Imagine each room had a specific item that needed to be collected and then you could place it in the IX secret room to unlock a boss similar to the mephistopheles fight
Just spitballing here but the secret room on voyage could be the room from the opening cinema that shows the cultist looking over the files of the playable characters. They had to put it somewhere and it's about the right size.
I blame aether storyline. There was no need for them to do remakes/reimagines of those maps they ruined bo4. They should have just done all chaos story
Just no. Unfortunately, there was the issue with Sledgehammer's COD, so they had to cut a lot of plans. Also, DLCs probably did not sell millions of pcs.
CORRECT ME IF I'M WRONG... BUT weren't you accidentally spawned into the secret room on release day for ALPHA OMEGA COMPLETELY on accident?!? 😂😂😂😂 I'm fairly certain because I remember watching that live and dying laughing as Pizza tries his damn hardest to revive to no avail! 😂😂😂😂
My guess is that once someone in the match has beaten the easter eggs, these doors would be interactable and inside would be special drops and items that give you the rewards like a free upgraded weapon or all 14 perks
I feel a good super Easter egg reward could have been of having the option of enabling Golden PaP for all of the maps depending on which Easter eggs you complete. Since Chaos exist they could have made it so that competing all of the Chaos Easter Eggs give you the ability to enable "Exalted Pack a Punch" (reference to the Exalted God Hands in Ancient Evil since you upgrade them through the PaP) which would act as the Chaos version of Golden Pack a Punch where you upgrade your weapon fully for 5000 points only available in the Chaos maps. Meanwhile completing all of the Aether Easter Eggs would allow you to enable Golden PaP on all Aether maps.
@@mademoiselle8907 Don’t remember much but here’s a summary: 1. Daddy gets kidnapped and asks daughter to gather his buddies to make the Avengers. 2. Titanic happens, revealing one of the 4 Avengers is possessed by aliens. 3. Avengers do drugs in a cave and dream of getting decapitated. 4. Possessed Avenger murders another and makes him possessed, turns out daddy got kidnapped by Medusa and turned into a fancy statue, daughter is sad. 5. Cancelled
If they had left Chaos for Cold War and didn't try to start a new story before ending the old one, then it would have worked out alright. I know BO4 was missed potential, and had some empty promised, but as a game, for what is it, I enjoy it more than BO3 and it's DLCs if you exclude mod tools and Chronicles because that's not a fair comparison as BO4 wasn't gonna get those
I think perhaps after doing all the Easter eggs these secret rooms would have a golden pack a punch and that’s why tag doesn’t have a secret room because it’s the one map that already has it
Lol i remember trying to do high rounds using glitches and one of them was using the "teleport behind a downed teammate" elixir to get into the room on IX, takes me back a couple years :')
@@theoneandonly9775 I honestly don't need a story, just give me a gun, perks and pap and just tell me to shoot zombies, that's how I did it back in BO1 with Kino.
@@A.Z.296 true thats a option aswell. But at the same time i feel that a story wouldnt hurt if you just wanna play for fun. But thats up to you. The operator would fit a game without story better then in cold war where a story takes place
@@theoneandonly9775 I honestly don’t need story to have fun, look at Minecraft, no story and a shitload of fun, story isn’t required unless people ask for it, and I honestly don’t like the aether story.
I wish Treyarch would say like, oh hey you guys still haven’t solved this many Easter eggs, atleast give everyone hints so they can try and find them lol
@@Knighthood5394 yea im pretty sure it has to do where the giant (the robot) is , hes out of bounce and there alot of little details out there , for example for one of the bows u shoot a pile of logs thats way out there where im tryna tell u so who knows just spitballing
@@Knighthood5394 pretty sure blundell said there are easter eggs dating back to when he started that still haven't been discovered. there are also the yet to be solved cyphers throughout zombies
Oh dang, the Voyage of Despair secret room could very well be the room where that member of The Order also after the sentinel artifact in the intro cutscene of the map, that could make sense with the “Baphomet_Entry” name
The infinite warfare directors cut was so much better than anything Treyarch even thought of. Treyarch is so bad at this, imagine doing every single Easter egg in the reward is one power up 😐
iw zombies was the best for me. the zombies storyline was so fun, boss fights were fun, they added a directors cut and the dc boss fight was the best zombies boss fight ever. plus the boss fight game modes
Isn't it ironic that you guys say IW is so amazing, despite it literally being a 1:1 replica of BO3, but felt more like the version that arrived in the mail as opposed to what the ad on the website showed
If I remember there was an elixir that teleported you to your downed teamate but if your teamate died at the secret door and used the elixir you could teleport behind the door and go into the room
That unfinished room with what could be 3 pillars makes me think that it was a possible idea that a few of the “secret rooms” might have had artifacts that you could collect to place on them to get that “lore” or something
@6:56 when you watch the intro cut scene in Dead of the Night you see the order placing something inside a trap door on the ground of the wine cellar room. Could this be the secret room?
Im so glad im not the only one that noticed this ive been obsessing about it for a couple days now trying to open it in anyway i havent tried the allistars annihilator with a zombie over it hopefully something can open it🙏
I wish activision/Treyarch would stop producing more games before the other ones are finished. I’d really like them to go back and finish setting up the super Easter egg.
the podiums in IX could’ve been another way to get the wonder weapons for the other players and that’s why there’s only three because one player would’ve got one from the mystery box.
What if there was an item in each room so let’s say you get all the ones from chaos story (I know it doesn’t make much sense with the no secret door on dotn but maybe they scrapped it by then) and they carried over and if you bring them all to IX you can place them on the podium get a super boss fight and do the same on the aether maps but on tog to put them in
I like to play bo4 (my pfp lul) the only thing that holds me back is whenever im in a game and come across all the content like this, and i get that gut feeling knowing it will never be finished. It had a really strong start, and at the time i never really payed attention till after its life cycle on how much it was frowned upon. Was really one of the few people who enjoyed it.
Same here. I think the main reason it flopped was due to how buggy it was at launch along with all of the balsy gameplay changes. Because of this it was easy for UA-camrs to hate on the game and it just kinda turned into one giant bandwagon of people despising it w/o giving it a chance. Shame too, because if Bo4 had succeeded like Bo3 did, Activision wouldn’t have pulled the plug on it and we certainly would’ve had more interesting content added to the game.
Maybe each room was supposed to have golden PaP, which would make sense as to why Tag doesn't have a room, because it already has golden PaP on the map
I feel like the "Savage Impaler" room was intended to be the super easter room reward for the map with the reward being "Savage Impaler", since they put so much effort into it they didn't want to put it to waste which is why there is no secret door in the map apart from it and why it was transformed into a side quest. This makes sense considering that DOTN was supposed to be a launch map which is why the room is completed and why a map like IX's secret room isn't conplete since it was originally supposed to be a DLC map.
kinda crazy that they had some sort of super EE planned until the FINAL dlc map where they just scrapped it. wonder what happened for them to scrap it so late into the dlc season
cut funds, activision treated the zombies devs really bad in bo4 and they got even more angry about it because they treated them badly after the insane success with bo3
What the previous comment said but also the release of blackout, the first cod battle Royale. They decided to give all attention to it. So much attention that they didn't even give bo4 a campaign for it
I thought the theory for the secret door was that it was going to hold golden PAP as a super ee reward but it was never finished. This was supported by the fact there wasn't a door on tag, but I didn't know there wasn't one on DOTN. Would have been a great reward though.
I get the impression that these cut rooms were intended to be something of a collect-a-thon for a hidden bonus cutscene of some kind. The rooms serve no gameplay purpose outside of environmental storytelling without knowing the intent of the devs, so I shall do my utmost to try and figure it out from my own mapmaking experience; Blood of the Dead's cut room looks like it might have contained some form of document or evidence of experimentation on inmates. Classified's looks as though it may have contained a power-themed puzzle of some kind. IX's looks as though it may have been an item-themed puzzle of some kind. Voyage's looks as though it may have served a similar purpose to BotD's, since the layout looks like a very fancy bedroom of some kind. DOTN's looks as though it was planned to contain a small mausoleum of some kind, possibly a miniature scavenger hunt or some similar puzzle. Ancient Evil's looks as though it may have been a single item pickup (or a reconstruct-a-body themed puzzle). Alpha/Omega's isolation cell might have been the end point, probably finding an NPC, going from the lack of detail in the cell aside from just looking like an isolation cell, and assuming you went in order of DLC release.
Love the video! I think Baphemet's Entry door was meant to have a portal behind it, because that's what that map was all about... So maybe the room is elsewhere on the map as a seperate entity as meant to be travelled to using a portal?
Guaranteed the alpha omega room was the room yuri was imprisoned in when he was being interrogated by Pernell. It could’ve been something to do with him and my guess is that each room had something to do with a character after and ee
Blood of the dead actually has more than one of those can't be opened rooms. And I still believe in the multiple endings. The ending that's gone around youtube for IX doesn't really make sense I mean there a reveal but it doesn't continue itself. It feels like a false ending. One you would get if not everyone had positive crowd morale or if you didn't complete all 100% of the optional eggs to get the good ending. I fact there's been alot of eggs found along the way. From the iron bull to the woman in the walls and none of those seem to have been known about when the first complete run was posted.
Blood of the dead one in my opinion has to do with the bone. There is an unsolved knife upgrade on that map like the upgraded Golden spork on Mob of the dead. Try to figure out how we can pick up the bone in the cell. It likely goes with this door opening which is why we can't see what's there
I wish this game released on steam so we could have custom zombies, I feel like bo4 custom zombies could have been so good and also people could have changed and modded the game to truly reach its potential
Now you say at the end of the vid that you've explained everything and all that, and the vid is titled mysteries revealed, but all you did was gain entrance to empty rooms inwhich you seem to know nothing about, that alone doesnt reveal the mystery of the "super easter egg"
There was a secret room in dead of the night at the end of the hall between the dining hall and atlas room, it looks like it’s where the ending cutscene happens
I feel like if it is super egg related like in bo3 u had to finish all eggs to finish the super egg but maybe if after u finish the ee for the specific map and in the same game u would be able to open those dores and if u open all of them u get the reword. Its a long shot but maybe
You probably did the rev easter egg with someone who did all the easter eggs cuz there was a glitch allowing people to get the super ee rewards if they just do the rev ee with someone who did all the easter eggs, either that or you did it with someone who did that glitch lol
I figure the same that a lot of others do Ya open the door and collect an item and then finish the game (like the worms from the last one) and you'd get an icon and when u have all of them you can use them on a specific map related to the story line and get to see something new or maybe it'd just give you a special starting weapon as well as extra written lore
For the blood of the dead room they mightve taken out a part of the Easter egg where they need to operate on a zombie and get something out of them or operate on another version of richtofen to get his blood
In blood of the dead there's a secret thing in a open window at the docks I got it with a magma gat and got a red hit marker and IV never seen anything bout it
They've literally had these rooms forever. In the early games it was for the original 4 people (i.e dempsi and nikola) and the the others would teleport around and end up behind those doors across a bunch of different maps. Maybe just maybe these doors are that continued and you are waaaaay over thinking it.
seems to only be an indicator for if easter eggs are active during gameplay. This means it has no significance in scriptable easter eggs. This isnt 100% but its the most likely situation after having done some investigation.
The doors where part of the Super Easter Egg. You would have to open the doors on each map in a specific order and when the door opens, a 'totem' item would spawn which you could pick up. This totem could then be placed on the 3 podiums you identified. This would of been a ritual to open the 'Baphomet' door which would lead to the final boss fight.
As a game designer, scripting the room for pathing really isn’t hard. I’m not sure how it works on the call of duty engine but on every engine I’ve worked on it’s really easy to path the zombies to walk on the new room and is mostly done automatically
Imagine each room had a specific item that needed to be collected and then you could place it in the IX secret room to unlock a boss similar to the mephistopheles fight
But the storylines are not connected of chaos and aether
@@Wristy_ 4 chaos maps 4 aether they could do 2 boss fights 1 for each
@@Joeyjoejoe372 I know but he is saying that you have to go in IX and that only a chaos map.
@@Wristy_ ik but im just saying they should have done that
@@Wristy_ they could have planned to connect them at 1 point but we will probably never know the doors reasonibg
This game had soo much potential
Its still a good game. Just we expected way too much tbh.
It seriously could have been next to Blops3 if the game worked at launch and the Easter eggs were more fun.
@@mykelmellen2378 what about the perk system??
@@nathanielpettersen2560 Perk system sucked ass to be honest
@@thejamemes6758 eveything about BO4 zombies sucked ass
More and more easter eggs are getting solved on BO4... KEEP THE HYPE GOING, WE GOT A LOT OF QUESTIONS FOR BOOOD OF THE DEAD!! I BELIEVE IN Y'ALL!!
Yea wondering if anything is up with the coin in the perk machine.
Imagine if there’s an Easter egg to get to the bridge lol
Imagine wanting a chaos fight
Boood of the dead
@@dylanshook5647 ok
Just spitballing here but the secret room on voyage could be the room from the opening cinema that shows the cultist looking over the files of the playable characters. They had to put it somewhere and it's about the right size.
i think it was used in the ee cutscene
Not surprised to see the cut content sounds better than the content we received
And this is why I hate Blackout
@@carlossap wasnt blackouts fault, blame activision cutting A LOT, of funds from zombies and firing a ton of the development team
@@monkeymask9596 activision is the alot of the main reasons why cod is bad rn. And they wasnt much better in 2010 drama with infinity ward.
@@carlossap aAmen
I blame aether storyline. There was no need for them to do remakes/reimagines of those maps they ruined bo4. They should have just done all chaos story
it just shows how rushed bo4 zombies was i really wish they put more time into it we would have gotten all kinds of cool content like this
Had the most maps ever, the Aether maps were rushed though. Chaos weren't
Chaos maps were really good. If this game had a better engine lets say like cold war than IX and ancient evil would be 10/10 maps
If you think bo4 was rushed just wait till you play the “new” vanguard zombies
Just no. Unfortunately, there was the issue with Sledgehammer's COD, so they had to cut a lot of plans. Also, DLCs probably did not sell millions of pcs.
Hope treyarch tells us what they were intending for each room to have inside
I think they should add the rooms in genuine gameplay as a super Easter egg for each story just to revive the hype going for bo4
@@alextmb3166 i doubt it but we can hope
I wonder if any bo4 zombie dev's will tell us about this in the future
Blondel
@@aerd1427 Jason isn't working for Treyarch any longer.
@@thejamemes6758 meaning he isnt tied to any contracts so he can freely speak about it, unless he didnt work on bo4 idk
@@jordanium5593 pretty sure contracts can still last after leaving the company
CORRECT ME IF I'M WRONG... BUT weren't you accidentally spawned into the secret room on release day for ALPHA OMEGA COMPLETELY on accident?!? 😂😂😂😂 I'm fairly certain because I remember watching that live and dying laughing as Pizza tries his damn hardest to revive to no avail! 😂😂😂😂
lol i noticed that too back than and i was like Wtf is this place😂
Link the video??
@@fatboy4699 it's a live stream not a video
@@WeBall06 someone could have clipped it..
I’m don’t rember
My guess is that once someone in the match has beaten the easter eggs, these doors would be interactable and inside would be special drops and items that give you the rewards like a free upgraded weapon or all 14 perks
Plot twist, secret room is a save point like in Left 4 Dead so you can come back to your level at another time
Pills here
@@12LL27 grabing pills
Hunter!
Smoker!
@@carloscolon3331 Hunter!
These rooms made me remember that power up room in shadow os evil where you have to melee the doors with the beast so they open
I feel a good super Easter egg reward could have been of having the option of enabling Golden PaP for all of the maps depending on which Easter eggs you complete. Since Chaos exist they could have made it so that competing all of the Chaos Easter Eggs give you the ability to enable "Exalted Pack a Punch" (reference to the Exalted God Hands in Ancient Evil since you upgrade them through the PaP) which would act as the Chaos version of Golden Pack a Punch where you upgrade your weapon fully for 5000 points only available in the Chaos maps. Meanwhile completing all of the Aether Easter Eggs would allow you to enable Golden PaP on all Aether maps.
“I need Detergent, vinegar, window cleaner and plant food!”
I wish treyarch didn't cancel the Chaos story, It was amazing 😢
Thats what happens when people bully devs
It really
Really wasn’t
What was the chaos story? Sorry I barely played bo4.
@@mademoiselle8907 Don’t remember much but here’s a summary:
1. Daddy gets kidnapped and asks daughter to gather his buddies to make the Avengers.
2. Titanic happens, revealing one of the 4 Avengers is possessed by aliens.
3. Avengers do drugs in a cave and dream of getting decapitated.
4. Possessed Avenger murders another and makes him possessed, turns out daddy got kidnapped by Medusa and turned into a fancy statue, daughter is sad.
5. Cancelled
If they had left Chaos for Cold War and didn't try to start a new story before ending the old one, then it would have worked out alright. I know BO4 was missed potential, and had some empty promised, but as a game, for what is it, I enjoy it more than BO3 and it's DLCs if you exclude mod tools and Chronicles because that's not a fair comparison as BO4 wasn't gonna get those
I think Voyage of the Damnned’s room is the room used during the open cinematic for the map. Where it all starts. Hence the name of the room.
wonderful weather we're having
Unbelievable. Finally we know. Thanks as always Jon for your excellence and attention to detail. What a Legend!
I think perhaps after doing all the Easter eggs these secret rooms would have a golden pack a punch and that’s why tag doesn’t have a secret room because it’s the one map that already has it
Lol i remember trying to do high rounds using glitches and one of them was using the "teleport behind a downed teammate" elixir to get into the room on IX, takes me back a couple years :')
I’ve always wondered what was in these secret rooms and I hope we can find out in the future what they were intended for
Who else still wants the chaosstory to be continued/ finished in a near future game?
no one
@@A.Z.296 so what do you want as a story? The one thats been finished 3 times and maybe gets revisited a 4th time in cold war? Or a new one?
@@theoneandonly9775 I honestly don't need a story, just give me a gun, perks and pap and just tell me to shoot zombies, that's how I did it back in BO1 with Kino.
@@A.Z.296 true thats a option aswell. But at the same time i feel that a story wouldnt hurt if you just wanna play for fun. But thats up to you. The operator would fit a game without story better then in cold war where a story takes place
@@theoneandonly9775 I honestly don’t need story to have fun, look at Minecraft, no story and a shitload of fun, story isn’t required unless people ask for it, and I honestly don’t like the aether story.
I'm dying from the inside, i love bo4.
I wish Treyarch would say like, oh hey you guys still haven’t solved this many Easter eggs, atleast give everyone hints so they can try and find them lol
I'm pretty sure one of the treyarch deva said there is a secret ee in der eisendrache that he said will probably never be solved
@@Knighthood5394 yea im pretty sure it has to do where the giant (the robot) is , hes out of bounce and there alot of little details out there , for example for one of the bows u shoot a pile of logs thats way out there where im tryna tell u so who knows just spitballing
@@Knighthood5394 pretty sure blundell said there are easter eggs dating back to when he started that still haven't been discovered. there are also the yet to be solved cyphers throughout zombies
They actually revealed the “Don’t Freeze” Easter egg in Tag Der Toten for 115 day last year, so there’s that.
I had always assumed that the secret rooms were just simply to "Mule Kick" the golden pack-a-punch from Tag-Der-Toten into all the other maps
Oh dang, the Voyage of Despair secret room could very well be the room where that member of The Order also after the sentinel artifact in the intro cutscene of the map, that could make sense with the “Baphomet_Entry” name
Baphomet could be cut boss fight
I feel like that all of the secret rooms were suppose to have a secret weapon in there just like the secret room on dead of the night.
I never thought that I could see what's inside those doors so crazy
The infinite warfare directors cut was so much better than anything Treyarch even thought of. Treyarch is so bad at this, imagine doing every single Easter egg in the reward is one power up 😐
iw zombies was the best for me. the zombies storyline was so fun, boss fights were fun, they added a directors cut and the dc boss fight was the best zombies boss fight ever. plus the boss fight game modes
@@itsjusttheletterj4512 i 100% agree
Isn't it ironic that you guys say IW is so amazing, despite it literally being a 1:1 replica of BO3, but felt more like the version that arrived in the mail as opposed to what the ad on the website showed
@@MrZodiac011 why can't you just let people enjoy their opinion
If I remember there was an elixir that teleported you to your downed teamate but if your teamate died at the secret door and used the elixir you could teleport behind the door and go into the room
In ix
Positive comment for the youtube algorithm
That unfinished room with what could be 3 pillars makes me think that it was a possible idea that a few of the “secret rooms” might have had artifacts that you could collect to place on them to get that “lore” or something
@6:56 when you watch the intro cut scene in Dead of the Night you see the order placing something inside a trap door on the ground of the wine cellar room. Could this be the secret room?
Im so glad im not the only one that noticed this ive been obsessing about it for a couple days now trying to open it in anyway i havent tried the allistars annihilator with a zombie over it hopefully something can open it🙏
I wish activision/Treyarch would stop producing more games before the other ones are finished. I’d really like them to go back and finish setting up the super Easter egg.
They were probably rooms to grab artifacts that you take back to 9, then get a super ee
But chaos and aether aren’t connected
Chaos and aether are not connected
@@sivamaster2 but there were secret rooms for Voyage and Ancient Evil (and DOTN was likely planned), so that doesn’t seem too far fetched.
the podiums in IX could’ve been another way to get the wonder weapons for the other players and that’s why there’s only three because one player would’ve got one from the mystery box.
I remember the dash glitch in botd back before they patched it and it was just a room with blood.
I hope that if you complete all Easter eggs in Cold War you spawn in with a tier 2 weapon and tier 1 armor
What if there was an item in each room so let’s say you get all the ones from chaos story (I know it doesn’t make much sense with the no secret door on dotn but maybe they scrapped it by then) and they carried over and if you bring them all to IX you can place them on the podium get a super boss fight and do the same on the aether maps but on tog to put them in
I like to play bo4 (my pfp lul) the only thing that holds me back is whenever im in a game and come across all the content like this, and i get that gut feeling knowing it will never be finished. It had a really strong start, and at the time i never really payed attention till after its life cycle on how much it was frowned upon. Was really one of the few people who enjoyed it.
Same here. I think the main reason it flopped was due to how buggy it was at launch along with all of the balsy gameplay changes. Because of this it was easy for UA-camrs to hate on the game and it just kinda turned into one giant bandwagon of people despising it w/o giving it a chance. Shame too, because if Bo4 had succeeded like Bo3 did, Activision wouldn’t have pulled the plug on it and we certainly would’ve had more interesting content added to the game.
Maybe each room was supposed to have golden PaP, which would make sense as to why Tag doesn't have a room, because it already has golden PaP on the map
I remember being able to glitch into the ix room with the elixir that teleports you to your downed teammates
I feel like the "Savage Impaler" room was intended to be the super easter room reward for the map with the reward being "Savage Impaler", since they put so much effort into it they didn't want to put it to waste which is why there is no secret door in the map apart from it and why it was transformed into a side quest. This makes sense considering that DOTN was supposed to be a launch map which is why the room is completed and why a map like IX's secret room isn't conplete since it was originally supposed to be a DLC map.
My assumption was the super easter egg door would open and probably let you get a free perk, maybe a max ammo, and golden pack a punch
Always cool and eerie to learn of hidden stuff on Mob/Blood, the most mysterious maps and also the scariest given they’re in hell.
Its sad to think of the stuff that just got left out
kinda crazy that they had some sort of super EE planned until the FINAL dlc map where they just scrapped it. wonder what happened for them to scrap it so late into the dlc season
cut funds, activision treated the zombies devs really bad in bo4 and they got even more angry about it because they treated them badly after the insane success with bo3
What the previous comment said but also the release of blackout, the first cod battle Royale. They decided to give all attention to it. So much attention that they didn't even give bo4 a campaign for it
4:58 ah yes this room, i remember when my friends and i glitched in here and used it for a high round one time lol
I once did it with my friends
Good times
I thought the theory for the secret door was that it was going to hold golden PAP as a super ee reward but it was never finished. This was supported by the fact there wasn't a door on tag, but I didn't know there wasn't one on DOTN. Would have been a great reward though.
Maybe since it was spinoff map
they probably scrapped it because you can already select a starting weapon, I’m guessing they went with that just for time crisis
Bo4 has the best Zombies weapons selection
2:39 that's where the richtofens head was supposed to be
Lets go the B02 zombies music.
Finally! We get some kind of clouser for these long unanswered mysteries! Thank you.
I get the impression that these cut rooms were intended to be something of a collect-a-thon for a hidden bonus cutscene of some kind.
The rooms serve no gameplay purpose outside of environmental storytelling without knowing the intent of the devs, so I shall do my utmost to try and figure it out from my own mapmaking experience;
Blood of the Dead's cut room looks like it might have contained some form of document or evidence of experimentation on inmates.
Classified's looks as though it may have contained a power-themed puzzle of some kind.
IX's looks as though it may have been an item-themed puzzle of some kind.
Voyage's looks as though it may have served a similar purpose to BotD's, since the layout looks like a very fancy bedroom of some kind.
DOTN's looks as though it was planned to contain a small mausoleum of some kind, possibly a miniature scavenger hunt or some similar puzzle.
Ancient Evil's looks as though it may have been a single item pickup (or a reconstruct-a-body themed puzzle).
Alpha/Omega's isolation cell might have been the end point, probably finding an NPC, going from the lack of detail in the cell aside from just looking like an isolation cell, and assuming you went in order of DLC release.
Love the video!
I think Baphemet's Entry door was meant to have a portal behind it, because that's what that map was all about... So maybe the room is elsewhere on the map as a seperate entity as meant to be travelled to using a portal?
Guaranteed the alpha omega room was the room yuri was imprisoned in when he was being interrogated by Pernell. It could’ve been something to do with him and my guess is that each room had something to do with a character after and ee
That "lore room" in IX was a nice space to glitch out and camp
Revealed for sure
?
?
This video just left me with more questions I didn’t even know there was secret rooms
Blood of the dead actually has more than one of those can't be opened rooms. And I still believe in the multiple endings.
The ending that's gone around youtube for IX doesn't really make sense I mean there a reveal but it doesn't continue itself. It feels like a false ending. One you would get if not everyone had positive crowd morale or if you didn't complete all 100% of the optional eggs to get the good ending. I fact there's been alot of eggs found along the way. From the iron bull to the woman in the walls and none of those seem to have been known about when the first complete run was posted.
Blood of the dead one in my opinion has to do with the bone. There is an unsolved knife upgrade on that map like the upgraded Golden spork on Mob of the dead. Try to figure out how we can pick up the bone in the cell. It likely goes with this door opening which is why we can't see what's there
I wish this game released on steam so we could have custom zombies, I feel like bo4 custom zombies could have been so good and also people could have changed and modded the game to truly reach its potential
Now you say at the end of the vid that you've explained everything and all that, and the vid is titled mysteries revealed, but all you did was gain entrance to empty rooms inwhich you seem to know nothing about, that alone doesnt reveal the mystery of the "super easter egg"
This is so cool! I really love stuff like this. BO4 had so much potential.
There was a secret room in dead of the night at the end of the hall between the dining hall and atlas room, it looks like it’s where the ending cutscene happens
the phone in the classified room could be a reference the the easter egg from bo3 ascension
Perhaps this all relates to that key you could pick up in Classified?
That key was a side ee
Is that a Mephistopheles soul jar beside that fate and fortune looking platform with 3 candles in first room?
Anyone else remember actually getting into the IX room through the nowhere but there glitch?
I feel like if it is super egg related like in bo3 u had to finish all eggs to finish the super egg but maybe if after u finish the ee for the specific map and in the same game u would be able to open those dores and if u open all of them u get the reword. Its a long shot but maybe
Maybe for ix you would put the things you gathered from the other maps onto the podium similar to how iw zombies was with like the keys and talismans
Wait i haven't completed all the ee's (except from rev) but i got the rk5 on spawn
You probably did the rev easter egg with someone who did all the easter eggs cuz there was a glitch allowing people to get the super ee rewards if they just do the rev ee with someone who did all the easter eggs, either that or you did it with someone who did that glitch lol
@@el_nene_ii2772 yea i saw something on twitter about it but i skipped it lol
5:03 everyone glitched into that room using the Nowhere But There Elixir and then stayed inside because zombies couldn’t hit you xD
If I remember there was a library Easter egg in IX that was never solved so maybe that door was suppose to be the end of it
Classified secret room reminds me of McNamaras last audio log inside of a janitor closet
YOUR RIGHT!!! He could have used the phone
I think you just solved it's purpose
I figure the same that a lot of others do
Ya open the door and collect an item and then finish the game (like the worms from the last one) and you'd get an icon and when u have all of them you can use them on a specific map related to the story line and get to see something new or maybe it'd just give you a special starting weapon as well as extra written lore
For the blood of the dead room they mightve taken out a part of the Easter egg where they need to operate on a zombie and get something out of them or operate on another version of richtofen to get his blood
I think these rooms may have given you a perkaholic and a free gun or some sort of wall weapon that was powerful than the others
If I could combine bo3 maps and gum balls with bo5 movement and pre game layout and upgrades would be amazed
I think bathamets entry is the room in the video before the math and the teaser we’re the conductor was conducting a ritual
I’ve always wondered what the blue circle is for ?
For the alpha omega that’s probably where that one smart guy stayed before since he was in the bunker for nuke town
In blood of the dead there's a secret thing in a open window at the docks I got it with a magma gat and got a red hit marker and IV never seen anything bout it
I wanted to get it out there I have a clip on my channel that shows it
Hello I love your videos keep up the good work
They've literally had these rooms forever. In the early games it was for the original 4 people (i.e dempsi and nikola) and the the others would teleport around and end up behind those doors across a bunch of different maps. Maybe just maybe these doors are that continued and you are waaaaay over thinking it.
It’d be so cool if there was a golden pack a punch super Easter egg for each map
This would have been a great addition to bo4 zombies. The game kinda fell flat without a good climax.
Jon uploaded made my day better
you know, maybe the secret room of voyage of dispair is the room in the cutscene, where the bald dude is praying to the devil or something
Probably could have been a wonder weapon. Like what they did with the wonder weapon in Cold War zombies.
I wonder if there was another blundergat planned for blood, I couldn't stop thinking that when playing the map with my friend.
What about the Wolf Coin in the Brew machine on Blood of the Dead ???? Anything found about that ?
seems to only be an indicator for if easter eggs are active during gameplay. This means it has no significance in scriptable easter eggs. This isnt 100% but its the most likely situation after having done some investigation.
This is the reason I did the round 150 ee. Damn.
They should do a update to put this stuff in fully
The doors where part of the Super Easter Egg. You would have to open the doors on each map in a specific order and when the door opens, a 'totem' item would spawn which you could pick up. This totem could then be placed on the 3 podiums you identified. This would of been a ritual to open the 'Baphomet' door which would lead to the final boss fight.
don't speak like you actually know for sure
The first room reminds of the room you were teleported to in kino
As a game designer, scripting the room for pathing really isn’t hard. I’m not sure how it works on the call of duty engine but on every engine I’ve worked on it’s really easy to path the zombies to walk on the new room and is mostly done automatically
Until this video i didn't know of a second wonder weapon called the savage impaler
Nationwide is on your side