TextMesh Pro - Font Fallback Overview

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  • Опубліковано 1 жов 2024
  • This video provides an overview of the new Font Fallback system part of the latest release of TextMesh Pro for Unity.

КОМЕНТАРІ • 7

  • @JorandeRaaff
    @JorandeRaaff 8 років тому +2

    Is there a way to use the material of the original font when using replacement fonts? Right now my colored fonts have white glyphs in it when they are from the replacement font.

    • @Zolran
      @Zolran  8 років тому

      +Joran de Raaff The fallback fonts use a different font atlas and as such need their own material. If you are using vertex color then it would carry through the fallback fonts. However, if you are using faceColor or other material properties then those would only affect the glyph using that material. In addition since the fallback font used might be from a completely different font family and style, trying to match the material properties from another font is likely to not produce the visual results expected.
      If you take a look at this thread digitalnativestudios.com/forum/index.php?topic=824.msg7224#msg7224 I am adding fallback for individual fonts and for when those are used since they are of the same font, I believe it should be possible to match their material properties and to get a good visual result.

  • @mfreel2112
    @mfreel2112 8 років тому

    Great feature! I don't have the TMP_Settings file. I have TMP_Settings script but not the one that brings up the editor interface (if that makes sense). I updated Textmesh pro a few days ago. Deleted the TextMesh Pro directory then installed the new version. What did I do wrong?
    Thanks for all your hard work.

    • @Zolran
      @Zolran  8 років тому

      +Michael Freel The latest release with support for the Font Fallback is available on the TextMesh Pro User Forum. The TMP Settings file is contained in that package as well as previous releases of TextMesh Pro and is located in the "TextMesh Pro/Resources/" folder.
      If you do not see that file in your installation, just send me an email as I just installed the latest release in a new project and that file is definitely in this package.

  • @justpassingpi5384
    @justpassingpi5384 8 років тому

    Amaaaaaaaazing feature ^^! really needed a secondary font to cover up for the missing symbols of my main text font.

    • @Zolran
      @Zolran  8 років тому +1

      +Lone Wolf The new release of TextMesh Pro with the Font Fallback should be available tomorrow. I simply ran out of time tonight.

  • @金奇-j6p
    @金奇-j6p 8 років тому

    cooooool !~~~~~~~~~~~~~