Timestamps: 00:00: Welcome to Hard Reset 01:23: Meet the co-founders of Afference 03:32: Haptic experiences so far 05:12: Testing the Phantom harness 07:52: What does the Phantom feel like? 12:12: The future of Afference
@@Sajuuk *Revelation 3:20* Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me. HEY THERE 🤗 JESUS IS CALLING YOU TODAY. Turn away from your sins, confess, forsake them and live the victorious life. God bless. *Revelation 22:12-14* And, behold, I come quickly; and my reward is with me, to give every man according as his work shall be. I am Alpha and Omega, the beginning and the end, the first and the last. Blessed are they that do his commandments, that they may have right to the tree of life, and may enter in through the gates into the city.
@@Arksia_ what bullcrap id system? anyone can login and pretend to be a child for money, or break whole room with giant personage, or give trauma to other children via sound or visuals. VR chat is cursed whatever room you go. and it's for years.
So, even with prosthetics, you'll be able to feel, this is far better than movies predicted. This is the kind of world I love, smart people creating groundbreaking things like this.
Behind those movie's predictions, there are often only a few people with limited knowledge of the science behind them. They cannot predict accurately and sometimes can't even predict better than children. That's why you should never take such predictions in movies seriously. Good predictions require a person to have a deep understanding of reality as a whole.
@@anandchoure1343 sure, that's why submarines, satellites, computers, smartphones, robots and AI where so inaccurately predicted right? 🙄 Good SciFi is written by people with knowledge. And it becomes inspiration and accurate prediction.
Just finished my PhD in this area. Have a prototype of a similar product but using wrist nerves. I want the entire arm mapped out to isolate. Future is bright for vr
The key here is making it adaptive. The device will need to be calibrated per individual through an initial setup. In order for it to be more marketable.
Hear me out: make a limited but working prototype and sell it asap as the world's best new thing. Worry about the rest later. With the money from the initial sales and the insights from the -guinea pigs- first clients you can finish the research and then show what your actual goal was. Thank me later. With shares XD
@@ronilevarez901Also has to be (relatively) cheap, though. If an expensive prototype came out there'll be a small wave of first users and terrible reviews that follow. It'll kill the whole pipeline.
Touch? Hell, you'll be able to smoke grass without the negative health effects son! 😵💫🚬💨Believe it! Your brain sure as hell won't notice the difference!
"What is real? How do you define real? If by real you mean the electrochemical signals processed by your brain, then this is real." -Morpheus in the training simulation
They taught monkeys how to use money, like work to get money, and use money to get banana and other food... First thing they done with money without researcher's instructions is to reachout to females in order to "Play" with them in exchange for money....
@lasertagdreamer it creates a sensation based on what you are interacting with. If that isn't "feedback" I don't know what is lol. Surely not the clunky vibration tech we've been using for over a decade. It's time for something new, and this looks promising!
Finally someone decided to fix the issue with physical sensation at its root and not try to go the long way with motors on your wrist etc! I am lookingforward where this project is going in the future! :)
@@lasertagdreamer one idea could be to combine both like have a motorized glove that offers resistance when necessary and the haptics so you can better feel it
@@lasertagdreamer The thing is, if the sensation you get in this way is real enough, in most cases your brain won't try to actually go through it. That's how powerful your brain is.
@@realMaggyMage uh no, your brain will try to go through it because no real resistance is being provided and so your proprioception is not going to register that there is an object.
@@lasertagdreamer What about instead of touching your nerves, you shocked the muscles? We already have those in small forms, so restricting the movement via electrical signals, and then talking to the nerves to tell it that something is there?
I can say for 90% of us weird-00s that love VR, we just want the feeling of a handgun grip or a sword handle......that's all we need, we are a simple peoples lol
I think it’s something they should focus on but it would ruin it if that’s all you could feel I want to feel a wall a door knob catching stuff the feeling of the grenade leaving my finger tips
I think you're right. We'll be able to completely eliminate paraplegic and (hopefully) neurological diseases like MS. Medically, it's gonna be an absolute miracle, a milestone in human evolution. I only hope it's not used for unsavoury or criminal purposes.
I mean, this is not going to be SAO, if something like this actually goes to the consumers, it will have so many levels of limitation, that it will never be able to cause real pain.
@@HutchinPlays Depends on what you understand by "near", I don't think we will be able to see anything close to SAO until half a century or so, but in the near future, maybe 10 to 20 we might be able to see something like Ready Player One, that I would believe.
@@johang1293 A simulation that we create leaves the door open to the possiblity that we live in a simulation yea, but I don't think it necessarily proves it. I hope not anyway!! 😭😭
Tricking the brain with electric signals that mimic the feedback our actual fingertips provide is definitely next level. But a mild tingle is definitely not good enough yet. Hope to see some serious progress in this area!
Notice how their example of popping balloons plays into the tingling sense of having electricity run through your fingers, but even the host says that he only felt the tingling sensation when he put his hand on the fire, which is obviously not the same as the feeling you would expect from a fire. This could be one of the components of a vr controller, but definitely not a standalone device, which defeats the purpose of having a lightweight haptic device
call me crazy but I dont get how its not dangerous at all. think about how we are electrical beings like literally heart is self pumping on a rhythm, all organs emit a hz.. Idk how accurate of signals are being sent but I can't imagine it's extremely ideal. it seems like one of those things really risky, and this isn't even on the discussion of direct into the neurons.. it is certainly creative though and I guess aligns with what ancient Chinese medical stuff says about how the fingers and feet etc are all connected to different organs or so, because.. nervous system lol if people doom scroll now though for dopamine imagine the people when they can get pleasure centers activated via this type of tech. self control for these people who already sleep in vr and such will be needed on a whole other level.
@@doordashtodaydoordashtoday tiny electrical currents being sent through your fingers wil not harm your organs at all. Now, if the signals were being sent into your brain then sure, but they aren't.
Also, the concept you're talking about with pleasure centers is called wireheading, it's a real concept and this was tested on people in the mid 1900s before brain experiments became highly regulated. Long story short, scientists stuck electrodes right into the pleasure center of the brain of patients, confirmed it feels fucking fantastic, then handed those patients a button to freely activate the device. Not a single one of the participants were unable to control themselves, they could and would stop pressing the button if required.
I've seen the VR environments that artists can sculpt in using Blender. I can't imagine how wild it would be to actually feel what you're digitally sculpting. The question is are we looking at a solution in search of a problem? Aside from what I've mentioned what are the practical applications? Entirely digital cockpits that require no physical dashboard perhaps. Does this reduce or increase the failure rates of components and would the impact be on the cost of manufacturing? It requires digital signals to be processed where they would otherwise have been more physical so you cut out the buttons, levers, or lightbulbs and replace them with a circuit board and a program. That could even act as a security meausre in something like a tank by requiring a login or dna lock to operate the digital environment.
Interesting ideas! I'd say there's definitely a problem it's solving. And it's that the VR experience sucks immersion-wise when there is no physical feedback. As far as using this product for everyday use cases like military tanks and replacing physical dashboards, that's a whole different ballgame.
Actually, prosthetics is a big thing for this, gaming, and most likely military, also some dangerous works, or rescue missions, maybe you can't send an actual human inside a falling building, but what about a robot piloted by someone? It might still need one to two decades to be perfected, but if you're missing a hand, something like this is far better than nothing.
this is brilliant. If you think beyond the initial application, it can be used for digital 3d sculpting, video game design, and even practice how to use things safely in real life without the risk!
This is gonna be absolutely huge for simulators you have no idea. Planning space missions before departure. Also, If you can pair this to a robot. Interplanetary mining, new fuel sources, terraforming and exploration will be only limited to the range of your broadcast signal! All this could become commonplace by the next century.
Ho baby we are hot on track for Nervegear and full dive VR video games. Let's gooooooooo. On on less hype-y note, this is exactly what VR touch needed. Bulky gloves and backpack with air powered haptics were never going to take off in the consumer market.
Let's be real, the day full immersion is really accomplished will be the day humanity faces the most dangerous test, the amount of people that will go crazy from something like that, is not even funny.
Do we have have an actual release date for this tech? There has been so much vaporware in the VR space that it’s hard to get excited without a definitive planned release.
I find it funny because I remember someone saying that the end of humanity won't come from war-mongering AI, it will be the sex bots so no one wants to have make kids with real people anymore.
I think an interesting addition to this concept is creating sensory information that the brain can process that wouldn't otherwise be there normally. For example, having an extra robotic limb capable of sending tactile signals to the brain. Or feeling something remote that's not near your body, but is wirelessly sending signals to your brain. That would be next level.
I would think there would be a calibration required once the technology gets honed enough, for fine tuning the differences in people. Like almost every other project you cover, I'm very excited to see where this goes!
I see this as being one step closer to the holodeck. 20 or 30 years ago, it was pure science fiction. Unattainable. So far Advanced that we would never see it in our lifetimes. Now it's the light at the end of the tunnel. We are, or at least I am able to piece together different technologies that if used in concert, could create a Holodeck type experience. Maybe not today or tomorrow, but it doesn't seem nearly as far off now
I know that VR drumsets already extists but haptic gloves would really bring that to the next level when you get that sensation of the drumsticks sticks vibrating after hitting the cymbals.
its still not gonna be the same, as a physical drumstick has a bounce to it that you as a drummer can use to alleviate your muscles from having to do all the lifting until that gets "fixed" or put in, it still wont be the same
It honestly just sounds like it shocks your individual fingers, and with enough exposure your brain interprets those as 'touch' especially because of visual confirmation the longer you use it. Phantom touch is feeling something that just isn't there, this is shocking what is there.
Haptic feedback is far more advanced and precise than the concept of "phantom touch." While "phantom touch" refers to a psychological phenomenon where individuals experience sensations in the absence of actual physical stimuli, haptic feedback is a technologically engineered system that replicates tactile sensations through mechanical, electrical, or vibrational signals. It provides controlled, consistent, and intentional sensory feedback, bridging the gap between virtual environments and physical perception. Unlike phantom touch, which relies on psychological factors, haptic feedback is grounded in measurable and replicable technology, designed to create a realistic and immersive experience. Comparing this technology to something the mentally-ill crutch on as being an objective sensation is highly reductive.
@@erikosburn Reducing phantom touch to merely something the mentally ill experience is pretty reductive too. A simple “it’s not the same” would’ve sufficed.
@@BvLee To be fair, phantom touch is mostly built on anticipation. Even desktop users in VRchat can get basic phantom touch for specific scenarios if they, for example "expect the situation of a headpat to happen" enough time to become a habit. Not because they're ill, just self-trained to expect it to be a thing.
3:57 "Whereas at Afference, we can skip the skin and send information directly to the brain through our neural interfaces." HOW though? The contact point of the device is still the skin, is it not? Does it insert directly into nerves? I don't think so. Whether you use vibration or in this case, electrical stimulation, you still stimulate the skin, and the skin is sending signals through neural pathways to the brain. The skin is also a very complex and delicate system. We have many different kinds of receptors in the skin which will activate neurons in different ways depending on the type of sensation. There are special receptors for pressure, vibration, temperature, pain, texture, etc. Just try to imagine the complex neuronal orchestra when you put your hand into a bowl of water. There is a specific change in pressure, temperature, texture, etc. etc. all of these recpetors will respond in some way, and our brain will interpret the combined signals as "water". And we actually have no idea what exactly is happening in the brain. How are you supposed to mimick that with a single point of electrical stimulation on the skin? I am very skeptical.
all nerves are electrical signals, your brain will "feel" a thing, and fill in the rest, something like a phantom limb or a placebo. you dont need every part of the system bc the brain is pretty vulnerable to suggestion
Hats off to the editor of this video. From 3:02-3:08 that's a work of a master. Picture + Music + Narration in perfect syncronicity. I had to wind back 4-5 times. Yes the tech is super interesting too!
8:11 computer screens, digital cameras, audio recording and playback technology, all started from a point where the media was extremely low quality and only vaguely distinguishable. i have no problem believing that this is the same case for this sort of technology 10:45 imagine the day we can have high resolution haptic feedback just by wearing a collar around your neck or smth
This is 100% the next step for VR/AR. Being able to actually interact with your hands and feel it will be revolutionary. Typing alone would become so much easier.
Yes, but I don't understand the legal implications of touching someone's butt in VR..... Can I still do it as long as only I feel it? Do I need consent before going for a slap? - they might be wearing a full body suit. Im so confused right now! I won't sleep tonight 😢
I am sure there will be an absolute dumpster fire of laws being made once people are let loose into this new landscape. Also you better go into a consenting lobby before thinking about doing this stuff sir >:(
I would imagine each user should be able to set "permissions" for what feedback they experience. So unless one were on the "allowed to touch" list any interaction they attempted thru haptics simply wouldn't register.
awesome tech. as I had eye problems for years, I taught myself to rely more on my hearing and my sense of touch. this technology would greatly improve user experience
I need this tech to evolve FASTER ALONGSIDE PROSTHETICS I dream that one day i will get a vest With robot arms I put it n and The arms connect to my backs nerves And therefore I have touch on a new pair of arms That moves like an arm Without transmitting or having surgery Just hard training IMMA BE THE BEST GENERAL GRIEVOUS COSPLAYER EVER!!! just dream of the future From what we have now... Not much of a scifi fantasy if you think about it.
@@ronilevarez901 It's already cheaper to play golf in VR than it is to play in real life. I expect the trend to continue with more and more activities.
@@mqb3gofjzkko7nzx38 it's cheaper to buy a yatch than building a private airport. Just because a few can have access to it, doesn't mean anything for the rest of the world except denied opportunities, at most. Unless it's cheap enough for the average citizen of the world to afford it, it will be only a luxury aimed at certain groups. Definitely not what "progress" must be.
Add a mister to each ring to have a slimy or wet hand. The thought of not wanting to touch something in a game due to it being gross is awesomeness 🎉 Keep it up yall, lets see 5his on the store shelves. Chop chop 😁
I have alrdy ben working on such fields for 18 yrs now, I look into responsive synaptic responses w/ tech from neural & physical responses...a bit late to the party lol
I wonder how I’d feel with this as someone with autism and sensitive to sensory input, I hate those controllers with rumble and actively avoid external vibrations cause it’s irritating and sometimes makes my hands go numb. I wonder if that intensity or method matters and if a neurodivergent person would handle this. Also as someone with chronic fatigue, I wonder when and if be worlds could help me on days when I’m to fatigued to do life, imagine a vr world where I can feel and walk while irl laying in bed cause I’m to fatigued to move is a dream I’ve had for a while.
That form factor seems small enough to be compatible with force feedback gloves, that's a step in the right direction. Having both haptic feedback and a way to stop the fingers at the same time always was a problem because of both technologies being too bulky...for a while now.
yeah this just a silly ad video trying garner attention and funding from people that dont know any better, nothing really innovative here and a whole lot of fluff.
now we just need this for the whole bady, all the senses, to be able to experience force (like a sword being pushed back by another in a sword fight), to be able to feel landscapes and sensations like falling
wait, what happens when your hand phases through a virtual wall? Are developers gonna have to make their walls fully solid for a better game experience?
@@ronilevarez901 you can fly and sometimes go through walls, and some other objects too, like your hand can no-clip when trying to pick up a mug and stuff
in a future i can see it being a ring on your index finger and thumb, maybe after that it moves to the wrist and it can talk to individual nerves of the fingers while bundled in the wrist.
at first: "haptic feedback to feel the world in a satisfying way" Gamers: "I wish to feel the true pain of a brother dropping a 500kg nuke on me during our regular helldiver match"
Very interesting. And, if the device is already this compact, that really bodes well for future versions. Much more promising than many other solutions I've seen thus far.
Took 8 minutes to admit they don't actually know how to replicate the specific feeling of anything and it's all just "tingles." After shitting on force feedback motors at the start for doing the same thing. OOOH BUT IT'S SPECIAL BECAUSE IT DOES IT WITH ELECTRICITY, yeah I can lick a 9V battery too. Stick to prosthetics instead of teasing the VR crowd.
Yep, but they’ll have plenty of idiots excited about a TENS device shoved into a glove. The hardware for this could be bought at home depot and from that guy with a kiosk at the mall begging you to try the electric massager. The nervous system “language” is analog not digital, and it’s largely unique to each individual person. Trying to get the exact feel of temperature, texture, pain, and tickle… It would have to be a bunch of recordings of normal nervous input associated with each sensation for the single person the device is bought by.
@blakeblair2120 i think the signal of a given sensation would be pretty similar from person to person, but the signal strength would vary, like someone with delicate fingers requires less force/energy? to feel something properly than a guy with calloused working hands. Based on my experience with injuries, the brain seems to adjust nerve sensitivity as required after a while based on the perceived strength of the input (the nerve's physical separation from the outside world; skin thickness). So you could have a calibration where the user tells the device the appropriate strength when they first put it on. The other aspect of making a feeling signal "real" would be like a waveform produced by running the texture of your fingers over the texture of whatever you're touching. This would be heavily affected by the speed of the two surfaces interacting, and that speed would be changing constantly based on your in-game movements. When you catch a ball, you have a high speed impact that quickly levels out as the ball settles in your grip. The signal this produces in your nerves I think would look like the waveform of the sound of someone catching a ball. Then just touching something normally would be a much subtler signal by comparison. Point is I don't hear any of this being discussed by the supposed professionals. I, a layman, am putting more thought into this than anything I got from the video. Just tingles and marketing.
@ I hope you’re right about how the signals of the nervous system work, that would be much more feasible. But yeah, this product seems less developed than the owo skin, which uses the same foundational hardware.
Blending this with that wristband that Meta developed alongside their AR glasses and it would be such an amazing user interface system that people could use for different things
This will have amazing medical applications, but I'm also interested in the vr aspect. All we need now is for the treadmill movement aspect to improve, and we'll basically have the perfect form of cardio for many people who struggle to find a type of aerobic exercise they actually like. Being able to feel hot and cold would also be pretty cool.
I don’t wish to be “that guy” but haptic gloves were around in the 90s with VR1.0. Which in many ways was better than the current tech. It’s not a new innovation!
@@danh5637mate I am 99% sure that isn’t true, if you could present an actual example that provides sensual feel without having actual tactile inputs please share
@@ethancastro2034 sure but TVs caught on fast and immediately. VR failed totally, the same is happening today. And the market is always right. It’s a bad and useless analogy. If tvs hypothetically absolutely flopped and remained an expensive and impractical solution that nobody wanted, in any format, then yes it would be wise to cease development of them, and give people what they want instead.
Timestamps:
00:00: Welcome to Hard Reset
01:23: Meet the co-founders of Afference
03:32: Haptic experiences so far
05:12: Testing the Phantom harness
07:52: What does the Phantom feel like?
12:12: The future of Afference
Dude, you have a great voice for narration. 👍
@@Sajuuk
*Revelation 3:20*
Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me.
HEY THERE 🤗 JESUS IS CALLING YOU TODAY. Turn away from your sins, confess, forsake them and live the victorious life. God bless.
*Revelation 22:12-14*
And, behold, I come quickly; and my reward is with me, to give every man according as his work shall be.
I am Alpha and Omega, the beginning and the end, the first and the last.
Blessed are they that do his commandments, that they may have right to the tree of life, and may enter in through the gates into the city.
I'll be able to use this for my 3D Keyboard
u can put chapters right into the video ya know. good vid
this tech is BS
VRChat is going to become one big red light district....even though it already is
tobias!!!
Ready player three will have a new topic for sure.
You heard of vam?
@@Arksia_ what bullcrap id system? anyone can login and pretend to be a child for money, or break whole room with giant personage, or give trauma to other children via sound or visuals.
VR chat is cursed whatever room you go. and it's for years.
@@Arksia_ Advanced? not really.
So, even with prosthetics, you'll be able to feel, this is far better than movies predicted. This is the kind of world I love, smart people creating groundbreaking things like this.
From the moment I became aware of the weakness of my own flesh, it disgusted me.
Behind those movie's predictions, there are often only a few people with limited knowledge of the science behind them. They cannot predict accurately and sometimes can't even predict better than children. That's why you should never take such predictions in movies seriously.
Good predictions require a person to have a deep understanding of reality as a whole.
@@hrishikeshaggrawalpraise the omnissiah!!
@@anandchoure1343 sure, that's why submarines, satellites, computers, smartphones, robots and AI where so inaccurately predicted right? 🙄
Good SciFi is written by people with knowledge.
And it becomes inspiration and accurate prediction.
your handsome
Just finished my PhD in this area. Have a prototype of a similar product but using wrist nerves. I want the entire arm mapped out to isolate. Future is bright for vr
The key here is making it adaptive.
The device will need to be calibrated per individual through an initial setup.
In order for it to be more marketable.
Hear me out: make a limited but working prototype and sell it asap as the world's best new thing. Worry about the rest later. With the money from the initial sales and the insights from the -guinea pigs- first clients you can finish the research and then show what your actual goal was.
Thank me later.
With shares XD
How can you be contacted?
@@ronilevarez901Also has to be (relatively) cheap, though. If an expensive prototype came out there'll be a small wave of first users and terrible reviews that follow. It'll kill the whole pipeline.
Interesting. Where are you geographically located? I can think of some applications in material sciences & prototyping & generative interactive sports
Will this allow me to touch grass in VR as a substitute for touching it outside?
lol
Yes, if anyone tells you to touch grass, just tell them "loading.... almost there... ok, just did."
Touch? Hell, you'll be able to smoke grass without the negative health effects son! 😵💫🚬💨Believe it! Your brain sure as hell won't notice the difference!
🤣🤣🤣
yeah they will need to specify " touch grass irl" soon 🤣
"What is real? How do you define real? If by real you mean the electrochemical signals processed by your brain, then this is real."
-Morpheus in the training simulation
epic answer
Like the robot in Westworld said when asked if she's fake or real, "If you can't tell the difference, does it matter?"
We all know that it will become available in the adult entertainment world first.
adult entertainment always the first one
They taught monkeys how to use money, like work to get money, and use money to get banana and other food...
First thing they done with money without researcher's instructions is to reachout to females in order to "Play" with them in exchange for money....
Wait until they come up with a willy ringy...
Let’s hope so ❤
Lol
Full-body haptic suits are coming!!
Your body is an advanced bio haptic suit now
@dr9299 Think "Ready Player One".
Tesla Suit?
Or it can be just a microchip on your spine that hacks your brain into feeling the haptic sensations…
They will arrive and disappear just like google glasses.
Being able to feel the virtual will make games just that much more immersive. I can't wait.
Not only Games 😉
well we can kinda do that already. Like the meta headsets have haptic feedback. That's what they're describing here.
Then in game if you're getting beaten with a stick, you'll get the feeling of getting beaten in real😂😂
Mmhmmm. Gaaaames. Yep.
Only $5000
This is it. This is the haptic feedback revolution.
It's not a feedback, it's just a "skin sense"
@lasertagdreamer it creates a sensation based on what you are interacting with. If that isn't "feedback" I don't know what is lol. Surely not the clunky vibration tech we've been using for over a decade. It's time for something new, and this looks promising!
Hope so. There's one called fluid reality, its pretty good too. If they make funscripts for gloves in p84n, it's wraps.
Finally someone decided to fix the issue with physical sensation at its root and not try to go the long way with motors on your wrist etc! I am lookingforward where this project is going in the future! :)
but motors allow you to physically squeeze a hard or elastic ball in your hands. and here the fingers will go through.
@@lasertagdreamer one idea could be to combine both like have a motorized glove that offers resistance when necessary and the haptics so you can better feel it
@@lasertagdreamer The thing is, if the sensation you get in this way is real enough, in most cases your brain won't try to actually go through it. That's how powerful your brain is.
@@realMaggyMage uh no, your brain will try to go through it because no real resistance is being provided and so your proprioception is not going to register that there is an object.
@@lasertagdreamer What about instead of touching your nerves, you shocked the muscles? We already have those in small forms, so restricting the movement via electrical signals, and then talking to the nerves to tell it that something is there?
I can say for 90% of us weird-00s that love VR, we just want the feeling of a handgun grip or a sword handle......that's all we need, we are a simple peoples lol
wild how not simple this request is
I think it’s something they should focus on but it would ruin it if that’s all you could feel I want to feel a wall a door knob catching stuff the feeling of the grenade leaving my finger tips
So a... normal vr controller?
@@donflymoor2767 you nailed
This remaining half of the decade is gonna be wild.
Is that best garbage you could convey on the internet, why not ask what music is used, another brain dead comment.
I think you're right. We'll be able to completely eliminate paraplegic and (hopefully) neurological diseases like MS. Medically, it's gonna be an absolute miracle, a milestone in human evolution. I only hope it's not used for unsavoury or criminal purposes.
Too bad if you are at home playing a war game and you experience a bug. Your gamer chair is now a torture chair
Me when I step on a claymore in VR and the electrical feedback turns my insides into insouts
Biggest fear from this tech is it's ability to cause pain whether intentionally or unintentionally.
Kinky.
I mean, this is not going to be SAO, if something like this actually goes to the consumers, it will have so many levels of limitation, that it will never be able to cause real pain.
Soon enough we'll only have to wear a special hat to be completely immersed. Awesome work!
SAO in near future?
Can't wait for the Cyberpunk-esque simulations
@@HutchinPlays Depends on what you understand by "near", I don't think we will be able to see anything close to SAO until half a century or so, but in the near future, maybe 10 to 20 we might be able to see something like Ready Player One, that I would believe.
Of all the dedicated VR channels out there, why were Freethink the first to bring Afference to our attention?
Product placement through a marketing firm.
@@Yuusou. Oh, very good!
Because we've seen this exact product demoed hundreds of times, and it never goes anywhere
@@alfiegordon9013 Yea, I don't mean I'm the all seeing eye and if I haven't seen it nobody has, but that I've seen lots of others but never this one.
@@waynelynch1 yeah I just mean most other people aren't bothering to cover it given the track record of this kind of product
We're so close to creating a simulation inside of a simulation 😆
🤣
Creating the simulation will prove that we are in the simulation.
@@johang1293 A simulation that we create leaves the door open to the possiblity that we live in a simulation yea, but I don't think it necessarily proves it. I hope not anyway!! 😭😭
That's like claiming flying to the moon proves that we came from there.
@@waynelynch1why not? Perception seems to be reality. Instead of 5 or 500 channels (worlds) we will have 500 million other worlds to explore.
Tricking the brain with electric signals that mimic the feedback our actual fingertips provide is definitely next level. But a mild tingle is definitely not good enough yet. Hope to see some serious progress in this area!
Notice how their example of popping balloons plays into the tingling sense of having electricity run through your fingers, but even the host says that he only felt the tingling sensation when he put his hand on the fire, which is obviously not the same as the feeling you would expect from a fire. This could be one of the components of a vr controller, but definitely not a standalone device, which defeats the purpose of having a lightweight haptic device
@@koktszfung If I touch a virtual fire I would rather not feel the same sensations that I would feel if I touch a real fire
call me crazy but I dont get how its not dangerous at all. think about how we are electrical beings like literally heart is self pumping on a rhythm, all organs emit a hz.. Idk how accurate of signals are being sent but I can't imagine it's extremely ideal. it seems like one of those things really risky, and this isn't even on the discussion of direct into the neurons.. it is certainly creative though and I guess aligns with what ancient Chinese medical stuff says about how the fingers and feet etc are all connected to different organs or so, because.. nervous system lol if people doom scroll now though for dopamine imagine the people when they can get pleasure centers activated via this type of tech. self control for these people who already sleep in vr and such will be needed on a whole other level.
@@doordashtodaydoordashtoday tiny electrical currents being sent through your fingers wil not harm your organs at all. Now, if the signals were being sent into your brain then sure, but they aren't.
Also, the concept you're talking about with pleasure centers is called wireheading, it's a real concept and this was tested on people in the mid 1900s before brain experiments became highly regulated. Long story short, scientists stuck electrodes right into the pleasure center of the brain of patients, confirmed it feels fucking fantastic, then handed those patients a button to freely activate the device. Not a single one of the participants were unable to control themselves, they could and would stop pressing the button if required.
I've seen the VR environments that artists can sculpt in using Blender. I can't imagine how wild it would be to actually feel what you're digitally sculpting.
The question is are we looking at a solution in search of a problem? Aside from what I've mentioned what are the practical applications? Entirely digital cockpits that require no physical dashboard perhaps. Does this reduce or increase the failure rates of components and would the impact be on the cost of manufacturing? It requires digital signals to be processed where they would otherwise have been more physical so you cut out the buttons, levers, or lightbulbs and replace them with a circuit board and a program. That could even act as a security meausre in something like a tank by requiring a login or dna lock to operate the digital environment.
the practical application is that in the sex vr games, you can actually touch boob instead of just virtually grabbing it.
Interesting ideas! I'd say there's definitely a problem it's solving. And it's that the VR experience sucks immersion-wise when there is no physical feedback. As far as using this product for everyday use cases like military tanks and replacing physical dashboards, that's a whole different ballgame.
Sense of touch in VR might be able to be used as a type of therapy
Actually, prosthetics is a big thing for this, gaming, and most likely military, also some dangerous works, or rescue missions, maybe you can't send an actual human inside a falling building, but what about a robot piloted by someone? It might still need one to two decades to be perfected, but if you're missing a hand, something like this is far better than nothing.
This can be really good for VR sculpting
I NEED THIS
U should try and contact them to a early test fr fr
Great to see the Vision Pro getting some love along with the Quest 3. Ship it!
this is brilliant. If you think beyond the initial application, it can be used for digital 3d sculpting, video game design, and even practice how to use things safely in real life without the risk!
This is gonna be absolutely huge for simulators you have no idea. Planning space missions before departure. Also, If you can pair this to a robot. Interplanetary mining, new fuel sources, terraforming and exploration will be only limited to the range of your broadcast signal! All this could become commonplace by the next century.
VR is getting closer and closer to becoming something much greater than other mediums!
The term “telepresence” was coined by Marvin Minsky in 1980 and he was the true pioneer of this...
Ho baby we are hot on track for Nervegear and full dive VR video games. Let's gooooooooo.
On on less hype-y note, this is exactly what VR touch needed. Bulky gloves and backpack with air powered haptics were never going to take off in the consumer market.
This! This is what I want!! Half Life Alex would become even more immersive, as every game designed with it implemented.
More than VR, I hope this helps people treat phantom limb pain as the technology evolves
yall gotta get this into thrillseekers hands
Oh yes yes yes
aight i'll test touching fire and stuff like that.
8:36 It's made me recall about Morpheus from the matrix talking about what is real.
Let's be real, the day full immersion is really accomplished will be the day humanity faces the most dangerous test, the amount of people that will go crazy from something like that, is not even funny.
Do we have have an actual release date for this tech? There has been so much vaporware in the VR space that it’s hard to get excited without a definitive planned release.
so real, i would be happy to try atleast the prototypes for a lot of actually interesting things for vr
Imagine how close we are to getting an actual good pokemon vr game. And can actually feel the pokemon
Imagine flying a dragon and feeling the wind
@@Dios_of_Autumn-1999 Yeah
vaporeon
"Batman, there is no laws against the Pokemon Batman." Nah humanity is cooked.
No modelling the inside too far then. How about that.
The future of adult entertainment is looking great with VR, AI, and now this. 😉
🙏
🙏
I find it funny because I remember someone saying that the end of humanity won't come from war-mongering AI, it will be the sex bots so no one wants to have make kids with real people anymore.
As a nsfw game developer. YES >:3
@@Lars_Ziah_Zawkian Oh, hell yeah.
I wanna make nsfw games too once this thing gets better!
I think an interesting addition to this concept is creating sensory information that the brain can process that wouldn't otherwise be there normally. For example, having an extra robotic limb capable of sending tactile signals to the brain. Or feeling something remote that's not near your body, but is wirelessly sending signals to your brain. That would be next level.
1:00 so funny I hit the like button.
Same here 😅
Getting recommended this right after playing Deus Ex: Human Revolution is diabolical!
I would think there would be a calibration required once the technology gets honed enough, for fine tuning the differences in people. Like almost every other project you cover, I'm very excited to see where this goes!
I think calibration will be huge.
The PS5 has it albeit manual with adjusting joystick sensitivity (but way more advanced)
I see this as being one step closer to the holodeck. 20 or 30 years ago, it was pure science fiction. Unattainable. So far Advanced that we would never see it in our lifetimes. Now it's the light at the end of the tunnel. We are, or at least I am able to piece together different technologies that if used in concert, could create a Holodeck type experience. Maybe not today or tomorrow, but it doesn't seem nearly as far off now
I know that VR drumsets already extists but haptic gloves would really bring that to the next level when you get that sensation of the drumsticks sticks vibrating after hitting the cymbals.
its still not gonna be the same, as a physical drumstick has a bounce to it that you as a drummer can use to alleviate your muscles from having to do all the lifting
until that gets "fixed" or put in, it still wont be the same
So... It gives you phantom touch
It honestly just sounds like it shocks your individual fingers, and with enough exposure your brain interprets those as 'touch' especially because of visual confirmation the longer you use it. Phantom touch is feeling something that just isn't there, this is shocking what is there.
Haptic feedback is far more advanced and precise than the concept of "phantom touch." While "phantom touch" refers to a psychological phenomenon where individuals experience sensations in the absence of actual physical stimuli, haptic feedback is a technologically engineered system that replicates tactile sensations through mechanical, electrical, or vibrational signals. It provides controlled, consistent, and intentional sensory feedback, bridging the gap between virtual environments and physical perception. Unlike phantom touch, which relies on psychological factors, haptic feedback is grounded in measurable and replicable technology, designed to create a realistic and immersive experience. Comparing this technology to something the mentally-ill crutch on as being an objective sensation is highly reductive.
@@erikosburn Reducing phantom touch to merely something the mentally ill experience is pretty reductive too. A simple “it’s not the same” would’ve sufficed.
@@BvLee To be fair, phantom touch is mostly built on anticipation.
Even desktop users in VRchat can get basic phantom touch for specific scenarios if they, for example "expect the situation of a headpat to happen" enough time to become a habit. Not because they're ill, just self-trained to expect it to be a thing.
3:57 "Whereas at Afference, we can skip the skin and send information directly to the brain through our neural interfaces."
HOW though? The contact point of the device is still the skin, is it not? Does it insert directly into nerves? I don't think so. Whether you use vibration or in this case, electrical stimulation, you still stimulate the skin, and the skin is sending signals through neural pathways to the brain.
The skin is also a very complex and delicate system. We have many different kinds of receptors in the skin which will activate neurons in different ways depending on the type of sensation. There are special receptors for pressure, vibration, temperature, pain, texture, etc. Just try to imagine the complex neuronal orchestra when you put your hand into a bowl of water. There is a specific change in pressure, temperature, texture, etc. etc. all of these recpetors will respond in some way, and our brain will interpret the combined signals as "water". And we actually have no idea what exactly is happening in the brain. How are you supposed to mimick that with a single point of electrical stimulation on the skin? I am very skeptical.
Exactly my thoughts
all nerves are electrical signals, your brain will "feel" a thing, and fill in the rest, something like a phantom limb or a placebo. you dont need every part of the system bc the brain is pretty vulnerable to suggestion
Every new contraption needs to break one great barrier - price
This tech is ten years away from market.
Me: "Do you think that's a pizza you're eating?"
9:03 Tryin’ to sneak in the He-Man sword, huh? I HAVVVE THE POOOOOOWERRRR!!!😂
💯 - I'm Ride or Die for Castle Grayskull
Thanks for the video. Can't wait for that tech to get into VR experiences.
cant wait to play shangri la frontier in the future
Yes
Hats off to the editor of this video. From 3:02-3:08 that's a work of a master. Picture + Music + Narration in perfect syncronicity. I had to wind back 4-5 times.
Yes the tech is super interesting too!
8:11 computer screens, digital cameras, audio recording and playback technology, all started from a point where the media was extremely low quality and only vaguely distinguishable. i have no problem believing that this is the same case for this sort of technology
10:45 imagine the day we can have high resolution haptic feedback just by wearing a collar around your neck or smth
This is 100% the next step for VR/AR. Being able to actually interact with your hands and feel it will be revolutionary. Typing alone would become so much easier.
🎼I can't stop this feelin'🎶
This is great!
In a few years we won't have to leave our house anymore at all!
This is awesome. Way more clever than anything I've seen so far in this field.
In before virtual "Fear is the mind killer" test boxes 😂
Lisan al-gaib
Even getting vibration feedback in my handles adds reality to hitting a wall. I'm so excited for this. Sounds so cool.
Does it actually record the nerve signals too? That seems needed to scale the library of tactile data.
Amazing
Yes, but I don't understand the legal implications of touching someone's butt in VR..... Can I still do it as long as only I feel it? Do I need consent before going for a slap? - they might be wearing a full body suit. Im so confused right now! I won't sleep tonight 😢
I am sure there will be an absolute dumpster fire of laws being made once people are let loose into this new landscape. Also you better go into a consenting lobby before thinking about doing this stuff sir >:(
😂
I would imagine each user should be able to set "permissions" for what feedback they experience. So unless one were on the "allowed to touch" list any interaction they attempted thru haptics simply wouldn't register.
@@darkadonnis or they can make exception, those avatars are allow to touch, others you won't feel
awesome tech. as I had eye problems for years, I taught myself to rely more on my hearing and my sense of touch. this technology would greatly improve user experience
Gonna have SAO irl before GTA 6
We need this for the new Valve Index 2!
Amazing work 👏👏👏
Dude that is awsome, really cool and inovative thing on VR, cheers on you guys for developing and investing on that! Thank you!
I need this tech to evolve FASTER
ALONGSIDE PROSTHETICS
I dream that one day i will get a vest
With robot arms
I put it n and
The arms connect to my backs nerves
And therefore
I have touch on a new pair of arms
That moves like an arm
Without transmitting or having surgery
Just hard training
IMMA BE THE BEST GENERAL GRIEVOUS COSPLAYER EVER!!!
just dream of the future
From what we have now...
Not much of a scifi fantasy if you think about it.
THIS IS AMAZING!!! OMG INSANE, i need this now
This is so freaking cyberpunk!!!!
These guys: We've created devices that allow you feel things in vr.
Me: **laughs in phantom sense**
So much great r&d being done the last decade. Seems like the 2030's will be really fun and interesting
For those who can afford it .
@@ronilevarez901 It's already cheaper to play golf in VR than it is to play in real life. I expect the trend to continue with more and more activities.
@@mqb3gofjzkko7nzx38 it's cheaper to buy a yatch than building a private airport.
Just because a few can have access to it, doesn't mean anything for the rest of the world except denied opportunities, at most.
Unless it's cheap enough for the average citizen of the world to afford it, it will be only a luxury aimed at certain groups.
Definitely not what "progress" must be.
Add a mister to each ring to have a slimy or wet hand. The thought of not wanting to touch something in a game due to it being gross is awesomeness 🎉 Keep it up yall, lets see 5his on the store shelves. Chop chop 😁
I have alrdy ben working on such fields for 18 yrs now, I look into responsive synaptic responses w/ tech from neural & physical responses...a bit late to the party lol
18 years and you have no product to show for it
I wonder how I’d feel with this as someone with autism and sensitive to sensory input, I hate those controllers with rumble and actively avoid external vibrations cause it’s irritating and sometimes makes my hands go numb. I wonder if that intensity or method matters and if a neurodivergent person would handle this. Also as someone with chronic fatigue, I wonder when and if be worlds could help me on days when I’m to fatigued to do life, imagine a vr world where I can feel and walk while irl laying in bed cause I’m to fatigued to move is a dream I’ve had for a while.
Horror games are gonna get real now
I NEEED THIS ON MY DESK NOOOWWW WOOOOOOOO 💳💳💳
I need Thrillseeker to visit these guys.
That form factor seems small enough to be compatible with force feedback gloves, that's a step in the right direction.
Having both haptic feedback and a way to stop the fingers at the same time always was a problem because of both technologies being too bulky...for a while now.
So they put a TENS device in a wristband. Wow.
Cool had not heard of those
yeah this just a silly ad video trying garner attention and funding from people that dont know any better, nothing really innovative here and a whole lot of fluff.
TENS devices can't induce referred sensations, so it's something else they're using.
@@AnteLene neither can this
now we just need this for the whole bady, all the senses, to be able to experience force (like a sword being pushed back by another in a sword fight), to be able to feel landscapes and sensations like falling
wait, what happens when your hand phases through a virtual wall? Are developers gonna have to make their walls fully solid for a better game experience?
Arent they already? Sorry I've never tried vr but I would assume that walls would be solid after the product stopped being in alpha.
@@ronilevarez901 you can fly and sometimes go through walls, and some other objects too, like your hand can no-clip when trying to pick up a mug and stuff
Thats it. We live in every scifi film i grew up on.
7:44 No way the guy just made a sao reference.
The Matrix, obv
The trope is way older than SAO
@@TheRyulord Okay, but it's not like the majority of people watched Tron or anything, just ask the sao player base, even they don't know what Tron is.
in a future i can see it being a ring on your index finger and thumb, maybe after that it moves to the wrist and it can talk to individual nerves of the fingers while bundled in the wrist.
Ready Player One is Coming Soon (Wade Watts is Here)
Now we just need taste n smell. Shit finna get CRAZY!!😂😂
at first: "haptic feedback to feel the world in a satisfying way"
Gamers: "I wish to feel the true pain of a brother dropping a 500kg nuke on me during our regular helldiver match"
Very interesting. And, if the device is already this compact, that really bodes well for future versions. Much more promising than many other solutions I've seen thus far.
Took 8 minutes to admit they don't actually know how to replicate the specific feeling of anything and it's all just "tingles." After shitting on force feedback motors at the start for doing the same thing. OOOH BUT IT'S SPECIAL BECAUSE IT DOES IT WITH ELECTRICITY, yeah I can lick a 9V battery too. Stick to prosthetics instead of teasing the VR crowd.
Yep, but they’ll have plenty of idiots excited about a TENS device shoved into a glove. The hardware for this could be bought at home depot and from that guy with a kiosk at the mall begging you to try the electric massager.
The nervous system “language” is analog not digital, and it’s largely unique to each individual person. Trying to get the exact feel of temperature, texture, pain, and tickle… It would have to be a bunch of recordings of normal nervous input associated with each sensation for the single person the device is bought by.
@blakeblair2120 i think the signal of a given sensation would be pretty similar from person to person, but the signal strength would vary, like someone with delicate fingers requires less force/energy? to feel something properly than a guy with calloused working hands. Based on my experience with injuries, the brain seems to adjust nerve sensitivity as required after a while based on the perceived strength of the input (the nerve's physical separation from the outside world; skin thickness). So you could have a calibration where the user tells the device the appropriate strength when they first put it on.
The other aspect of making a feeling signal "real" would be like a waveform produced by running the texture of your fingers over the texture of whatever you're touching. This would be heavily affected by the speed of the two surfaces interacting, and that speed would be changing constantly based on your in-game movements. When you catch a ball, you have a high speed impact that quickly levels out as the ball settles in your grip. The signal this produces in your nerves I think would look like the waveform of the sound of someone catching a ball. Then just touching something normally would be a much subtler signal by comparison.
Point is I don't hear any of this being discussed by the supposed professionals. I, a layman, am putting more thought into this than anything I got from the video. Just tingles and marketing.
@ I hope you’re right about how the signals of the nervous system work, that would be much more feasible. But yeah, this product seems less developed than the owo skin, which uses the same foundational hardware.
Just waiting in 15 years something like: "I hate this update. It changed feeling of laser"
“The lasers no longer feel like they burn through my skin! Never playing this trash ever again!”
This tech can rather have some... gratifying uses.
😉
Self gratifying 😉☺
We already have ERP degenerates in VR Chat, I can't even begin to imagine or want to imagine the absolute degeneracy this tech will bring about.
Blending this with that wristband that Meta developed alongside their AR glasses and it would be such an amazing user interface system that people could use for different things
Finally I can feel my wifus, now I will wait for useful smart glasses
We need full suits!
07:45 sword art online reference? 😏
The Matrix, obv
I'm an XR fanboy and this what we have been waiting for
Welcome to the matrix, if you die here, you die in real life.
This will have amazing medical applications, but I'm also interested in the vr aspect. All we need now is for the treadmill movement aspect to improve, and we'll basically have the perfect form of cardio for many people who struggle to find a type of aerobic exercise they actually like.
Being able to feel hot and cold would also be pretty cool.
I don’t wish to be “that guy” but haptic gloves were around in the 90s with VR1.0. Which in many ways was better than the current tech. It’s not a new innovation!
The technology used and the purpose might be different, could you elaborate
@ I think I was clear the exact same tech existed in the 1990s. VR failed to take off then and the evidence seems to be it’s failing to take off now.
@@danh5637tvs also existed in the 90s, should we just stop developing those? Tech evolves, approaches change. This is complicated.
@@danh5637mate I am 99% sure that isn’t true, if you could present an actual example that provides sensual feel without having actual tactile inputs please share
@@ethancastro2034 sure but TVs caught on fast and immediately. VR failed totally, the same is happening today. And the market is always right. It’s a bad and useless analogy. If tvs hypothetically absolutely flopped and remained an expensive and impractical solution that nobody wanted, in any format, then yes it would be wise to cease development of them, and give people what they want instead.
*This is my dream come true.*
2025 will be the year of AR/VR/XR, cant wait to see everyone with smart glasses in public places
Only a couple more years before we have VR so advanced it resembles Sword Art Online
the scientist inside me is excited
Ooh you could create new senses with this like sensing magic in a game through. feeling the specific vibrations of a magic v non magic item