Age of Empires IV: Ottoman Lancer vs HRE Gilded Knight

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  • Опубліковано 7 січ 2025

КОМЕНТАРІ • 30

  • @nate742
    @nate742 Рік тому +9

    Chad Order Knights 💪

  • @enesbahadrgunes9046
    @enesbahadrgunes9046 Рік тому +11

    You will make And upload aoe4 Abbasid Ghulams vs Byzantine Varangian Guards please

    • @furkantemiz4343
      @furkantemiz4343 Рік тому +1

      Kank oyundaki adin ne ekleyeyim ben de meraklıyım birimleri test etmeye deneriz 😄

  • @vemelon
    @vemelon 2 місяці тому

    How do you do these tests? with a 2nd player?

  • @Randy7777
    @Randy7777 Рік тому +3

    Nice!!!

  • @Verynormaltagname
    @Verynormaltagname Рік тому +6

    lanchester law stronk with the order, but winrate is still less than 50% kek, about every civ can buff their villagers 1 way or the other, but devs think that order villagers should train slower, and cost more for not needing a prelate, and cherry on top is starting with 5 isntead of 6 kek.

    • @francoabad4911
      @francoabad4911 Рік тому +1

      Hahahaha facts, the only issue to fix order is start with 6 vills and same training time

    • @francoabad4911
      @francoabad4911 Рік тому +1

      @@mpbarry46 but takes 2 pop cap, That's the reason Order always plays un up hill matches

    • @tom.walder
      @tom.walder Рік тому +1

      ​@@mpbarry46 Technically - yes - they have a production speed buff by virtue of them only having to produce 1 unit in the time it takes someone else to produce 2. But this is a very niche buff that doesn't help out all that much. Consider the Ottomans - they have a production buff of 20%/30%/40% in feudal/castle/imperial age (or 60% if in range of Observatory Landmark) for units built in production buildings within the influence of blacksmiths or universities.
      So an Ottoman Lancer that takes 35 seconds to produce (vs. 42 seconds for the Gilded Knight) can take as low as 28/24.5/21/14 seconds. So, in castle age, you can already produce almost 2 Ottoman Lancers in the same time it takes to produce one Gilded Knight. Secondly, one can always just build more production buildings. Thirdly, while it definitely seems that Gilded Knights wreck Ottoman Lancers in equal resources more than 2 or 3 units, one Gilded Knight cannot take on 2 Ottoman Lancers and win, despite being twice the cost. It is not in fact twice as good. It is a unit that costs twice the resources that is 1.75 an Ottoman Unit give or take. Which means that OoTD produce economically inefficient units and must have twice the economy to produce half the amount of units, with nothing else in their civilization tuned properly.

    • @vornamenachname906
      @vornamenachname906 4 місяці тому

      ​@@tom.walderhow you get from 35 to 14 sec ?

  • @t0m0-09zxz
    @t0m0-09zxz Рік тому

    Keshik vs imperal guard & cataphract

  • @JANER64
    @JANER64 Рік тому

    Great vid lol

  • @WillieFungo
    @WillieFungo Рік тому +8

    I really don't like the design of this civ. Either it will be too weak or outrageously oppressive.

    • @gorbork
      @gorbork Рік тому +4

      Its as if it was designed by a five year old, the only good thing about the Order is their visual design.

    • @eXXRazer
      @eXXRazer Рік тому

      It is weak, sadge

    • @ailrky4765
      @ailrky4765 Рік тому +2

      the mechanism itself is really hard to balance. Even though the cost is doubled, it's never a fair fight in a 2v1 situation because one of the normal knight dies halfway then the ottoman all of a sudden loses half of the damage. If you balance it for 2v1 it will not scale well for 4v2, 10v5 etc, cuz in each situation different amounts of units are dealing damage at the same time. It will never be nicely balanced.

    • @vornamenachname906
      @vornamenachname906 4 місяці тому

      ​@@ailrky4765but still order loses / is a D-tier civ

  • @ernon69
    @ernon69 Рік тому +2

    They did an update and they haven't buffed OFD's economy, that's just outrageous this fraction is pointless

  • @ga21351
    @ga21351 Рік тому

    cool

  • @diego2817
    @diego2817 Рік тому +1

    Tras graphics, age od Disney IV

  • @grishy8203
    @grishy8203 Рік тому

    Lame new civ

  • @ardaarsen
    @ardaarsen Рік тому

    I agree with the comment section, new civs too gimmicky. Hate this game now. Feeling sad for pros. They have to make living by using these weird factions

  • @BenjaminTiessen
    @BenjaminTiessen Рік тому +3

    the graphics are so horrible

    • @diego2817
      @diego2817 Рік тому

      Yes, lack of textures, lack of blood, lack of good animations, it looks childish

    • @LordKamos777
      @LordKamos777 Рік тому +4

      You're fucking insane, they look good. The only issue with the game is how neon-bright the team colors are.

    • @dashvandelay4480
      @dashvandelay4480 10 місяців тому

      He is zoomed in here. Big team 4v4 battles challenges my 4070ti quite nicely

    • @diego2817
      @diego2817 10 місяців тому

      @@dashvandelay4480 that's because poor performance not because graphics are good

    • @dashvandelay4480
      @dashvandelay4480 10 місяців тому

      @@diego2817 thats your opinion

  • @Snapshot.Geo07
    @Snapshot.Geo07 Рік тому

    They need new tech and fox the old one better vil time training and better landmarks at age 3

    • @vornamenachname906
      @vornamenachname906 4 місяці тому

      And they need some early and affordable units. I personally find it very hard to get stuff to the field with ootd ... And when the order is finally strong, the game is already over.
      Order is only for gold level team games as a finisher civ.