Softdrifting and Controller Inputs in Mario Kart Wii

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  • Опубліковано 5 вер 2024

КОМЕНТАРІ • 205

  • @inquaanate2393
    @inquaanate2393 4 роки тому +456

    There you go, conclusive proof that the wii wheel is the best controller ever devised by man.

  • @OJ9999vr
    @OJ9999vr 4 роки тому +506

    "A player named OJ"
    Hey, wait a minute. That's me!!
    Never knew the nunchuck had an advantage over the gamecube controller here, always thought they were in the same play field. But the wii wheel is in a whole other league.

    • @DwainiumB
      @DwainiumB 4 роки тому +22

      When you jump out of the shadows for MKWii 😌

    • @OJ9999vr
      @OJ9999vr 4 роки тому +51

      @@DwainiumB MKWii will probably be my favorite game forever, i might have jumped over to Playstation after the Nintendo WFC shutdown. But i'm planning to join the current wiimmfi competition if i get it to work.

    • @DwainiumB
      @DwainiumB 4 роки тому +4

      @@OJ9999vr Shouldn't be too hard 💅😁

    • @OJ9999vr
      @OJ9999vr 4 роки тому +19

      @@DwainiumB Got it to work, too bad i won't be able to compete on the leaderboard because of the 7 day activation time. Got a 53,2xx (best ever 52.066). Oh, well got a chance next time around then.

    • @andy02q
      @andy02q 4 роки тому +3

      They are actually all fairly balanced. For example with Nunchuck it's pretty awkward to look backwards. Wii Wheel is much harder to control, so they increased input range doesn't even make up for that. You'd almost think those are intentional.

  • @Habreno
    @Habreno 4 роки тому +355

    Impossible GCN inputs:
    X+Y ≤ 2
    X+Y ≥ 24
    |X-Y| ≥ 11
    X = 14 and Y ≠ {5,6,7,8}
    Y = 14 and X ≠ {5,6,7,8}
    This showcases an odd nonparity. 0,3 *is* viable, yet 14,3, which is the mirror image input, is *not* viable. In fact, the larger numbers as a whole are more restricted. The center point seems to be around the hypothetical 6.5,6.5 point, slightly skewed off the true center of 7,7. It's odd how this happens, as though the controller isn't quite "right".
    If the chart had parity around the smallest corner, it would have the following as impossible inputs:
    X+Y ≤ 2
    X+Y ≥ 26
    |X-Y| ≥ 12
    Coincidentally, this is exactly what the Nunchuck chart's impossible inputs are.

    • @conmattang8492
      @conmattang8492 4 роки тому +35

      So, is there a chance there was a mistake made when coding gamecube and classic controller inputs, which resulted in minor setbacks, such as the impossibility of {12,1}?

    • @Alphie_
      @Alphie_ 4 роки тому +29

      @@conmattang8492 Either that, or it's possibly due to the way that the Wii itself handles the inputs.

    • @blobfish1649
      @blobfish1649 4 роки тому +21

      I’m going to act like I understand what this is

    • @MMPablo
      @MMPablo 4 роки тому +2

      @@blobfish1649 me too

    • @clark1973
      @clark1973 4 роки тому

      wtf

  • @Derpy-qg9hn
    @Derpy-qg9hn 4 роки тому +33

    The wii wheel being so optimal makes sense to me even from a non-technical standpoint. It's the same reason racing simmers always use wheels; when you're trying to get extremely minute differences in output (ie in-game wheel angle), a massive range of input (ie the 1080 degrees of steering in racing wheels or actual car wheels; or the, what, 180 degrees in the wii wheel?) is the best way to do it reliably.

  • @tjmtagpma
    @tjmtagpma 4 роки тому +172

    i'm really surprised at the fact that a lot of people use wii wheel in mushroom gorge

    • @JoshuaMK
      @JoshuaMK 4 роки тому +35

      Wii wheel has a wider range of inputs allowing better pivoting on the mountain when doing the glitch

    • @conmattang8492
      @conmattang8492 4 роки тому +50

      @@JoshuaMK yes I watched the video too

    • @tony6666
      @tony6666 4 роки тому +2

      I always assumed this was true because the MG glitch was the only thing I could do better with the wii wheel than a controller

    • @mkwiicore
      @mkwiicore 4 роки тому +4

      the world record can only be done with the wii wheel, but you can still get a decent time with any other controller

    • @abbymkw12
      @abbymkw12 3 роки тому

      @@mkwiicore no you can beat the wr by 3 seconds with gamecube! (the tas bkt does it!)

  • @JoshuaMK
    @JoshuaMK 4 роки тому +49

    Nice to see an in-depth explanation of this.

  • @Phychologik
    @Phychologik 4 роки тому +123

    So is Mario Kart Wii like the melee of Mario Kart games? Or does my UA-cam algorithm just like this game lol

    • @andy02q
      @andy02q 4 роки тому +42

      It's even more than that.
      Just look at the current world record progression:
      ua-cam.com/video/aQB_4caP4A8/v-deo.htmlm37s
      There's 1000s of cool custom tracks and new modes and better online and the competitive scene is not just sustaining, but blooming. MKWii might have died with Nintendo shutting off WiiFi, but everyone switching to the fan-private-servers which are actually much better did the opposite to the game.

    • @KevSB07
      @KevSB07 4 роки тому +19

      Musicman928 yea, melee of mario Kart is accurate.

    • @blazemkds
      @blazemkds 4 роки тому +10

      Kind of. MKDS is also really advanced and could also be considered the "Melee" of MK.

    • @oliverismii5885
      @oliverismii5885 4 роки тому +3

      Kind of. I prefer mk8 but it could just be my obsession with graphics

    • @FalB27
      @FalB27 4 роки тому +9

      Mkwii is the melee of MKs due to it's unique mechanics and freedom, making it fun to know the various glitches and the way they work. Although I don't personally like MKDS, it's considered like a brother to Wii, due to superslides, but I personally think the mechanics ain't more complex or interesting.
      MK8, both deluxe and not make the game less free for exploration and it has basically no glitches, the only thing that distinguishes Mario Kart speedruns from simple "Being good at driving and items".

  • @jammies701
    @jammies701 4 роки тому +24

    that was dope thanks for the easy to follow yet technical explanation. very much appreciated. always thought i knew what soft drifting was, but people talking about diagonals and the nunchuk always confused me. glad i know now

  • @MeesterTweester
    @MeesterTweester 4 роки тому +4

    In Smash Bros., you can influence which way you are launched with control stick inputs. So imagine our surprise when someone found the Wiimote was the best at directional influence.

  • @tribitx
    @tribitx 4 роки тому +47

    This was actually theorized lots of times sinse the wii wheel has perfect diagonal imputs.

  • @tribitx
    @tribitx 4 роки тому +8

    As a very experienced wii wheel player and have held 5 wrs. I can say that wii wheel is a controller that is easy to learn but hard to master. But yes, i thought the wii wheel was easier to use and i asked others and they said other controllers where a lot easier. Im glad this is confirmed. Lolol

  • @TASSnoop
    @TASSnoop 4 роки тому +15

    This all makes so much sense. I pretty much knew everything that was said about softdrifting, but because no one ever spelled it out like this, it was always just a speculation! Thank you for making this video :)

  • @rainb0wart870
    @rainb0wart870 4 роки тому +3

    I don’t even play Mario Kart Wii anymore but it’s fascinating to see the math behind drifting.

  • @joemarshal7427
    @joemarshal7427 4 роки тому +15

    Always a pleasure when you upload Malleo

  • @karleeea7021
    @karleeea7021 4 роки тому +5

    2:02
    Yes, My Favorite Song, Donkey Kong Countr 2 - Stickerbrush Symphony

  • @orwell_fan
    @orwell_fan 4 роки тому +7

    Damn this video came too late, this could be a game changer, 9 years ago.

  • @DIzE
    @DIzE 4 роки тому +51

    Soft drifting wont build up a mini turbo faster
    my life is a lie ...

    • @campbellblock3061
      @campbellblock3061 4 роки тому +6

      I always thought that soft drifting was slightly slower but took a significantly wider turn.

    • @Syht2
      @Syht2 4 роки тому

      DIzE yo dize you used to play mk wii

    • @440-6pakroadrunner
      @440-6pakroadrunner 3 роки тому

      Until about a year ago I did not know about soft drifting or delay drifting. My whole life was a lie and have been playing the game wrong since 2008...

  • @brycemkw
    @brycemkw 4 роки тому +9

    That's interesting, great video!

  • @Liravin
    @Liravin 3 роки тому

    finally someone who gives sauce for the BGM

  • @lowercaseletters_
    @lowercaseletters_ 4 роки тому +3

    Wow, this video was very interesting and educational.
    Thanks, Malleo.
    Also I loved the way you pronounced SwareJonge at 8:44.

  • @doublechindoge7
    @doublechindoge7 4 роки тому +16

    Wow, I thought I was just being biased due to nostalgia when I found myself preferring Nunchuck over classic controller.

    • @doublechindoge7
      @doublechindoge7 4 роки тому

      @Trevor B I can believe that too. 😅

    • @AshrZ
      @AshrZ 4 роки тому

      @Trevor B When the reply has more likes than the comment xD

    • @randon19yearold
      @randon19yearold 4 роки тому

      I generally prefer wired controllers, but I just really really hate how shake is up d-pad when Y is a perfect button for it. My left thumb is already occupied, leave it alone gamecube controller!

  • @KnakuanaRka
    @KnakuanaRka 4 роки тому +3

    Great video, though the impossible inputs might be more interesting to look at if they were shown like a map. Like how you said the Wii Wheel’s range of inputs was a square, and the others’ were like circles, maybe you could make a 15*15 grid for the full input space and color in the possible inputs for each console to show how the ranges vary more comprehensibly.

  • @jordanc.m.6735
    @jordanc.m.6735 4 роки тому +1

    I put maybe 60 hours into this game as a kid and never even realised that vertical input did anything until today

  • @luckytyphlosion9910
    @luckytyphlosion9910 3 роки тому

    5:01 thank you for this clarification. I was under the impression that you could get a faster mini-turbo by soft drifting

  • @jammies701
    @jammies701 3 роки тому

    This is such a good video. Coming back to this for the 3rd time just for the nice analysis

  • @theoverseer393
    @theoverseer393 3 роки тому

    I always knew the nunchucks were good. But the wii wheel!? Wow. Thats...humbling

  • @wyattfliess4793
    @wyattfliess4793 3 роки тому

    As someone who used to get pretty decent time trials with wii wheel this feel good to hear i was superior all along.

  • @kb3931
    @kb3931 4 роки тому +88

    What is your opinion on the brand new teleporter room early, now that it cuts of 10 minutes

    • @Malleo
      @Malleo  4 роки тому +74

      I love it! It's so ridiculously simple in theory, yet we never knew it was possible that way. I'm excited to finally have a sub 2 TAS in the future

    • @HurricaneForceGaming
      @HurricaneForceGaming 4 роки тому +2

      ???

    • @taechuK
      @taechuK 4 роки тому +22

      @@HurricaneForceGaming basically solidified found a small gap in the door of the teleporter room and theorised that it could be possible to clip inside. really_tall then found a way to clip in, skipping flurrie and saving 10 minutes

    • @sagacious03
      @sagacious03 4 роки тому +1

      @@Malleo I'd love to see a video about the new teleporter room early, if you can find the time!

    • @shaunduggan8605
      @shaunduggan8605 4 роки тому +1

      Which glitch is this?

  • @TigeriPlaysGames
    @TigeriPlaysGames 4 роки тому +2

    i'm a simple woman, i hear chrono trigger music, i click like. the excellent tech explanation is icing on the cake

  • @999a0s
    @999a0s 4 роки тому +1

    that's really interesting that the controller axis values are truncated to only a nibble in size. i wonder why they did this

  • @wavingbuddy5704
    @wavingbuddy5704 2 роки тому

    Very interesting video and informative. Loved it

  • @zDevil753
    @zDevil753 4 роки тому

    It’s hard to believe the wii wheel is the best controller on this track! Nice video Malleo.

  • @renakunisaki
    @renakunisaki 4 роки тому +1

    Thanks for including the song names!

  • @Kuribohdudalala
    @Kuribohdudalala 4 роки тому +1

    I don’t play this game competively what so ever, but I actually knew where you were going with the controller angle because hax$, the melee player, encountered similar issues with fox’s up b in melee

  • @BendyCrates
    @BendyCrates 4 роки тому +1

    I got recommend this while playing Mario Kart Wii... Spooky xD

    • @imdone8243
      @imdone8243 4 роки тому

      Google overlord is watching you

  • @disgustof-riley8338
    @disgustof-riley8338 4 роки тому

    Why was this so frickin interesting an entertaning.

  • @EternalDB1
    @EternalDB1 4 роки тому

    I don't even play this game anymore but i am still watching..

  • @rc25vgaming
    @rc25vgaming 4 роки тому +2

    Love your stuff man, keep it up! 😎

  • @SlanderMonkey
    @SlanderMonkey 4 роки тому

    Really informative and well done video, thank you Malleo

  • @xelorsmurg8019
    @xelorsmurg8019 3 роки тому

    the musics reminded me something, oh yeah checkpoints

  • @craigwatchesyoutube401
    @craigwatchesyoutube401 4 роки тому

    1:32 baby you light up my world like nobody else

  • @lakitu6422
    @lakitu6422 4 роки тому

    I was thinking about getting a Wii Pro controller to play this game. But thanks to you I see that nunchuck is Master race

  • @TigeriPlaysGames
    @TigeriPlaysGames 4 роки тому

    super late to this conversation, just wanted to say i approve of the chrono trigger music o/

  • @pokono3764
    @pokono3764 4 роки тому

    Really nice video, thanks.

  • @gabrieleporru4443
    @gabrieleporru4443 4 роки тому +2

    6:49 You can notice also how the only to not use it are Norwegian and German, while all the others, wich are btw only American and French, use it

  • @aIkaIi
    @aIkaIi 4 роки тому +1

    Wow I was unknowingly doing all of this...AND I made all my records with the Wii wheel. Unfortunately after playing Mario Kart 8 I can't play with the Wii wheel anymore...

  • @mkwiicore
    @mkwiicore 4 роки тому

    Nice video Malleo!
    also my old time is at the bottom @ 7:01

  • @jackradzelovage6961
    @jackradzelovage6961 4 роки тому +2

    *Billy Mitchell has entered the chat.*

  • @sethmcabee3076
    @sethmcabee3076 4 роки тому +1

    Why is a diagonal angle important on Mushroom Gorge? The using a diagonal for softdrifting makes sense because it limits the horizontal component of your input, but if you're going to use the max horizontal component anyway on MG, why not just hold straight sideways? Does the vertical component actually do anything on its own?

  • @redbones6046
    @redbones6046 4 роки тому

    *hears dkc2 music in this mario kart video* 😍😍

  • @togetherchannel6243
    @togetherchannel6243 4 роки тому

    Love your videos btw

  • @liteknight
    @liteknight 4 роки тому +2

    Did you contact MrBean & Chadderz to get the cheated ghost off the leaderboard before uploading the video?

  • @FalB27
    @FalB27 4 роки тому +2

    The reason people think softdrift charges faster was because PFMP accidentally said it in this video ua-cam.com/video/KsyNkAU7yrM/v-deo.html

  • @2555
    @2555 4 роки тому +1

    thanks

  • @chaoy22
    @chaoy22 4 роки тому +2

    I remember you could mis-calibrate wavebird controllers by holding the stick off centre before turning it on (like to walk forwards automatically you would hold the stick DOWN then turn it on then release) could that possibly allow further range of movements on gamecube controllers?
    Unless wavebird is its own category in which case ignore me.

    • @applechoco483
      @applechoco483 4 роки тому +1

      Wii controllers do this exact same thing! The position of your control stick when being turned on is referred to as the "neutral position" in official manuals. :o
      I've tried your suggestion in Super Mario Galaxy 2 before, but it doesn't really do anything since even if your neutral position is in, say, the very corner, the controller only has so many position ranges, and it can't go outside what's normally possible.

  • @Nuke-ww7oi
    @Nuke-ww7oi 4 роки тому +1

    "Manual transmission".
    It’s Manual Drift Mode, not transmission.
    Same for Automatic Drift Mode.

  • @AceRFirestone
    @AceRFirestone 4 роки тому +5

    Very informative video. Do you know what horizontal/vertical inputs the notch of each controller gives? It seems like the diagonal notches don't give the softest softdrifts possible (11 instead of 10, something like that).
    I'm curious to see if 3rd-party controllers can make "impossible" inputs, as well as a tool to analyze ghosts for strange control stick inputs. You've mentioned impossible inputs, but I wonder if, say, an old Nunchuck WR gets caught mimicking Classic or GCN inputs.

    • @Malleo
      @Malleo  4 роки тому +13

      Third-party controllers cannot make impossible inputs, as the controller data emulated in Dolphin shows that such inputs are impossible not because of controller brand, but because of software restrictions. I didn't look into notches on controllers, but these notches do produce different angles between GameCube and Classic.

    • @renakunisaki
      @renakunisaki 4 роки тому +2

      @@Malleo what about a miscalibrated controller? I think it's X+Y+Start to recenter; if you deliberately had it off-center, you might be able to reach impossible ranges.

  • @moth.monster
    @moth.monster 4 роки тому +1

    I'm using tilt controls!

  • @Kaygovegan
    @Kaygovegan 4 роки тому +5

    Why does DS peach gardens use automatic

    • @Malleo
      @Malleo  4 роки тому +14

      DS Peach Gardens is unique in that there is a hedge maze which requires several angle readjustments. When using automatic transmission, you can turn in your wheelie without losing speed, allowing you to make these repeated adjustments without having to re-hop (which drops speed). Because of this, automatic outweighs manual.

    • @bright0nsounds
      @bright0nsounds 4 роки тому +4

      @@Malleo Huh. I've always been able to chain mini-turbos through the hedge maze if I come in at the right angle and the Chomps don't get in the way (I main Rosalina on the Flame Runner/Bowser Bike). I thought the mini-turbos would cancel out, or even overcompensate for, any loss from hopping. Is the benefit from not having to hop really greater than having mini-turbos?

    • @jeffreycanfield1939
      @jeffreycanfield1939 4 роки тому +4

      @@bright0nsounds mini turbos aren't good because of their speed boost, they are good because of their ability to go back to a wheelie at full speed. Going directly straight through the head maze is monumentally faster than snaking in between the hedges.

    • @helvetica6189
      @helvetica6189 4 роки тому

      @@bright0nsoundsYou do know the spear has 18 mini turbo right

  • @SwitheKun
    @SwitheKun 4 роки тому +1

    regarding the gamecube controller impossible inputs, is it possible that certain third party gamecube controller could produce those inputs? or is this literally a software retriction, not hardware?

  • @thoop6795
    @thoop6795 3 роки тому

    I was a super casual player and still did this lol

  • @michaelbilik4058
    @michaelbilik4058 4 роки тому

    Ideas for TAS speedruns:
    Wii Epic Mickey
    Diddy Kong Racing DS
    Fireboy and Watergirl
    If you could make TASes for those games along with commentary, that would be great! Also, really enjoyed the MKWii explanation!
    👍👍👍👍👍👍👍👍👍👍👍

    • @sixkayjay
      @sixkayjay 4 роки тому +1

      You could probably make the TASes yourself!

    • @michaelbilik4058
      @michaelbilik4058 4 роки тому

      @@sixkayjay I don't need your sass right now, gosh!

    • @Jellopuff_TAS
      @Jellopuff_TAS 4 роки тому +1

      ​@@michaelbilik4058 I mean, Jacob does have a point. If you want to see a completed TAS of any of those games, your best bet is to simply create the TASes yourself. That's really the case for any game without a TAS.

    • @DwainiumB
      @DwainiumB 4 роки тому

      @@sammichu1906 They can technically, but you can't make good ones.

    • @michaelbilik4058
      @michaelbilik4058 4 роки тому

      @@DwainiumB Are you thinking about the complexity of the Flash game? Because in one of Bismuth's videos based on tool assisted speedruning, he mentions that even the most basic games don't have perfect runs, and that the more complex a game is, the harder optimizing gets. Keep in mind that Fireboy and Watergirl has a physics engine, which kind of leaves people to wonder about the enormous number of possibilities the game has to offer.

  • @failedkirby3547
    @failedkirby3547 4 роки тому

    i love maleo

  • @Blounard
    @Blounard 2 роки тому

    Hi, may I ask for the gecko code used at 8:50, to see the input used on console ?

  • @PhoenixClank
    @PhoenixClank 4 роки тому +2

    So MKWii only differenciates between "sharp drifting" and "not sharp drifting", interesting ...
    Does any other Mario Kart game do it this way?

    • @KevSB07
      @KevSB07 4 роки тому

      Felix Klenk likely, all of the ones with mini turbos differentiate.

    • @PhoenixClank
      @PhoenixClank 4 роки тому +1

      @@KevSB07 I was surprised that there's only two "drift sharpnesses". I would have thought it'd be much more fine-grained.

    • @KevSB07
      @KevSB07 4 роки тому

      @@PhoenixClank Newer games perhaps have more detail

    • @leonhardfrommhold8463
      @leonhardfrommhold8463 4 роки тому

      Felix Klenk it is far more fine grained, there are 14 different turn radiuses as far as I could tell from the video. It’s just that the mini turbo charge speed is very rough

  • @drewsterling113
    @drewsterling113 2 роки тому

    bruh why do the drifting angles sound like a Ph meter

  • @jacksonshelton8055
    @jacksonshelton8055 4 роки тому

    Could it be possible that a nunchuk analog stick was swapped into a gamecube controller to produce the illegitimate input?

  • @petery6432
    @petery6432 4 роки тому

    And that is why nunchucks have the most WRs

    • @lowercaseletters_
      @lowercaseletters_ 4 роки тому +2

      Peter Yeaman That -and because Nunchuck also inputs 3 frames of a wheelie instead of one like GCN and CCP.- *THIS INFORMATION IS WRONG.*

    • @bfpncsr3608
      @bfpncsr3608 Рік тому

      @@lowercaseletters_ lcl with wrong information???

    • @lowercaseletters_
      @lowercaseletters_ Рік тому

      @@bfpncsr3608 whoops!

  • @andy02q
    @andy02q 4 роки тому

    I read that the Wii wheel always gives the vehicles max handling. Is that true or just a rumor based on the extended possible inputs?

  • @true1774
    @true1774 4 роки тому

    I gotta use the wii wheel now :]

  • @safm986
    @safm986 2 роки тому

    How to soft drift with wii mote without nunchuck?

  • @BlueGrovyle
    @BlueGrovyle 4 роки тому +1

    I'm a simple guy. I hear Chrono, I like.

  • @copiipaste
    @copiipaste 4 роки тому

    please come back

  • @bwadehra
    @bwadehra 4 роки тому

    so is there only two different sets of duration's that a mini turbo can charge up with, 2 and 5 units per frame? or are there more than just those two?

    • @bwadehra
      @bwadehra 4 роки тому

      @@mkwlukas9241 okay wow

  • @670839245
    @670839245 4 роки тому +1

    How does up/down inputs affect the kart? (I haven't played this game so I have no idea)

    • @BIG_CLARKY
      @BIG_CLARKY 4 роки тому

      @@LightCosmos How does that work on a wii wheel?

    • @BIG_CLARKY
      @BIG_CLARKY 4 роки тому

      got it

  • @vulduv
    @vulduv 3 роки тому

    why do you keep refering to it as "automatic/manual *transmission"* ?
    the game itself never referse to it as that.
    why not call it automatic drifting and manual drifting?

  • @marksmithwas12
    @marksmithwas12 4 роки тому

    Can any of the third party Gamecube controllers register this impossible input? Or are they banned from use?

  • @flm6253
    @flm6253 4 роки тому

    How can I get those values to display on the screen like that?

  • @iM3j3n
    @iM3j3n 3 роки тому

    Wii Mote best controller

  • @3RR0R415
    @3RR0R415 4 роки тому

    how do you get that information you have on the side? i'm new to TAS'ing and i feel it would he a lot.

    • @Malleo
      @Malleo  4 роки тому +2

      That Dolphin version can be found at: github.com/SwareJonge/Dolphin-Lua-Core
      Under Movie, enable Show Input Display, and you will be able to see this information.
      Feel free to check out our discord server at discordapp.com/invite/EPD9yCu if you haven't already. Good luck!

  • @fridgedium
    @fridgedium 3 роки тому

    i use a nunchuck

  • @jasperwh0
    @jasperwh0 4 роки тому

    So how do you import ghosts into mkwii on Dolphin?

  • @睷
    @睷 4 роки тому

    Nunchuck gang rise up

  • @zertomic4136
    @zertomic4136 4 роки тому

    Why is peach gardens wr automatic?

  • @Te_arss
    @Te_arss 4 роки тому

    Wii Wheel is Best 💪

  • @ableusermcz
    @ableusermcz 4 роки тому

    what about the classic controller?

  • @txy99
    @txy99 4 роки тому

    It’s slower cause your not drifting that tight so if you drift tighter your get your mini turbo.but the other part was true

    • @Malleo
      @Malleo  4 роки тому +8

      The entire point of softdrifting is for scenarios in which you DONT need to be drifting tight. Softdrifting allows you to get the Mini-Turbo out just as fast while not going as tight as possible.

    • @txy99
      @txy99 4 роки тому

      I thought it was for not slowing down and having the Technique of not slowing down like Delfina plaza or island WR

  • @SuperShesh2
    @SuperShesh2 4 роки тому

    What is this “control stick”? I only use motion controls

    • @SuperShesh2
      @SuperShesh2 4 роки тому

      I’m gonna be honest I didn’t expect it to be talked about later in a positive light

  • @prorambler8605
    @prorambler8605 4 роки тому

    So... How do you register a vertical input on a wii wheel?

    • @renakunisaki
      @renakunisaki 4 роки тому +2

      Tilt forward?

    • @Malleo
      @Malleo  4 роки тому +5

      You can roll the controller forward or backwards and that will be interpreted as vertical inputs

  • @iM3j3n
    @iM3j3n 4 роки тому +8

    Why does everyone plays MK Wii with a GC Controller wtf

    • @bunstie5208
      @bunstie5208 4 роки тому

      because its sick

    • @iM3j3n
      @iM3j3n 4 роки тому +1

      @@bunstie5208 its terrible

    • @jacquesjordan4777
      @jacquesjordan4777 4 роки тому

      I can too not understand
      What do you use?

    • @iM3j3n
      @iM3j3n 4 роки тому

      @@jacquesjordan4777 Wii Mote

    • @jacquesjordan4777
      @jacquesjordan4777 4 роки тому

      @@iM3j3n same wii mote>gc controller

  • @xPBestx
    @xPBestx 4 роки тому

    10:06.
    Input [0;0] is just doing nothing, right? How is this impossible

    • @briangeer1024
      @briangeer1024 4 роки тому +5

      xPBestx
      7,7 is doing nothing.
      I think 0,0 is the bottom left corner of the box ( outside of the circular range of the stick)

    • @xPBestx
      @xPBestx 4 роки тому +1

      @@briangeer1024 ohh i forgot thanks man

  • @yelir64
    @yelir64 3 роки тому

    Lame Malleo is using Windows 10 to TAS. Everyone knows the OG TASers use Windows 7. 😎

  • @morleidr1725
    @morleidr1725 4 роки тому

    will the code be released

  • @txy99
    @txy99 4 роки тому

    Why delete TAs goat

  • @zememerr2329
    @zememerr2329 4 роки тому

    I don’t think the nunchuck is a better controller for the game just because of it allowing more angles. It uses motion for several things, such as wheelies, tricks, and the POW dodge trick. Maybe I’m just bad at using the nunchuck, but I notice that sometimes my input will come out delayed or not at all, causing me to lose time with the nunchuck. But since the classic and GameCube controller does not have the more precise angles but more precise wheelies and tricks, which one is actually the best?

    • @Jellopuff_TAS
      @Jellopuff_TAS 4 роки тому +3

      It's really all down to preference really. There are great players of all types of controllers. The motion controls for wiimote+nunchuk really is something you need to get used to. You can't really spam wheelie like you can for Gamecube controller and Classic controller, so you just need to learn the timing for it. Also, in real time runs, the limited inputs of the Gamecube and Classic controls doesn't really negatively impact gameplay. Again, it's all about what you are most comfortable with.

  • @bobspianosbffl
    @bobspianosbffl 4 роки тому

    Great video, but the first half was too slow. Halfway through the video is too late to grab most peoples attention

  • @nonononononono2022
    @nonononononono2022 4 роки тому

    Soft drifting isn’t that hard

  • @cozyin
    @cozyin 4 роки тому

    sorry, can you repeat that for me?

  • @togetherchannel6243
    @togetherchannel6243 4 роки тому

    comment 13

  • @benjaminbrady2385
    @benjaminbrady2385 4 роки тому +2

    You're a gigantic scrub if you use any controller other than the Wiimote. Just sayin'