@@TheOpponent dose filling takes twice as long in Hard, and I only ever find that st5 pipe section is worth to use for. Usually I also use dose bomb for st2's bydo bees but sometimes I didn't get full dose before the pipes. Forgot to said this but the force hitbox gets bigger when it's on full mode too, makes absorbing enemy attacks slightly easier.
@@CPS42069 Another good reason to go easy on the Dose is that you get a pretty significant score bonus for everything you kill while the gauge is at 100%.
@@Klatrymadon That's interesting! I like how the end screen keeps the track of your powerup gauge, it even tracks whether you attach the force on the back or no. Great attention to detail.
Gg and congrats on the no death run
Thanks bro! this is my favorite entry of the series although I have yet to clear II and III but I don't think my opinion would change that easily.
GGs, very clean
@@dr_ubo Thanks for the kind words!
Is there a reason you don't dose more often? It looks like there's more than enough bullets to do it more than once.
@@TheOpponent dose filling takes twice as long in Hard, and I only ever find that st5 pipe section is worth to use for. Usually I also use dose bomb for st2's bydo bees but sometimes I didn't get full dose before the pipes.
Forgot to said this but the force hitbox gets bigger when it's on full mode too, makes absorbing enemy attacks slightly easier.
@@CPS42069 Another good reason to go easy on the Dose is that you get a pretty significant score bonus for everything you kill while the gauge is at 100%.
@@Klatrymadon That's interesting! I like how the end screen keeps the track of your powerup gauge, it even tracks whether you attach the force on the back or no. Great attention to detail.