Sonic Forces (PC) All Stages S Rank
Вставка
- Опубліковано 10 лис 2017
- • Sonic Forces (PC)
Episode Shadow
00:01 Stage 1 Enemy Territory
01:26 Stage 2 Eggman's Facility
03:09 Stage 3 Virtual Reality
Normal Stages
04:31 Stage 1 Lost Valley
05:43 Stage 2 Spaceport
07:58 Stage 3 Ghost Town
09:23 Stage 4 Prison Hall
11:12 Stage 5 Zavok
13:33 Stage 6 Egg Gate
15:55 Stage 7 Arsenal Pyramid
17:46 Stage 8 Luminous Forest
19:41 Stage 9 Infinite 1
21:18 Stage 10 GREEN HILL GREEN HILL
23:06 Stage 11 Eggman
24:35 Stage 12 Park Avenue
26:40 Stage 13 Casino Forest
28:22 Stage 14 Aqua Road
30:07 Stage 15 Sunset Heights
31:12 Stage 16 Capital City
33:23 Stage 17 Infinite 2
34:57 Stage 18 CHEMICAL PLANT CHEMICAL PLANT
37:08 Stage 19 Red Gate Bridge
39:50 Stage 20 Guardian Rock
42:05 Stage 21 Network Terminal
43:50 Stage 22 DEATH EGG DEATH EGG
46:18 Stage 23 Metropolitan Highway
48:13 Stage 24 Null Space
50:20 Stage 25 Imperial Tower
52:37 Stage 26 Mortar Canyon
53:53 Stage 27 Infinite 3
56:52 Stage 28 Iron Fortress
59:40 Stage 29 Final Judgement
1:01:19 Stage 30 Death Egg Robot
Secret Stages
1:06:12 Secret 1 Fire Cannon 1
1:06:56 Secret 2 Vanish Panel 1
1:07:50 Secret 3 Bomb Block 1
1:08:47 Secret 4 Plasma Cannon 1
1:09:33 Secret 5 Laser Cannon 1
1:10:24 Secret 6 Reverse Block 1
Extra Stages
1:11:09 Extra 1 Flying Pod
1:11:47 Extra 2 Bomb Block 2
1:12:45 Extra 3 Laser Cannon 2
1:13:45 Extra 4 Reverse Block 2
1:14:32 Extra 5 Vanish Panel 2
1:15:47 Extra 6 Fire Cannon 2
1:17:02 Extra 7 Plasma Cannon 2
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"21:18 Stage 10 GREEN HILL GREEN HILL"
Only who read the description can understand the reference.
A few changes I’d make for the game to be better would be:
-Remove all 2D section in modern and the avatar, it completely ruins the purpose of classic sonic
-Maybe for one of the last levels, you switch between modern and classic sonic constantly, and while you’re playing as one of the characters, you could classic/modern sonic running in the background so it make sense how they got there.
-Rail grinding would be like SA2 but better.
-I’d think that the idea of making the avatar canonically mute would be a really cool and he communicates with the team using sign language
-The avatar’s level design shouldn’t be like sonic (again, adding two sonics is stupid), he should move a lot slower so sonic is the only fast one, and their level designs would be open-world and a bit more mission based. Maybe they could continue to fend off the armies and the occasional boss
-Make Sonic’s 6 month torture take a toll. Maybe the boost becomes more dangerous to use after you escape. The longer you boost the higher Sonic’s paranoia increases. You’ll notice this because his heartbeat will get faster and faster. If you boost for too long, sonic will get a heart attack and die or to make it family friendly, he could pass out from the intensity. This paranoia of speed could impact him for a while which is why sonic could’ve been going slower in frontier. Also, after like 3 or 4 levels he’ll regain his more sarcastic personality.
-It feels really awkward when everyone just call them rookie. I feel like their name should be something like Zap, just to make things less awkward.
So far, these are all the ideas I have that I don’t think anyone has said yet.
0:22 WEEEEEEEEEEEEE!
Eggman, with the powers shadow has, you should've known that your defense squad was going to be taken out.
That description tho xD
"GREEN HILL GREEN HILL"
"CHEMICAL PLANT CHEMICAL PLANT"
"DEATH EGG DEATH EGG"
50:20 Imperial Tower
Huh.... Shadow can fly!
Yes, but can he fly with a green aura?
ah gotta love the shadow759 references
nice!!!!
the timestamps in the video description were pretty helpful
you even all caps’d the ZONE NAME ZONE NAME stages in the description, mad respect
a shame we got GREEN HILL - GREEN HILL but not CITY - CITY
yall know you can play as super sonic it's only for pc right now and it was in a hidden file for dlc
What a cool sonic forces master
Game is kinda short, should be extended for 50%.
@BarrelsDoxMe no, people complained that it was too easy
Dang yeah all the levels for main sonic are like under two minutes with some even under a minute it’s kinda crazy 53:43 43:49 31:04 19:33 15:52 one of the only ones 2 mins followed by 17:38 another under 2 mins lol
the final fight with infinite is just a slightly harder metal sonic fight
note: the lightning whispon is broken whilst dealing with lasers in the reactor room in level 29
edit: 1:02:24 shows that the lightning whispon is the most broken whispon ever
23:30
Y esos corkis me tocan en ranked
I have 2 more ckassic sonic stages left to do s rank on. What exactly do you get if you get all S ranks on all stages?
Avatar clothes and an achievement/trophy.
Anon7906 how about all red rings, number rings, and moon rings? Im collecting those too. Do you know what happened when i do that?
I got all Red Rings. They unlock the Extra Stages. I have not obtained all numbers and all moons yet.
Anon7906 oh. Cool. I only have 4 stages to go for red rings at the time of this comment. All i need is an S Rank on Iron Fortress classic sonic. Which is damn hard :/
Brobore I have an S rank on Iron Fortress on the first try
you should do a playthrough on sonic generations 3ds and showcase all stages
My computer is not strong enough for the 3DS emulator. Maybe when I build a new computer next year.
ok
God,...this is embarrassingly bad. Like seriously...how did they look at this and say “yeah, they’ll be happy!” Eggman taking over even feel like a afterthought.
What is PC stand for ?
Personal computer.
Ur dum
Why my infine a why 2 level 1 world
On normal on switch
No challenge at all...
Tell that to Mega Man X4.
@@solarflare9078What MegaMan X4 has to do with Sonic forces dude? MegaMan X4 is easy, you just have skill issues
What avatar is that?
Sonic Forces stages are like Mega Man X4's stages: Short and easy (Such is also the main reason why I think Mega Man X4 is overrated)
X4 is the best one
Cool, but I think literally every other Mega Man X game I've played is better than X4, even X7.
for me, the difference is that X4 has actual level design behind it
@@azure1474 True. No denying that, but I still think X4 is pretty bland with its level design.... in my opinion.
@@solarflare9078I will agree with that to an extent, since the platforming is pretty minimal and most enemy encounters are simplistic and can be disposed of by either mashing or with one charge shot.
not much of a challenge
Out of all the levels in this game, there's like five or six locales or level themes, it's so bland and uninspired
ffy50..0