Regarding 2U cost draw cards - Keep Watch is a Blue instant for 2U that draws cards equal to the number of attacking creatures. It can oftentimes draw you three or four (or more!) cards.
@@1notdeadfredif you want to get even more of this type of response, try out Domineering Will - stealing somebody's creatures and giving them to somebody else, to block a third player's alpha strike, will never not be hilarious
This is a fascinating topic. I feel like deciding when to play around and when not to play around something can be one of Magic's most difficult subjects. It's always a question of risk vs reward. I remember a scenario many years ago where a guy played an early turn Land Tax when everyone's lands were at parody. I sandbagged my land, thinking that I can just drop my mana rock instead and develop my mana that way, and if the opponent wants to start playing that game as well, he'd be the first of us to start discarding cards. Then a newer player after me just played his land without even thinking about it and the Land Tax was turned on. While you could say it was a poor play to not even give the Land Tax matter any consideration, I think the bigger error was on me, as I had taken a stupid risk by skipping my early land drop, not knowing what the other players' plans at the table were gonna be. And ultimately, even if things had played out like I had initially thought, my "reward" was just going to be "one opponent doesn't get to tutor some basic lands".
Yes, but you learned that, sometimes, and especially so early in the game, if you are the first to make a decision like that, you need to think what is best for you. In this situation, you must play the land and the mana rock because Land Tax doesn't ramp by itself, it assures the player a landrop every turn. And also because there are two more players. You just don't know what the other players have in hand, and Land Tax is not as valuable as Rhystic Study, for example. You should always pay for the Study except if you are going for something big that is better than a simple card. But paying Smothering Tithe or not play a land for not trigger Land Tax? Let them have all the mana they want, cause they will run out of gas if you stop the card draw engines. Another thing to take into consideration is your position in that table, as you say. If you were the last player to play the turn before the Land Tax player, you can rest assured if someone else have more lands that them because you are not doing a bad play.
I'm genuinely surprised how many times I've had to explain to other players that I am allowed to draw and look at the card before I pay the two for Smothering Tithe. Lots of players seem to think I don't get an opportunity to even look at the card. 🙄
Love what your said about forcing the issue. I've joked that the only reason I still play Doubling Season is to bait out counterspells. Then on the off chance it sticks, all the better.
When I build decks, sometimes I will add cards that are decent and can actually help me, but it's not something I can't live without. I'll add them specifically to cast them to bait counterspells and removal! :P
Challenge the Stats tends to feature Universes Beyond cards a lot nowadays. I wonder - perhaps the reason those cards aren't getting run very much is because some folks don't like UB cards in their decks? Personally, I only run UB cards either as the commander of an otherwise "universes within" deck, or the whole deck (including lands) is UB. Maybe I'm alone in that?
You are definitely not alone and I think that's a good observation. I've definitely not included some powerful UB cards because I don't like how their art or flavor meshes with the rest of the deck. I don't want pictures of space ships in my wizard decks etc.
I think also people just don’t buy UB precons if they don’t like the IP. I’d never consider buying a dr who or assassin’s creed or fallout precon so I don’t even look at the cards in it because I don’t really care
And just as much, when I have a UB deck, I want it to be that UB doing it's thing and don't want to just add a bunch of random dragons to my Fallout. Like Bethesda did, but that's another topic altogether.
Something that hasn't been brought up is that a good number of UBs are filled with cards that work together or in a very specific niche. Your average UB card is unlikely to be run in decks that aren't helmed by another UB card, for instance. LOTR is the big outlier here but it's also two entire sets, whereas you'll be hard-pressed to put DW or 40k cards in other decks.
I have to say it. Please correct me if I'm wrong but I think a Queen's Gambit is not giving up your Queen. It is a specific opening in chess where you offer a pawn (the Queen's side pawn).
EDIT: Someone a long time ago taught me incorrectly apparently. It’s called Queen’s Gambit because you offer your opponent the choice to trade queens. The variations are thus called “Queen’s Gambit Declined” and “Queen’s Gambit Accepted.”
@@WMDistraction ...okay, I'm not sure if that's meant to be a joke or not, but just in case it isn't: No. That's not at all why that opening is called that. @Controlqueen31 was correct, so was OP. (And this "gambit" isn't actually a proper gambit at all, because black will usually be very quick to return the pawn.)
@@ospero7681 I looked this up and have no idea why I was taught this or where I even picked it up. Never had a reason to question it cuz I just never used that line. Stick to systems like London for white or Pirc for black.
I've got a guy at my LGS who calls it his 'pet card.' I like the guy, he's fun to play with, and he's the reason I've been able to hold a piece of the Power 9 in my hand... but 'bruh.'
I advocate every deck spares at least 2-3 slots for (strip mine, wasteland, ghost quarter, tectonic edge, volatile fault etc.) removal of problematic lands. Lands get far too much of a free pass and I play powerful lands along with targeted land removal as a way to highlight this. THAT'S NOT A FREE PASS FOR MASS LAND DESTRUCTION, just a suggestion. Don't ignore problematic cards because it causes feel bads
18:40 I have been catching people offguard with Fangren marauder for YEEEARRRSS. It does WOORK. My Pirate+Golems Ich-Tekik+Malcolm deck already wants artifacts in graveyard to grow my golems. rewards my removal and "Stasis-es" my opponents treasures.
47:55 Ixidron in a deck that can flash out creatures is a nightmare. It's one of the silliest ways to deal with a blightsteel, but the thing that makes it gross is how many problems it can solve. My brother has a deck built around just having answers to most board states, and it's a powerhouse there.
The thing with big scary enchantments though, is that no one is running enough enchantment removal, and there are a handful of 'staple' scary enchantments now that will eat the removal when it does come up.
37:46 - 39:18 - a perfect example of this kind of Mutually Assured Destruction ("dare I threaten someone when it makes me almost certain to lose as a result?") happened in the Brandon Sanderson episode of Game Knights... (spoilers!) ... when Josh Lee Kwai had an Altar of Dementia and just enough power on board to mill out anyone who dared attack him or mess with his board state. He was hanging on by a precarious thread, but the threat of "anyone who kills me gets taken out with me" let him persist longer than he would have otherwise. It was an excellent game. By the way, missed opportunity to put a picture of the card Impending Doom when Dana made a reference to the sword of Damocles!
Okay - question about Dana’s challenge. Why does Nerd Rage show as a pool of 415k decks versus Divination showing a pool of 1.9m decks? Should they not have the same pool of possible decks that include blue? (Minus maybe a handful for very specific Companion restrictions, which I am not even sure show up as a filter). Thanks!
I believe edhrec takes into account the date the deck was created/updated. So if it was before nerd rage was released, it won’t be included in the denominator
I've not been watching all the recent episodes, but my impression is that they've moved from doing it every time last year, to doing it occasionally this year.
It honestly makes me feel like I've just imagined it all happening in my head and it was never real that the segment was ever stolen, and I'm foolish to think so. I don't know if they planned to mind game this hard but they've really thrown me in for a loop lmao
One of my favorite cards to play that forces my opponents to play around it is War’s Toll. Suddenly everyone has to decide a) am I really ready to risk all my utility creatures in combat, and more importantly b) do I play out my hand, or hold up mana for answers. You don’t lock anyone out, but you do make their brains hurt.
I was a little surprised to not see Gravepact/Dictate of Erebos in this discussion. Its really a unique one to play against, and can be a really interesting(frustrating) puzzle to play against.
I had a game recently where one player had a lot of one card deck shutdown cards. And then they spent all game complaining neither of us were helping deal with the arch enemy who ended up winning, when they personally shut down both our decks.
Agreed, removal is great so long as you have it, and if you have answers for the questions posed by your opponents, but the argument falls through the floor when you're playing someone who's whole MO is "unless your deck is removal.deck, I have more problems that you 3 have answers" (BTW I'm that player)
Psychic paper should probably be in more than 10 captain n'ghathrod decks. Giving a creature you steal ward 1, unlockable and making it a horror to let you steal more things is just really good
I am sure there is a good reason for it, but I hope we get some shows with all three hosts again soon. I find the difference of perspective from three hosts the best!
That 95% chance to lose Vs 100% really resonates with me. Last week I was playing with some buds, down to 3 people and the Kozilek player is fully shields down but ready to just annihilate the rest of us on their next turn; I own a very messed up Jon Irenicus deck that recklessly donates haymakers and I have exactly enough mana to play both my commander and Blightsteel Colossus to donate it to our Kaalia player next in rotation and guarantee that Kozilek is taken out.. but I had no way to get it back for the 1v1 when goad no longer works. Went with it anyway and got a lucky Release to the Wind off Irenicus' draw trigger and was barely able to clutch out the W the turn after I got Blightsteel back by making it unblockable with a Manifold Key that I'd been sandbagging to get past Avacyn and a bunch of indestructible blockers.
Random question for the community: I was trying to figure out how to submit combos to Commander Spellbook to expand that database and help with sites like EDHRec that reference them, but it wanted me to gain access to a Discord server and the invitation never worked. Is this something that is simply a me problem, or is that process actually broken across the board?
This whole episode is reminding me of a game where my friend told me he had a vandalblast in hand, and subsequently turned me (the artifact deck) into his own vassal state for the rest of the game with the threat of casting it 🤣🤣🤣
I've had a game with my maelstrom wanderer deck where my opponent played mind's diliation, and I knew my best play was to just attack then until they're dead. They had no idea why I was targeting them, and they were not prepared for a full board attack 2 turns in a row. After they died, I used a removal spell on some other enchantment and the got really angry. So I had to explain that I know exactly what type of powerful cards I put in my deck that I'm trying to cheat out, and the risk of them getting one could mean that I just couldn't win. Even if it's just one card. I had to kill them, so I could get back to trying to play the game. I often have to result to player removal because I play exactly the decks that people dreaming up card stealing strategies want to see. Maelstrom wanderer isn't beating a villinous wealth. Ghalta isn't beating a clone deck. My best shot at victory is killing them first.
With Vihaan, Goldwaker a Smothering Tithe is just stupid powerful. I once popped off with a Smothering Tithe and Mondrak, Glory Dominus while someone else had a Teferi’s Puzzle Box on the board. I made well over 50 Treasures in 2 turn rotations and won with an overwhelming force of 3/3 Treasure Assassins.
Speaking of needing to remove Song of the Dryads, I love recurring that one in Tayam xD Oh cool, how much enchant removal do you have? xD Player removal is sometimes the only response people have for that deck... Which is part of why I've pulled it apart and rebuilt it and set it aside and then grabbed it again xD One of those ones I like to play but not always. The setup to actually do stuff can be troublesome too.
I usually don't stop playing for tithe and rystic, but I kill them on sight or attack that player as much as possible if I can't kill it, otherwise it's ending up snowballing way too hard.
I strongly considered Noble Heritage and Orzhov Advokist for Kros even knowing how they worked, because they accomplish what you want and also setup proliferates. The real reason to cut them is because they don't work with the secret commander of a Kros deck, Generous Patron.
For me I do have a osgir deck and so the deck it mostly around him and I can protect him but someone played a overwhelming splendor just kinda shutting me down and with only a few answers in the deck I just scooped. To stop my time from being wasted
if you have a grip of counterspells/ removal its nbd to give players cards or treasures. and its all too sweet to watch them tap for 10+ just to have it nuked.
I got hit by oblete in my Erata the scilencer deck and I was just dead, I don't really have any other way to win, except maybe torment of hellfire. I also have put in Ravenform after getting punked by a hate artifact as well.
Easiest way to counter draw punishing cards is in deck building. Play impulse draw in red and play cards that put cards from library in hand or to the battlefield instead of drawing. The new nerfed Necropotence is an example of WotC providing counter-play.
Overwhelming splendor, it has solutions. Hate it though. Land destruction in all it's variants unless it replaces the land. I really hate that stuff and I should know if it exists in the game I'm about to play. Early win cons and infinites. Early land destruction. All that stuff is nasty and doesn't improve magic gameplay.
Worth noting as a Kros player, noble heritage is a fine nombo in the deck as is Gluntch because I’m going to proliferate those counters, while noble heritage is a great “don’t touch me” and Gluntch is a great politics card
Don't get blindsided by lands and don't let the stigma around land destruction stop you from removing a problematic land. Targeted and limited land destruction is not mass land destruction and people need to get over having their nykthos or cabal coffers blown up
I have been the one groaning when a wheel is played on smothering tithe. I've also been the culprit ... Everyone groaned ... And yet, neither I or the Tithe player won that game.... And that felt like an AMAZINGLY good call.... I.e. I'm out of this game.... But if I wheel.... Maybe I'm not.... And that player gets a chance to pop off or play removal first.....
Selfless Squire is definitely good but it’s not Inkshield good. Chump blocking a huge creature is different than trying to block a bunch of flyers. inkshield also doubles that power that came at you because they are all 2/1s.
I know that all 3 of you cant be on every episode, but you can still have 3 highlights for challenge the stats - you each get one then a community pick?
It may be a meta thing, but if everyone is using only free counterspells and not running much removal, Im less likely to care about the Treasure of a Tithe than a card from Study
Instead of lurking predators or minds dialation consider using defense of the heart... it's cheaper and is a guarenteed 2 cards. It can combo outbut doesnt have to.
I think you’re right in theory. In practice though the Venn diagram of people looking to set up gross things and people looking to run six card enchantments either multiple ways to stack the top of the deck doesn’t have a ton of overlap. There’s just way easier ways to do gross things if that’s your jam.
@@xeper9458 well as a gay guy myself it’s nice to see other nerdy gay guys represent in some way like this. If you’re a straight person I wouldn’t expect you to understand.
@@frandynamo2143 No I do get it. Sure I'm straight but I understand wanting to feel represented. Wheeler from LRR and Tomer from MTG Goldfish are, so if you're not familiar with either of them you should check them out they're great
These guys absolutely SUCK at evaluating cards. Fangren Marauder is a SIX MANA 5/5 with no combat abilities. I would only even think about putting it in a deck with MASSIVE LAND RAMP.
Okay, sorry, buddy, but pronunciation isn't as weird as that example. The wrong way to pronounce Bant is the way that makes it sound like all the French derived words, as Bant isn't French derived. I CAN'T stress that enough.
Regarding 2U cost draw cards - Keep Watch is a Blue instant for 2U that draws cards equal to the number of attacking creatures. It can oftentimes draw you three or four (or more!) cards.
Getting weird looks when you say you have a response to someone who's swinging out at someone OTHER THAN YOU makes it even more of a treat :)
@@1notdeadfredif you want to get even more of this type of response, try out Domineering Will - stealing somebody's creatures and giving them to somebody else, to block a third player's alpha strike, will never not be hilarious
This is a fascinating topic. I feel like deciding when to play around and when not to play around something can be one of Magic's most difficult subjects. It's always a question of risk vs reward.
I remember a scenario many years ago where a guy played an early turn Land Tax when everyone's lands were at parody. I sandbagged my land, thinking that I can just drop my mana rock instead and develop my mana that way, and if the opponent wants to start playing that game as well, he'd be the first of us to start discarding cards. Then a newer player after me just played his land without even thinking about it and the Land Tax was turned on. While you could say it was a poor play to not even give the Land Tax matter any consideration, I think the bigger error was on me, as I had taken a stupid risk by skipping my early land drop, not knowing what the other players' plans at the table were gonna be. And ultimately, even if things had played out like I had initially thought, my "reward" was just going to be "one opponent doesn't get to tutor some basic lands".
Yes, but you learned that, sometimes, and especially so early in the game, if you are the first to make a decision like that, you need to think what is best for you. In this situation, you must play the land and the mana rock because Land Tax doesn't ramp by itself, it assures the player a landrop every turn. And also because there are two more players.
You just don't know what the other players have in hand, and Land Tax is not as valuable as Rhystic Study, for example. You should always pay for the Study except if you are going for something big that is better than a simple card. But paying Smothering Tithe or not play a land for not trigger Land Tax? Let them have all the mana they want, cause they will run out of gas if you stop the card draw engines.
Another thing to take into consideration is your position in that table, as you say. If you were the last player to play the turn before the Land Tax player, you can rest assured if someone else have more lands that them because you are not doing a bad play.
Queza is also a popular pauper edh commander, as there's few 3 color legends at uncommon. Might be affecting divination rates in that deck
a little terrifying bc I was wearing a shirt with the atom joke on it as he said it
I'm genuinely surprised how many times I've had to explain to other players that I am allowed to draw and look at the card before I pay the two for Smothering Tithe. Lots of players seem to think I don't get an opportunity to even look at the card. 🙄
Joey making a drag race reference within the 1st minute is exactly why I love him. Mama, kudos for saying that, for spilling
Speaking of Final Fantasy, I'm looking forward to Phoenix Down being an artifact next year.
Love what your said about forcing the issue. I've joked that the only reason I still play Doubling Season is to bait out counterspells. Then on the off chance it sticks, all the better.
When I build decks, sometimes I will add cards that are decent and can actually help me, but it's not something I can't live without. I'll add them specifically to cast them to bait counterspells and removal! :P
No Mercy is even better; it's not just combat damage, it's any damage. So a creature that damages via noncombat would also be destroyed.
This ^
So all those creatures that say "when ~ happens, deal 1 damage to each player" get killed
The reverse gutter snipe
Challenge the Stats tends to feature Universes Beyond cards a lot nowadays. I wonder - perhaps the reason those cards aren't getting run very much is because some folks don't like UB cards in their decks?
Personally, I only run UB cards either as the commander of an otherwise "universes within" deck, or the whole deck (including lands) is UB.
Maybe I'm alone in that?
You are definitely not alone and I think that's a good observation. I've definitely not included some powerful UB cards because I don't like how their art or flavor meshes with the rest of the deck. I don't want pictures of space ships in my wizard decks etc.
@@Sicktoid That's why MPC fill is so dope
I think also people just don’t buy UB precons if they don’t like the IP. I’d never consider buying a dr who or assassin’s creed or fallout precon so I don’t even look at the cards in it because I don’t really care
And just as much, when I have a UB deck, I want it to be that UB doing it's thing and don't want to just add a bunch of random dragons to my Fallout.
Like Bethesda did, but that's another topic altogether.
Something that hasn't been brought up is that a good number of UBs are filled with cards that work together or in a very specific niche. Your average UB card is unlikely to be run in decks that aren't helmed by another UB card, for instance.
LOTR is the big outlier here but it's also two entire sets, whereas you'll be hard-pressed to put DW or 40k cards in other decks.
I have to say it. Please correct me if I'm wrong but I think a Queen's Gambit is not giving up your Queen. It is a specific opening in chess where you offer a pawn (the Queen's side pawn).
Yes, but not exactly your Queen Pawn. You sacrifice your Queen Bishop's Pawn
EDIT: Someone a long time ago taught me incorrectly apparently.
It’s called Queen’s Gambit because you offer your opponent the choice to trade queens. The variations are thus called “Queen’s Gambit Declined” and “Queen’s Gambit Accepted.”
@@WMDistraction ...okay, I'm not sure if that's meant to be a joke or not, but just in case it isn't: No. That's not at all why that opening is called that. @Controlqueen31 was correct, so was OP. (And this "gambit" isn't actually a proper gambit at all, because black will usually be very quick to return the pawn.)
@@ospero7681
I looked this up and have no idea why I was taught this or where I even picked it up. Never had a reason to question it cuz I just never used that line. Stick to systems like London for white or Pirc for black.
Just looked it up and yep I misunderstood the term.
Glacial Chasm players are something else
It was one time!
I've got a guy at my LGS who calls it his 'pet card.' I like the guy, he's fun to play with, and he's the reason I've been able to hold a piece of the Power 9 in my hand... but 'bruh.'
Hello 🎶
I advocate every deck spares at least 2-3 slots for (strip mine, wasteland, ghost quarter, tectonic edge, volatile fault etc.) removal of problematic lands. Lands get far too much of a free pass and I play powerful lands along with targeted land removal as a way to highlight this.
THAT'S NOT A FREE PASS FOR MASS LAND DESTRUCTION, just a suggestion. Don't ignore problematic cards because it causes feel bads
Dust Bowl should now be a staple in all EDH decks.
As a red player, the best removal is player removal. Get em before they play stuff and then you don't need to play around anything
That's pretty much Red in a nutshell haha xD Super aggro
I literally won a game last night due to being the second threat. I very much agree with your comment
I've noticed in many years of commander. Aim for second, end up winning
@@shesgard37 Yep. And let the other players know if someone is playing the Smole Bean role. You are doing a favor to the board
I've always felt that if you can choose, it's better to be the second scariest player at the table.
18:40 I have been catching people offguard with Fangren marauder for YEEEARRRSS. It does WOORK. My Pirate+Golems Ich-Tekik+Malcolm deck already wants artifacts in graveyard to grow my golems. rewards my removal and "Stasis-es" my opponents treasures.
It's such a cracked card, no idea why it's under a dollar lol
Inkshield in the thumbnail is 💯
I just want Joey to know, I got his opening joke. Mama, kudos to you. For memeing.
Kudos for commenting, for getting the joke
@@lottasha kudos for replying. For appreciating the joke.
47:55 Ixidron in a deck that can flash out creatures is a nightmare. It's one of the silliest ways to deal with a blightsteel, but the thing that makes it gross is how many problems it can solve. My brother has a deck built around just having answers to most board states, and it's a powerhouse there.
The thing with big scary enchantments though, is that no one is running enough enchantment removal, and there are a handful of 'staple' scary enchantments now that will eat the removal when it does come up.
37:46 - 39:18 - a perfect example of this kind of Mutually Assured Destruction ("dare I threaten someone when it makes me almost certain to lose as a result?") happened in the Brandon Sanderson episode of Game Knights...
(spoilers!)
... when Josh Lee Kwai had an Altar of Dementia and just enough power on board to mill out anyone who dared attack him or mess with his board state. He was hanging on by a precarious thread, but the threat of "anyone who kills me gets taken out with me" let him persist longer than he would have otherwise. It was an excellent game.
By the way, missed opportunity to put a picture of the card Impending Doom when Dana made a reference to the sword of Damocles!
Okay - question about Dana’s challenge. Why does Nerd Rage show as a pool of 415k decks versus Divination showing a pool of 1.9m decks? Should they not have the same pool of possible decks that include blue? (Minus maybe a handful for very specific Companion restrictions, which I am not even sure show up as a filter). Thanks!
I believe edhrec takes into account the date the deck was created/updated. So if it was before nerd rage was released, it won’t be included in the denominator
@@orpheos9 never realized that, thanks
I never thought' I'd say this but I miss the "steal the challenge the stats from joey" minigame :(
If it happens now Joey will be beyond flabbergasted, but I get why they shelved it
I've not been watching all the recent episodes, but my impression is that they've moved from doing it every time last year, to doing it occasionally this year.
It honestly makes me feel like I've just imagined it all happening in my head and it was never real that the segment was ever stolen, and I'm foolish to think so. I don't know if they planned to mind game this hard but they've really thrown me in for a loop lmao
One of my favorite cards to play that forces my opponents to play around it is War’s Toll. Suddenly everyone has to decide a) am I really ready to risk all my utility creatures in combat, and more importantly b) do I play out my hand, or hold up mana for answers. You don’t lock anyone out, but you do make their brains hurt.
Is there going to be another precon recon or upping the average.
I was a little surprised to not see Gravepact/Dictate of Erebos in this discussion. Its really a unique one to play against, and can be a really interesting(frustrating) puzzle to play against.
I have never cast Armageddon, but I have countered a cultivate 😂
I had a game recently where one player had a lot of one card deck shutdown cards.
And then they spent all game complaining neither of us were helping deal with the arch enemy who ended up winning, when they personally shut down both our decks.
Just remove it would be a valid point if the game wasn’t designed to make removal narrow and have counters. You can’t be prepared for everything.
Which is why I can’t really make decks. pepehands
Counter spells can't be removed
@@im7254 no you see, counter spells counter your ability to remove things.
you can be prepared for everything, it just requires your gameplan to be much slower.
Agreed, removal is great so long as you have it, and if you have answers for the questions posed by your opponents, but the argument falls through the floor when you're playing someone who's whole MO is "unless your deck is removal.deck, I have more problems that you 3 have answers" (BTW I'm that player)
Psychic paper should probably be in more than 10 captain n'ghathrod decks. Giving a creature you steal ward 1, unlockable and making it a horror to let you steal more things is just really good
I am sure there is a good reason for it, but I hope we get some shows with all three hosts again soon. I find the difference of perspective from three hosts the best!
I just live in a constant state of "I want to play commander"
That 95% chance to lose Vs 100% really resonates with me. Last week I was playing with some buds, down to 3 people and the Kozilek player is fully shields down but ready to just annihilate the rest of us on their next turn; I own a very messed up Jon Irenicus deck that recklessly donates haymakers and I have exactly enough mana to play both my commander and Blightsteel Colossus to donate it to our Kaalia player next in rotation and guarantee that Kozilek is taken out.. but I had no way to get it back for the 1v1 when goad no longer works. Went with it anyway and got a lucky Release to the Wind off Irenicus' draw trigger and was barely able to clutch out the W the turn after I got Blightsteel back by making it unblockable with a Manifold Key that I'd been sandbagging to get past Avacyn and a bunch of indestructible blockers.
Maybe the Bant want a nonchalant debutant savant as a confidant 🤣🤘
I have a Purphoros deck and know I can't deal with enchantments well. I run Wasteland and Strip Mine for Glacial Chasm and Song of the Dryads.
Random question for the community:
I was trying to figure out how to submit combos to Commander Spellbook to expand that database and help with sites like EDHRec that reference them, but it wanted me to gain access to a Discord server and the invitation never worked. Is this something that is simply a me problem, or is that process actually broken across the board?
My tables answer to the disc is "everyone play nothing and attack them until they pop it"
P.S No mercy says “deals damage” not combat damage. So even creatures that say “it deals X damage”
This whole episode is reminding me of a game where my friend told me he had a vandalblast in hand, and subsequently turned me (the artifact deck) into his own vassal state for the rest of the game with the threat of casting it 🤣🤣🤣
I've had a game with my maelstrom wanderer deck where my opponent played mind's diliation, and I knew my best play was to just attack then until they're dead. They had no idea why I was targeting them, and they were not prepared for a full board attack 2 turns in a row. After they died, I used a removal spell on some other enchantment and the got really angry.
So I had to explain that I know exactly what type of powerful cards I put in my deck that I'm trying to cheat out, and the risk of them getting one could mean that I just couldn't win. Even if it's just one card. I had to kill them, so I could get back to trying to play the game.
I often have to result to player removal because I play exactly the decks that people dreaming up card stealing strategies want to see. Maelstrom wanderer isn't beating a villinous wealth. Ghalta isn't beating a clone deck. My best shot at victory is killing them first.
With Vihaan, Goldwaker a Smothering Tithe is just stupid powerful. I once popped off with a Smothering Tithe and Mondrak, Glory Dominus while someone else had a Teferi’s Puzzle Box on the board. I made well over 50 Treasures in 2 turn rotations and won with an overwhelming force of 3/3 Treasure Assassins.
Speaking of needing to remove Song of the Dryads, I love recurring that one in Tayam xD Oh cool, how much enchant removal do you have? xD Player removal is sometimes the only response people have for that deck... Which is part of why I've pulled it apart and rebuilt it and set it aside and then grabbed it again xD One of those ones I like to play but not always. The setup to actually do stuff can be troublesome too.
I usually don't stop playing for tithe and rystic, but I kill them on sight or attack that player as much as possible if I can't kill it, otherwise it's ending up snowballing way too hard.
I strongly considered Noble Heritage and Orzhov Advokist for Kros even knowing how they worked, because they accomplish what you want and also setup proliferates. The real reason to cut them is because they don't work with the secret commander of a Kros deck, Generous Patron.
For me I do have a osgir deck and so the deck it mostly around him and I can protect him but someone played a overwhelming splendor just kinda shutting me down and with only a few answers in the deck I just scooped. To stop my time from being wasted
if you have a grip of counterspells/ removal its nbd to give players cards or treasures. and its all too sweet to watch them tap for 10+ just to have it nuked.
Ive been lately thinking putting tear asunder in my deck and i recently put vats in my deck
I got hit by oblete in my Erata the scilencer deck and I was just dead, I don't really have any other way to win, except maybe torment of hellfire. I also have put in Ravenform after getting punked by a hate artifact as well.
I run nerd rage in my cecily elmar deck, where i try and convert draw power and hand size into commander damage…. Its such a bonkers card holy
Inkshield is the most amazing card in my Oloro, lost count of how many games that it's single cast made me win in the next turn.
Joey Pitiless Carnage, is way to work around song of the dryad
Easiest way to counter draw punishing cards is in deck building. Play impulse draw in red and play cards that put cards from library in hand or to the battlefield instead of drawing. The new nerfed Necropotence is an example of WotC providing counter-play.
Old necropotence also gets around bowmasters
Overwhelming splendor, it has solutions. Hate it though.
Land destruction in all it's variants unless it replaces the land.
I really hate that stuff and I should know if it exists in the game I'm about to play.
Early win cons and infinites. Early land destruction.
All that stuff is nasty and doesn't improve magic gameplay.
Plane Jane with the villain edit!!
As someone with a drag themed deck… I wanna play vs Joey 🥲
Worth noting as a Kros player, noble heritage is a fine nombo in the deck as is Gluntch because I’m going to proliferate those counters, while noble heritage is a great “don’t touch me” and Gluntch is a great politics card
Pauper EDH messing up Queza's data there.
Perhaps this was a joke that EDHrec is too rich to understand xD
Good episode, but i really hope you get the whole crew together again soon :) love your trio dynamic
Nerd Rage definitely goes in Tatsunari, Toad Rider.
Dana rocking the Detroit Tigers hat again!
Don't get blindsided by lands and don't let the stigma around land destruction stop you from removing a problematic land. Targeted and limited land destruction is not mass land destruction and people need to get over having their nykthos or cabal coffers blown up
My very casual table only has one card soft banned and thats ink shield. Its just super good in a low power environment
'Bahnt' commander has 'trahmple'
I would like to submit Descent into Avernus as the greatest 'play around' card of all time
Bānt.
They're good shards, Bont.
I have been the one groaning when a wheel is played on smothering tithe.
I've also been the culprit ... Everyone groaned ... And yet, neither I or the Tithe player won that game.... And that felt like an AMAZINGLY good call....
I.e. I'm out of this game.... But if I wheel.... Maybe I'm not.... And that player gets a chance to pop off or play removal first.....
Everyone talks about ink shield. And forgets about Selfless squire
and batwing brume
it doesn't have evasion like flying or trample so its super easy to block the aftermath, while ink shield is another story with the flying
Selfless Squire is definitely good but it’s not Inkshield good. Chump blocking a huge creature is different than trying to block a bunch of flyers. inkshield also doubles that power that came at you because they are all 2/1s.
I play malignus and life loss plan
Fangren marauder is a pet card that I refuse to cut from most of my green decks
I mean the other thing about atoms is when you really look at them, they are out of touch from everything.
I know that all 3 of you cant be on every episode, but you can still have 3 highlights for challenge the stats - you each get one then a community pick?
It may be a meta thing, but if everyone is using only free counterspells and not running much removal, Im less likely to care about the Treasure of a Tithe than a card from Study
just be blue!
Instead of lurking predators or minds dialation consider using defense of the heart... it's cheaper and is a guarenteed 2 cards. It can combo outbut doesnt have to.
Imo, you dont play lurking predators without setting up your topdeck. Do gross things. This is the way.
I think you’re right in theory. In practice though the Venn diagram of people looking to set up gross things and people looking to run six card enchantments either multiple ways to stack the top of the deck doesn’t have a ton of overlap. There’s just way easier ways to do gross things if that’s your jam.
I appreciate the drag race references Joey keep them coming! Ps, plane should have won
Seems like it's almost never correct to pay for smothering.
51:30 Does Joey even know wat’s Final Fantasy & Fenix Down?😝
Joey forever being the only gay in the magic podcast village. What’s up with that! Lol thanks for spilling, for sharing sister
Tomer from MTG Goldfish is gay I believe
Ben wheeler from loading ready run is also gay
why does it matter that him or any of the other guys named in these comments are gay?
@@xeper9458 well as a gay guy myself it’s nice to see other nerdy gay guys represent in some way like this. If you’re a straight person I wouldn’t expect you to understand.
@@frandynamo2143 No I do get it. Sure I'm straight but I understand wanting to feel represented. Wheeler from LRR and Tomer from MTG Goldfish are, so if you're not familiar with either of them you should check them out they're great
play blue
How do you get "Bont" out of "Bant"? Lmao. It's as bad as M Night Shyamalamadingdong's Avatar Aang being called "Ong"...
don’t attack.
Aunt Baunt Cant Bant
Atoms joke is the most lamest and overused pun in existence i am down voting this video solely for that
Ban rhystic.
These guys absolutely SUCK at evaluating cards.
Fangren Marauder is a SIX MANA 5/5 with no combat abilities.
I would only even think about putting it in a deck with MASSIVE LAND RAMP.
The Joey rant about addressing vulnerabilities sounds like a speech about why you should play Stax. 😂
Lose to it and ask them not to play it against you. Rule zero fixes everything that can beat you doesn’t it? Cmon now.
Okay, sorry, buddy, but pronunciation isn't as weird as that example. The wrong way to pronounce Bant is the way that makes it sound like all the French derived words, as Bant isn't French derived. I CAN'T stress that enough.