So it is live and not rerunnable? Did you modify the server to slow it down? Why are the sounds not weird? Did you then record the demo file? Is the demo file normal even with the low tick speed?
@@ChillerDragonto make something like what you meant you can just set the SERVER_TICK_SPEED to something lower than 50. Then the recorded demo will be realtime and you can even play with others under the circumstances that they have the servertickspeed of their client set to the same number as the server has. That is what actually gave me the idea to make a tool in which you can slow down your environment to easily pass a part. Right now this is a fully clientside implementation of that idea including checkpoints and some other cool stuff.
I'd just like to interject for a moment. What you're referring to as DDRaceNetwork, is in fact, Teeworlds, or as I've recently taken to calling it, DDNet. DDRaceNetwork is not the same as Teeworlds, which refers to a modification of the base game that adds a cooperative gamemode to it. Many DDNet users run a modified version of the original Teeworlds, without realizing it. Through a peculiar turn of events, the Teeworlds game which is widely used today is often called "DDRaceNetwork", and many of its users are not aware that it's actually the Teeworlds multiplayer shooter, developed by Magnus Auvinen. There really is a game called Teeworlds, but those people aren't using it, it's a completely different project. Teeworlds is a multiplayer platformer shooter, with support up to 16 players on three different gamemodes: Deathmatch, Team Deathmatch and Capture the Flag. A multiplayer platformer shooter is a radically different program from the cooperative game that is DDRaceNetwork. DDRace is a separate project from the Teeworlds project: they are two completely different projects that just so happen to be similar games with similar visuals. All the so-called "DDRaceNetwork" servers are really Teeworlds servers.
yep thats true, thats me.
😂
this is very satisfying
fr
I already thought that I should stop playing this game, since there will be no one better than them. Nice video
its a TAS bruh
@@deleted-test I think you didn't understand what I meant.
@@y4i_yroki oh mb im retarded
@@deleted-testjukkicheater😔
Still doubt about the robots will take the world?
nice video Teero like always
Wait, is this a two player TAS?
yea, is that special?
@@Teero777 damn, playing back two TAS bots in sync sounds like pain already. But how the fuck do you record two bots that influence each other? o.O
@@iMilchshake I'm just playing in slowmo and switching between them.
So it is live and not rerunnable? Did you modify the server to slow it down? Why are the sounds not weird? Did you then record the demo file? Is the demo file normal even with the low tick speed?
@@ChillerDragonto make something like what you meant you can just set the SERVER_TICK_SPEED to something lower than 50. Then the recorded demo will be realtime and you can even play with others under the circumstances that they have the servertickspeed of their client set to the same number as the server has. That is what actually gave me the idea to make a tool in which you can slow down your environment to easily pass a part. Right now this is a fully clientside implementation of that idea including checkpoints and some other cool stuff.
tutorial pls
what mouse do you use ?
razer viper v2 pro
@@Teero777 very good choice
pls sounds
this is ddnet game, not teeworlds
I'd just like to interject for a moment. What you're referring to as DDRaceNetwork, is in fact, Teeworlds, or as I've recently taken to calling it, DDNet. DDRaceNetwork is not the same as Teeworlds, which refers to a modification of the base game that adds a cooperative gamemode to it. Many DDNet users run a modified version of the original Teeworlds, without realizing it. Through a peculiar turn of events, the Teeworlds game which is widely used today is often called "DDRaceNetwork", and many of its users are not aware that it's actually the Teeworlds multiplayer shooter, developed by Magnus Auvinen. There really is a game called Teeworlds, but those people aren't using it, it's a completely different project. Teeworlds is a multiplayer platformer shooter, with support up to 16 players on three different gamemodes: Deathmatch, Team Deathmatch and Capture the Flag. A multiplayer platformer shooter is a radically different program from the cooperative game that is DDRaceNetwork. DDRace is a separate project from the Teeworlds project: they are two completely different projects that just so happen to be similar games with similar visuals. All the so-called "DDRaceNetwork" servers are really Teeworlds servers.
When finish?
map name plz
bro what
bom agora sabemos que os Gringo é melhor que os Brasileiro No Drag
я уже голый
Not bad
😮
how do you create an tas ?
sus
@@ChillerDragon wieso? Ich mache auch UA-cam, ich könnte content gebrauchen :D
how do you do TAS ? can you like teach me
ok cool
??
Вообще не понимаю как можно такого Мастерства достичь. Сколько часов в эту игру наиграл автор?
TAS - Tool Assisted Speedrun
Есть бот такой. Тебе только бить надо!
i will buy this send me link
not average duo
yes average 2 krx
krx is shit