3:55 The armored trooper’s stats are 25 30 20 15 15 20. Get the Nexus Prominence(Hank Raid version) sheet by this link: drive.google.com/file/d/1fjqH4d0bWpGaDV46XIEWrhkeqDF6mrMo/view?usp=sharing Thumbnail art by Clearguy Music used: Locknar - Sunfall Locknar - The 80's Called Back Ending animation by Blyze The difference between the Recon and the Scout by their appearances and roles. The Recon is more darker and has an additional scope attached to his visor. They play a different role as well. The Recons are sent to unexplored fields to mark and spy on the landscape of their operation field. Their purpose is gathering intel, not to engage. The Scouts are sent to circle around the secured location to detect any suspicious movements and engage the threats. It'll be easier to think the Scout as a "weaker but faster Agent" and Recon as a "non combatant who gives intel about the surroundings".
@@dantheman9795 gol3ms' strength are 65. Also my canon, I rule. Stats can't go over 80 since it's the maximum limit. Stats over 80 is caused by abnormal phenomenons
@@KJsuperior to be fair Hank is quite literally incompatible with reality itself. Sooooo, I feel like having one or two stats above 80 if you asked me agility should be there along with another thing.
After playing Madness: Project Nexus, it's honesty surprising that the old stages weren't considered as bonus stages for the agent origin considering that it's basically about infiltrating a base and taking whatever data there is. Hopefully someone considers the idea in the collab because of one thing that's overlooked sometimes: the fact that hirings will be the only ones targeted as long as the player isn't hostile.
1:35 I feel like these stats could heavily vary on each Hank, like MC6 Hank (arguably the strongest human version of Hank) would probably have these stats, but I feel like MC7 Hank would probably have lower strength and stuff
They do differ indeed. However, as the numbers in the graph goes higher, each numbers differ a lot. The stats are log scaled So the gap between 10 and 15 is like 1.5 times better, 81 would be like 10 times stronger than 80. By this, Hanks from MC6 and after has no to little difference in numbers even though their actual strengths are significantly different
so neo has 8X 10^19 times more battle iq than a grunt or the 100 just mean infinite? Oh yeah and give me some madness combat fan animations that feature neo as an example if you want (you have the right to say no to these 2 questions)
my guy really made a whole powerpoint presentation for a stronger nexus core, thats some dedication right there. aside from that this was pretty interesting to watch, the nexus prominence is such a badass custom faction.
Why didn't you use the fast tac helmets on the pilots for the trooper, also in the future can you make a sprite sheet for the advanced head sprites, cuz when I start I might use it
Hiya, I'm currently working on attempting to recreate the Prominence in MPN via NEM because I got a little too bored. If I may, I have a few questions concerning the finer details of the units shown. Which ones are most likely to dual-wield weapons, besides the Soldats? Besides the Combat Engineer & Captain, do any of the other units have a unique secondary weapon beyond the P99 or carbon knife? Would it make sense for Prominence scientists to carry a tranquilizer gun rather than a pistol for their weapon? Which of the units have the most armour? Which ones do you think should have a Tac-Bar, multiple corpus blocks or both? How many of the units beyond the agent wear a suit with a tie, and how many wear something else like a BDU? Any other specific details I should probably know about that I can't think of at the moment?
The revamp version of the Nexus Prominence use sci fi guns but since they are not implemented in mpn, I’ll go with the old concept(the one in the video) keep in mind that every single prominence units are hard to defeat. And soldats are compatible against hank. the Prominence eradicated both AAHW(AAMO) and N51 single handedly; The Nexus won in the Maxification2 event. To make it clear, the Nexus Core themselves got to the point of eradication. That’s where the Nexus Prominence came out, unlike their predecessors, they’ve decided to lessen their numbers, each of them being more powerful. - no one. actually don’t make the prominence soldats use dual wield melee, they are slow, and easy to counter. if you are making a soldat, use the base of him of hank’s or deimos’ not the Nexus Soldat that exists in-game. - nope - not really, give them laser pistols, but if you’re going to add a medic, tranquilizers will fit with them - There will be two variants to the Engineer and the Soldat. one with light armor and one with heavy armor. the heavy armored engineer and soldat will be the most armored. you can check their sketches in my community tab. If you’re not planning make the two variants, make the engineer having the toughest armor and the Soldat having light armor. - Lieutenant, Armored troopers and mechanized troopers, snipers have 2. Engineers, Soldats and Captains have 3 corpus blocks -regular trooper branches have lvl 1 tacbar, Lieutenant and mechanized troops have lvl2 and engi,captain and the soldat has a lvl3 tac bar. - Any other branches use the BDU except the commander branch(sergeant,lieutenant and the Captain). Lieutenant and the Captain will use BDU when they are on the offensive.(for example if they’re in a position similar to the N51 level in the arena, they’ll use a BDU as well) - Agents, Cadets, Sergeants do not operate in offensive missions. - Soldat will be more like a BX droid from star wars instead of the soldat variant from nexus. give them maximum acrobatics;same acrobatics unlockables as hank’s -Captains appear only once a wave, facility. Again, referring to hard sell, they’ll be like the N51 officer, who appears only once in match/wave -Brute classes can use ranged as well(this video is pretty much outdated) - Actually, remove the Armored Trooper class. - Amongst the trooper branch, the Flame trooper has the heaviest armor, grenadier following behind. - In the newer version of the skill tree, the Agents are less combative than the ones from in game. they’re more like a scientist now. This is due to the agent branch being separated into an entirely different branch. the Agent classes starts not by cadets but Agents themselves. Combat classes and Commander classes are separate. the Combat class are made by cloning while the agents and commander classes are voluntary recruits. the agents learn more about office works and leadership course instead of the combat course. Only after they finished their Leadership course, they’re granted the rank of sergeant. By then, they start learning about actual combat. - Scouts and Recons are no longer in the Agent class but in the trooper class. - There’s a variant of a trooper called patrol guard, he having slightly less armor than the trooper. He’s not deployed in the offensive mission as well. - Captains love to smoke cigar, not cigarettes. You might want to add one that exists in-game.
@@chaosagent999 nope, not really. Idk what sprite sheets they've used but for me, I used Vassline's weapon sheet which is public. And I kinda forgot the doors' texture sprite file's name
The files in that link is the one from Hank Raid, not the ones that are in the video. v01(Hank Raid) is public but the v02 is private until I make a project out of it.
@@KJsuperior maybe there is Wikipedia on madness, where you can read about everything there, I don’t know about the outbreak and the universes, but I really want to.
3:55 The armored trooper’s stats are 25 30 20 15 15 20.
Get the Nexus Prominence(Hank Raid version) sheet by this link: drive.google.com/file/d/1fjqH4d0bWpGaDV46XIEWrhkeqDF6mrMo/view?usp=sharing
Thumbnail art by Clearguy
Music used: Locknar - Sunfall
Locknar - The 80's Called Back
Ending animation by Blyze
The difference between the Recon and the Scout by their appearances and roles. The Recon is more darker and has an additional scope attached to his visor.
They play a different role as well.
The Recons are sent to unexplored fields to mark and spy on the landscape of their operation field. Their purpose is gathering intel, not to engage.
The Scouts are sent to circle around the secured location to detect any suspicious movements and engage the threats.
It'll be easier to think the Scout as a "weaker but faster Agent" and Recon as a "non combatant who gives intel about the surroundings".
Going by canon Hank strength stat should be higher than 80 (possibly something like 90) as krinkels said that he is stronger than the G0L3M units
Going by canon Hank strength stat should be higher than 80 (possibly something like 90) as krinkels said that he is stronger than the G0L3M units
@@dantheman9795 gol3ms' strength are 65. Also my canon, I rule. Stats can't go over 80 since it's the maximum limit. Stats over 80 is caused by abnormal phenomenons
@@KJsuperior to be fair Hank is quite literally incompatible with reality itself. Sooooo, I feel like having one or two stats above 80 if you asked me agility should be there along with another thing.
An you make a png link in mediafire? It is very hard to obtain these type of sprites in android/ios
I like how it’s noted that no OCs are able to beat Hank in 1v1 combat
I like that
After playing Madness: Project Nexus, it's honesty surprising that the old stages weren't considered as bonus stages for the agent origin considering that it's basically about infiltrating a base and taking whatever data there is. Hopefully someone considers the idea in the collab because of one thing that's overlooked sometimes: the fact that hirings will be the only ones targeted as long as the player isn't hostile.
1:35 I feel like these stats could heavily vary on each Hank, like MC6 Hank (arguably the strongest human version of Hank) would probably have these stats, but I feel like MC7 Hank would probably have lower strength and stuff
They do differ indeed. However, as the numbers in the graph goes higher, each numbers differ a lot. The stats are log scaled
So the gap between 10 and 15 is like 1.5 times better, 81 would be like 10 times stronger than 80.
By this, Hanks from MC6 and after has no to little difference in numbers even though their actual strengths are significantly different
so neo has 8X 10^19 times more battle iq than a grunt or the 100 just mean infinite?
Oh yeah and give me some madness combat fan animations that feature neo as an example if you want
(you have the right to say no to these 2 questions)
aw hell naw KJ made a powerpoint presentation about nexus
I’m a lore freak
@@KJsuperior Can you make more of thèses for the other factions please ?
@@KJsuperior pleasee can u make more that kind of videos? I want to see n51 and unit 0
my guy really made a whole powerpoint presentation for a stronger nexus core, thats some dedication right there.
aside from that this was pretty interesting to watch, the nexus prominence is such a badass custom faction.
Hey yo, Good luck on whatever you plan to make with the Nexus Prominence, I just bet it's gonna be sick
The following project, if I'm ever going to make, will be the infiltration
@@KJsuperior Can't wait!
This guide is as easy than separating two flat Lego pieces
At least it’s harder than not breaking brown lego pieces
More of these wiki type presentations please.
(Specificly for organizations/factions)
I needed this PowerPoint to fully understand the contact, thanks
People don’t give a shit and made them like sandbags just like the other common enemies and I hate it. That’s I made this long ass project
That was ballers man
Edit: I think it’s funny how no oc’s are able to kill Hank, but his own teammates (of which one has died) are able to
Thanks, I've been looking for these sprites a lot
The Combat Engineers literally go so hard
OJ still making madness combat videos. Such a Legend.
This could make a good mpn mod
They’re too strong for the classic mod tho
true true
Foreshadowing
Holy shit this was cool with and detailed
Thanks
Good luck you collab man
Not my collab
Oof thats awesome!! I like that guide
Thanks
If i was a nexus cadet, i defenity go down the trooper branch towards mech, then Soldat.
Yoooo thats awesome
Wait, there’s a difference between Nexus Core and Nexus Prominence?
Also if Phobos doesn’t own nexus in this cannon, then Neo does?
Nexus Core is just main canon while the Prominence is my canon.
LESSSSS GOOOOOOOOO
I love the wide usage of the P90 so much because it fits so well and who the hell doesn't absolutely LOVE the P90?
no one can hate P90, that's illegal
@@KJsuperior I am a law breaker, I prefer the P50
Why didn't you use the fast tac helmets on the pilots for the trooper, also in the future can you make a sprite sheet for the advanced head sprites, cuz when I start I might use it
Can you make Nexus Core guide? Nexus prominence and nexus core are pretty diffrent. Thank you
I would like to see the Nexus Prominence in MPN using the NEM mod
That might be interesting
@@KJsuperior You know what? F**k it, i made it myself
drive.google.com/drive/folders/1Mqg_4LkTAyRKDOEnk34hyLx2wpapmszm
i was thinging about it too
I kinda wished there was one with those armored crow masks cause I think those look cool
Wish they would work for flash 8, but its okay thank anyway :D
Hiya, I'm currently working on attempting to recreate the Prominence in MPN via NEM because I got a little too bored. If I may, I have a few questions concerning the finer details of the units shown.
Which ones are most likely to dual-wield weapons, besides the Soldats?
Besides the Combat Engineer & Captain, do any of the other units have a unique secondary weapon beyond the P99 or carbon knife?
Would it make sense for Prominence scientists to carry a tranquilizer gun rather than a pistol for their weapon?
Which of the units have the most armour?
Which ones do you think should have a Tac-Bar, multiple corpus blocks or both?
How many of the units beyond the agent wear a suit with a tie, and how many wear something else like a BDU?
Any other specific details I should probably know about that I can't think of at the moment?
The revamp version of the Nexus Prominence use sci fi guns but since they are not implemented in mpn, I’ll go with the old concept(the one in the video)
keep in mind that every single prominence units are hard to defeat. And soldats are compatible against hank. the Prominence eradicated both AAHW(AAMO) and N51 single handedly; The Nexus won in the Maxification2 event. To make it clear, the Nexus Core themselves got to the point of eradication. That’s where the Nexus Prominence came out, unlike their predecessors, they’ve decided to lessen their numbers, each of them being more powerful.
- no one. actually don’t make the prominence soldats use dual wield melee, they are slow, and easy to counter. if you are making a soldat, use the base of him of hank’s or deimos’ not the Nexus Soldat that exists in-game.
- nope
- not really, give them laser pistols, but if you’re going to add a medic, tranquilizers will fit with them
- There will be two variants to the Engineer and the Soldat. one with light armor and one with heavy armor. the heavy armored engineer and soldat will be the most armored. you can check their sketches in my community tab. If you’re not planning make the two variants, make the engineer having the toughest armor and the Soldat having light armor.
- Lieutenant, Armored troopers and mechanized troopers, snipers have 2. Engineers, Soldats and Captains have 3 corpus blocks
-regular trooper branches have lvl 1 tacbar, Lieutenant and mechanized troops have lvl2 and engi,captain and the soldat has a lvl3 tac bar.
- Any other branches use the BDU except the commander branch(sergeant,lieutenant and the Captain). Lieutenant and the Captain will use BDU when they are on the offensive.(for example if they’re in a position similar to the N51 level in the arena, they’ll use a BDU as well)
- Agents, Cadets, Sergeants do not operate in offensive missions.
- Soldat will be more like a BX droid from star wars instead of the soldat variant from nexus. give them maximum acrobatics;same acrobatics unlockables as hank’s
-Captains appear only once a wave, facility. Again, referring to hard sell, they’ll be like the N51 officer, who appears only once in match/wave
-Brute classes can use ranged as well(this video is pretty much outdated)
- Actually, remove the Armored Trooper class.
- Amongst the trooper branch, the Flame trooper has the heaviest armor, grenadier following behind.
- In the newer version of the skill tree, the Agents are less combative than the ones from in game. they’re more like a scientist now. This is due to the agent branch being separated into an entirely different branch. the Agent classes starts not by cadets but Agents themselves. Combat classes and Commander classes are separate. the Combat class are made by cloning while the agents and commander classes are voluntary recruits. the agents learn more about office works and leadership course instead of the combat course. Only after they finished their Leadership course, they’re granted the rank of sergeant. By then, they start learning about actual combat.
- Scouts and Recons are no longer in the Agent class but in the trooper class.
- There’s a variant of a trooper called patrol guard, he having slightly less armor than the trooper. He’s not deployed in the offensive mission as well.
- Captains love to smoke cigar, not cigarettes. You might want to add one that exists in-game.
@@KJsuperior Interesting stuff. Maybe we could discuss more on Discord? I'd like to get as many of the details down as possible.
@@BluecopetitaTL my discord is kyros18, although I might not be able to reply this week since I’m going abroad for a vacation
@@KJsuperior Alrighty, sent a request!
Night vision "Bravo 6, Going dark" XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Make a advance AAHW and do the same thing for them
Tremendo
I won't lie, the Nexus Prominence units are much cooler, yet tough looking bastards for them.
I wish can animate so i can join your collab
what collab?
@@KJsuperior oh so there no collab?
Sorry i meant "i wish i can animate"
Can we use this for fan madness combat animations?
The v02 version is private. But I’ve posted the v01(hank raid) version and the sprite is public. Just don’t forget to credit Duality and me
@@KJsuperior I mean like these atrabutes and ability’s
@@Bud559 oh yeah sure, I'll post it on the community tabs later on
@@KJsuperior thanks mate:)
Hey can I get the sprites for the guns in Nexus Hank Raid or are they private?
There wasn't a specific weapon pack for hank raid. The animators used individual weapon sprites they had
@@KJsuperior Ok... then do you know any of the sprite sheet they used?
And also can I have the Nexus door texture?
@@chaosagent999 nope, not really. Idk what sprite sheets they've used but for me, I used Vassline's weapon sheet which is public. And I kinda forgot the doors' texture sprite file's name
Hey I cant find the sprite sheet you mentionned do you have a direct link to it
Okey
Not gonna lie
This something new
i wonder how enginner have bigger armor then mechanical infantry or support
Hey KJ! Can u pls give me the time stamp for deimos?
there’s no deimos in this video
Aw man. Deimos is my favorite character
Hey whats the minimun version of flash that I need to open this?
Idk probably cs3?
I know this is late but who is in charge of the Nexus prominence since they are a separate entity to the Nexus Core?
Phobos
@@KJsuperior oh ok different companies but same boss
can you help your friend with the design of the discord server?
I made the discord server and left what do you want more in that server? Just tell me
Hey uhh kj? The sniper isnt on the fla, is it private?
The files in that link is the one from Hank Raid, not the ones that are in the video. v01(Hank Raid) is public but the v02 is private until I make a project out of it.
@@KJsuperior ok kj
Wow
And I thought I was geeky
What's your favorite character from the Nexus prominence?
Undoubtedly the captain
Another nexus collab??
Nah the server's p fxcked up at this point + they stopped accepting participants
you can do the same only about n51
No N51s are in this universe, they're wiped out after the maxification outbreak
@@KJsuperior maybe there is Wikipedia on madness, where you can read about everything there, I don’t know about the outbreak and the universes, but I really want to.
@@gassdas8632 there is a Fandom wiki but it's totally inaccurate
why cant I join the server? can you help?
The server is deleted
Is it safe the download
How to play in this mode?
Mod? What are you even talking about
Sorry I thought it was a mod
mükemmel
Are they editable?
Yeah but still leave the credits
@@KJsuperior no I meant can I eat them
Were is Deimos?
Dedmos
Madnes года?
This is a guide or a Game?
Read
@@KJsuperior yeah i know this is a guide but this It looks like a guide menu from a game :/ in short it's sarcasm.
Does Phobos rule Nexus Prominence
He does not. Phobos is not in my canon
Madness Combat 101
why bananas not eat bananas?
Idk why don't you go ask one?
why is support so weak
Is this sticknodes?
lmao no
@@KJsuperior eh, then what is it?
@@TaimFr adobe flash
Hello
Hola shepard como te va
Ayo ltns
:D
한국인을 위한 설명영상은 없나요?
전세계 커뮤니티를 겨냥해서 만든 가이드 영상이라 한국어 설명이 따로 없습니다, 유닛 설명란은 tmi 느낌이라 그닥 중요하지 않디만 그래도 궁금하시다면 번역기를 사용하시길 바랍니다
@@KJsuperior 알겠습니당 매드니스 영상 잘 보고 있습니돵
@@이태준-g3v 감사합니다 :3
@@KJsuperior wow, you speak anime language?
ГДЕ ДЕЙМОС
ДИЗ ОТПИСКА
Он мертв
@@Abu.hurairah.568тогда где дедмос
@@kastrulin755 ещё в аду
@@Abu.hurairah.568 в конце 5 эпизода дедмос адвенчер док выпуливает дедмоса из ада
@@kastrulin755 ну значит ещё не вернул, насколько я понимаю это правила для какой то настолько или что-то подобное
Is this… for a game?
Or stats for an animation?
What game?
@@teodorocervantes2330 what game?