@@Aseronios Exactly, COD MW2019 just makes you feel like you're gritting your teeth each time you reload a wepaon. These reloads? They're not bad, definitely. But kinda become pale compared to MW2019.
@@freedoomer2524 Maybe, but as a gun nut I can see why...The game sucks anyways, gunplay is terrible, too slow or too fast IMO and the overall quality is below Cold War (AKA Anachronistic warfare)...
Remember when Call of Duty development involved paying for the licensing of gun names and recording actual firing and reload sounds? Now they just make up a name that sounds vaguely like it's from thr same country as the gun and smack metal together to make the sounds.
Ok wtf. Shotgun tubes being complete nonsense because of the mags. Garand turned to an EBR. Holy fucking shit why do you treat a Panzerfaust like a RPG, its single use, not reloadable
Sledgehammer's audio team clearly reused the same audio from COD WW2. They are literally making sounds by crunching metal pipes inserting keys into locks and rubbing coins against each other.
The animations despite being extremely cursed for a lot of them, were very well animated. What's so bad is that they reuse the absolutely atrocious CoD:WW2's sound designs which ruined these for me.
@@azazelsvideos8298 Ever heard of Hell Let Loose and Post Scriptum either way you shouldn’t be bootlicking for a mediocre product from a billion dollar company
@@azazelsvideos8298 its not a good game but people are mega autistic about a fictional game like they are all gun experts when they have probably never held any of these guns in real life to be making such a big deal about realism
@@venommagnus I mean that's getting into nitpicking territory a little bit, guns and inaccuracies with charachter related matters, maybe, but I feel like gripping methods is kinda rediculous
9:51 This moment has the most realistic reload animation sound design out of any gun in the whole game. It actually sounds like they recorded audio from a real bolt action rifle.
@@tuccerjim3084 That one actually makes sense though, cause it's supposed to be a .700 Nitro Express, which isn't a shotshell, it's an actual cartridge, with lots of fucking powder behind it XD.
I can fully say they are bad animations for the game they're in. Ik I'm being nitpick like everyone else, but these animations just don't work in a ww2 setting, even though they are admittedly good.
Can we appreciate how much determination does this man have to write the name of all weapons, where they were created, their caliber and the year of their creation
@@helloimskip shape, mass, size, thickness of the metal on magazines and the guns, the rounds, different magazine catches... All that stuff can affect how gun reloads sound, 1911s have a really distinct 'crisp' to the magazines being removed that most others don't have, for one example.
@@Ajay-dy3xw mag fed trench gun is already an abomination in infantymen's hands as the Eindhorn (Becker shotgun) is not even mass produced. They literally thought you could make an R870 DM out of the historcally iconic Trench Gun. All in all, all mag fed shotguns in Vanguard are just a disgrace.
@@Oyebadumn well we don't even scratch the surface of this year's COD, so it's not finished. Vanguard has 4 seasons left to run (yes, MW19 and Cold War even ran for 6 seasons before moving on to the next game).
All inaccuracies for all weapons: Webley at 0:00: nothing really wrong with these 1911 at 0:07: Never had iron sights like that ever, and the extended magazine was never officially used in the military and never had a grip on the extended mag. The original extended mag was around 14 to 20 rounds in them and looked like it was stamped metal, not really good looking. Machine Pistol at 0:27: The machine pistol is a Mauser C96 and only supported stripper clips, and there was no such thing as a mag fed C96 at the time, and was never used. The C96 was never full auto, while there is a variant that is a modified version of the full auto but never really used. RATT at 0:45: the RATT is a TT-33 which is also called a Tokerev. The iron sights are wrong and never as open as that, and there was no such thing as an extended magazine at the time. Klauser at 1:00: The Klauser is a P08, or the Luger. nothing wrong with these, and the drum mags are historically accurate. These did exist at the time and were used in lugers, not all the time but they were used more than you think. The drum mags were designed for the MP-18 and those mags also worked with the luger's as well. The only thing that is wrong is the iron sights, they are just a little bit too open but its probably the most accurate. Double Barrel at 1:17: I don't know what exact model this is but WW2 did have double barrels without cocks on them, and the shells are wrong. Plastic shells didn't exist at the time, so they used brass shells. You could shorten the double barrels, yes but you had to do it yourself, and the handgrip, someone may have done that but it most likely was not done back then. Combat Shotgun at 1:34: This shotgun is not real, but this is a mix of two weapons: a standard shotgun barrel and irons, and the back is a slam fire m1897, banned in ww1, then used in ww2. Never used plastic shells, used hard brass shells. No such thing as a shotgun with magazines in ww2, hell they are rare and expensive today. The Drum mag hurt me the most. Magazines in shotguns cannot work because there is nothing to put the shell into, the standard shotgun is supposed to hold the shell and release it when the pump is pulled back and ejects the used one, it does not grab anything, concluding that drum mags cannot exist inside of standard shotguns. The foregrip is normal, since people actually did this. The Einhorn Revolving at 1:57: The Einhorn Revolving is a Becker Semi-Automatic Revolver shotgun and was very rare, and never used in combat. The magazines are the same exact thing as the standard shotgun, there is nothing to grab! It is impossible for it to have a magazine and would be too much of a hassle to do it in the first place! It would be too heavy and way too complicated for it to be used in battle and cleaned properly. That is why the G11 never got to be in any military. A bigger revolver in the revolver and load it without twisting it hurts me since well, Where do the shells go? Same thing with a magazine, nothing to grab on, and if there was, it would be way too complicated and heavy. Gracie Auto at 2:23: This gun is most likely based off of the Winchester Model 1911 (not the Colt 1911 pistol) and it did not have that open of iron sights. No such thing as a Winchester shotgun at the time with magazines in them, nothing to grab the shells in the interior. Sten at 2:46: This gun has an accurate name, The iron sights are wrong, since the back iron sight did not have the top part of the ring cut off. There was no such thing as a Sten magazine. Type 100 at 2:56: these guns were made by the Japanese but wasn't used much at all in WW2, so rare to see someone with it. The straight magazines and the drums did not exist and 1. the straight mags, these cannot exist because bullets curve at the end, and when they go into a magazine, they curve, so they need a curved magazine so it can feed properly. 2. Drum mags never existed for the Type 100. Owen gun at 3:11: The Owen gun (Owen SMG) was an only left handed shooting gun, so the bolt and the irons were flipped but they have to make it reversed and I can respect that. There were no such thing as extended or shortened magazines for an Owen SMG. MP40 at 3:21: This gun never had a drum magazine for it. M1928 at 3:41: This gun is actually the M1A1 Thompson, but these Thompson's never used a drum mag since it was too bulky and heavy for standard use. The M1928A1 had Drum mags but it never was used with drum mags in ww2. Also, The stock was designed originally without a stock, but added for stability. Learned that from "Henry" in the replies. PPSh-41 at 3:57: There is nothing wrong with this one, except that there were no such thing as short mags, only sticks and drums. The drum mag for the PPSh was intended for official use and actually worked very well, it could not fit into a soldiers gear. (If I am wrong about this please comment.) StG 44 at 4:27: This gun never had short mags or drums. Automaton at 4:48: This gun's real name is the Fedorov Atvomat, and never had any sort of mag extension or shortening I will extend this when I get back to this.
Dude, taking a Thompson's buttock off is the easiest thing, John T. Thompson himself specifically made it without one but added it later for stability.
M1 garand: Has drum mag Kar98k,mosin nagant and arisaka: Has a magazine Panzerfaust: reloadable Lee enfield: Only contains 5 ammo DP-28 and MG42: Can have belt fed ammo and larger magazine sizes (And can also be Aim down sighted like its an LMG)
There was a reloadable version of the PanzerFaust actually (the PanzerFaust 150 but I'm not sure), but was designed in 1945 and never made into war (not to mention that would be anachronistic for the most part)...They could make an even simpler animation of discarding the launch tube offscreen but no...I wish to have a chat with their '''''''''Weapons experts''''''''''...
@@hexagonalawareness3584 DP-28 with belt feeding mechanism exist under the RP-46 name...But is heavily anachronistic for WW2...And the MG42 is not ''can have belt fed'' but it IS belt fed...Is what the gun is I don't see nothing wrong in it (aside the ridiculous ammo conversions)...
The MG42 was belt-fed to begin with, and the DP-28 has a real life conversion into the RP-46 (albeit a year late for WW2). I really wish the RP-46 conversion got more love, and was what is used in-game for the 7.62x54mmR extendo mags. Even if it would use PKM boxes. Also, both guns can be shouldered while standing. Granted, they’re heavy and it’s not recommended, but you can still shoulder these guns like a rifle. Sincerely, someone who can shoulder an M82/M107 standing up.
@@salemnikolaevichmorozov3563 to clarify, the Panzerfaust 150's firing tube is reinforced so it can be reused for up to 10 shots. So you can reload it 10 times with the same tube before the latter needs to be replaced, and assumingly it can take either pointed warheads that the Pzf 150 comes standard with or blunt warheads from older Pzf's.
It’s so bizarre how vanguard was initially meant to be the ww2 equivalent of mw2019 with a gritty realistic (ish) depiction of war to really immerse the player…but we got bundles for attack on titan, cartoonishly silly emotes executions and post game animations, and guns from mw2 and advanced warfare. Anyone remember world at war when they removed weapon camos to keep the immersion?
@@ActiveChildGunner87 not really cursed. There is a patened reloadable Panzerfaust 250 which they never even made, but even then it has very different tube design, and the Pzf 150's tube has the same tube design as the older models but it was reinforced, so it can be reused for up to 10 shots before needing to be replaced, assumingly it can take both pointed warheads that they included and blunt warheads from older Pzf's.
and to the people getting mad over the "hIsToRiCaLlY iNaCcUrAtE" attachements: relax, it's just a game. and if that's not enough convincing for you, it's call of duty.
@@falloutfart9917 tbh im not a fan of vanguard but imo it’s kinda cool putting big mags, sights and barrels ( unless they claimed that the game is historically accurate )
Yeah, good dog balls (Reminder: When you say a bad word, it automatically says "good" before the bad word) You should never hate this game if it has good graphics and good animations
@@Nsodnoajdjksl What..? Dude that game was absolute shit... they reused sounds from cod ww2 or whatever. The game had nothing new, it was just a dumbed-down version of MW19
@@deterrencedispensed7939 Yeah, absolute good shit (Reminder again: When you say a bad word, it automatically says "good" before the bad word) Wdym nothing new? I saw an M1 Garand there, which is new to me...
Real names of guns and mistakes they made -------------- 00:00 to 00:07 name: -Webley mark VI Mistakes: -6 round cylinder instead of 7 round 00:10 to 00:26 Colt M1911A1 Mistakes: -The rear iron sights are way wider spaced out than the actual iron sights on the 1911. - 00:18 There where and are no extended mags shaped like that for the 1911 in the 1911’s service history. - Pause at 00:22 you can see they forgot to put the plunger and plunger assembly on the left side of the 1911 - And also at 00:22 they forgot to put a rounded off mainspring housing at the bottom part of the back of the gun. - incorrectly having canted slide grooves -
so the game has multiple rare, unused, and nonexistent weapons from the 1910s to 1960s yet they didn't add a Springfield rifle that actually existed during ww2?
I heard a theory that the sound designers created REALLY good sounds (like shown in the campaign for example), but the director of the game discarded it apparently.
Everyone hate sledgehammer for slaughtering the guns and tactical reload in ww2 but damn those reload animations are smooth as hell, not looking stiff like in cold war. Sledgehammer is trying to improve the quality and try something new but too bad they made wrong decision. Welp, hope that they will learn from this and never do it again.
Safe to say they tried nothing new in this because they’re lazy and only had 18 months to make vanguard, not one thing in this game stands out compared to the other games. They were forced to make another ww2 title, just like cod ww2
Improve quality? Bro, they literally copied mw animation style and gameplay, they also took modern sights and made a drum mag for everything, even for the mp40 that literally has a double mag mod. The worse of all is the campaign with that cliche heroic style and the worst zombie map i've ever seen. This is literally the most lazy cod ever made after mw3 but at least mw3 was fun.
@@ivanvelazquez7947 So by your logic MW19 is also unoriginal and lazy? It's just a campy tacticool shooter that claims to be realistic but isn't. It had spec ops instead of zombies which didn't even work till years later. It's campaing is literally the last 3 modern warfare campaigns with better graphics. That sounds very uninspired to me but everyone's gotta suck MW off right?
I do kind of think it's cool since the game is a highly fictionalized version of WWII making a cursed guns kind of look like they were made only for the spec ops but my immersion is ruined when they work too well and have zero limits sometimes
Call of duty Vanguard: Relive History! Also Call of duty Vanguard: “has 100 round drums, has operators not soldiers, and someone saying RPG in the campaign
And as we informed bro's know,Treyarch used CoD:WW2 shitty reload sounds,that is why I play Battlefield 1 for the Colt Peacemaker Easter Egg more + just unlocking new guns and driving around and destroying stuff on empty servers and kinda forgot about Black Ops 3.
12:10 "AAAAAAAAAA!!!!!! CAN YOU EXPLAIN HOW IT WORK AND WHY!!!!!! PIECE OF * * * * GAME." - Animenarchy 13:33 "Of course, YOU LOAD IT, of course." - History legend
at first i was legitimately intrigued by what you could do in vanguard. but now i have such a level of disdain and disgust for vanguard did to these amazing pieces of history that even a League of legends player would tell me to chill.
The base guns are actually more accurately portrayed than they were in CoD WW2; it’s the attachments that make them cursed. I still like it, and I consider myself a firearms enthusiast to some degree, but I know it’s not everyone’s cup of tea.
great animation, no sense of accuracy, and horrible sound design. Guns aren't made out of coca cola tin, they are made out of steel or hard aluminum, so they would never make these awful sounds. You can tell they adore hyper's (AKA the animator for mw2019's guns) style, and poured the budget into the animation and not the sound. I would rather have a more sound quality tilted game than animations imo, since you can actually feel good to hear it and not look at it.
I like how somehow every gun in the game (I'm pretty sure) can be considered cursed just by the magazines
Ehh the Thompson? Might not be cursed
Oh god, I felt sick to my stomach when I saw the M1 Garand had an extended mag and drum mag.
@@1upproductions423 100 round 7.92 kurz isn’t cursed?
@@TragicTester034 😰
so they just copy everythjng from mw19 but more obvious and unfair
Honestly I think these are good enough to where if they were mixed in with the MW2019 animations I wouldn't be able to tell them apart.
I agree
these animations are like mw2019 animations but less shakier
like the camera shake is definitely toned down
They are like MW animations, but less aggressive. They're ok
@@Aseronios Exactly, COD MW2019 just makes you feel like you're gritting your teeth each time you reload a wepaon. These reloads? They're not bad, definitely. But kinda become pale compared to MW2019.
Is anyone else wondering where this guy is
I hope season 3 has M1919 Browning and Type 99 machine guns in Call of Duty Vanguard
I hope they add no more guns...They have already ruined so many WW2 classics...
@@salemnikolaevichmorozov3563 but both LMG should go on Season 3
@@Sahilprakash1999 then all hope is lost...
@@salemnikolaevichmorozov3563 they really didn’t. Sure some of the attachments are “cursed” but come on, everyone is over reacting
@@freedoomer2524 Maybe, but as a gun nut I can see why...The game sucks anyways, gunplay is terrible, too slow or too fast IMO and the overall quality is below Cold War (AKA Anachronistic warfare)...
Let's see how many heart attacks we can get from this video. Ready set. Gooooooo!
Operation tonga's kar 98 is realistic than the mp counterpart
I like the drum mags
Set the speed to 2x, close your eyes, and let the video play. See if you can tell which weapon is being reloaded (its impossible)
Remember when Call of Duty development involved paying for the licensing of gun names and recording actual firing and reload sounds?
Now they just make up a name that sounds vaguely like it's from thr same country as the gun and smack metal together to make the sounds.
0:59 this gun is following me. Apparently I want to pick it up.
Ok wtf.
Shotgun tubes being complete nonsense because of the mags.
Garand turned to an EBR.
Holy fucking shit why do you treat a Panzerfaust like a RPG, its single use, not reloadable
guns produced during the cold war appearing in 1940s...
for example: 0:58
sturmgewehr appearing IN 1941 etc.
I get that the reloads are inaccurate but people are making such a big deal out of it for no reason
Ima pretend like I didn't see an M1 Garand with a drum mag
Sledgehammer's audio team clearly reused the same audio from COD WW2. They are literally making sounds by crunching metal pipes inserting keys into locks and rubbing coins against each other.
Yeah, it sounds gross
@@Aseronios did you ever the sound of cod ww2 reload animations?
Neat
I remember hearing some of the cod ww2 announcer voice lines in the cod vanguard trailer
Whats next? They water down the entire game? HAHAHAHAHAHAH oh wait…
The animations despite being extremely cursed for a lot of them, were very well animated. What's so bad is that they reuse the absolutely atrocious CoD:WW2's sound designs which ruined these for me.
and what pisses me off the most too, are the modern tactical reloads of MW 2019, which breaks the immersion, of a WWII game
Yeah they have good reload sounds but those fucking gun sounds are just awful
I agree, the reload animations are very clean and quick
Wait, were the sound designs from WW2 really that atrocious?
@@Tony_Baloney_69420 compare to MW and even Cold War, yes. Especially for the boat action cycling sound
3:10 Even Australia's guns are upside-down!
Big props for being able to play vanguard for at least 14 minutes
Me with at least over 500 hours in the game: 💀
@@oliverYT-o9uThat was the same before I quit 💀
Remember folks, not everything has to have a drum mag
It doesn't have to, but where's the fun in that? Gotta have my drum mag garand for multiplayer lol
@@σεα-ψ9ε some people enjoy historical accuracy
@@raymondpratt3055 I'd gladly sacrifice historical accuracy to have more fun making hilarious weapon loadouts 😆 Try not to take it too seriously 👍
@@σεα-ψ9ε sure I understand that. But if they advertise historical accuracy and this is what we get, that’s what makes me upset
So nice of the developers to not actually think twice, right?
Gun nerds: HOW MANY TIMES DO WE HAVE TO TEACH YOU THIS LESSON, OLD MAN?
SHG: Haha drum mag go brrr
cuz we are deaf as hell, can’t hear what you’ve said kek
- shg
Nooooo!!! Why isn’t my WW2 shooter historically accurate to the point where it isn’t any fun whatsoever?!
@@azazelsvideos8298 Ever heard of Hell Let Loose and Post Scriptum either way you shouldn’t be bootlicking for a mediocre product from a billion dollar company
@@magicman3163 Did I ever say that Vanguard was a good game?
@@azazelsvideos8298 its not a good game but people are mega autistic about a fictional game like they are all gun experts when they have probably never held any of these guns in real life to be making such a big deal about realism
gotta love seeing modern shooting techniques like 2 handed weaver grips being used in WW2
Reflex sights too lol
It's a heavily fictionalized WWII game that has an early Spec ops tf did you expect
@@1upproductions423 That doesn't give them the excuse to force modern techniques into a game that takes place way back in the 1940's.
@@venommagnus I mean that's getting into nitpicking territory a little bit, guns and inaccuracies with charachter related matters, maybe, but I feel like gripping methods is kinda rediculous
Okay and?
The Two Reasons He is quiting YT
1. Being Complained by most people for "copycat" from others channels
2. This game (cursed gun AF)
I wish he came back
7:47 Ah yes, the drum mag that made Jonathan have a heartbreak.
It made everyone who likes the Garand have a heart attack
What have they done to the m1 garand?!
WTF IS THAT MONSTROSITY BURN IT WITH FIRE
I thought it existed back then??? As a prototype?!
@@MyDude1999 That was the standard mag, that existed. The drum mag, however, never existed.
13:39 The Ray Gun Is Here!
hell, also reloadable panzerfaust haha
there we go with the cursed reloads again
And the magazines........
I need some good amount of bleach to clean my eyes, you want some?
@@hio.hinomaru21 not only that, but the SOUNDS???
The sounds better than COD WW2 and that’s complete facts
@@glokzzeditzzplays8494 it depends, because there are sounds that are better in COD WW2
@@Simon-S01104 somewhat sounds are good for WW2 but not all but this one is way better tho
If you ignore the terrible inaccuracies, tactical reloads in ww2, and sound effects. These animations actually look top tier
Yup. Even M4sked gives this animation a higher rating, despite the horrible sound design and historical inaccuracies.
9:51 This moment has the most realistic reload animation sound design out of any gun in the whole game. It actually sounds like they recorded audio from a real bolt action rifle.
Because they probably did, sledgehammer couldve made MAD good sounds for the guns but the director for some reason said no to them
Sure,but,what happened to the clip?
@@OneOfLeftysBrothers I'm not saying you're lying, but how exactly do you know about this?
@@brandonnitro4029 i know this from someone that commented under one of my comments
Spatialization is terrible tho, the character is in the open and the sound effect sounds like it's in some soundproof room
1:15 Comically long shotshells
Only a shotfull.
Sledgehammer staff got a bit drunk, eh?
@@Tony_Baloney_69420 probably just magnum length shell's
Wait until you see FC4’s double barrel.
@@tuccerjim3084 That one actually makes sense though, cause it's supposed to be a .700 Nitro Express, which isn't a shotshell, it's an actual cartridge, with lots of fucking powder behind it XD.
Where did you go man?
7:36 I Like The Ping
It’s been 1 year since this was uploaded & this guy still hasn’t uploaded anything new.
Tvzeig. Where are you? Did you quit youtube? Because I’m waiting you for 1 year and 6 months.
I'm just gonna say it, despite them not being as crispy as mw2019, these are good animations and you can't deny it.
I can fully say they are bad animations for the game they're in. Ik I'm being nitpick like everyone else, but these animations just don't work in a ww2 setting, even though they are admittedly good.
@@thesenate9564 the DP-28 default animation feels like the right direction before Activision told them to make it like MW2019
No, they're not. Hitting the slide release on a pistol with your off hand as opposed to your gun hand looks awkward as hell.
Tbh the cursed smol and drum magazines are kinda cool
I ignore the cursed it is and just enjoy the reloads, because they are satisfying. I'll admit that.
@@Oyebadumn Me neither
Their historically inaccurate
@@michaelmitchell6476 i know but we all dont like having 20 ro 30 rounds mags forevwr
@@michaelmitchell6476 does that change anyone's mind
it’s been a year daddy
I really really miss you
Mommy says you went to the store to get milk
Can we appreciate how much determination does this man have to write the name of all weapons, where they were created, their caliber and the year of their creation
Nah he just Ctrl+C and Ctrl+Vs the imfdb information
If you know history (or history of weapons) it's not hard as you think it is, казах.
@@M4skedBoi ya boi has returned five months ago shit I’m late
0:00 Top break
0:10 1911
0:27 Machine pistol
0:42 RATT
1:00 Klauser
1:10 Double barrel
1:28 Combat Shotgun
1:57 Einhorn Revolving
2:20 Gracey Auto
2:42 Sten
2:57 Type 100
3:12 Owen gun
3:22 MP 40
3:33 m1928
3:56 PPSh-41
4:15 Welgun (season 1)
4:27 StG 44
4:48 Automaton
5:13 Itra Burst
5:28 BAR
5:49 As-44
5:58 NZ-41
6:19 Volkssturngewehr
6:32 Cooper Carbine (Season 1)
6:47 KG M40 (season 2)
7:10 G-43
7:25 SVT-40
7:37 M1 Garand
7:54 Lee enfield (campaign)
8:09 Type 99
8:50 3- Line rifle
9:25 Kar98k
10:25 Gorenko Anti-Tank Rifle (season1)
10:56 Dp-27
11:22 MG42
12:09 Type 11
12:35 Bren
13:04 Whitley (season 2)
13:19 Mk11 Launcher
13:24 M1 bazooka
13:29 Panzerschreck
13:34 Panzerfaust
13:36 FLamethrower M2
13:39 Ray Gun (Zombies Season 2)
13:45 End
This took a very long time if you see this hope you have a great day and yeah
That copy and paste of the description definitely took you a long time eh?
@@Oyebadumn he just wasting his time doing that, as we already have the timestamps on the desc.
@@v12ts.gaming yeah unfortunately am a monkey with Down syndrome 😭🤧
They didn't do crap to the ray gun to the point we're not m almost mad.
Username + profile pic checks out
They all have the same reload audio...you can notice the repeated same sound on some guns.
Yes
Isn't that more accurate since all guns are the same? Its just the same metal rubbing against each other.
@@helloimskip It is true that guns sound similar, but they don’t sound exactly the same.
shg lazy
@@helloimskip shape, mass, size, thickness of the metal on magazines and the guns, the rounds, different magazine catches... All that stuff can affect how gun reloads sound, 1911s have a really distinct 'crisp' to the magazines being removed that most others don't have, for one example.
As much as I hate it the reload animations for the shotgun mags aren't that bad
Except for the revolving shotgun that's just a piece of fucking garbafe
@@tastypastry04gaming91 *ahem* mag fed trench gun
@@v12ts.gaming That's acceptable. But mag fed Einhorn is worse
@@Ajay-dy3xw mag fed trench gun is already an abomination in infantymen's hands as the Eindhorn (Becker shotgun) is not even mass produced. They literally thought you could make an R870 DM out of the historcally iconic Trench Gun.
All in all, all mag fed shotguns in Vanguard are just a disgrace.
@@v12ts.gaming I get that it's cursed as fuck but I can't help that I like it a little bit
Game is so bad even the UA-camr stopped making videos
fr lol
Random gun:*exists*
SledgeHammer:DRUM MAGAZINE
1928 Thompson: isn't that obvious?
M1 grand: no not really...
happy Saturday everyone 😁
thank you
thank my man🤙
Thank you :3
Thanks dude
Why's There no M1919 Browning Machine gun in Vanguard?
I presume it's the short life-span of Vanguard.
Hopefully it will be on upcoming seasons. We also missing the FG42, M1/M2 Carbine, and M3 Grease Gun.
@@v12ts.gaming Wait, Vanguard's not done? I thought this video's title implied that Vanguard is actually done.
@@Oyebadumn well we don't even scratch the surface of this year's COD, so it's not finished. Vanguard has 4 seasons left to run (yes, MW19 and Cold War even ran for 6 seasons before moving on to the next game).
@@v12ts.gaming Ohhhh okay gotcha. Thank you :>
I honestly think it’s depressing to think that World at War sounds better than a game that came out a few months ago
No
@@TheSultan1470 Yes.
Yes@@TheSultan1470
The last video he recorded😢 i dont know that channel is dead
damn bro one year ago since his last upload 2 years now he deffinitly abandoned his channel
“Man I hate how they just sound like metal clanking together”
Ww2 guns: *literally metal clanking together*
the wrong kind of metal, these sound like they're gonna fall apart, and theres a weird liquid like feel to the sounds
I gotta say, the most cursed thing here is the reloading of a panzerfäust, a disposable anti tank weapon.
The model 150 could be reloaded about 10 times before it was disposed
@@e_web yeah but the one in the game is diferent from that version.
Mostly because they don’t have the actual models to design the guns, they have to use other references
I think it’s just “Panzerfaust”. No umlaut on the a.
What happened to this guy?
Where is tZveig he's gone missing in 2 years😢
R.I.P tZveig...
2015-2022
😔😔😔
@@quangdungtoh no 😢😢😢
We took ww2 for granted, but once vanguard released, we realized just how good it was
ah yes I remember a Belgian ww2 soldier carry an fn f2000 with no stock and laser sights
nah it ain't
@@formerwarthunderenjoyer1945 You don't seem ro understand what the commenter is saying
All inaccuracies for all weapons:
Webley at 0:00: nothing really wrong with these
1911 at 0:07: Never had iron sights like that ever, and the extended magazine was never officially used in the military and never had a grip on the extended mag. The original extended mag was around 14 to 20 rounds in them and looked like it was stamped metal, not really good looking.
Machine Pistol at 0:27: The machine pistol is a Mauser C96 and only supported stripper clips, and there was no such thing as a mag fed C96 at the time, and was never used. The C96 was never full auto, while there is a variant that is a modified version of the full auto but never really used.
RATT at 0:45: the RATT is a TT-33 which is also called a Tokerev. The iron sights are wrong and never as open as that, and there was no such thing as an extended magazine at the time.
Klauser at 1:00: The Klauser is a P08, or the Luger. nothing wrong with these, and the drum mags are historically accurate. These did exist at the time and were used in lugers, not all the time but they were used more than you think. The drum mags were designed for the MP-18 and those mags also worked with the luger's as well. The only thing that is wrong is the iron sights, they are just a little bit too open but its probably the most accurate.
Double Barrel at 1:17: I don't know what exact model this is but WW2 did have double barrels without cocks on them, and the shells are wrong. Plastic shells didn't exist at the time, so they used brass shells. You could shorten the double barrels, yes but you had to do it yourself, and the handgrip, someone may have done that but it most likely was not done back then.
Combat Shotgun at 1:34: This shotgun is not real, but this is a mix of two weapons: a standard shotgun barrel and irons, and the back is a slam fire m1897, banned in ww1, then used in ww2.
Never used plastic shells, used hard brass shells. No such thing as a shotgun with magazines in ww2, hell they are rare and expensive today. The Drum mag hurt me the most. Magazines in shotguns cannot work because there is nothing to put the shell into, the standard shotgun is supposed to hold the shell and release it when the pump is pulled back and ejects the used one, it does not grab anything, concluding that drum mags cannot exist inside of standard shotguns. The foregrip is normal, since people actually did this.
The Einhorn Revolving at 1:57: The Einhorn Revolving is a Becker Semi-Automatic Revolver shotgun and was very rare, and never used in combat. The magazines are the same exact thing as the standard shotgun, there is nothing to grab! It is impossible for it to have a magazine and would be too much of a hassle to do it in the first place! It would be too heavy and way too complicated for it to be used in battle and cleaned properly. That is why the G11 never got to be in any military. A bigger revolver in the revolver and load it without twisting it hurts me since well, Where do the shells go? Same thing with a magazine, nothing to grab on, and if there was, it would be way too complicated and heavy.
Gracie Auto at 2:23: This gun is most likely based off of the Winchester Model 1911 (not the Colt 1911 pistol) and it did not have that open of iron sights. No such thing as a Winchester shotgun at the time with magazines in them, nothing to grab the shells in the interior.
Sten at 2:46: This gun has an accurate name, The iron sights are wrong, since the back iron sight did not have the top part of the ring cut off. There was no such thing as a Sten magazine.
Type 100 at 2:56: these guns were made by the Japanese but wasn't used much at all in WW2, so rare to see someone with it. The straight magazines and the drums did not exist and 1. the straight mags, these cannot exist because bullets curve at the end, and when they go into a magazine, they curve, so they need a curved magazine so it can feed properly. 2. Drum mags never existed for the Type 100.
Owen gun at 3:11: The Owen gun (Owen SMG) was an only left handed shooting gun, so the bolt and the irons were flipped but they have to make it reversed and I can respect that. There were no such thing as extended or shortened magazines for an Owen SMG.
MP40 at 3:21: This gun never had a drum magazine for it.
M1928 at 3:41: This gun is actually the M1A1 Thompson, but these Thompson's never used a drum mag since it was too bulky and heavy for standard use. The M1928A1 had Drum mags but it never was used with drum mags in ww2. Also, The stock was designed originally without a stock, but added for stability. Learned that from "Henry" in the replies.
PPSh-41 at 3:57: There is nothing wrong with this one, except that there were no such thing as short mags, only sticks and drums. The drum mag for the PPSh was intended for official use and actually worked very well, it could not fit into a soldiers gear. (If I am wrong about this please comment.)
StG 44 at 4:27: This gun never had short mags or drums.
Automaton at 4:48: This gun's real name is the Fedorov Atvomat, and never had any sort of mag extension or shortening
I will extend this when I get back to this.
The C96 isnt a c96 its an m712 combined
Arisaka riffle though
@@soundbolt4776 Oh right I forgot that existed, sorry for that.
Dude, taking a Thompson's buttock off is the easiest thing, John T. Thompson himself specifically made it without one but added it later for stability.
@@HenryThe2ndAnimator Oh really? sorry about that. I will edit that right quick
Thats the mauser M712 variant. The c96 had a fixed mag that was fed from the top and was semi automatic.
Well he said it's a hybrid of two Mauser variants, including the Schnellfeuer.
The model is of a c96 because it has no fire selector
Not to mention the grip of the ''Red 9'' variant...Is a mismatch of various models...
@@salemnikolaevichmorozov3563 yes resident evil 4 had the red 9 C96 with a wooden stock attachment converting it to the C96 carbine.
The guns in this game are goofy as hell and i fucking love it idc what anyone says about "UHH MUH REALISM MUH HISTORICAL ACCURACY!!!!111!1!!!1!!!!"
It's all just fun and games until the gun nerds come in
Vanguards customisation is not a cursed piece of shit its my cursed piece of shit
Don't care M1 garand with a drum mag is still a war crime.
@@doinyamom5810 true
It’s was literally marketed as historically accurate
13:39 they absolutely reused the reload animation of ray gun in black ops 4 (2018) but it was little bit faster and a tiny of bit different
where you, man?
I think i gonna need jonathans emotioniol suport Sturmgewehr
7:43 Wtf, is this alowed
13:40 THE FUK IS THAT 😩😩😩
ray gun
M1 garand: Has drum mag
Kar98k,mosin nagant and arisaka: Has a magazine
Panzerfaust: reloadable
Lee enfield: Only contains 5 ammo
DP-28 and MG42: Can have belt fed ammo and larger magazine sizes (And can also be Aim down sighted like its an LMG)
There was a reloadable version of the PanzerFaust actually (the PanzerFaust 150 but I'm not sure), but was designed in 1945 and never made into war (not to mention that would be anachronistic for the most part)...They could make an even simpler animation of discarding the launch tube offscreen but no...I wish to have a chat with their '''''''''Weapons experts''''''''''...
MG-42 CAN have belt-fed ammo, both guns CAN be aimed down their sights (WTF?), and both guns ARE LMGS......?
@@hexagonalawareness3584 DP-28 with belt feeding mechanism exist under the RP-46 name...But is heavily anachronistic for WW2...And the MG42 is not ''can have belt fed'' but it IS belt fed...Is what the gun is I don't see nothing wrong in it (aside the ridiculous ammo conversions)...
The MG42 was belt-fed to begin with, and the DP-28 has a real life conversion into the RP-46 (albeit a year late for WW2). I really wish the RP-46 conversion got more love, and was what is used in-game for the 7.62x54mmR extendo mags. Even if it would use PKM boxes.
Also, both guns can be shouldered while standing. Granted, they’re heavy and it’s not recommended, but you can still shoulder these guns like a rifle. Sincerely, someone who can shoulder an M82/M107 standing up.
@@salemnikolaevichmorozov3563 to clarify, the Panzerfaust 150's firing tube is reinforced so it can be reused for up to 10 shots. So you can reload it 10 times with the same tube before the latter needs to be replaced, and assumingly it can take either pointed warheads that the Pzf 150 comes standard with or blunt warheads from older Pzf's.
modern warfare 2 had better sound design and that came out in 2009 wtf is this game
It’s so bizarre how vanguard was initially meant to be the ww2 equivalent of mw2019 with a gritty realistic (ish) depiction of war to really immerse the player…but we got bundles for attack on titan, cartoonishly silly emotes executions and post game animations, and guns from mw2 and advanced warfare. Anyone remember world at war when they removed weapon camos to keep the immersion?
Drum mag M1 Garand... hell is too small of Sledgehammer
13:34 Same as Battlefield V that Panzerfaust throws and then reload?
No, this one just reloads it.
Vanguard is not realistic even tho Activision claims it is
1:37 2:05 2:29 7:47 lord have mercy on SHG...
I understand you, it's painful to see this
Lol wtf
13:33 :)
@@ActiveChildGunner87 not really cursed. There is a patened reloadable Panzerfaust 250 which they never even made, but even then it has very different tube design, and the Pzf 150's tube has the same tube design as the older models but it was reinforced, so it can be reused for up to 10 shots before needing to be replaced, assumingly it can take both pointed warheads that they included and blunt warheads from older Pzf's.
I don't see any problems
In Zombies when I was hit: ENOUGH WITH THE TOUCHING, FREAKBAGS
Your probably the only one in vanguard zombies
@@SpaceNugget-qm1fx Not really. I also go there to rank up
and to the people getting mad over the "hIsToRiCaLlY iNaCcUrAtE" attachements: relax, it's just a game. and if that's not enough convincing for you, it's call of duty.
I don't think they care much if it's just a game and stuff
Damn it's so bad that even the uploader stopped uploading because of it
rip to this youtuber.
At least Sledgehammer learnt that stripper clips can't no-clip through scopes.
COME BACK PLEASE
I seem to be the only person to have had fun with the gunsmith in this game
It is more cursed to anyone who has a basic understanding of firearms or of weapons history
Nope sometimes I create a completely new gun that was also used in World War II
I mean if you're the freak that would put 223mm tag on 5.45 barrel...
@@falloutfart9917 tbh im not a fan of vanguard but imo it’s kinda cool putting big mags, sights and barrels ( unless they claimed that the game is historically accurate )
@@1upproductions423me making the ppsh-41 into the pps-43
Hope you're doing good fam
Despite what everyone is saying, I think Micah, Falco and the animators did a pretty solid job.
This weapon feels like something came out from Fallout universe
Fully Modded ofcourse
the kg m20 still looks more like an assault rifle than the assault to the eyeballs rifle from fallout 4
Alternate title to this game: CoD WW2 on the MW engine
I hate this game bro, every "gun" in this game sounds, fires and feels like a toy gun, Vanguard is the modern COD:G fucking sucks dogballs
Yeah, good dog balls
(Reminder: When you say a bad word, it automatically says "good" before the bad word)
You should never hate this game if it has good graphics and good animations
@@Nsodnoajdjksl What..? Dude that game was absolute shit...
they reused sounds from cod ww2 or whatever. The game had nothing new, it was just a dumbed-down version of MW19
@@deterrencedispensed7939 Yeah, absolute good shit
(Reminder again: When you say a bad word, it automatically says "good" before the bad word)
Wdym nothing new?
I saw an M1 Garand there, which is new to me...
Real names of guns and mistakes they made
--------------
00:00 to 00:07 name:
-Webley mark VI
Mistakes:
-6 round cylinder instead of 7 round
00:10 to 00:26 Colt M1911A1
Mistakes:
-The rear iron sights are way wider spaced out than the actual iron sights on the 1911.
- 00:18 There where and are no extended mags shaped like that for the 1911 in the 1911’s service history.
- Pause at 00:22 you can see they forgot to put the plunger and plunger assembly on the left side of the 1911
- And also at 00:22 they forgot to put a rounded off mainspring housing at the bottom part of the back of the gun.
- incorrectly having canted slide grooves
-
Based and gun-pilled. Keep er going
The Webley always held 6 rounds, unless there’s a variant I’m unaware of.
Your other points hold true tho.
@@camarokidbb4347 your right I’m thinking of a different variant.
the nz41 looks like a wolfenstein weapon and i love it
so the game has multiple rare, unused, and nonexistent weapons from the 1910s to 1960s yet they didn't add a Springfield rifle that actually existed during ww2?
9:37 sledgehammer seems to actually make good sounds, but its pretty weird how they reused ww2 sounds for the multiplayer
I heard a theory that the sound designers created REALLY good sounds (like shown in the campaign for example), but the director of the game discarded it apparently.
They really messed up the iron sights on the colt m1911 (the rear iron sights.)
4:33 how the PSG1 Sniper was made
7:43 That ain’t an M1 Garand, that’s an M14 Prototype
Everyone hate sledgehammer for slaughtering the guns and tactical reload in ww2 but damn those reload animations are smooth as hell, not looking stiff like in cold war. Sledgehammer is trying to improve the quality and try something new but too bad they made wrong decision. Welp, hope that they will learn from this and never do it again.
Safe to say they tried nothing new in this because they’re lazy and only had 18 months to make vanguard, not one thing in this game stands out compared to the other games. They were forced to make another ww2 title, just like cod ww2
Improve quality? Bro, they literally copied mw animation style and gameplay, they also took modern sights and made a drum mag for everything, even for the mp40 that literally has a double mag mod.
The worse of all is the campaign with that cliche heroic style and the worst zombie map i've ever seen. This is literally the most lazy cod ever made after mw3 but at least mw3 was fun.
@@ivanvelazquez7947 So by your logic MW19 is also unoriginal and lazy? It's just a campy tacticool shooter that claims to be realistic but isn't. It had spec ops instead of zombies which didn't even work till years later. It's campaing is literally the last 3 modern warfare campaigns with better graphics. That sounds very uninspired to me but everyone's gotta suck MW off right?
@@ivanvelazquez7947 and let's not even talk about warzone...
I just hope that they are removed as one of call of duty’s video game developers and is replaced by a much better company.
You can't reload the Panzerfaust because this weapon has been developed for a single use
I just realized how realistic graphics have gotten
Yeh
2:06 what the actual fuck was that 💀
I can imagine these animations in a Post Apocalyptic FPS based in the late 1970's, but Ww2 is a bit of a stretch if you ask me.
It's a hell of a stretch
I’d agree if the main character was a trained agent also
I do kind of think it's cool since the game is a highly fictionalized version of WWII making a cursed guns kind of look like they were made only for the spec ops but my immersion is ruined when they work too well and have zero limits sometimes
Most of the animations aren’t even modern imo. They’re just aggressive
@@falloutfart9917 The main characters are trained agents
The animations are ok but the sounds makes me feel uncomfortable
Call of duty Vanguard: Relive History!
Also Call of duty Vanguard: “has 100 round drums, has operators not soldiers, and someone saying RPG in the campaign
And as we informed bro's know,Treyarch used CoD:WW2 shitty reload sounds,that is why I play Battlefield 1 for the Colt Peacemaker Easter Egg more + just unlocking new guns and driving around and destroying stuff on empty servers and kinda forgot about Black Ops 3.
Mw2 reloads sound better 💀💀💀
Why the skull?!?!??!?!?!
God fucking damn it, Samsung! Take off that skull emoji!
@@Nsodnoajdjksl your 10 months late
@@Hagodhem3 why the fuck does any-fucking-one care about comments being old?!?!??!
Is it important for them to call that?!
So many of these weapons are reloaded as if they have a release button on the side of them, and yet the model doesn't have one. WTF?
12:10 "AAAAAAAAAA!!!!!! CAN YOU EXPLAIN HOW IT WORK AND WHY!!!!!! PIECE OF * * * * GAME." - Animenarchy
13:33 "Of course, YOU LOAD IT, of course." - History legend
at first i was legitimately intrigued by what you could do in vanguard. but now i have such a level of disdain and disgust for vanguard did to these amazing pieces of history that even a League of legends player would tell me to chill.
Wrong
Remember when you were all badmouthing CoD: WWII? That game seems tame compared to Vanguard now doesn't it?
Pam: "They're the same picture..."
Hexagonal Awareness
Watson: "haha...no"
The base guns are actually more accurately portrayed than they were in CoD WW2; it’s the attachments that make them cursed.
I still like it, and I consider myself a firearms enthusiast to some degree, but I know it’s not everyone’s cup of tea.
Wrong
The animations are smooth and the sound design is very nice. Models look good when in their default version. Everything else is just painful.
it's been 2 years now, and i have been waiting for a new video
I think he quit UA-cam
Damn
This game has no real identity at all
Best animation 7:10
great animation, no sense of accuracy, and horrible sound design. Guns aren't made out of coca cola tin, they are made out of steel or hard aluminum, so they would never make these awful sounds. You can tell they adore hyper's (AKA the animator for mw2019's guns) style, and poured the budget into the animation and not the sound. I would rather have a more sound quality tilted game than animations imo, since you can actually feel good to hear it and not look at it.
Didn't You Already Upload This?