Project Sol: A Real-Time Ray-Tracing Cinematic Scene Powered by NVIDIA RTX

Поділитися
Вставка
  • Опубліковано 14 сер 2018
  • Project Sol: " An interaction between a man and his robotic assistants takes a surprising turn. "
    Real-time ray tracing, the holy grail of graphics, is now possible thanks to the NVIDIA Turing architecture and the NVIDIA RTX development platform.
    To showcase these new capabilities, NVIDIA created this cinematic ray-traced scene running in real time in Unreal Engine 4. It is powered by a single NVIDIA Quadro RTX 6000 and shows off cinematic-quality rendering in real time.
    Learn more about NVIDIA Turing: nvda.ws/2PeQtUP
    Learn more about NVIDIA RTX: nvda.ws/2MRYm0y
  • Ігри

КОМЕНТАРІ • 3,1 тис.

  • @TinNguyen197
    @TinNguyen197 5 років тому +1457

    It’s about time in-game graphics looked like cinematic trailer

    • @club4ghz
      @club4ghz 5 років тому +191

      The traced reflections were pretty low quality. I bet it's still demanding AF.

    • @Kcimor78
      @Kcimor78 5 років тому +63

      Tin Nguyen Crysis 3 cinematics had in-game graphics. DICE also uses real time rendered trailers, and many others. I KNOW WHAT YOU MEAN, but ur still very far from it,.dont forget that cinematics are also always getting better, they still arent photo realistic, unless you want a super.high budget movie level of detail in real time in your simple GPU xD

    • @shinobudev
      @shinobudev 5 років тому +174

      The demos were rendered with 2 of the new Quadro cards. Each are $10,000. Wait a bit more.

    • @garbygarb31
      @garbygarb31 5 років тому +34

      You mean in 5 years

    • @samcerulean1412
      @samcerulean1412 5 років тому +43

      If you think of the most graphically advanced game out there, Hollywood CGI or even animated renders are probably using 1000-5000x as much computing power per frame as the Game your playing.. We are so far of. But we don't necessarily need that much power to actually reach the Uncanny Valley in the first place, unless Games start using really advanced physics simulations.

  • @saintshaggy1372
    @saintshaggy1372 5 років тому +3017

    *watches in 240p*

  • @aleshofastora440
    @aleshofastora440 5 років тому +715

    Detroit Become Iron Man

  • @subzeronitro4686
    @subzeronitro4686 5 років тому +33

    Literally the Tychus armor cinematic from StarCraft 2.

  • @comment.highlighted
    @comment.highlighted 5 років тому +1307

    That was awesome. I remember it taking 30 minutes just to render 1 frame in Lightwave with Ray Tracing on. 2 DAYS just to watch your rendered video only to find out your mistakes. Then back to another 2 days of rendering 👽

    • @21EC
      @21EC 5 років тому +149

      some heavy raytraced renders can take even days to render...so its so good for everyone that they bring RT raytracing cards now..honestly I expected that realtime raytraced graphics would be possible only in like 10-15 years and here we are...once again tech progression is surprisingly fast.

    • @AndrewTSq
      @AndrewTSq 5 років тому +29

      :D I remember it on Amiga 500, not even had an FPU and that it took what felt like forever to make the picture render

    • @notexactlyrocketscience
      @notexactlyrocketscience 5 років тому +22

      I used to play around with Imagine on my old Amiga 500 when I was a kid. I remember thinking that making Babylon 5 must have been work of epic proportions.

    • @ClayMann
      @ClayMann 5 років тому +33

      hey old Amiga users. Remember Imagine, that one ray tracer that got given away free on... Amiga Format was it? My god It's so long ago I forget. I followed the tutorial in the magazine and made an underwater scene with a shark. It took 3 days to render and was really small like 320x240. I worked on that scene for weeks and eventually did a super high res 1024x768 hehe render that took a whole week of rendering on an A500 with 1mb ram. It looked awful but I loved it.
      Now here's the kicker. The card that's running this is BILLIONS of times faster than that Amiga. How about that for a speed bump!

    • @comment.highlighted
      @comment.highlighted 5 років тому +15

      Wow. I remember as a kid looking through magazines thinking the Amiga was the coolest PC. That Tutankhamen picture was bad ass. I had a VIC 20 and then a Commodore 64.

  • @leonthesleepy
    @leonthesleepy 5 років тому +1283

    "Hell....its about time"
    ~Starcraft II Reveal Trailer

    • @BenjatIsufi
      @BenjatIsufi 5 років тому +23

      That one still look's awesome.

    • @dude3278
      @dude3278 5 років тому +5

      I literally posted almost posted the same thing on there other video. :)

    • @leonthesleepy
      @leonthesleepy 5 років тому +9

      Bobby Hunter yay haha glad im not the only one who thought abt sc2!

    • @starofeden9277
      @starofeden9277 5 років тому +10

      i thought exactly the same..nvidia stealing concepts again

    • @eddiex8927
      @eddiex8927 5 років тому +6

      yeah the first I thought was Starcraft II as well! It seems back to eight years ago! Raynor: Just like the old times.

  • @davidecampi109
    @davidecampi109 5 років тому +171

    “Where is my damn supersuit?”

  • @joshuayu554
    @joshuayu554 5 років тому +464

    *Nvidia: Become Human*

    • @tHEshAMOT
      @tHEshAMOT 5 років тому +1

      Nvidia: Become IronCraft

    • @ConnorRTX
      @ConnorRTX 5 років тому +4

      I'm the android sent by nvidia.

    • @oguretsagressive
      @oguretsagressive 5 років тому +2

      To become human they need conscience. Not in this century.

  • @emilemil1
    @emilemil1 5 років тому +519

    I hope this doesn't bring in an era of way too many materials in games looking like ultra glossy plastic. Game devs have a tendency to never use new technologies in moderation.

    • @graeme.davidson
      @graeme.davidson 5 років тому +96

      What do you mean, it's not like every game used lens flare and God Rays , oh no wait...

    • @Shajirr_
      @Shajirr_ 5 років тому +52

      god rays are fine, they actually look good at least, but lens flares are just pure stupidity

    • @rabidjellybean1
      @rabidjellybean1 5 років тому +63

      Hey as long as they don't go crazy with bloom again, I think we'll be ok.

    • @caosonnguyen3336
      @caosonnguyen3336 5 років тому +45

      Man i remember back when motion blur was a thing

    • @LePoudingue
      @LePoudingue 5 років тому +21

      Now that we have Physically based materials, it should be okay. Yeah, we'll probably have a lot of mirrors and metals, but that's better than having plastic materials everywhere ^^

  • @zoenayru
    @zoenayru 5 років тому +303

    *Is this ... Nvidia man ?*

    • @jackielinde7568
      @jackielinde7568 5 років тому +6

      Naw. It's the Shick Hydro Man. He needed work after not getting to go to another convention: twinfinite.net/wp-content/uploads/2016/12/2016-12-02.jpg

    • @Nikachu2
      @Nikachu2 5 років тому +16

      nah, its Pepsi man 2

    • @flasham4148
      @flasham4148 5 років тому +2

      He is coming to save us :O

    • @MareNectaris
      @MareNectaris 5 років тому

      no, this is clearly Twitch based on that purple coloured suit and immature behaviour :)

    • @Ameerex1
      @Ameerex1 5 років тому

      No this is Pepsi man

  • @nijooo5480
    @nijooo5480 5 років тому +229

    Hi, I'm RTX, the Android sent by nvidia.

    • @murto49
      @murto49 5 років тому +7

      How do I know, that you are not a deviant?

    • @nijooo5480
      @nijooo5480 5 років тому +9

      @@murto49 I regularly perform system diagnostics and send reports to nvidia. There is only a 0.69% chance that my system files can be corrupted, according to my cpu's calculations.

    • @user-os6bw7ts9s
      @user-os6bw7ts9s 5 років тому

      This sentense is lie

    • @ConnorRTX
      @ConnorRTX 5 років тому +1

      LOL

    • @nijooo5480
      @nijooo5480 5 років тому +1

      @@ConnorRTX You cloned me...

  • @dinkz9206
    @dinkz9206 5 років тому +564

    my 750ti was lagging jus watching this

    • @leonardojensen2654
      @leonardojensen2654 5 років тому +22

      Dinkz, wtf i'm watching this on my phone.

    • @fumetsu-950
      @fumetsu-950 5 років тому +51

      @@leonardojensen2654 r/woosh

    • @MK-lk3hr
      @MK-lk3hr 5 років тому +4

      I'm watching this at 1440p on my galaxy s8+

    • @raffia16thblaze10
      @raffia16thblaze10 5 років тому +6

      I think me 1050x2g will start crying... Its acting up ever since i found out about th rtx cards

    • @lightabaddon4193
      @lightabaddon4193 5 років тому +22

      Im watching this in my caculator at 4k 120 fps.

  • @Iancreed8592
    @Iancreed8592 5 років тому +303

    People laughing about the statement that this generation is 6x faster than the last...but only in ray tracing. I don't think they realize that good lighting and AI is just about all that is in the way of complete virtual realism at this point. Don't underestimate lighting.

    • @bladerj
      @bladerj 5 років тому +12

      i agree, in games this is done by cheating with shaders, but it gives another atmosphere of immersion

    • @Xilefian
      @Xilefian 5 років тому +4

      Ray-tracing has the biggest benefit in lighting (and indeed this is the focus of all the hybrid demos we've seen).

    • @zippityzbrake
      @zippityzbrake 5 років тому +8

      lighting, yes. but i actually think the biggest obstacle right now is facial animation. maybe these days something can be done like la noire since we've progressed a lot since then, but i feel like it'd still be uncanny valley

    • @Xilefian
      @Xilefian 5 років тому +5

      ziPnAsty I agree with you (as do a few people in the graphics development world). It should also be pointed out that the real time ray tracing presented by NVIDIA is BVH based, it doesn't scale for massive areas, works best with small or indoor scenes, so ray-tracing still isn't perfect.
      The subtleties of facial animation and human motion are the next thing to tackle, drag everything out of the uncanny valley for gold.

    • @zippityzbrake
      @zippityzbrake 5 років тому +10

      nonetheless, this is still a massive leap.
      lighting can look as good as it wants, with the 4k textures and the billions of polygons per model. but if its animated poorly its all useless. id rather have last gen lighting with next gens animations

  • @Mystikalrush
    @Mystikalrush 5 років тому +741

    Can't wait to get my ray tracing on in Minecraft!

    • @johntheux9238
      @johntheux9238 5 років тому +36

      I think it's very useful for sandbox games, mechanics in game and procedural map generation in games.

    • @xWood4000
      @xWood4000 5 років тому +21

      John theux Woosh.

    • @kazioo2
      @kazioo2 5 років тому +29

      There is already a mod for that called *SEUS*. Minecraft-like games are perfect for raytracing - big-voxel-like structures, dynamic lighting, dynamic environments, unpredictability etc.

    • @MrShawn
      @MrShawn 5 років тому +4

      Kaz whoooooosh

    • @kevins3821
      @kevins3821 5 років тому

      Ye me too! :D

  • @Sarkicist
    @Sarkicist 5 років тому +65

    Hello Starcraft II Wing of Liberty

  • @gabedarrett1301
    @gabedarrett1301 5 років тому +1

    Real time ray tracing + 4k + virtual reality at 60 fps = heaven

  • @KryyssTV
    @KryyssTV 5 років тому +219

    For me, realistic textures have never been as important as great lighting. If a game has the most photo-realistic textures and shaders in the world but the lighting effects are poor then it devalues the visuals. When I was choosing my current graphics card I had a budget that allowed for only one of two possible cards at the time, one had less processing power but more internal memory while the other was the opposite. I chose to settle for lower ram but more power due to the fact that games look far better with lighting effects turned up to high even if the textures are set to medium. So for me, it's great to see ray tracing now heading towards the commercial market after all these years. I was considering buying a new graphics card in the next year and a half but now I'll just hold out for the cards that can do RTX.

    • @davidstingl6217
      @davidstingl6217 5 років тому +13

      but great lighting is way more useless with bad models and bad textures than great textures on great models with a bad lighting. At least in my opinion

    • @Aaronmac404
      @Aaronmac404 5 років тому +19

      To provide an opinionated counterpoint, I personally think great lighting gives a sense of perspective, volume, and atmosphere that textures cannot ever provide. A badly lit scene is objectively worse to navigate than a well lit one.

    • @cia9315
      @cia9315 5 років тому

      Kryyss X guhu guhu the last of us guhu guhu

    • @davidstingl6217
      @davidstingl6217 5 років тому +1

      agree. However, textures provide you with the feel of reality. You get to believe what you're looking at. Anyway, today we have all in one anyway :D

    • @fervaxis
      @fervaxis 5 років тому +1

      I guess you don't have to wait long :)

  • @mohitagrawal1382
    @mohitagrawal1382 5 років тому +285

    Hi, I'm connor the android sent by cyberlife

    • @ashflint23
      @ashflint23 5 років тому +6

      Dude I was thinking the same thing lol

    • @spiritoutcast9087
      @spiritoutcast9087 5 років тому +10

      Not to be that one guy but it's "My name is Connor. I'm the android sent by Cyberlife"

    • @mohitagrawal1382
      @mohitagrawal1382 5 років тому +2

      Spirit Outcast oh woops

    • @feline8922
      @feline8922 5 років тому +1

      My name is Cyberlife, The Connor sent by Android.

    • @spiritoutcast9087
      @spiritoutcast9087 5 років тому

      @@Sm00thieK Nah bruh, a good game with good gameplay, great graphics, and an annoying community.
      But how would you know you're just a normie who follows every other kid who calls a game bad for the sake of trying to look cool in front of his friends without actually seeing gameplay or actually playing the game because they can't formulate their own opinion sensibly. :)

  • @syntaxed2
    @syntaxed2 5 років тому +13

    Finally some impressive real-time graphics.
    Last time was...uhh Crysis 2007?

  • @bigsmoke9935
    @bigsmoke9935 5 років тому +156

    When i was in school we once had to design a simple 3d object. Raytracing took 2 minutes.

    • @meresheres5771
      @meresheres5771 5 років тому +29

      2 mins?Wow for me it took hours to render extremely simple scenes with ray tracing.

    • @bigsmoke9935
      @bigsmoke9935 5 років тому +12

      Meresheres V2.0 scenes yes. I built an extremely basic forklift lol and for fun i did raytracing, computer was sweating. It had like the lowest tier nvidia cad card or whatever

    • @yanceyboyz
      @yanceyboyz 5 років тому +22

      Ray tracing isn’t a single technique it’s a rendering family....UE4 uses ray tracing for all kinds of stuff, you can use it for firing off for hit detection on enemies or even just interactive control panels. This is showing a whole host of ray trace rendering akin to the Pixar rendering material.

    • @pistachiodisguisey911
      @pistachiodisguisey911 5 років тому +1

      Big Smoke wasn’t ray tracing lol not on a school computer

    • @RahulKumar-if9wt
      @RahulKumar-if9wt 5 років тому +1

      UE4 uses cone-tracing for real time rendering

  • @butterbean_01
    @butterbean_01 5 років тому +453

    *I want OLD GAMES ray traced!!*

    • @lodyb
      @lodyb 5 років тому +117

      better get coding

    • @Ou8y2k2
      @Ou8y2k2 5 років тому

      Rey tracing is ammination. C3po is goading.

    • @VonFatCat
      @VonFatCat 5 років тому +18

      Butter Bean hopefully people can mod in support, a year or 2 ago someone made s ray tracing mod for Quake 2 so it is possible

    • @lodyb
      @lodyb 5 років тому +6

      in the open source community, you can be the change that you desire

    • @mithrandir491
      @mithrandir491 5 років тому +3

      they won't look real. The day you replace flat textures with dynamic ones.....maybe 50 years from now....that's when it looks very real.

  • @MotocrossPlays
    @MotocrossPlays 5 років тому +213

    But it can run in Crysis?

    • @egor.okhterov
      @egor.okhterov 5 років тому +1

      Motocross Plays yes

    • @numa_kai
      @numa_kai 5 років тому +38

      dude that is so old, let that meme die in piece

    • @lamarr963
      @lamarr963 5 років тому +5

      PCs nowadays can run full crysis but low fortnite, and yes let the meme die in pieces

    • @heyj64
      @heyj64 5 років тому

      Does it run on Grush?

    • @gurjotsinghkalsi8622
      @gurjotsinghkalsi8622 5 років тому

      even intel hd runs crisis

  • @nautilus5271
    @nautilus5271 5 років тому +37

    Cyberlife is upgrading

  • @Sawuasfoiythl
    @Sawuasfoiythl 5 років тому +2

    The technology here is just stunning. It's so beautiful.

  • @khl2445
    @khl2445 5 років тому +417

    i kinda know what is going on, but i cant put my finger on it
    what was this again?

    • @shivarampersaud2332
      @shivarampersaud2332 5 років тому +83

      Real-time Ray Tracing

    • @hilmanrfd
      @hilmanrfd 5 років тому +23

      Shiva Rampersaud and what is that? and what is the differences between the old rendering technique thingy

    • @mladyswagalot
      @mladyswagalot 5 років тому +212

      Hilman raytracing is more realistic because it actually simulates how light reflects and travels. Its really difficult or almost impossible to have it render in real time. That is why games dont use raytracing and dont implement realistic reflections and other kind of stuff. Cg artists and 3d animators primarily use raytracing since they dont have to show their animation in real time and can wait for it to render so they basically trade realisticness with long times to render.
      Pls sub xD

    • @GreenyRepublic
      @GreenyRepublic 5 років тому +69

      Raytracing is a method of rendering 3d images that has been used for a long time in offline (non-real-time) contexts. For each pixel in the image it essentially computes the path of a ray of light in reverse (starting from the camera rather than from the light sources), using fancy linear algebra to find where in the 3d scene the ray intersects, and then shading that pixel (some well-known shading models include Phong, GGX, and Cook-Torrance) based on the material at the intersected point and the visibility of that point relative to the light sources in the scene. Run this for each pixel and you get your image. The method can be expanded by tracing an additional sequence of 'bounces' for each ray after their initial intersection, if whatever it was they intersected was reflective or translucent, in order to compute things like reflections and refraction.
      Ray tracing generally strikes a decent balance between image accuracy and performance (historically not real-time, but not waiting-10-days-for-an-image either), and is widely used as a result, however there are a number of visual phenomena that it can't accurately reproduce on it's own. Still, seeing it come to real-time contexts at last is really exciting, and will have a particular impact on the quality reflections/refractions that we see in our games. I hope this was informative, here's a link to the Wikipedia article on ray tracing if you want to know more: en.wikipedia.org/wiki/Ray_tracing_(graphics)

    • @kriwient
      @kriwient 5 років тому +8

      Too bad Nvidia & Valve have no ambition and won't make any games. Even though Nvidia has twice as much money as Sony :(
      Don't support these companies. God of War is the best looking game of all time. Highest rated game of 2018 :) ..

  • @patrickliang8363
    @patrickliang8363 5 років тому +51

    This video reminded me the opening scene of the Star Craft 2: Wings of the Liberty.

  • @Ace342
    @Ace342 5 років тому +3

    Just came back from the Part 2 video, and this is just too good to be true.

  • @Virtual-Media
    @Virtual-Media 5 років тому

    Props to the artists and animators who put this together 👍👍

  • @kruth6663
    @kruth6663 5 років тому +186

    Hell, it's about time.

  • @QuantumBraced
    @QuantumBraced 5 років тому +509

    All of that graphical prowess and they won't upload videos in 4K. Cmon Nvidia...

    • @IkBenBenG
      @IkBenBenG 5 років тому +111

      QuantumBraced I don't think real-time ray tracing will be doable in 4K in this generation. The calculations required for that are incredibly heavily so even with their tricks to speed it up I don't expect anything with the quality of this video to run much faster than 30fps at 1080p. Unless they only use ray tracing for very specific things and render the rest normally, but that wouldn't be special since some engines have been doing that for years.

    • @QuantumBraced
      @QuantumBraced 5 років тому +6

      I meant the UA-cam video was not uploaded in 4K ;) I think to see this level of quality + raytracing in a game, you'd need at least 2 of the next Titan cards to run it at over 50 fps at 1080p, though probably 3 or 4. So I agree on that.

    • @benediktk.9485
      @benediktk.9485 5 років тому +69

      To upload a 4K video you need 4K footage, so if this RT demo was created in 1080p there is no point uploading it as 4K video, because it will still have 1080p quality. 🤔

    • @QuantumBraced
      @QuantumBraced 5 років тому +9

      Hm maybe. They did upload it in 1440p.

    • @benediktk.9485
      @benediktk.9485 5 років тому +4

      Just saw it, same thing applies though. :)
      Same reason why my UA-cam picks always 1080p quality, even for this one being available at 1440p. There is no point showing me, since my screen resolution is 1080p.

  • @AkayaTakeshita
    @AkayaTakeshita 5 років тому +34

    People pls read the description!!! It's the Quadro RTX 6000 running this which costs 10,000$. The RTX 2080 wouldn't be able to run something like this!!!!!!!!

    • @PabloB888
      @PabloB888 5 років тому +17

      Quadro RTX 6000 has the same 10 GigaRays/sec speed as RTX 2080ti.

    • @aidanclarke6432
      @aidanclarke6432 5 років тому +3

      Thats a workstation GPU. The RTX 2080ti could pull it off

    • @mikeluka7724
      @mikeluka7724 5 років тому

      Aidan Clarke I doubt the 2080ti could pull it off. The demos we've seen so far are nothing like this video.

    • @ConradSly
      @ConradSly 5 років тому +12

      it doesn't especially matter whether or not this can run at 60fps, it's a film. This demo is produced in UE4 and rendered out to a film, meaning it isn't even important what the FPS is. It could be 1 FPS for all we know. What matters is that Raytracing is possible at all in the game engine, which means you can get frames of animation with realistic reflections, not bound to the fudgy reflection probes, more or less instantaneously, as opposed to waiting for them for minutes, hours, days, etc.
      While ray tracing technology will some day be in AAA games eventually, don't expect to be able to run those games at 60 fps for the next 3-5 years. This technology is more for the film, automotive, architecture visualization, industry for the next few years.

    • @JehutyX01
      @JehutyX01 5 років тому +3

      @@ConradSly "...running in real time in Unreal Engine 4" - quote from video description.
      "Additionally, the Quadro RTX 6000 comes equipped with 4,608 CUDA cores, 576 Tensor cores for AI and 72 RT cores for ray tracing activities. The graphics card also has 24GB of GDDR6 memory across a 384-bit memory interface" - so i really doubt 2080ti could pull it off.

  • @pfnieks
    @pfnieks Рік тому

    4 years later and all we have are shining demos like this one.

  • @hardboiled7467
    @hardboiled7467 5 років тому +107

    The sequence starts from Armored core V to Starcraft 2...

    • @BlackStoneDiamond
      @BlackStoneDiamond 5 років тому +1

      Ayyy, Armored Core

    • @TizzyT455
      @TizzyT455 5 років тому

      Wished the made armored core for pc :'(

    • @syndrox7283
      @syndrox7283 5 років тому +1

      At the end it becomes fortnite

    • @kyletak702
      @kyletak702 5 років тому

      OHHH I MISSED ARMORED CORE SO MUCH I THOUGHT I WAS THE ONLY ONE

  • @Hxarh
    @Hxarh 5 років тому +270

    Cool, but after the Starwars one, a bit redundant. Show me a face, an outdoors setting. Is RTX only revolutionary for metalic surfaces?

    • @NANOTECHYT
      @NANOTECHYT 5 років тому +133

      The reason they show reflective surfaces is because that's where ray tracing is most notable and taxing.

    • @voxelfusion9894
      @voxelfusion9894 5 років тому +42

      Reflections are kinda what Ray tracing is for.

    • @kazioo2
      @kazioo2 5 років тому +15

      It's that big thing that was impossible with rasterization and was awfully faked even in the best looking AAA titles. There is a reason why a lot of games don't have working mirrors.
      BUT human faces, especially skinned ad animated are good idea - very difficult in raytracing.

    • @michaelwestmoore7129
      @michaelwestmoore7129 5 років тому

      Metro has a raytracing tech demo that has outdoor scenes 👌

    • @Lance06Evo
      @Lance06Evo 5 років тому

      Hxarh well, im betting its because its a new technology for gaming, its full potential will be reached in 2022 or so

  • @stimpdog
    @stimpdog 5 років тому

    The leap in innovation we needed for true realism. Blown away

  • @hayden867
    @hayden867 5 років тому

    This video is beautiful.... the amount of parallelism going on behind the scenes here must be incredible :o

  • @S_Kordy
    @S_Kordy 5 років тому +56

    looks great in 240p

  • @JohnDoe-ys1vb
    @JohnDoe-ys1vb 5 років тому +23

    It happened with bloom, I wonder if AAA games in the future will be obsessed with chrome xD

  • @Jax_Wrld
    @Jax_Wrld 5 років тому

    Ray Tracing tech is gonna be so sick for games with beautiful scenes and story modes.

  • @DuyDao
    @DuyDao 5 років тому

    Wow so clean and beautiful

  • @minh5044
    @minh5044 5 років тому +401

    Whenever any major tech company releases a demo demonstrating their newly researched technology, gamers will always be there commenting on whether it can run shit at 60 fps or whether it can run minesweeper. Its not funny anymore. Its getting old. It obviously cant run minesweeper, you know how much processing power that shit needs?

    • @jesse9056
      @jesse9056 5 років тому +4

      Chó Mein running the game is up to your computer. So idk why they asking about frames when it varies on what you are using. Also, I’m not playing a game that can’t get 60fps, it’s just standard for a game to have that.

    • @edstretton2214
      @edstretton2214 5 років тому +81

      @@jesse9056 r/whoooosh

    • @Ziploz
      @Ziploz 5 років тому

      I was about to comment about that lol

    • @skyemegakitty
      @skyemegakitty 5 років тому +27

      but can it run crisis?

    • @lipzi2
      @lipzi2 5 років тому +4

      *claps*

  • @rolandsmash
    @rolandsmash 5 років тому +61

    These demos are impressive but they seem to be avoiding giving us a good look at what non-shiny stuff will look like. You’ll notice the video is edited around never seeing the dude’s naked face except at an extremely oblique angle, with heavy shadows, early on.

    • @skyemegakitty
      @skyemegakitty 5 років тому +26

      This is about what can be rendered in real time, not what things will "look like". That isn't up to the card as much as it is to the engine, models and textures. We don't see anything non reflective here because that would be taking it easy on the card; less ray tracing would need to be done because those objects won't themselves display a reflection. The objective is to show how it performs in a high load stress test, not to make something aesthetically pleasing for its own sake.

    • @ScibbieGames
      @ScibbieGames 5 років тому +2

      @@skyemegakitty matte surfaces are a very different thing to ray tracing

    • @jolg7535
      @jolg7535 5 років тому +1

      Well it doesn’t affect what isn’t using it. Ray-tracing isn’t applied to everything. This dude’s face isn’t shown because he isn’t the star of the show.

    • @gonzomuse
      @gonzomuse 5 років тому +2

      Some things are still much heavier computationally than straightforward geometric light bouncing. I think they avoided getting in on the face because skin requires heavy sub-surface scattering to look realistic, and that takes hours to render properly, although I'm sure this set up could do it in seconds. The same with proper volumetrics, like smoke and fog.
      There will always be limits. This was 5 rays per pixel, which obviously looks great for hard surfaces.
      It's still early days though. Pretty kick ass tech! I remember playing on my Spectrum and thinking 3D would just be too much processing to do in my lifetime. Glad I was wrong!

  • @user-sn1kx6jf7t
    @user-sn1kx6jf7t 5 років тому +1

    That soundtrack man!

  • @imthiharrahamattoulla8985
    @imthiharrahamattoulla8985 5 років тому

    I cannot contain my excitement, totally shifts your graphics experience to realism

  • @Thinzy
    @Thinzy 5 років тому +146

    Shiny

  • @Zetler
    @Zetler 5 років тому +278

    This better not be a 30 fps feature.

    • @peksn
      @peksn 5 років тому +5

      Kexin wut, why wtf

    • @mangenkyo
      @mangenkyo 5 років тому +52

      Why don't you tell nvidia how to optimise this feature so it has no performance impact and it's usable at 60fps or higher?

    • @oferkrupka
      @oferkrupka 5 років тому +1

      Jonatan Luque
      They will tell you on Monday morning.
      He said “little faster” on the new Quadro RTX, but we don’t know how much, it can be a lot faster but he keep it quiet for now until GeForce announcement where people care about frame rate.

    • @altairfoo1920
      @altairfoo1920 5 років тому +12

      The StarWar Demo is running on 1080p 24fps. which is real-time for movie production (not for gaming, LOL). So... what they said "real-time" is not gaming(above 30fps) ready yet, but we will see.

    • @informativt
      @informativt 5 років тому +5

      This, just like anything else, depends on what you try to do. 60fps is not about features, but a) how much you try to render b) at what quality c) externalities. Ray tracing has been realtime since the 90s, but you just rendered 4-5 rays per frame. These days the same demos can possibly run at several thousands of fps. Who are you giving you these ideas?

  • @Tokitato
    @Tokitato 5 років тому

    This looks so stunning

  • @rafraf93
    @rafraf93 5 років тому

    I am sure this was fun creating it!

  • @wakandamemes2880
    @wakandamemes2880 5 років тому +74

    I think I'm lost is this what Minecraft looks like if turned on to 4k resolution

    • @carlosmetz2300
      @carlosmetz2300 5 років тому +3

      This is is only if you turn on high textures

  • @flightlessraptor1082
    @flightlessraptor1082 5 років тому +61

    I've been waiting on real time Ray tracing for years. I'm so excited. This has so much potential for gaming graphics

    • @Atheist7
      @Atheist7 5 років тому +3

      Yes. Yes it DOES.
      Wondering when the children in Nigeria, Chad, Sudan, Uganda, etc. will be able to get their grubby little hands on it, as well???

    • @nooby1329
      @nooby1329 5 років тому +27

      Atheist7 Well it comes out September 20th...

    • @BobBob-tt3fe
      @BobBob-tt3fe 5 років тому

      partytime lol

    • @canuckcanadian753
      @canuckcanadian753 5 років тому +1

      Its not ready yet. Tomb raider was being played at 1080p on a 2080ti at mid 30 fps.

    • @K31TH3R
      @K31TH3R 5 років тому +5

      We'll still be waiting years for full scene diffuse interreflection/ray tracing. This is just another Gameworks gimmick ala hairworks. If Turing cores are 6x faster than Pascal, a relatively simple ray traced scene would probably need 60,000-90,000 cores to maintain 60fps at just 1080p.
      I don't doubt nVidia's software engineers will pull off some nice effects with the tech, but we just don't have the raw calculating power for any substantial real time ray tracing yet, and at our current rate of progression, I would say we won't be there for at least 5 years.

  • @jjteng3487
    @jjteng3487 5 років тому

    I love the ending song and also the ray tracing graphics😍😍

  • @dorrzun685
    @dorrzun685 5 років тому

    The ending is wholesome af

  • @spainec.2526
    @spainec.2526 5 років тому +67

    Reminds me of the 1st Iron Man

    • @ne0tic
      @ne0tic 5 років тому

      Exactly what I thought too, so freakin similar!

    • @cern1999sb
      @cern1999sb 5 років тому +3

      They didn't tell you that Tony Stark worked for NVidia...

    • @KaitoKaze
      @KaitoKaze 5 років тому

      probably they make iron man in the development, but they can't secure the right for it in time, so they scrap it and make this.

  • @VaibhavShewale
    @VaibhavShewale 5 років тому +243

    The heck now people will thing or demand it to become a game just like what happened to Detroit become humans and I think it would be amazing.

    • @titanium5319
      @titanium5319 5 років тому +14

      what

    • @ashflint23
      @ashflint23 5 років тому +33

      Dude fix your grammar a bit tbh

    • @khadija7530
      @khadija7530 5 років тому +2

      Detroit is on console

    • @th9667
      @th9667 5 років тому +2

      But detroid is trash

    • @AsquareM
      @AsquareM 5 років тому +6

      @@jacobm1190
      It wasn't so much "hard" as it is annoying. Like driving on a smooth road and suddenly encountering bumps/potholes.

  • @_jaibhatia
    @_jaibhatia 5 років тому

    Making graphics like this would roll up both gaming and multimedia industries!!

  • @potterjp7320
    @potterjp7320 5 років тому

    that power is amazing.

  • @CritHop
    @CritHop 5 років тому +53

    WAAAAAIIIIIT A MINUTE?! IS THIS THE REAL TEASER FOR
    ...portal 3?!!!

  • @EpicLPer
    @EpicLPer 5 років тому +11

    Okay I didn't expect that at all :D

  • @CEKROM
    @CEKROM 5 років тому +10

    *Incredible* *reflections* =D

  • @nlicky
    @nlicky 5 років тому

    Pretty awesome video showcasing the real time ray tracing technologies powered by Nvidia. The lighting using ray tracing techniques is stunning seeing accurate reflections, all in real time. As for the flow of the script for this video, it's funny how it shifted from a serious/dramatic tone to something more humorous as it isn't something you'd see too often in graphics demos. Anyway great stuff overall from the new technology being shown and an interesting video to watch.

  • @johngalactus4014
    @johngalactus4014 5 років тому +48

    This is how we want our PC games to look like. Problem is, it takes a brave game dev like what Crytek did with Crysis to push the visuals to the next level without having to think if consoles can handle. So in a way game devs are being held back by console limitations. Either go big and go PC exclusive or be like every other game developer and release on all platforms. PC platform is and should be the benchmark platform.

    • @IkBenBenG
      @IkBenBenG 5 років тому +10

      John Galactus the current generation of hardware can't handle ray tracing at an acceptable speed. Relying on this technology in games wouldn't only make it unavailable to console players, but to anyone who isn't going to immediately buy the best card of the new generation.

    • @smaller_cathedrals
      @smaller_cathedrals 5 років тому +8

      I think Naughty Dog and Sony Santa Monica would want to have a word with you about how consoles are holding back gaming.

    • @johntheux9238
      @johntheux9238 5 років тому +2

      It's easier to make ray traced games than rasterized games so if what you said is true pc games will be a lot cheaper than console games.

    • @SerBallister
      @SerBallister 5 років тому +2

      smaller cathedrals: I'm not sure using the best PS4 developers arguably on the planet is a good example of what all developers should be able to achieve :)

    • @litjellyfish
      @litjellyfish 5 років тому +1

      Exactly a benchmark platform. Not a comercial game platform = games still need to work on mid range PC systems / consoles etc.

  • @Hirakiplay
    @Hirakiplay 5 років тому +57

    The armour suit up looks like iron man and pacific rim cross over

    • @wowoliwowol4702
      @wowoliwowol4702 5 років тому +3

      more like the Starcraft cinematic

    • @Kniazz
      @Kniazz 5 років тому

      Starcraft Wings of Liberty cinemtic. ua-cam.com/video/r7d5XheWiBk/v-deo.html

    • @privateuser9028
      @privateuser9028 5 років тому

      Hiraki play The sky is blue and the earth flat. Just another obv statement like yours ;)

    • @mcduckler3089
      @mcduckler3089 5 років тому

      Exactly what I was thinking lol

  • @taekbrowley5370
    @taekbrowley5370 5 років тому

    This looks gorgeous

  • @Opisek
    @Opisek 5 років тому

    Dude, this is sick! I wanna play games like that!

  • @aklar_45
    @aklar_45 5 років тому +521

    Real-time ray tracing man IN YOUR FACE 2:02

    • @themasteryocheese8133
      @themasteryocheese8133 5 років тому +6

      Its beautiful tho

    • @agig3049
      @agig3049 5 років тому +59

      Go frame by frame between 2:01 and 2:02.. reflections take time to appear.. it gave me cancer

    • @SasuketakatsukiTV
      @SasuketakatsukiTV 5 років тому +2

      Look horrible, it really give me cancer

    • @Spirit451
      @Spirit451 5 років тому +7

      And everything look so glossy, it's making me puke!

    • @vanya377
      @vanya377 5 років тому +54

      Well you catch cancer pretty easily though

  • @TazerGlen
    @TazerGlen 5 років тому +43

    Wow, this is the future...
    Live time ray tracing.

  • @zeikjt
    @zeikjt 5 років тому

    If you go frame-by-frame on the first few frames of any new scene you can see the ray tracing happen over time. Kind of jarring in real time but pretty cool to see the scattering process happen gradually when going frame by frame.

  • @theWolffromTransylvania
    @theWolffromTransylvania 5 років тому

    Looks Beautiful!

  • @riegelDK
    @riegelDK 5 років тому +26

    is this an "easter egg" from star craft??

  • @agig3049
    @agig3049 5 років тому +28

    Why is there always weird pop / reflection artifacts / disappearing smoke at the begining of each shots ?? UmMmMmmm

    • @nicolastremblay8104
      @nicolastremblay8104 5 років тому +1

      MmmmmmmmHHmmmmmm......UMMMM?

    • @namocool
      @namocool 5 років тому +14

      They use information from multiple frames to render a more accurate result. (temporal rendering method)
      In the beginning, there is no previous frame to be used so there is some artifact there.

    • @agig3049
      @agig3049 5 років тому

      But why is the bug not fixed for a demonstration video ?

    • @TheEPICskwock
      @TheEPICskwock 5 років тому +13

      Alexandre Giguère because nvidia and no other company have found a solution to the problem. We would need at least twice as powerful hardware as this to have no artifacting, so thats about 5 to 10 years down the road hopefully

  • @SCtester
    @SCtester 5 років тому

    I know it's probably pretty different when the scene is pre-modeled and pre-animated, but just the fact that this was rendered in real-time I think means actual games looking this good isn't too far off. Exciting stuff.

  • @dannooo548
    @dannooo548 5 років тому

    That will be amazing for CAD visualization/rendering

  • @itxpen
    @itxpen 5 років тому +5

    how much RTX-OPS (or Gigarays) are needed for 1080p@60 FPS in this scene ? :D

    • @olliveraira6122
      @olliveraira6122 5 років тому +1

      Lel, this is probably rendered with quad Nvlink Quadro or something :p
      Not impressive at all tho comparing this to the Star Wars scene done in Unreal engine a few months ago

  • @PhilCrothersComplex
    @PhilCrothersComplex 5 років тому +32

    Star Citizen is gonna look boss with ray tracing.

    • @johntheux9238
      @johntheux9238 5 років тому +3

      I i'm so excited about sandbox games and mechanics in game with this tech. Raytracing will also probably make procedural generation easier.

    • @vitalypranks775
      @vitalypranks775 5 років тому +2

      tfw your virtual ships cost more than the RTX 2080 you use to play star citizen at 4k 60fps

    • @Seviexe
      @Seviexe 5 років тому +9

      I think we're gonna have better tech when SC comes out in 2078.

    • @pneumonoultramicroscopicsi4065
      @pneumonoultramicroscopicsi4065 5 років тому +6

      Calm down guys Star citizen is coming with half life 3 and despacito 2.

    • @rvalent9366
      @rvalent9366 5 років тому

      they were just waiting for nvidia RTX. somehow, biggest performance update to SC release a month after nvidia new cards

  • @KiddKoalaz
    @KiddKoalaz 5 років тому

    Now this is the Starcraft Ghost trailer we've been waiting for

  • @CausticCaterpillar
    @CausticCaterpillar 5 років тому

    This is breathtaking....

  • @sho0n275
    @sho0n275 5 років тому +56

    *I'TS 40% PRETTIER!*
    *FORTY PERCENT?!*

    • @Cygnus0lor
      @Cygnus0lor 5 років тому +2

      I'm pretty sure beauty is a quality and therefore... you can't count it..

    • @Enderplays12
      @Enderplays12 5 років тому +1

      The Turing architecture gpus are 6x faster though, not 40%. It says on Nvidia's website.

    • @rogehmarbi
      @rogehmarbi 4 роки тому

      *drops the 1080 box*
      "What are we waiting for...??"
      *walks out*

  • @commercio3564
    @commercio3564 5 років тому +58

    *TEN GIGARAYS!*

  • @agpxnet
    @agpxnet 5 років тому

    Very nice demo!

  • @animetographyblogarchive9852
    @animetographyblogarchive9852 5 років тому

    this was just darn beautiful. SOLifelike

  • @ghostshadow7744
    @ghostshadow7744 5 років тому +33

    Song: boogie shoes

    • @beckertastic
      @beckertastic 5 років тому

      Ghostshadow7 booger shoes?

    • @expotism
      @expotism 5 років тому +1

      Alright, get up there fellas, this is exactly what i need

    • @drmad
      @drmad 5 років тому

      mind reader :-|

  • @sirgalahad4861
    @sirgalahad4861 5 років тому +7

    I doubt this can handle crysis at a steady 30fps at 720p

  • @Cactuss36
    @Cactuss36 5 років тому

    Ray Tracing is insane! This technology makes is so realistic..

  • @LeviAckerman-ln8kt
    @LeviAckerman-ln8kt 5 років тому

    This video has better lighting effects than reality.

  • @Error-xd1kg
    @Error-xd1kg 5 років тому +3

    Now lets put that side by side with the SC2 WOL trailer

  • @helixwd739
    @helixwd739 5 років тому +32

    These new RTX cards are going to be monsters the amount of detail and realism is incredible

    • @dvornyak
      @dvornyak 5 років тому +2

      if you think that video card is doing all textures, details and realism in games you are playing, maybe you need to think twice, cause its the programmers, art-desighners and others in devs teams.

    • @zssgames
      @zssgames 5 років тому +4

      Владимир Григорьев let me just facepalm to what you just said. They OP is referring to the cards being able to withstand all of these renders and graphics while still functioning smoothly. Not that the cards are building all of this animation by themselves

    • @dvornyak
      @dvornyak 5 років тому

      ok man, just chill, relax, dont bully me.

    • @AkayaTakeshita
      @AkayaTakeshita 5 років тому

      It's a Quadro RTX 6000 for companies for 10,000$. The RTX 2080 wouldn't be able to run this

    • @MenCanNotBeWomen
      @MenCanNotBeWomen 5 років тому

      How would ya know till ya tested it..

  • @TheGlitcher7
    @TheGlitcher7 5 років тому +1

    Gameplay like this would be great

  • @avtorazbornovosib8899
    @avtorazbornovosib8899 5 років тому

    Am I only one can't stop watcing this?

  • @sneakndmolishtv2779
    @sneakndmolishtv2779 5 років тому +6

    Will Minesweeper feature Ray Tracing?

    • @N7ShepardSR
      @N7ShepardSR 4 роки тому +1

      Yes and support for 8k 240hz

  • @krinkel01
    @krinkel01 5 років тому +3

    These graphics are coming really close to real life!

  • @gavomann9218
    @gavomann9218 5 років тому

    I can’t wait to see what future games will look like with these new graphics cards

  • @davewatto2745
    @davewatto2745 5 років тому

    wow that is actually amazing.

  • @brijeshbehera2978
    @brijeshbehera2978 5 років тому +15

    Looks like Iron man suit up

    • @Kcimor78
      @Kcimor78 5 років тому +2

      Tony B. stark Looks more like "starcraft: wings of liberty" cinematic. watch that and tell me :)

    • @brijeshbehera2978
      @brijeshbehera2978 5 років тому

      Romick Vieira it's looking like mix-up of both

    • @ne0tic
      @ne0tic 5 років тому +1

      Yeah, the one from Iron man 1

    • @Kcimor78
      @Kcimor78 5 років тому +1

      Tony B. stark Yeah

  • @ash05
    @ash05 5 років тому +22

    "Ray tracing" starts at 0:46. Thank me later!

    • @darrenplace5562
      @darrenplace5562 5 років тому +2

      HAHA

    • @Shieftain
      @Shieftain 5 років тому +2

      Ayyy that's pretty good.

    • @Atheist7
      @Atheist7 5 років тому +1

      Thanks; as I was going to say that also, but you said it better.
      My statement was going to be about 5 long sentences long, or so.

  • @brettd.1669
    @brettd.1669 5 років тому

    Some nice effects and it's catchy...

  • @crashmaster321
    @crashmaster321 5 років тому

    I wish real life looked as sharp as this ;)

  • @shayan_ecksdee
    @shayan_ecksdee 5 років тому +8

    Iron Man fused with Daft Punk christo

  • @phlegios
    @phlegios 5 років тому +8

    Not like I care or anything but what's the point of clicking dislike button...on a tech demo? What's the point? You think the developers will think twice before uploading another one of their tech demos with cute dance music? Sometimes I don't understand the reason to have a dislike button, easier to just gtfo.
    The materials look unbelievably realistic or at least 2:1 photorealistic. Amazing!

    • @jackbrown5645
      @jackbrown5645 5 років тому +3

      Are you saying we can't dislike a tech demo?

    • @phlegios
      @phlegios 5 років тому +3

      Of course, you can, I just find it funny that something as harmless as this can be annoying/unpleasant/disgusting to someone else.

    • @phlegios
      @phlegios 5 років тому

      Damn, you're right. I forgot about them. This is the only way they can show us that they still exist, still alive, despite all odds:)

    • @Wayra_
      @Wayra_ 5 років тому

      theres also people that may think disliking a video means itll show up in their recommended less

    • @phlegios
      @phlegios 5 років тому

      That kind of magic doesn't work outside of Hogwarts.

  • @joyce_rx
    @joyce_rx 5 років тому

    Im so glad I'm going to be alive to see when graphics reach 99% accuracy to real life. Plus with epic lighting and ENBs!

  • @mara7995
    @mara7995 5 років тому

    Looks so real :O