Rigging for Beginners: the Spine in Maya

Поділитися
Вставка
  • Опубліковано 30 лис 2024

КОМЕНТАРІ •

  • @arielnakamura8124
    @arielnakamura8124 3 роки тому +7

    For those having issues binding the skin to the new joints, make sure that under Skin>Bind skin's settings, that "Allow multiple bind poses" is checked ! (I'm translating from Japanese Maya)

  • @Rajuuken
    @Rajuuken 5 років тому +19

    I like your way you teach, it's clear and easy to follow, thank you !

  • @barrickfischer
    @barrickfischer Рік тому

    the way you teach the spine rigging is clear and concise, albeit simple since it's a tutorial. But I wanna know the comparison between the normal spine rigging vs the IK spline one. It's like I'm still confused as to when to use simple spine rigging or IK spline rigging on spines.

  • @atharvagangapurkar7688
    @atharvagangapurkar7688 4 роки тому +3

    really a great tutorial
    best rigging tutorial ever

  • @ericbruunk9120
    @ericbruunk9120 3 роки тому

    you are my favorite person. I'm having troubles with a rigging class and your videos are really helping me pull through, so thanks!

  • @Twenathee
    @Twenathee 4 роки тому

    Ive been looking around for so many tutorials on how to do rigging, initially I wanted to use Quick-Rigg but didnt find a tutorial clear enough for me. This tutorial made me skip the quick rig and follow along here so much easier!! Love it :)

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  4 роки тому +1

      Glad I could help! Once you learn basic rigging, the Quick-Rigg will make more sense. :) Thank you for watching!

  • @wilhelm992
    @wilhelm992 5 років тому +4

    Love the rigging tuts, thank you so much!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 років тому +2

      You are very welcome. Thank you for watching! Keep an eye for more :)

  • @DIGIINFO-vv1ws
    @DIGIINFO-vv1ws Рік тому

    she is best in giving a practice !

  • @haley8368
    @haley8368 2 роки тому +1

    You're a life saver! Your tutorials were so clear to follow along with, and I really needed the extra help for an animation class i was taking! Thank you so much:)

  • @emcatane
    @emcatane 7 місяців тому +2

    Question for the spine joints why do you create 6 joints instead of just 4 like Ive seen in other spine joints?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  7 місяців тому

      I use 6 to give the spine more flexibility. If 4 works, go for it!

    • @emcatane
      @emcatane 7 місяців тому

      @@AcademicPhoenixPlus oh ok thank you! I am very new to rigging and its my first time making the skeleton, so I was really confused when I saw this. But this answer helped me a lot!

  • @SaMingXiu
    @SaMingXiu Рік тому

    It's vey helpful for me, thank you so much.

  • @FeedingWolves
    @FeedingWolves 3 роки тому

    Whoohoo! Got everything working perfectly! Thank you! Thank you!

  • @alkeshvnanavaty2952
    @alkeshvnanavaty2952 5 років тому +1

    So cool! Thank! My areas of chellange, when it comes to character modeling and rigging, are clean topology and deformation order in the rig...especially for face. How to get clean set up for primary drivers, like bones, which you are nicely showing, and secondary deformers like blendshapes, mixed with bone based face rigging. I haven't used it, but I understand maya 2016.5 and higher versions have some nice improvements. Hope you cover some of facial expression and dialogue ready rigging techniques when you come up to the face in this series.

  • @pappushing4634
    @pappushing4634 4 роки тому

    thanks for your beautiful tutorial

  • @Raquel96
    @Raquel96 3 роки тому

    thank you, thank you! very clear & super helpful

  • @davidronalds1066
    @davidronalds1066 3 роки тому

    I second Rajuuken comment. You are a very good teacher. Thank You

  • @vfxwarriors
    @vfxwarriors 4 роки тому

    I love this tutorial,you and finally your voice also

  • @arakoabs
    @arakoabs 7 місяців тому

    Thank's!!!! ❤❤❤❤❤❤

  • @iwanaidris
    @iwanaidris 4 роки тому

    Love this tutorial so much. Thank you!

  • @aulpasm2205
    @aulpasm2205 4 роки тому +1

    I needed this, thank you so much

  • @artdoesdoug
    @artdoesdoug 4 роки тому

    What an amazing tutorial!

  • @MAYA-pr1cr
    @MAYA-pr1cr 3 роки тому

    Very helpful …thank you

  • @owaishhussain5996
    @owaishhussain5996 4 роки тому +1

    Please make video on fk controls and ik-fk switch

  • @Totorus
    @Totorus 4 роки тому

    Thanks for the tutorial!!!

  • @GumbalI
    @GumbalI Рік тому

    First, thank you for your tutorials they are amazing... Second, I have this silly question, my character has long hair and veils, do I have to rig them too?

  • @ernestoggg4873
    @ernestoggg4873 5 років тому

    waiting for the arms!!!Great tutorial!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 років тому +1

      Thank you so much, Ernesto! Really appreciate your comment!

  • @SumroGaming
    @SumroGaming 5 років тому +1

    Many thanks.
    I have a question.
    If we render then all these will come forward.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 років тому +1

      Do you mean the controls? No they do not render.

    • @SumroGaming
      @SumroGaming 5 років тому

      @@AcademicPhoenixPlus not show smooth

  • @MrShroombot
    @MrShroombot 2 роки тому

    Can the hierarchical structure of the geo be organized in a way that fits the needs for both Substance Painter exporting AND the rigging phase?

  • @daisycakes4
    @daisycakes4 4 роки тому +1

    I'm having the same issue when I bind the skin in the last few minutes. I get: // Error: line 0: Selected geometry `polySurface9` is already connected to a skinCluster. The spine turns rainbow and does not connect to the mesh. The "lower spine ctrl" will move, but the mid and shoulders wont move with the body at all.

    • @chibi.samosa
      @chibi.samosa 4 роки тому

      Select the body geo and delete the history

    • @kristinak.4848
      @kristinak.4848 3 роки тому

      Also be aware of edit influence and add influence in the bottom of the skinning tab

    • @tarz1109
      @tarz1109 3 роки тому

      It's possible your geo might be multiple meshes in a single group so it can only bind to one within the multiple, just select the particular mesh you want to bind it to in the outliner.

  • @kellywithay
    @kellywithay 2 роки тому

    When making control rigs, why do they need to be reshaped? Does the shape have an affect on the rig?
    I've been binge watching your videos this weekend as I do my 3D Animation class homework. Thank you for sharing these!

  • @sidarthshukla1158
    @sidarthshukla1158 4 роки тому

    the last joint of the spline close to hips, will that joint be the master joint while creating the ik spline handle.

  • @mustang31630
    @mustang31630 2 роки тому

    very much helpful thank u

  • @ankitaggarwal384
    @ankitaggarwal384 5 років тому

    Really i need this thnks for this tutorial

  • @sidarthshukla1158
    @sidarthshukla1158 3 роки тому

    this is good, but too basic, could you please help me with a tutorial of ikfk spline with offset grps and all stuff... i am trying to find a good tutorial but still no luck,, the way you explain is awesome

  • @joergentorf7920
    @joergentorf7920 5 років тому

    Hello, your tutorials are great.
    Will tutorials about IK / FK Switch, as well as IK-spine come?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 років тому

      I think that's beyond the scope of this tutorial. It's suppose to be a simple tutorial to get some simple animations done. If I have time, i might! :)

  • @yourtuts3012
    @yourtuts3012 3 роки тому

    Is it necessary to create an IK spline handle for the spine?

  • @ankitaggarwal384
    @ankitaggarwal384 5 років тому +1

    Can you make full body rigging tutorial

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 років тому +2

      I'm making a whole series, Ankit. Next week is the arms :) Keep an eye out!

    • @ankitaggarwal384
      @ankitaggarwal384 5 років тому

      @@AcademicPhoenixPlus thnks

  • @Domzdream
    @Domzdream 3 роки тому

    YOU ROCK!

  • @clarian80
    @clarian80 3 роки тому

    i wish you teach at my school

  • @srinivask3485
    @srinivask3485 5 років тому

    Nice ,,,can i expect more rig videos

  • @B3dshorts
    @B3dshorts 5 років тому

    Really helpful ❣️

  • @kysudien
    @kysudien 5 років тому

    thank for guide. you can guide to complete rig a character.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 років тому +1

      Thanks Art for Kids! I'm working on a series so keep an eye out :)

    • @kysudien
      @kysudien 5 років тому

      @@AcademicPhoenixPlus thank you so much.

  • @dasari_malleshbadra1822
    @dasari_malleshbadra1822 5 років тому

    Good one

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 років тому

      Thank you Dasari! Thank you for watching :). There's more to come so keep an eye out!

  • @GAMINGXWORLD
    @GAMINGXWORLD 5 років тому

    Nice video

  • @J4ME5_
    @J4ME5_ Рік тому

    somehow my root is not oriented.. I wonder how to re orient just the root

  • @gabbukaremore2952
    @gabbukaremore2952 4 роки тому

    Do you know spline method??

  • @SumroGaming
    @SumroGaming 5 років тому +1

    Where is the first part

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 років тому

      I would follow the rigging playlist that I created. ua-cam.com/play/PLbxLlP-Vyt-_c3iKFxEFAurJa9KBDHVJB.html Hope that helps!

    • @SumroGaming
      @SumroGaming 5 років тому

      @@AcademicPhoenixPlusI was confused.
      thanks.

    • @SumroGaming
      @SumroGaming 5 років тому

      Now clear.

  • @owaishhussain5996
    @owaishhussain5996 4 роки тому

    I want to learn ik-fk switch and how can we made fk ctrl's ......????

    • @sidarthshukla1158
      @sidarthshukla1158 4 роки тому

      use sdk on ik blend. that will help you to create switch.

  • @antarasengupta9000
    @antarasengupta9000 Рік тому

    hi your rigging tutorials helped me a lot.. thank you so much... i would be grateful if you made more human body rigging videos and for intermidiate level.. it will be a great help.

  • @timemorphs
    @timemorphs 2 роки тому

    666 likes yicks - now 667, not that I'm superstitious or anything phew. I adMaya your teaching skills (well it was always going to be cursed)

  • @josephbrandenburg4373
    @josephbrandenburg4373 4 роки тому

    But now she can't swing her hips left and right! You won'r be able to animate a walk without counter-rotating her spine.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  4 роки тому +1

      Yep, it's a basic rig to get the character moving. Hopefully it helps people get their models come to life! If they want to pursue rigging, I hope this tutorial helps them get there. :)

  • @ЗапирУмарасхабович

    why "parent" constraint ? Why not "orient"? You'll be only rotate the spine