a photo of your ID card so maybe we'll grant you a lo'icence to watch a UA-cam-video"
@@seanb.6793 google straight up won't let you watch youtube videos with mean words in them without uploading your fucking government issued ID if your account is tied to australia, because we're living in Mega Nanny One
When Duke said "You are the missing link. Goodbye" I think that might have been a reference to the game show The Weakest Link, where the host says to the person who gets voted out at the end of each round "You are the weakest link. Goodbye"
I actually like the skybox glitches from the fov. Along with the more cartoonist graphics it looks like it's the imagination of a kid playing with Action figures in his custom built box cities
@@plainlake I guess that's one way to look at this character. But the Duke is a parody of 80s and 90s action movie heroes. Just like Lo Wang is a parody of all the kung-fu/karate/ninja movies of the 80s/90s.
@@amberbaum4079 I don't think those two things are mutually exclusive. As a kid, I loved both Duke and Lo Wang's silly, awesomely over-the-top macho antics, and the similar silliness of the action and action-comedy movies that were popular when I was growing up. As an adult, I enjoy them for the nostalgia and the fond memories, while also seeing a new layer of parody in the aforementioned excessive, bombastic nature of it all. That last one might just be my imagination, but hey... entertainment is art, and art is open to a variety of interpretations, yes?^^
Not gonna lie that chopper bossfight at the top of a building combined with the early 2000's graphical fidelity gave me VERY strong Devil May Cry 2 vibes. Thank god the gameplay is good on this one.
33:19 And here I was thinking that Wholesome Duke was a Gianni thing, that actually felt nice, one last send-off for a franchise I've been playing since I was way too young to be playing it. For some reason, this game is also still available on Xbox One, and every time I see it on the store page I'm still baffled Gearbox hasn't vanished it.
Duke saving babes was introduced by Eurocom's Duke 64, and continued in their Duke Zero Hour, before bleeding into games like this. I always liked the shift because it made Duke a lot more likeable protagonist. It deflated some of the edginess and reinvented Duke as a grub, but a sincere grub. I really wish we'd get an official re-release of Zero Hour. Or a fan remake. Or SOMETHING.
Since we got Doom 64, I'd ask for Duke Nukem 64, but, you know. Randy. He has to ruin everything he touches unless it's DLC, which he's somewhat competent at.
@@Supperdude9 Randy "We can't re-release Megaton Edition and the 2001 DNF build without charging full price for it" Pitchford, when I'm pretty sure Megaton Edition was $20 _when it was new._
@@dr6559 Wozma is a reference to Ozma, a hidden boss in ff9. Technically the strongest boss in the game depending on who you ask because he hits ridiculously hard unless you cheese it by equipping items that absorb his strongest attack, plus iirc he's got the highest possible health in the game.
I'm confident that the voice actor for the main bad guy also voiced Megatron from Beast Wars. Also Wozma? Looks and sounds like Ozma, another secret boss from Final Fantasy 9, who looked like a giant ball. Strange
Months late, but I don't see a credit for David Kaye (Beast Wars Megatron's VA) on this game, looking at IMDB. It's not impossible that he went uncredited I guess, but I don't feel like looking up the nationality of the other VAs (David Kaye is Canadian, and the VA work on Beast Wars was a Canadian joint in general) to see how likely that would be.
I always assumed that was from an earlier game, but yeah, awesome line. Also love the "Makin' bacon!" and "The other kind of white meat" when he kills pigcops. :P
@@D0Samp I'm pretty sure Postal 2 had an "I'm an equal opportunity lunatic" line. That might've still been a reference to Manhattan Project, but who knows.
I love how Civvie's sentiments align so precisely with my own, for example with the flavour text and Duke's one liners. You must be 18 or older to ride...
One more of my fave Duke lines: "Half Man, Half Animal, All Dead!" He says it when mutants die and I go rewatch Vivisector just because Civvie used it in that video.
MP is the example I cite when it comes to explaining the "power" of Duke Nukem. The thing that makes Duke as a series special (or made, I guess) was the ability to take what would otherwise be just a fine typical game with no real flaws or no real highs, but then just fill it gallons of charm and personality that elevate it above what it would be without. MP is quintessential Duke in that way. Purely by itself, MP is a fine game. Don't misunderstand me; it's perfectly competently built with a few hiccups here and there. But what makes it special is the part where it's Duke Nukem. You get the one-liners, you get blowing things up just because, you get the kick, you get the ego system rewarding you for being awesome, you get JSJ's arguably best performance as the character, the return of some interactivity, you get humor, you get charm, and the list goes on. Aspects that tie not just into the atmosphere but even seeping into the gameplay. You get so much mileage out of being a _Duke Nukem_ game that it raises what would otherwise be an average game to a favored entry in the franchise, bordering on cult classic.
@@Plague_Potato I was being sarcastic. If you actually did a simple search you would see ivermectin is extremely well researched. It's even shown scientifically to be a cancer treatment. But I can't link anything because youtube blocks all links to keep you ignorant. So you'll have to research yourself as I've done, if you dare.
Thank you for this. All the sweet nostalgia reasons aside, here's something funny in it for me. I've beaten this game many times when I was about 10 years old, but as a young Russian boy (who also had little to no internet access) I had no idea what the characters were saying most of the time. I can *still* repeat all these lines in my head, in gibberish, with the same intonations etc, but this video here is the first time in my life I actually get to know exactly what they're saying. I'm having so many "oooooh..." moments here you have no idea. Thank you!
I remember getting locked in a loop in this game where I got shot dead, Duke fell back through a door and the game set a checkpoint in the next room, so Duke kept dying the instant the checkpoint loaded, forcing a level restart.
I remember playing this on Win98 with a Voodoo 5 while feeling like it was clearly a quick distraction to help tide us over during the wait for Duke Nukem Forever...
The docks, tanker and oil rig levels are my personal favorites because of the atmosphere they deliver. That gray barren sky, rusted metal and dark seawater are just something magical. The sole reason why I keep replaying this game so I can plow my way through the levels and be "rewarded" with the sight of the docks again. Also, chopper battle theme is hands down the best multi-stage boss battle music ever.
This was actually the first Duke game I played, and it certainly stuck enough that I think about it once a while and even replayed it two years ago. It's really good, like surprisingly good.
"Now... about that beer I owed ya!" ~Barney Calhoun 20XX (I originally had something witty say before the quote, but then i got distracted by a cheeseburger and forgot what i was going to say.)
That's the kind of line that seems to either age like milk or wine depending on your perspective, maybe like a MilkWine seeing as The Rock is planning on bringing it back next year.
The thing I love about the Duke theme in Manhattan Project is it sounds like the guitarist is playing out of desperation. Almost like he knew that this would be the last good Duke Nukem game.
Bless your boomerjuice-fueled heart for going through the whole thing again just to show the ultra-secret boss at the end (which I had no knowledge of as well). We don't deserve you, Civvie
I'm surprised Civvie 11 didn't talked about that you stack toss those pipebombs by holding down the button. The more Pipebombs the, bigger the explosion and I'm not talking about minor increase noooo... its like setting up a nuke that shakes the screen so much it can cause an epilepsy.
This slid into my subscription feed so fast that there's only one place we could've gotten all that grease from. Manhattan Project was my very first Duke game! Awesome to see you do a video on it!
I think COVID has more to do with that joke being relevant than Vince tbh, the XFL was doing ok until COVID shut down most forms of live sports for those first few months it went insane.
1:35 LOL thank you for the Walmart reference. That's exactly what happened to me. I was 17 years old. Walking through a Walmart with my mother and saw this on a shelf in electronics. Looked at her because it was Rated M. She said "Sure! Why not?"
I want to say in that game though, it was just a fancy name for a standard health meter? But I could be wrong, the only PS1 Duke game I know is Time to Kill and even then only vaguely so at this point.
@@LonelySpaceDetective No, in Land of the Babes, Duke restores his EGO similar to Manhattan Project. When he kills enemies and interacts with/saves babes, his EGO goes up, when a babe dies, his ego goes down etc.
@@LonelySpaceDetective Time to Kill. I have rose tinted nostalgia goggles for that game due to getting it as a Christmas gift when I was 5. I would love for Civvie to cover it just to see what kind of joke he comes up with in regards to Duke just being a reskinned Laura Croft.
fun fact about Wozma, it's a reference to an equally hidden boss from Final Fantasy IX called Ozma. Wozma is probs a little easier than Ozma though, Ozma can kill your entire party with a single move unless you grind your butt off.
@allen5974 Nah. Wozma even has the same meteor style attacks as Ozma, and both are a super secret boss that is a giant floating orb on a small terrace of land. Also just like Wozma, most people who play FFIX will probs never know Ozma exists lol.
I swear, almost every single Civvie video makes me aware of some old-ass game, and he makes it seem so cool that I want to play it. I gotta thank him for expanding my tastes and creating videos on games that I would've never known or care about before hand.
For real. I didn't know about Shadow Warrior until watching Civvie. Now, I'm so good at Shadow Warrior, I can breeze through the hardest difficulty and punch out the shadow ninjas like they're nothing. My boomer shooter skills skyrocketed thanks to Civvie.
This was my favorite childhood game as a kid. I remember bringing the disc literally everywhere with me and installing it on every PC i got my hands on and replaying the game on it every time I reinstalled it for the nth time. The fact that the actual game's levels were all so memorable I remember every single level from the watching video (sans the bosses, they really do suck that hard) speaks volumes to how many times ive replayed it. But the most surprising factor about all of this is that this game fucking rules just as hard as I remember it when I was a kid.
I love watching civvie talk about Duke. And I wish there was more Duke just so civvie could make more videos for me to enjoy more than actual Duke games lol
Of all the games to have a Final Fantasy 9 reference, wow. Ozma was that game's secret boss, only accessible after doing a pretty bullshit minigame over the course of your entire playthrough. And yeah, he was just an orb that did an unreasonable amount of damage.
Yeah, when Wozma showed up in this video, I was like, "That has to be a FFIX reference; it's way too similar." Would never expect a reference like that in a Duke game. Very cool!
I LOVE how Civvie doesn't even say anything at 25:24 as he recaps the BS footage of a scuffed hit box. He just lets the clip speak for itself. XD LOVE IT
17:33 Love that detail of how non serious this game is. Besides the talking mutants, mutant rats and martial arts anthro mutant alligators. It's funny seeing a dance club with gator guards and you find gators in the background dancing and doing hand stands casually with normal people. A foreign mutant threat is attacking their city and kidnapping their babes yet people have already gotten used to the monsters and hang out with them. Also the mutant monsters are so self aware and normal that they have independent thought and mingle with humans. Wholesome and awesome.
I got bored of this game and uninstalled roughly 10 years ago, I regret that decision. Watching this video convinced me to reinstall it and start a playthrough, thank you for going through with this process Civie. You're the coolest UA-camr, even cooler than Gman Lives
30:26 Shout out to Katie for the most layered joke I've seen on this channel. 1st, watching this video, 2nd knowing the Duke always ends in space, 3rd knowing Red Alert 3 and finally, enjoying some Rocky Horror Antici...
I just realised Wozma is clearly a shoutout to Ozma, a secret boss in Final Fantasy IX (2000) who is much harder than the final boss. You have to go on a very out of the way sidequest and it is advised to have beaten the game before attempting them. He is also known as "The bouncy Ball" for just being a ball that changes colours.
Sometimes I stop watching your channel but then you drop a video like this that makes me go through and watch all the content I've missed. Good show civvie.
Also wow, I never stopped to think about how this game perfectly blends Original Duke Nukem gameplay with the aesthetic of Duke Nukem 3d. It might be the most faithful successor to the original games. They should revisit this kind of Duke Nukem game.
Civvie may be trapped in some dystopian hell prison, forced to play retro shooters for our entertainment, but I'll be damned if he doesn't give me a fat boost of dopamine. Godspeed Civvie, killing my depression one boomershooter at a time.
This was indeed badass, it's incredible when people make retrospectives about Duke Nuken they just skim everything from 3D to Forever and are like, oh yeah, Sunstorm made a sidescroller, it's like the old original games but we are not sure why even bother, but you showed us this is a very important entry in the series too!
There's a fun little trick with the X3000 where if you hold the fire/shoot button down when starting a level it will kill all enemies in that level at once
After watching the 2001 trailer and playing this game in 2002, I had high hopes that DNF would be even better... How wrong I was, the disappointment was immeasurable. Thanks for making this one Civvie.
I have wondered which would be better for DNF, the 1998 or 2001 builds. The 1998 version would come out with Duke arguably at his most popular, but he’d have to go toe-to-toe with Half-Life. In 2001, the franchise would be a little more stale, and up against some pretty heavy hitters, but the game would have been objectively better than the 98 version.
1:57 That "Selling someone a puppy with uncontrollable diarrhea" line really hit home. I still miss him though... 2:15 I don't think "retro gaming" should be used here because I still to this day have to do that with games (Security Breach is the most recent example).
Name me an Unreal Engine 3 game that released on PC before 2012 that doesn't require you to go into the config files just to adjust/remove the frame-rate cap when it's not the FOV, as I've had to do that with at least Mass Effect, Bulletstorm (With a dedicated .INI editor as those were encrypted), Mirror's Edge and Borderlands: The Original PC Port as well. Even Red Orchestra 2, a PC-only game has the same smoothed frame-rate cap, but it is not advised that you entirely uncap it as Exhaustion Sway is tied to frame-rate and can be disruptively increased the higher you go past 60fps. I'm pretty sure there are Unreal Engine 3 games released after Borderlands 2 that I would've had to do this with (Assuming there are no disruptive consequences in doing so), but it's hard to recall any that I fetched and/or played (A Hat in Time, Battleborn, Dirty Bomb, Killing Floor 2, Rising Storm 2: Vietnam & Toxikk are the ones I know of) that made you go into the configs just to adjust basic options such as frame-rate caps or FOV values. Call of Juarez: Gunslinger, a Chrome-Engine game released in 2013 also had me visiting a config to change FOV & enable/disable/adjust anti-aliasing (You could also adjust values to remove the stylised screen borders too) and Ace Combat 7: Skies Unknown, a UE4 game released in 2019 that can reward those confident in their hardware with a visit to the config files and tweaking some graphical settings the options menu doesn't give you or let you fully adjust (Although it looks like you'll need Cheat Engine if you want to adjust Camera-FOV values, something Project Wingman is much more accommodating of in it's options menu). Long story short, it definitely ain't a Retro thing and there will always be those that may leave you wanting in options that the menu may not include, even if developers have broadly gotten much better at providing them on a more consistent basis these days (Even on consoles where you can now find more common examples of full button remapping or even the occasional FOV option).
Now I can't unhear Duke saying "You are the missing link. Goodbye". It sounds so dumb that it works perfectly for Duke to say. Scratch that, the two lines at 28:10 are next level. They're like something Gex would say.
The missing link line is actually pretty on brand with Duke quoting popular culture. There was a gameshow in the 2000s where contestants would be told this when sent off. I don't think it took off as much in the US but it was definitely around.
@@Batchall_Accepted That would be The Weakest Link, and it was revived on NBC in the States in 2020. It got a second season this year, so it’s definitely popular enough to be profitable.
@@NerfPlayeR135Yeah that's the part of Duke's line that makes this silly, how he says "missing" and not "weakest". I don't remember Bigfoot anywhere in this game.
Really aprecciated all the work, but most importantly, that you left the whole song till the end of the video, nice detail. I haven´t played this game like for 14 years, that song reminds me a lot of stuff of that times. Still one of my favorites games of that time. Good video man, always supporting!
I distinctly remember several levels having 11 nukes for some reason. There were probably scripted events we duplicated, fuckin' somehow, and got an extra nuke.
I like to imagine Duke downgrades the names of all of his rapid-fire bullet weapons to match how he uses them. So LMG is an assault rifle to him, an Assault Rifle becomes an SMG, and an SMG becomes like a meatier pistol or something.
Hey Civvie, big goddamn fan. I love the Manhattan Project theme as well, and I haven't seen in a lazy scroll through the comments if anyone's mentioned it, but have you heard the Brandon Blume version? They are both good, and both have different objectives, but goddamn if the end of the Brandon Blume version doesn't make me remember the reason why I remember playing Duke 3D when it came out.
32:55 Morphix returned in Duke Nukem: Critical Mass where his mechs were instrumental in supporting Proton's army along with the united forces of the Cycloid Emperor and the Alien Queen.
Why do you know this
We don't talk about Critical Mass
@@Civvie11he is the living boomer shooter encyclopedia, he knows everything
Critical Ass*
i didnt even know there was a duke game called critical mass
Through hindsight, I found the ending to Manhattan to be poetic.
The last good incarnation of the Duke blows the head off of a giant, overblown, robotic version of himself used in an attempt to kill the Duke, by a greedy, unskilled, knock off of a man. *Randy.*
Manhattan and Sunstorm developmentally destroyed 3D Realms/Gearbox’s garbage patch work version of DNF with a 2.5 side scroller.
Hadn't thought of it that way. It really is pottery
In a way, Manhattan Project was the real Duke Nukem Forever. The one more deserving of the title than Duke Nukem: The Hangover.
@@AnubitekOfficial Of course, they didn't know they were making the last good Duke game.
@@juankgonzalez6230 I don't know if that was intentional or not, but it gave me a chuckle
"Oh yeah! We crash a fuckin' train in this game!"
Caleb: "Hey, welcome to the club."
Did Lo Wang also crash the train, by any chance?
They just don't make them like they used to...
@@hiddenshadow2105 I think he did!
Build engine: built diff’rent
@@hiddenshadow2105 It does seem to me like he at least rides the train a bit before crashing it into Zilla Construction
Fun fact about X3000: If you hold a fire button while entering new area, on arrival you will kill EVERY SINGLE ENEMY in that area.
Shout outs to Katie for the dedication to find that "Medicare in a lockbox" line.
Edit: Boy, did this age well, considering the Realms Deep 2024 video.
F
F
F
F
G!
TFW a random 2D spin-off made years earlier gets the ethics and tone of your character better than the 3D magnum opus that took 14 years to complete and still felt rushed.
@@andersonbastos1110 yeah the only reason it took 14 years is because they kept trashing the content they made.
They took 14 years making 5 games prototypes that could have been released.
@@ghoulbuster1 Well, and the lawsuits that kept them in limbo and broke most of the time.
In fairness, it took 14 years because an idiot man-child wanted every new gimmick and shiny new bit of tech that came out over its life. The Forever we actually got is effectively a Frankenstein of that start-and-stop development.
@@Umbra_Ursus And it was greased up by Randy to maximize its shittiness.
Oohh man! Duke acknowledging the player before the boss fight so that both can kick some serious ass together. I'm not so easy emotionally moved by video games, but that line got me, some duke fans most have melt hearing it the first time.
It's my favorite moment out of the series. It makes it feel like you're Dukes buddy who's been tagging along on his adventures all these years
It wouldn't hit so hard in 2002, where people still had faith in DNF. It hits harder now as we know that it was the last good DN game.
This is precisely why we need another proper Duke game in this "woke society" we life in, however it's precisely why we will never get another Duke game, let alone a proper one. Maybe when Randy Greasefork steps down/retires. What's worse, is an EPIC looking Duke was in the works but forced to be canceled because they wanted Forever to shine. Which is shame because it was garbage.
@@doejon9424 Maybe Gearbox will get tired of holding onto duke since they're doing absolutely nothing with him and sell the series back to the newly reformed 3D Realms since they make good games again that would be pretty nice.
"Looks like... you're fucked" that one always makes me shed a tear
"You're going down faster than the XFL" is still a quality burn.
And to have the combo XFL and Enron lines within a minute of each other 👌👌👌
What does that mean?
@@pokesonav reference to a football league created by Vince McMahon, it was an absolute flop
@@cacomeat7385 Hey, this next season might be when they really take hold. Maybe. Possibly.
@@revenantproxy9100 from what I heard the relaunched XFL was actually doing pretty okay until covid took it out back. Maybe it actually will finally get off the ground next season.
But probably not.
99.9% sure that WOZMA is a referense to Ozma in FF9 which is a very similar hidden boss.
has to be a nod
they are both just balls too
That would make sense, I mean Ozma is a giant ball that kind of just fights you for no obvious reason.
Wiping city time!
Real weird and kind of obscure reference for a Duke game but hey, still cool.
If only they were made of steel, hah!
I remember years back, a friend of mine who is a huge Duke fan told me he'd never played Manhattan Project before. I told him it had the best version of Grabbag and he called me a liar, at least until he played it. No joke, he spent upwards of about ten straight minutes on the title screen just listening to this game's version of the theme song.
As one should
I will wholeheartedly admit that I love Civvie's videos where he is having fun and loves the game being played. Suffering is a little funny, but his enjoyment makes the whole thing just kickass.
Schwarzenegger, Sean Connery and Bruce Campbell being the arbiters of Action Guy One-Liners is some A+ worldbuilding.
That ending really brought a tear to my eye. Duke breaking the 4th wall, addressing the player like a trusted brother in arms and both of them going one final time to kick ass and chew bubblegum.
This is the way how we should all remember Duke. He saved the world and flew off into the sunset.
Indeed. Who knows, nostalgia is king these days, maybe they can bring him back.
And the song that plays in the credits is fucking badass. I love playing that one on guitar.
You know... If you pretend Forever didn't happen, this makes the perfect end for Duke. Takes him back to his roots, keeps the best parts of 3D, and has none of the mismanaged garbage of Forever. Shame it wasn't his final outing.
But Duke Nukem Forever is still in development. Did you get an early copy?
Now im sad
@@BlazingShadowSword Forever is a long fucking time
Indeed, I loved 3D, but being a huge Apogee 2D platformer fan, I loved those first 2 games of his.
What you mean pretend ?
The ending of this video made me feel nostalgic. I miss the days where Duke Nukem wasn't a complete joke. It's wild to think it's been two decades since the last GOOD Duke Nukem game (that wasn't a re-release)
He was always a complete joke. The difference is that the devs were in on the joke.
@@smward87Yeah, but that joke was actually funny. Now… it’s just lame
"Save a babe, get a key, proceed to the the final level"
The straightforwardness is why I love Civvie
Civvie never sounds happier than when he is playing a good Duke game.
Blood.
Shockingly fun game, despite the flaws of course. I think it's hilarious that of all the references this game could make, Final Fantasy 9 was the last one I'd expect.
I knew Wozma sounded familiar to Ozma !
‘Max Payne on the A-Train!’
I marked out XD
Though I was the only one who noticed
It's clobbering time!
Oh shit you right
When I was in college, a classmate who was a few years older used to regail me the tales of how awesome Duke Nukem was while talking about how excited he was for Forever and the Balls of Steel edition. Fell out of contact with him a few months before DNF actually came out but couldn't help but feel bad for him regardless. Videos like this though - make me realize I missed a era.
I’m not sure you hear this often, so here it is: thank you for taking the time to not only play these retro games, but also upload videos about them so that people don’t forget about these gems. You’ve done more for some of these franchises than you probably are aware of; publishers/game developers can polish up and refine these classics and/or fans can run their own source ports, but it all means absolutely nothing if people like you don’t get the word out.
You and your editor do amazing work and I hope you both have a good day.
Every 2 or 3 weeks I always say. "Huh, this would be about the time that civvie uploads." Always love the content man, thanks for the laughs
He's so dang consistent, it's amazing. Hope the Department doesn't burn him out.
Can't wait for his doom tnt next week
@@johnr4836 he told me it's happening after I switched his lungs around
@@Lubba127 dang that's cold I usually just do the nips
I do the same thing. Wed every week cause sometimes it's only a week later.
"It's Duke Nukem and not Dick Kickem." - Beautiful, 10/10, pure poetry.
Dick Kickum's Day Off DnD One Shot (this exists and is pretty funny)
ua-cam.com/users/clipUgkxzuqRcJSHhkcuwODnaWJLy549m1Zn4lSI CLIPPED
Thanks civvie for the shoutout
Missed an opportunity to reference Kickle Cubicle. 0/10.
"It's time to chew ass"
classic
2002: "Don't talk to strangers on the internet."
2022: "Yo fuckface, upload a photo of your ID card so maybe we'll grant you a lo'icence to watch a UA-cam-video"
What? Who wants a copy of your ID???
@@seanb.6793 Google
@@seanb.6793 google straight up won't let you watch youtube videos with mean words in them without uploading your fucking government issued ID if your account is tied to australia, because we're living in Mega Nanny One
@@Bobo-ox7fjmega nanny one???
When Duke said "You are the missing link. Goodbye" I think that might have been a reference to the game show The Weakest Link, where the host says to the person who gets voted out at the end of each round "You are the weakest link. Goodbye"
Reruns of that show were still going on TV when DN:MP released, that was definitely the reference.
I actually like the skybox glitches from the fov. Along with the more cartoonist graphics it looks like it's the imagination of a kid playing with Action figures in his custom built box cities
That is really what Duke is, he is what a hyped up kid think a cool guy is. And when the developers embrace that it is real fun.
@@plainlake I guess that's one way to look at this character. But the Duke is a parody of 80s and 90s action movie heroes. Just like Lo Wang is a parody of all the kung-fu/karate/ninja movies of the 80s/90s.
Complete with lack of moving mouths.
@@amberbaum4079 I don't think those two things are mutually exclusive. As a kid, I loved both Duke and Lo Wang's silly, awesomely over-the-top macho antics, and the similar silliness of the action and action-comedy movies that were popular when I was growing up. As an adult, I enjoy them for the nostalgia and the fond memories, while also seeing a new layer of parody in the aforementioned excessive, bombastic nature of it all. That last one might just be my imagination, but hey... entertainment is art, and art is open to a variety of interpretations, yes?^^
"This is not Dick Kickem" Proceeds to kick most of the enemies.
Now I want to play a Dick Kickem game when he nukes everything he sees.
9:10 The benefit of prioritizing animation above polygon count
Not gonna lie that chopper bossfight at the top of a building combined with the early 2000's graphical fidelity gave me VERY strong Devil May Cry 2 vibes. Thank god the gameplay is good on this one.
33:19 And here I was thinking that Wholesome Duke was a Gianni thing, that actually felt nice, one last send-off for a franchise I've been playing since I was way too young to be playing it. For some reason, this game is also still available on Xbox One, and every time I see it on the store page I'm still baffled Gearbox hasn't vanished it.
Duke saving babes was introduced by Eurocom's Duke 64, and continued in their Duke Zero Hour, before bleeding into games like this. I always liked the shift because it made Duke a lot more likeable protagonist. It deflated some of the edginess and reinvented Duke as a grub, but a sincere grub. I really wish we'd get an official re-release of Zero Hour. Or a fan remake. Or SOMETHING.
Might actually be one of the good things that came from the censorship Nintendo used to do back in the day
Damn bro, Zero Hour is clearly just a knockoff of Duke Zero Hour. Not at all just a cashgrab in the tactical shooter genre.
Since we got Doom 64, I'd ask for Duke Nukem 64, but, you know. Randy. He has to ruin everything he touches unless it's DLC, which he's somewhat competent at.
@@Supperdude9 Randy "We can't re-release Megaton Edition and the 2001 DNF build without charging full price for it" Pitchford, when I'm pretty sure Megaton Edition was $20 _when it was new._
@@GoredonTheDestroyer He wants to think he's some revolutionary genius, but he's just a greasy soy femboy who can only build on what his betters make.
When I started watching this the last thing I was expecting was a Final Fantasy IX reference. This game really is legendary.
Where was that?
@@dr6559 Wozma is a reference to Ozma, a hidden boss in ff9. Technically the strongest boss in the game depending on who you ask because he hits ridiculously hard unless you cheese it by equipping items that absorb his strongest attack, plus iirc he's got the highest possible health in the game.
I'm confident that the voice actor for the main bad guy also voiced Megatron from Beast Wars.
Also Wozma? Looks and sounds like Ozma, another secret boss from Final Fantasy 9, who looked like a giant ball.
Strange
Months late, but I don't see a credit for David Kaye (Beast Wars Megatron's VA) on this game, looking at IMDB.
It's not impossible that he went uncredited I guess, but I don't feel like looking up the nationality of the other VAs (David Kaye is Canadian, and the VA work on Beast Wars was a Canadian joint in general) to see how likely that would be.
My favorite line from this game when destorying a Fembot: "I'm an equal opportunity ass kicker." My wife and throw that line out to this day!
That's true love right there
I always assumed that was from an earlier game, but yeah, awesome line. Also love the "Makin' bacon!" and "The other kind of white meat" when he kills pigcops. :P
So that's where the "I'm an equal opportunity offender" line in Postal 4 comes from.
@@SwiftNimblefoot Huh, so tf2 used the "makin bacon" line from duke nuken. Nice!
@@D0Samp I'm pretty sure Postal 2 had an "I'm an equal opportunity lunatic" line. That might've still been a reference to Manhattan Project, but who knows.
I used to play this one religiously when I was a kid, the last good Duke game.
Duke Nukem remix confirmed
I used to play it with cousins, it was cool
even you are here this day keeps getting better and better
Ayo Wat da astrophysics doin
crouching mutant... hidden pipe bomb
I love how Civvie's sentiments align so precisely with my own, for example with the flavour text and Duke's one liners.
You must be 18 or older to ride...
"YOU'RE GOING DOWN FASTER THAN THE XFL!" 10/10
God bless this beautiful time capsule of circa 1999-2002 pop culture...
One more of my fave Duke lines: "Half Man, Half Animal, All Dead!" He says it when mutants die and I go rewatch Vivisector just because Civvie used it in that video.
Played Vivisector and it was awesome. Highly recommended.
MP is the example I cite when it comes to explaining the "power" of Duke Nukem. The thing that makes Duke as a series special (or made, I guess) was the ability to take what would otherwise be just a fine typical game with no real flaws or no real highs, but then just fill it gallons of charm and personality that elevate it above what it would be without.
MP is quintessential Duke in that way. Purely by itself, MP is a fine game. Don't misunderstand me; it's perfectly competently built with a few hiccups here and there. But what makes it special is the part where it's Duke Nukem. You get the one-liners, you get blowing things up just because, you get the kick, you get the ego system rewarding you for being awesome, you get JSJ's arguably best performance as the character, the return of some interactivity, you get humor, you get charm, and the list goes on. Aspects that tie not just into the atmosphere but even seeping into the gameplay.
You get so much mileage out of being a _Duke Nukem_ game that it raises what would otherwise be an average game to a favored entry in the franchise, bordering on cult classic.
"De-worming the big apple," sounds like Duke's been taking his Ivermectin
And like Duke, ivermectin is highly effective.
@@SolarisKane the sarcasm is strong with this one
@@Plague_Potato I was being sarcastic. If you actually did a simple search you would see ivermectin is extremely well researched. It's even shown scientifically to be a cancer treatment. But I can't link anything because youtube blocks all links to keep you ignorant. So you'll have to research yourself as I've done, if you dare.
@@SolarisKane CNN wants to know your location
@@SonofTiamat CNN are just puppets. More like WEF wants to know my location. You'll never take my alive Klaus! Fuck Agenda 2030!
Thank you for this. All the sweet nostalgia reasons aside, here's something funny in it for me. I've beaten this game many times when I was about 10 years old, but as a young Russian boy (who also had little to no internet access) I had no idea what the characters were saying most of the time. I can *still* repeat all these lines in my head, in gibberish, with the same intonations etc, but this video here is the first time in my life I actually get to know exactly what they're saying. I'm having so many "oooooh..." moments here you have no idea. Thank you!
The outro felt like Duke was playing the song himself as his last goodbye.
His last stand,if you will
Thats kinda sad actually.
30:21 this transition is masterful. Had me rolling. Civvie you've perfected your art.
**heavy breathing**
...
**breathing continiues**
...
**heavy inhale**
...
S-
I died
Katie edits, so her work really.
@@GMMReviews mate... I thought it was obvious that Katie is a character and does not exist.
But it would be sick if she did tbh
When I noticed it was taking longer than expected, something broke in me.
I just lost it.
@@icelandia4 dude the huffing and perfect cut. It's amazing.
"Your Kung Fu is through." - Best line from Duke in this game
"time to deworm the big apple" is an incredibly good line!
I remember getting locked in a loop in this game where I got shot dead, Duke fell back through a door and the game set a checkpoint in the next room, so Duke kept dying the instant the checkpoint loaded, forcing a level restart.
Good to see you doing something other than working! Love your videos, but damn I can't imagine how much time they take.
@@danielletaylor9201 I actually edit while watching UA-cam stuff.
@@The4thSnake at least you're entertained. :)
I remember playing this on Win98 with a Voodoo 5 while feeling like it was clearly a quick distraction to help tide us over during the wait for Duke Nukem Forever...
Oh you sweet summer child...
The docks, tanker and oil rig levels are my personal favorites because of the atmosphere they deliver. That gray barren sky, rusted metal and dark seawater are just something magical. The sole reason why I keep replaying this game so I can plow my way through the levels and be "rewarded" with the sight of the docks again.
Also, chopper battle theme is hands down the best multi-stage boss battle music ever.
This was actually the first Duke game I played, and it certainly stuck enough that I think about it once a while and even replayed it two years ago.
It's really good, like surprisingly good.
I remember this game had audio files of Jon st John well wishing the devs.
I had Duke offering me a beer for my windows opening sound for years.
"Now... about that beer I owed ya!"
~Barney Calhoun 20XX
(I originally had something witty say before the quote, but then i got distracted by a cheeseburger and forgot what i was going to say.)
"You're going down faster than the XFL."
*Angry vince McMahon noises*
That one took me by surprise. Good form, Duke.
That's the kind of line that seems to either age like milk or wine depending on your perspective, maybe like a MilkWine seeing as The Rock is planning on bringing it back next year.
The thing I love about the Duke theme in Manhattan Project is it sounds like the guitarist is playing out of desperation. Almost like he knew that this would be the last good Duke Nukem game.
dukes last ride
*My own, original joke:*
"Did you hear?
"The IRS arrested Monica Lewinsky for tax evasion-"
"They heard she had a job under the table."
29:54 I love Katie xD
30:25 Tim Curry's acting is the best lol
I love Duke, if only he can be back, but Randy is preventing him from coming back
Bless your boomerjuice-fueled heart for going through the whole thing again just to show the ultra-secret boss at the end (which I had no knowledge of as well). We don't deserve you, Civvie
He's not a boomer, he's a Gen-Xer
I'm surprised Civvie 11 didn't talked about that you stack toss those pipebombs by holding down the button. The more Pipebombs the, bigger the explosion and I'm not talking about minor increase noooo... its like setting up a nuke that shakes the screen so much it can cause an epilepsy.
The real duke nukem forever.
This slid into my subscription feed so fast that there's only one place we could've gotten all that grease from.
Manhattan Project was my very first Duke game! Awesome to see you do a video on it!
you're so greasy you dont need water for a slip and slide xD
"you're going down faster than the XFL" cheers to Vince McMahon for making that joke as relevant today as it was then.
Wow Matrix AND XFL. Civvie holding off on this really paid off.
I think COVID has more to do with that joke being relevant than Vince tbh, the XFL was doing ok until COVID shut down most forms of live sports for those first few months it went insane.
@@bigbrowski410 Early 2020 COVID was very interesting.
1:35 LOL thank you for the Walmart reference. That's exactly what happened to me. I was 17 years old. Walking through a Walmart with my mother and saw this on a shelf in electronics. Looked at her because it was Rated M. She said "Sure! Why not?"
6:47 I don’t know why but this is my favorite Civvie clip.
Just when I thought he was gone too long. The king is back
Duke or Civvie? :P
That's civvie for ya
It's like he knows *just* when people start thinking he's gone too long
@@jovesun8303 Civvie, I hope Duke someday returns with a new game too.
I genuinely checked his channel yesterday because I thought I missed a notif or something
@@jovesun8303 Yes.
The EGO health system for Duke actually first showed up in Land of the Babes back on the PS1.
I want to say in that game though, it was just a fancy name for a standard health meter? But I could be wrong, the only PS1 Duke game I know is Time to Kill and even then only vaguely so at this point.
@@LonelySpaceDetective No, in Land of the Babes, Duke restores his EGO similar to Manhattan Project.
When he kills enemies and interacts with/saves babes, his EGO goes up, when a babe dies, his ego goes down etc.
@@xMobilemux Happy to be proven wrong, then. Guess something good came out of those weird janky titles.
@@LonelySpaceDetective Time to Kill. I have rose tinted nostalgia goggles for that game due to getting it as a Christmas gift when I was 5. I would love for Civvie to cover it just to see what kind of joke he comes up with in regards to Duke just being a reskinned Laura Croft.
@@ryguy9876 I like tgat game too but its very jank and even too clunky in some aspects.
fun fact about Wozma, it's a reference to an equally hidden boss from Final Fantasy IX called Ozma. Wozma is probs a little easier than Ozma though, Ozma can kill your entire party with a single move unless you grind your butt off.
Huh
I thought it was a reference to the Wind Orb you get in Onimusha
@allen5974 Nah. Wozma even has the same meteor style attacks as Ozma, and both are a super secret boss that is a giant floating orb on a small terrace of land. Also just like Wozma, most people who play FFIX will probs never know Ozma exists lol.
22:57 it's not a random number, the game just gives you the exact amount of ammo needed to max out each ammo count for bullets, pipebombs and glopp
I swear, almost every single Civvie video makes me aware of some old-ass game, and he makes it seem so cool that I want to play it. I gotta thank him for expanding my tastes and creating videos on games that I would've never known or care about before hand.
I feel old if you call manhattan project an "old ass game" :)
@@tbone9474 I'm a filthy Gen-Z creature so Duke Nukem in general was before my time, don't take it personally haha
@@Vsjdjdbajsnehevsjalfkghshakakd Oh I didn't, it was all in good fun :)
For real. I didn't know about Shadow Warrior until watching Civvie. Now, I'm so good at Shadow Warrior, I can breeze through the hardest difficulty and punch out the shadow ninjas like they're nothing. My boomer shooter skills skyrocketed thanks to Civvie.
Rest in peace, Duke Nukem. You were too good for this world. Also I'm pretty sure Katie is the reason Worker's Unions exist.
This was my favorite childhood game as a kid. I remember bringing the disc literally everywhere with me and installing it on every PC i got my hands on and replaying the game on it every time I reinstalled it for the nth time. The fact that the actual game's levels were all so memorable I remember every single level from the watching video (sans the bosses, they really do suck that hard) speaks volumes to how many times ive replayed it. But the most surprising factor about all of this is that this game fucking rules just as hard as I remember it when I was a kid.
I love watching civvie talk about Duke. And I wish there was more Duke just so civvie could make more videos for me to enjoy more than actual Duke games lol
Of all the games to have a Final Fantasy 9 reference, wow. Ozma was that game's secret boss, only accessible after doing a pretty bullshit minigame over the course of your entire playthrough. And yeah, he was just an orb that did an unreasonable amount of damage.
Holy shit dude!! No wonder Wozma seemed strangely familiar, even though i never played this game.
Yeah, when Wozma showed up in this video, I was like, "That has to be a FFIX reference; it's way too similar." Would never expect a reference like that in a Duke game. Very cool!
36:05 I'll be honest, the last thing I expected in a Duke Nukem game was a FF IX reference.
Pretty fuckin bizarre, to be sure 🤯
28:10 this joke actually applies in 2022. I'm not a sportsing fan but I know they just tried relaunching the XFL with unsuccessful results
I LOVE how Civvie doesn't even say anything at 25:24 as he recaps the BS footage of a scuffed hit box. He just lets the clip speak for itself. XD LOVE IT
I still haven't finished this game, I got stuck halfway through, now I can vicariously see it through this video
17:33 Love that detail of how non serious this game is.
Besides the talking mutants, mutant rats and martial arts anthro mutant alligators. It's funny seeing a dance club with gator guards and you find gators in the background dancing and doing hand stands casually with normal people.
A foreign mutant threat is attacking their city and kidnapping their babes yet people have already gotten used to the monsters and hang out with them. Also the mutant monsters are so self aware and normal that they have independent thought and mingle with humans.
Wholesome and awesome.
That's really not what "wholesome" is
All the people in the club must be fans of "Secret of the Ooze". XD
I got bored of this game and uninstalled roughly 10 years ago, I regret that decision. Watching this video convinced me to reinstall it and start a playthrough, thank you for going through with this process Civie.
You're the coolest UA-camr, even cooler than Gman Lives
Manhattan feels similar to the original two duke nukem games, which is good.
2022 and I’m still waiting to play the 2001 version of Duke Nukem Forever. LET IT HAPPEN RANDY
30:26 Shout out to Katie for the most layered joke I've seen on this channel. 1st, watching this video, 2nd knowing the Duke always ends in space, 3rd knowing Red Alert 3 and finally, enjoying some Rocky Horror Antici...
It was great. Thank you for the glorious editing
I busted out laughing at that. Still makes me grin, good shit.
...pation?
Yo, this game's layered!
Oh shit shit shit I never caught that she was referencing the "anticipation" bit from Rocky Horror with that big pause, that's so much funnier now
I just realised Wozma is clearly a shoutout to Ozma, a secret boss in Final Fantasy IX (2000) who is much harder than the final boss. You have to go on a very out of the way sidequest and it is advised to have beaten the game before attempting them. He is also known as "The bouncy Ball" for just being a ball that changes colours.
Sometimes I stop watching your channel but then you drop a video like this that makes me go through and watch all the content I've missed. Good show civvie.
"You're going down faster than the XFL"
Okay, that line got me good. Was not expecting that.
13:50 aside from tossing pipebombs, you could go to the end of the ladder and shoot! I remember doing that as a kid
Also wow, I never stopped to think about how this game perfectly blends Original Duke Nukem gameplay with the aesthetic of Duke Nukem 3d.
It might be the most faithful successor to the original games.
They should revisit this kind of Duke Nukem game.
Civvie may be trapped in some dystopian hell prison, forced to play retro shooters for our entertainment, but I'll be damned if he doesn't give me a fat boost of dopamine. Godspeed Civvie, killing my depression one boomershooter at a time.
I remember my grandpa buying this because he loved Duke Nukem 3D, and then uninstalling it because it wasn't more Duke Nukem 3D.
Ego as health and the Golden Eagle handgun were introduced in Duke Nukem: Land of the Babes, a PSX title from 2000.
This channel popped into my recommended list 2 days ago when I was rewatching Ahoy's Doom retrospective and I'm loving every minute of it
This was indeed badass, it's incredible when people make retrospectives about Duke Nuken they just skim everything from 3D to Forever and are like, oh yeah, Sunstorm made a sidescroller, it's like the old original games but we are not sure why even bother, but you showed us this is a very important entry in the series too!
There's a fun little trick with the X3000 where if you hold the fire/shoot button down when starting a level it will kill all enemies in that level at once
No way, this is insane
After watching the 2001 trailer and playing this game in 2002, I had high hopes that DNF would be even better... How wrong I was, the disappointment was immeasurable. Thanks for making this one Civvie.
Yeah, and the (2001) DNF trailer came prepacked with the game. I was so hyped, and then... Well, you know.
I have wondered which would be better for DNF, the 1998 or 2001 builds. The 1998 version would come out with Duke arguably at his most popular, but he’d have to go toe-to-toe with Half-Life. In 2001, the franchise would be a little more stale, and up against some pretty heavy hitters, but the game would have been objectively better than the 98 version.
1:57 That "Selling someone a puppy with uncontrollable diarrhea" line really hit home.
I still miss him though...
2:15 I don't think "retro gaming" should be used here because I still to this day have to do that with games (Security Breach is the most recent example).
Name me an Unreal Engine 3 game that released on PC before 2012 that doesn't require you to go into the config files just to adjust/remove the frame-rate cap when it's not the FOV, as I've had to do that with at least Mass Effect, Bulletstorm (With a dedicated .INI editor as those were encrypted), Mirror's Edge and Borderlands: The Original PC Port as well. Even Red Orchestra 2, a PC-only game has the same smoothed frame-rate cap, but it is not advised that you entirely uncap it as Exhaustion Sway is tied to frame-rate and can be disruptively increased the higher you go past 60fps.
I'm pretty sure there are Unreal Engine 3 games released after Borderlands 2 that I would've had to do this with (Assuming there are no disruptive consequences in doing so), but it's hard to recall any that I fetched and/or played (A Hat in Time, Battleborn, Dirty Bomb, Killing Floor 2, Rising Storm 2: Vietnam & Toxikk are the ones I know of) that made you go into the configs just to adjust basic options such as frame-rate caps or FOV values. Call of Juarez: Gunslinger, a Chrome-Engine game released in 2013 also had me visiting a config to change FOV & enable/disable/adjust anti-aliasing (You could also adjust values to remove the stylised screen borders too) and Ace Combat 7: Skies Unknown, a UE4 game released in 2019 that can reward those confident in their hardware with a visit to the config files and tweaking some graphical settings the options menu doesn't give you or let you fully adjust (Although it looks like you'll need Cheat Engine if you want to adjust Camera-FOV values, something Project Wingman is much more accommodating of in it's options menu).
Long story short, it definitely ain't a Retro thing and there will always be those that may leave you wanting in options that the menu may not include, even if developers have broadly gotten much better at providing them on a more consistent basis these days (Even on consoles where you can now find more common examples of full button remapping or even the occasional FOV option).
@@Bizargh You made my short story long.
@@PrincessSunbutt Aye. 'Tis a bad habit of mine.
My childhood Duke Game (I was 4 when this came out) thanks for playing it Civvie!
Now I can't unhear Duke saying "You are the missing link. Goodbye". It sounds so dumb that it works perfectly for Duke to say. Scratch that, the two lines at 28:10 are next level. They're like something Gex would say.
You are right, they do totally feel like a couple lines from Gex 🤔
The missing link line is actually pretty on brand with Duke quoting popular culture. There was a gameshow in the 2000s where contestants would be told this when sent off. I don't think it took off as much in the US but it was definitely around.
@@Batchall_Accepted That would be The Weakest Link, and it was revived on NBC in the States in 2020. It got a second season this year, so it’s definitely popular enough to be profitable.
@@NerfPlayeR135Yeah that's the part of Duke's line that makes this silly, how he says "missing" and not "weakest". I don't remember Bigfoot anywhere in this game.
Civvie really wasn't lying on Reddit when he said he'd upload today.
You've got contact with Civvie on Reddit?? 😮
@@georgeoldsterd8994 just go to his subreddit and someone was asking "Next episode when Civvie?" and the top comment was Civvie11 replying "Tomorrow".
@@docrobust nice! Thanks a bunch! 👍
Thank you for your sacrifice Katie, We love you.
Really aprecciated all the work, but most importantly, that you left the whole song till the end of the video, nice detail. I haven´t played this game like for 14 years, that song reminds me a lot of stuff of that times. Still one of my favorites games of that time. Good video man, always supporting!
I seem to remember one of the first levels of episode 1 has 11 nukes for some reason. You get no reward for finding the 11th nuke but it's there
Wooops ..... sounds like CV11 is going to have to play again :-p
I distinctly remember several levels having 11 nukes for some reason.
There were probably scripted events we duplicated, fuckin' somehow, and got an extra nuke.
I like to imagine Duke downgrades the names of all of his rapid-fire bullet weapons to match how he uses them. So LMG is an assault rifle to him, an Assault Rifle becomes an SMG, and an SMG becomes like a meatier pistol or something.
That makes a reasonable amount of sense, tbh.
Hey Civvie, big goddamn fan. I love the Manhattan Project theme as well, and I haven't seen in a lazy scroll through the comments if anyone's mentioned it, but have you heard the Brandon Blume version? They are both good, and both have different objectives, but goddamn if the end of the Brandon Blume version doesn't make me remember the reason why I remember playing Duke 3D when it came out.
Morphix actually looks sort of like an actual power rangers main villain