Ep 003 - Dicebreaker is Dice Broken

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  • Опубліковано 26 вер 2024
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    News
    - [ ] Dice Breaker is no more. IGN bought parent company and the team is laid off.
    - [ ] Modiphius to Publish Ubisoft’s Heroes of Might & Magic TTRPG.
    - [ ] Using their 2d20 system. Dune, Fallout, Homeworld, Star Trek Adventures, John Carter of Mars
    Crowd Funding
    - [ ] [Neon Skies (Kickstarter)](www.kickstarte...)
    Design / Writing
    - [ ] SWORD WORLD 2.5 [Sword World Intro UA-cam Playlist]( • What is Sword World 2.... )
    - [ ] More Info on [Reddit/r/SwordWorld]( / swordworld )
    Home Games
    - [ ] Planegea 5e - Poison Dart Grung and Locating the first Divine Idols.
    - [ ] Trying out some crafting from BattleZoo Bestiary, (Roll for Combat)
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КОМЕНТАРІ • 13

  • @JocularJunction
    @JocularJunction  3 місяці тому

    Unique Dice Roulette Die - uniquedice.com/products/roulette-dice-pre-order-only?sca_ref=6022377.5HPHuE22Pxq

  • @JazzyBassy
    @JazzyBassy 3 місяці тому +2

    Another fun fact about Sword World, the people that brought it into being by Group SNE, the company that pioneered the TRPG Replay (Summarized and highly edited session records published as Light Novels and sold in libraries and added to magazines). One of their founding members, Ryo Mizuno also made Record of Lodoss War, a TRPG Replay of his Basic / Expert D&D sessions (B/X was the only localized D&D at the time). Record of Lodoss War also got an anime adaptation which is pretty much the unofficial D&D anime.
    TRPG Replays and Record of Lodoss War became really popular, in japan you could find them in their own dedicated library section. You are right that with how TSR couldn't meet the demand of TRPGs, while they did release Advanced 1e and Rules Cyclopedia eventually, it was very limiting and late and Advanced was much less succesful than the basic line (This is why Capcom's D&D beat em up is set in Mystara). Due to the high demand not being met, Call of Cthulhu became a way more popular game in japan than D&D and SNE made Sword World, which used the same setting that was established in Record of Lodoss War.
    The idea of TRPG replays is also fascinating, you could say that they were the proto-Actual Play, and that Record of Lodoss War was the Critical Role of its time. I highly recommend you take a look at the compiled replay of Record of Lodoss War, it's short and you can find it in Internet Archive (Do it before the potential of Internet Archive closing down). It's fascinating to look at it as a good example of how to present an instructional "Here is an example of how to play the game" for your TTRPG in a fun way. It even has maps and character sheets for you to play along or treat it like an adventure module!
    A lot of new japanese TRPGs have very long Replay sections, some are even presented in a manga (japanese comic) style, and their Nico Nico / UA-cam has a Replay scene as well, which are now mostly presented like Visual Novels. Many Japanese VTTs also use the Visual Novel-style presentation with emoting character portraits being pupetted due to the popularity of these.

  • @mikfhan
    @mikfhan 3 місяці тому +1

    Check out the old King's Bounty DOS abandonware game, from the guys who turned it into Heroes of Might & Magic later, then went out of business before Ubisoft took it over, so much of the Heroes formula was created in that game back then.

  • @Thandulfan
    @Thandulfan 3 місяці тому +4

    Sounds like you need to play the Pulp Cthulhu version of the CoC, there's more action and less dying in one hit etc. It's closer to like indiana jones with horror

  • @roygoodman1077
    @roygoodman1077 3 місяці тому +1

    Gaming journalism is going the way of the Dodo.

  • @ElderGoblinGames
    @ElderGoblinGames 3 місяці тому +2

    I would love to hear your reviews on some Monte Cook games.

  • @steambub
    @steambub 3 місяці тому

    Some recommendations: Invisible College is an OSR game in a contemporary secret magick / urban fantasy game. Also a good alternative investigation game without lovecraftian horror. Raiders of R'lyeh is a d100 pulp lovecraftian game. For crafting, there's a GURPS article in Pyramid 3/109: Thaumatology V called Magnum Opus that might be something to look at for inspiration for a crafting system.

    • @JocularJunction
      @JocularJunction  2 місяці тому +1

      I hadn't heard of Invisible College but super intrigued now! Thanks!

    • @steambub
      @steambub 2 місяці тому

      @@JocularJunction I really like how the magick system is based of IRL occult lore.

  • @shadomain7918
    @shadomain7918 3 місяці тому

    For Monte Cook: the "white books" are the settings, like It's Only Magic and Rust and Redemption - they all assume you have the Cypher System rules. Of course the rules are open in an srd so you don't need to buy the book for the rules.
    Numenera and The Strange are self contained games, as are games based on outside IP, like Old Gods of Appalachia and (upcoming) The Magnus Archives.

  • @seanhillman1016
    @seanhillman1016 3 місяці тому

    Your reaction to Cthulhu is why there are games like Pulp Cthulhu. Its a whole different mindset of play, the idea that the best you can do is hold the horrors' at bay today. Tomorrow is a different day altogether. And its not for everyone, I am not trying to sell you on CoC; its not a part of my regular rotation (Neither is Vaesan, for reasons). But I also don't play pulp or action Cthulhu games because that does not fit with the source material IMHO.

  • @hatchlingdm
    @hatchlingdm 3 місяці тому +2

    Such a shame about Dicebreaker. They were such an amazing resource for the indie ttrpg industry, and personally posted articles on all our games. I hope the journos there find new gigs swiftly.

  • @roygoodman1077
    @roygoodman1077 3 місяці тому

    I think I'd rather play in a Bard's Tale ttrpg than a HM&M.