A big fear of mine is realizing too late that I’ve spent the best years of my life grinding a video game that won’t pay the bills and doesn't make me happy. My greatest fear, though, is that people won’t be ready to handle my schmovement for at least another decade.
Rivals of aether its spiritual processor delivers this same creative freedom of mobility and art like combos in a platform fighting game you should check it out
I can't believe how accidentally good Melee's controls are. Most devs spend their lives trying to design something like this. Sakurai just did it by accident, and then proceeded to decide that he didn't like it. It's bizarre that Nintendo barely believes in this game.
True Roman They believe in playing it safe, the cowards. They had something here, and decided to be the old, backwards Japanese business they’ve always been and ignore the fact they could’ve made the greatest fighting game series of all time. Instead we have “ultimate” - the lame excuse of a smash game that dares call itself the pinnacle of the series. 2001 was when Smash died.
@Frumpysnorfls It's been a long time since I've played either game, but looking back, I think I like Sm4sh's movement better too. Pivoting in Sm4sh was a lot of fun, and while it's nice that Ultimate is a little faster, I think you're right that something just feels a little off about it.
This video is the essence of what melee is all about. Unrestricted movement that makes you feel free and able to do what you want to your heart’s content.
Paraguai123 chaingrabs and ledgehogging exist; I fail to see the issue... Obviously he didn’t mean you are totally free and unrestricted when you’re playing against another person lol
I think once you play Melee for a good amount of time you develop an "itch". Sometimes I have to stop what I'm doing and boot up Melee for a few quick matches to relieve my fingers.
VashTown explained perfectly. I’ve been playing a lot of ultimate lately but it doesn’t replace the fun of practicing falco ladder combos or waveshining
Kinda weird that sakurai saw players doing some of the coolest, hardest, and most expressive movement a human could ever do in any video game that will ever exist and was like “what if running had rng”
Because wavedashing as you wankers call it, is an exploit to an unpolished broken game that was developed in a year and was not play tested properly before release. If they had been given an extra year and better play testing, these exploitations regarded as "tech" would have been removed lol
DK Broman Add me as a friend on UA-cam! youtu.be/addme/dXUF4ZXjCURfY_tg4jRLOLnCw73Eag Message me when you’re ready to start, or if you need any help getting set up for netplay. Melee netplay is amazing with less lag than Ultimate’s online play:D
@IamMe average starcraft 2 apm is 250 for zerg which is the fastest, that's about 4 actions per second. melee is easily around there i don't see what the whole god no part is about?
@@limitedbom2206 He's one of those "Brood War was the peak of SC; nothing comes CLOSE to BW age, FLASH, JAEDONG, GOD FUCKING- AAARGGHHHH!!!! BROOD WAAAARRRRR!!!!!!!!"
God I love this video. Melee's movement is so unbelievably complex and integral to the experience of playing the game, and the variety of ridiculously outlandish yet simultaneously effective techniques on display here perfectly embodies that. Movement in and of itself is the most basic of fundamentals and is something you have to immediately cope with to play the game at all, and yet its application in the neutral game as a baiting tool or in the mental game as a conditioning tool is one of the most intricate exchanges between players in any game or sport. The freedom of expression and non-quantifiable nature of the incomprehensibly plentiful combination of viable options makes for a system that is permanently adapting to the current meta and constantly developing the meta of the future. AND THEN it somehow also manages to simultaneously be thoroughly satisfying to learn and improve in and also impossible to master. *AND* it's inexplicably intuitive and satisfying to execute despite that multi-dimensional complexity. I've got a couple games on my list of favorites of all time, but none of them have a grip on me like Melee does. Outside of Melee I'm a speedrunner, and that's another hobby that notoriously captivates and eats away at the time of those that involve themselves with it. There's just no contest; occasionally I'll run into periods where I lose motivation in my speedgame and I need to play other games, but there has literally never been a time since I started playing Melee where I've actively avoided playing it. The new games are ok. Ultimate is a great casual game, and I certainly haven't put enough time into it to make any thorough judgement regarding its competitive scene so I won't go shitting on it or anything. But I will say that this is where people are coming from when they stick with Melee despite games like Ultimate coming out. It's not because they're stuck in their ways or insistent to never change or whatever else people say they are. It's because when someone says that Ultimate is a better game because it looks nicer or has more character diversity or whatever they are literally not having the same conversation. Melee is just a different beast. As much fun as Ultimate is to play with friends, it just doesn't have that same grip, just as Smash 4 demonstrably didn't have that grip (case in point: the non-existent Smash 4 community following Ultimate's release). The intricacy and replayability in what I've described simply doesn't exist and can't possibly exist in games whose primary form of expression have been neutered to the extent that these have. That's my two cents. Discussion is welcome, particularly regarding that opinion piece at the end. Good shit again GR, this is easily one of my favorite videos of all time. (Edit: trying my best at formatting here, UA-cam doesn't like new lines apparently)
and the fact that in reality the game is actually a rushed clusterfuck makes it all better I mean like.... the game and community is stable enough to the point where major oversights arent currently present... but the game is also so unstable and fucking broken that you accidentally create one of the most technically advanced games and breed a competitive scene that is STILL evolving AFTER 20 FUCKING YEARS also to add onto this... applying melee's philosophy to the movement of some of the games I've been developing has actually perfected my ingame movement and I don't need to worry about several design decisions that revolve around movement and get a fucking headache I only need two general rules in order for good movement in my games (1) VERY simple mechanic(s) that have a sizeable amount of bugs that enhance movement (2) the ability to discover more exploits through the interaction between movement bugs and map/stage specific placements
kid's bunnyhopping all the way through ivy out middle and through our connector... through... FROM IVY, OUT MIDDLE, THROUGH OUR CONNECTOR, LIKE A SPEED DEMON
@@Matthiaslipknot other sites where this clip exists? this site lags so fucking much I can't watch the video, how it is even possible with 100mb cable internet???
Hieronymous Lex people like you are the reason why you make us melee players look bad, instead of insulting him you could’ve just encouraged him to play melee instead.
@@HieronymousLex fck you dude I prefer Melee over Ultimate but that's not a reason to share your toxic behaviors with people that did not ask for, plus thanks for making the community of your favorite smash even more childish
iRaven gamebanana.com/gamefiles/9249 Not Project Ultimate but gives many Melee mechanics. (Wavedashing/landing, dash dancing, NO HITSUN CANCELING, optional ledgehogging and chaingrabbing, optional Hitstun and knock back modifiers to make it like Melee)
I love how in the movie it's from, it's used in a scene highlighting a guy's precise, dance-like movements. It's the ultimate song for movement tech compilations IMO.
The human potential is unbelievable, I've been in this community for 17 years and I'm still amazed till this day about the skill celling that this game has
If Nintendo allowed platform slide off, shield drops, got rid of the input delay and a few other things they probably would've caught more melee players
@onchyophoran Actually it's an homage to a famous CSS video. It's from a Bhopper named Phoon. He used the same music for his crazy movement in the game.
onchyophoran The title itself refers to a video called Too Much For Zblock which is a pretty popular CS:S bhopping montage. But I'm sure that video was inspired by that Ocean's Twelve scene.
@@morbitz6287 the video is definitely also a phoon reference. The chat in the Ken bizz clip is a phoon joke and so is the quote at the end of the video
Breakdown Bustard Might be a little late, but it’s called “The a la Menthe”. I practice tech skill listening to it, it just fits so perfectly. Just look it up on UA-cam, you should find it pretty quickly.
Videos like these are perfect examples of why people firmly believe melee is the best smash game and no amount of new graphics or roster size increases is ever going to beat the depth this game provides.
Hell, I think it's the best fighting game period. Not to say it can't be topped in the future, but until Nintendo realizes melee is what they should be modelling future games on, it's not likely to happen.
i wish there were more montages like this for other fighting games - about neutral, NOT about combos - footsies moments in specifically anime fighters & tekken would be really dope to see highlights for
I fucking love the "phoon the player behind the legend video" and I also love melee along with cs. I am so happy you made this. thank you so much. This is beautiful. I have watched the car video so many times and now this exists for melee. These vids get me so hyped and make me want to get better. I cannot thank you enough!
I love Ultimate so much but for me, Ultimate vs Melee in terms of specifically platform movement is like Walmart boxed ass sushi vs a PogChamp conveyor belt sushi place
Yeah, I really want to be able to Wavedash oos sometimes and waveland. Hard to voice this opinion and not get called a melee fanboy, but I play more ultimate than melee atm. But I still wish I could wavedash ult
THIS Captain Falcon IS Wavelanding ALL THE WAY THROUGH Battlefield OUT Top Platform AND THROUGH Right Platform THROU-FROM Top Platform OUT Left Platform THROUGH Top Platform LIKE A SPEED DEMON
A big fear of mine is realizing too late that I’ve spent the best years of my life grinding a video game that won’t pay the bills and doesn't make me happy. My greatest fear, though, is that people won’t be ready to handle my schmovement for at least another decade.
Watch out fella's he Schmoovin
Big fear of mine is seeing those shmoooves
Still my favorite deep leffen tweet
@@jakefromstatefarm6969 He said "Im a doctor, your leg is fine"
i saw his schmoves once i scarred me for life
everybody gangsta until Ganon starts moonwalking
This right here.
Bless this comment
LMAO
"Bizarro is such a jock, ok that was a cool guy move. we got a cool guy in the building"
BASED
i always comeback to this once in awhile to inspire me to schmoov
same bro, same
Same, it really makes me wish I could schmoove, which makes me just load up Uncle Punch and grind for hours.
yo i followed your stream dawg, when you streaming lol
@@SplashyGhost3ye probably when he uploads
Makes me want to play ssf2, used to be the best falcon in my state
Instant respect for players like bizz who make Ganon look fast.
EZ monayyyy
none's ganon tho
@@birilman n0ne's ganon is the smoothest ganon tech skill I have ever seen, he makes the character look as nutty as his Falcon sometimes
@Nate Franco Thanks
@Nate Franco gr8 b8 m8
Melee is still the only fighting game to be part skateboarding game
LOL
MvC2 is king on that for the fgc. Melee is 2nd. Need to respect.
Rivals of aether its spiritual processor delivers this same creative freedom of mobility and art like combos in a platform fighting game you should check it out
@@entitiessoul Nah
I think about this comment so much lol
I can't believe how accidentally good Melee's controls are. Most devs spend their lives trying to design something like this. Sakurai just did it by accident, and then proceeded to decide that he didn't like it. It's bizarre that Nintendo barely believes in this game.
True Roman They believe in playing it safe, the cowards.
They had something here, and decided to be the old, backwards Japanese business they’ve always been and ignore the fact they could’ve made the greatest fighting game series of all time. Instead we have “ultimate” - the lame excuse of a smash game that dares call itself the pinnacle of the series. 2001 was when Smash died.
@@MannFace51 this comment is underrated
@Frumpysnorfls It's been a long time since I've played either game, but looking back, I think I like Sm4sh's movement better too. Pivoting in Sm4sh was a lot of fun, and while it's nice that Ultimate is a little faster, I think you're right that something just feels a little off about it.
@goodeival haha lolxd
sakurai gets way too much credit, every smash after melee wasnt developed by HAL, so i think they had a major part in making this so sick.
Admin he's doing it SIDEWAYS
From ivy out middle through connector, like a speed demon
yep this is the comments I'm looking for
Admin LIES
Ekreger OUT MIDDLE
I had to do some research to know what this comments were about... all I have to say is thank you.
Melee is sick
I was looking for this
"mY iNkLiNg ScHmOoViN"
sick side-B into F-smash
sick dash dance into grab
Sick spotdoge into spotdoge
@@HaydenTheEeeeeeeeevilEukaryote except with dd into grab you can actually make it sick. side-b into fsmash is always side-b into fsmash.
dLzzz. Judas Ezekiel true
FROM IVY, OUT MIDDLE, THROUGH OUR CONNECTOR, LIKE A SPEED DEMON
Nintendo he's doing it sideways!
nintendo lies
OMG HE'S SCRIPTING!!!
FROM YOSHI'S STORY, OUT DREAMLAND, THROUGH POKEFLOATS. FROM YOSHI'S STORY, OUT DREAMLAND, THROUGH POKEFLOATS, LIKE A SPEED DEMON.
The bottom left corner at 1:12 is amazing.
I swear if he intentionally put it at 1:12 as a reference...
This video is the essence of what melee is all about. Unrestricted movement that makes you feel free and able to do what you want to your heart’s content.
But then also chaingrabs so...
Then you get chain grabbed or unable to ledge
@@gatfatf well.... you gotta take the good with the bad lol
Paraguai123 chaingrabs and ledgehogging exist; I fail to see the issue...
Obviously he didn’t mean you are totally free and unrestricted when you’re playing against another person lol
@@Paraguai123 Like Mang0 said, "Bad melee just let's you appreciate good melee.
Can't always be fast fallers and rainbows"
Consider the fact that Samus got Boost Ball in Melee before Metroid Prime even came out.
Oh that's true lmao
Does anyone just want to pick up a Gamecube Controller after watching this?
Hell yeah
I think once you play Melee for a good amount of time you develop an "itch". Sometimes I have to stop what I'm doing and boot up Melee for a few quick matches to relieve my fingers.
Watching old clips of melee is like looking at photos of an ex girlfriend.
im opening dolphin rn
VashTown explained perfectly. I’ve been playing a lot of ultimate lately but it doesn’t replace the fun of practicing falco ladder combos or waveshining
Kinda weird that sakurai saw players doing some of the coolest, hardest, and most expressive movement a human could ever do in any video game that will ever exist and was like “what if running had rng”
Because wavedashing as you wankers call it, is an exploit to an unpolished broken game that was developed in a year and was not play tested properly before release. If they had been given an extra year and better play testing, these exploitations regarded as "tech" would have been removed lol
@@DANCERcow hey man bait isn't cool :(
@@DANCERcowooh the "ifs" if if if if
@@DANCERcowWavedashing is an intended game mechanic.
Damn that’s some 2011 ass combo video music
specifically october 17th 2010
@@ddoogggg The feels
Thé à la menthe :p a classic
Honestly, it's better than the crap they put into combo vids now.
those vids of 6 year olds dribbling with footballs
So this is what they mean when they say that Melee lets you express yourself in whatever way you see fit.
that kid's wavedashing through our connector really really fast
Provided you have asian fingers and/or dedicated 20 years of your life to playing this game
@@KuenchinDofus LMAO
@@KuenchinDofus meh dude I've seen random people at locals just fucking around on platforms
@@KuenchinDofus zain, one of the best moving players, was a doc kid (circa 2013)
0:26 WHAT IS THIS MOVEMENT ICE?!?
Cyprinus Carpio wow wow wow wooow!
WHAT IS THAT MOVEMENT?!?
Woahahouh
Heard they are going to do an episode about it in the reboot of Unsolved Mysteries.
WHAT IS THIS MOOOOOOOOOOOOOOOOOOOOVEMENT
1:35 That samus couldn't handle that fox's dashdance
I think the Samus just ended his own shit after lol. It looked like he sd'd
my dude dropped off, fuck that
she like nope nope nope
Samus.exe not responding
No fucking wavedash oos or shieldgrab :/
What I admire about your videos is that they look rustic and feel nostalgic.
wtf how does a video look RUSTIC MY MAN
@@CubeCF Look up rustic in the dictionary
@@ghazial-abbar841 you should
this video in particular is a parody of a video from 2010
That dash dance at the end was NUTS
dash dancin in another galaxy and shit
Has your thumb recovered?
You could say he has HAPPY FEET
Melee is essentially a battle between two speedrunners
This guy is wavedashing all the way through FD, out dreamland, through our poke floats
Beaztown LIKE A SPEED DEMON
This comment needs more likes
oh my god, report
Admin he doing it sideways
Fox: 1:35
Samus: Ok I'm bouta head out
LOL
Yeah I'm going to start playing melee
DK Broman Are you familiar with SmashLadder? You can play human players on netplay any time of day on that website. It’s amazing.
I can teach you some stuff in Melee through netplay if you want.
@@Rael0505 ayy that's great I'm down when I start.
DK Broman Add me as a friend on UA-cam! youtu.be/addme/dXUF4ZXjCURfY_tg4jRLOLnCw73Eag
Message me when you’re ready to start, or if you need any help getting set up for netplay. Melee netplay is amazing with less lag than Ultimate’s online play:D
Reading this made me tear up. I love seeing this.
Not showing PPMD's Marth in this video is actually a crime
bobbybob188 Maybe he’ll do a part 2. Pls GRsmash
At least we got his falco in here tho
Him vs Armada on Pokemon Stadium. You know what part
2:08
Well, not showing Relno's fox is truly a crime.
Two types of people: Those who work to see this movement become reality, and those who spite others for trying.
Well I mean there's also me, who doesn't want to play competitively but loves watching this stuff.
@@Fish-vs6jf Dedicated spectators are underrated.
It's this technique that separates noobs from pros.
There will never be another Melee.
But melee hd
*Good*
EDIT: This is a joke :/
@Nate Franco didn't know salem had an alt
project m doe
@@Slipdash Yeah but maybe Nintendo might be doing nerfs and buffs to that game which I personally wouldn't like.
And people still don’t like melee for these “unintentional mechanics”
omg this mechanic that benefits every character is UNFAIR and CHEATING and A GLITCH!!!
@@lethrys4687 well, by definition, they are glitches. And thus, by extension they are exploits and are unintended.
atropos Exploits, not glitches.
@@PANICWORKS physics exploit ≠ glitch.
@@PANICWORKS unintentional mechanics it's the most worthless comment anyone can make about melee so congrats on being that guy.
melee is like the quake 3 of fighting games
The 3rd Strike/MvC2 of Smash games
Or the starcraft
@IamMe average starcraft 2 apm is 250 for zerg which is the fastest, that's about 4 actions per second. melee is easily around there i don't see what the whole god no part is about?
@@limitedbom2206 He's one of those "Brood War was the peak of SC; nothing comes CLOSE to BW age, FLASH, JAEDONG, GOD FUCKING- AAARGGHHHH!!!! BROOD WAAAARRRRR!!!!!!!!"
it's true, though... you see BW players even today with average 350-400 apm @@123cookies4life345
God I love this video. Melee's movement is so unbelievably complex and integral to the experience of playing the game, and the variety of ridiculously outlandish yet simultaneously effective techniques on display here perfectly embodies that.
Movement in and of itself is the most basic of fundamentals and is something you have to immediately cope with to play the game at all, and yet its application in the neutral game as a baiting tool or in the mental game as a conditioning tool is one of the most intricate exchanges between players in any game or sport. The freedom of expression and non-quantifiable nature of the incomprehensibly plentiful combination of viable options makes for a system that is permanently adapting to the current meta and constantly developing the meta of the future. AND THEN it somehow also manages to simultaneously be thoroughly satisfying to learn and improve in and also impossible to master. *AND* it's inexplicably intuitive and satisfying to execute despite that multi-dimensional complexity.
I've got a couple games on my list of favorites of all time, but none of them have a grip on me like Melee does. Outside of Melee I'm a speedrunner, and that's another hobby that notoriously captivates and eats away at the time of those that involve themselves with it. There's just no contest; occasionally I'll run into periods where I lose motivation in my speedgame and I need to play other games, but there has literally never been a time since I started playing Melee where I've actively avoided playing it.
The new games are ok. Ultimate is a great casual game, and I certainly haven't put enough time into it to make any thorough judgement regarding its competitive scene so I won't go shitting on it or anything. But I will say that this is where people are coming from when they stick with Melee despite games like Ultimate coming out. It's not because they're stuck in their ways or insistent to never change or whatever else people say they are. It's because when someone says that Ultimate is a better game because it looks nicer or has more character diversity or whatever they are literally not having the same conversation. Melee is just a different beast. As much fun as Ultimate is to play with friends, it just doesn't have that same grip, just as Smash 4 demonstrably didn't have that grip (case in point: the non-existent Smash 4 community following Ultimate's release). The intricacy and replayability in what I've described simply doesn't exist and can't possibly exist in games whose primary form of expression have been neutered to the extent that these have.
That's my two cents. Discussion is welcome, particularly regarding that opinion piece at the end. Good shit again GR, this is easily one of my favorite videos of all time. (Edit: trying my best at formatting here, UA-cam doesn't like new lines apparently)
aren't you tomatoanus hollow knight speed run explained lep19
@@user-nm9yd4wq4s lol yes that is me
and the fact that in reality the game is actually a rushed clusterfuck makes it all better
I mean like.... the game and community is stable enough to the point where major oversights arent currently present... but the game is also so unstable and fucking broken that you accidentally create one of the most technically advanced games and breed a competitive scene that is STILL evolving AFTER 20 FUCKING YEARS
also to add onto this... applying melee's philosophy to the movement of some of the games I've been developing has actually perfected my ingame movement and I don't need to worry about several design decisions that revolve around movement and get a fucking headache
I only need two general rules in order for good movement in my games
(1) VERY simple mechanic(s) that have a sizeable amount of bugs that enhance movement
(2) the ability to discover more exploits through the interaction between movement bugs and map/stage specific placements
Think about how even a slow ass character like ganon can be made to move fast
What a beautiful game
Watching a good Samus player move is so satisfying
Plup had the sexiest Samus
kid's bunnyhopping all the way through ivy out middle and through our connector...
through... FROM IVY, OUT MIDDLE, THROUGH OUR CONNECTOR, LIKE A SPEED DEMON
Kid's SAMUS SUPER WAVEDASHING all the way from FoD's left edge and to the right edge. From... FODS LEFT EDGE TO RIGHT EDGE, LIKE A SPEED DEMON
We need a new one. I watch this shit like every month. It's so good
same
sotrue
Should have added Axe's Young Link warm up when he came back from playing Ultimate.
"Melee feels so nice."
Matthias Giuliani link?
Can't find it, but I'd like to see it
clips.twitch.tv/TrappedGloriousSmoothiePRChase
Here it is
@@senseofcedars no, young Link they said
@@Matthiaslipknot other sites where this clip exists? this site lags so fucking much I can't watch the video, how it is even possible with 100mb cable internet???
as an ultimate player this hurts my brain
Never too late to try Melee
As you might have heard a couple times.... Melee is sick.
There’s also Melee netplay through the website SmashLadder, where you can play human players any time of day.
Because your brain is the size of a peanut and that’s why you play ultimate instead of melee
Hieronymous Lex people like you are the reason why you make us melee players look bad, instead of insulting him you could’ve just encouraged him to play melee instead.
@@HieronymousLex fck you dude I prefer Melee over Ultimate but that's not a reason to share your toxic behaviors with people that did not ask for, plus thanks for making the community of your favorite smash even more childish
For real, I think it's a high skill ceiling like this that will keep melee around.
Quill Osborne absolutely!
Amen brother
What's even more shocking, no one, not even Armada, touched the ceiling yet.
RedHairdo yes! I love it. Melee forever.
"will" ? i think you mean "has" !
Melee too much for Salem
Too much for the casual.
This title aged well.
This title aged nicely
love the phoon inspiration of this video. melee and cs are the goats of esports
Melee to ultimate is what a skateboard is to a city scooter
City scooter way easier and more accessible to anyone to be able to use. Skateboard way cooler and infinitely more trick options.
@@kkokay4 city scooter also requires that you pay to keep paying to use it, whereas a skateboard is a one-time fee
1:03 When your trying to sleep but there's a mosquito flyying around your head
1:32 the craziest mix up of all time
this made me quit ultimate
Come to the cool side of smash.
@MAR'TE jenkins >he thinks ultimate is cool
Pls just stop
@@IAm-zo1bo melee melee melee melee
Melee is kinda boring tbh
This video is like rewatching a UA-cam video from 2008 except it’s 2019. Melee’s sickkkkk
Good movement is the best part of platform fighters
SSBU is really great and also nice to watch but the unrestricted movement of melee is something I wish would have been more integrated.
to 100 % my words
We can only pray with 3.0
I'm hoping Project Ultimate gets developed 100%, I really want to play it
iRaven gamebanana.com/gamefiles/9249 Not Project Ultimate but gives many Melee mechanics. (Wavedashing/landing, dash dancing, NO HITSUN CANCELING, optional ledgehogging and chaingrabbing, optional Hitstun and knock back modifiers to make it like Melee)
@@mercifuldeath thats siiiiickkkkkk. Now all we need is to add L cancelling and we're golden.
Thé à la Menthe
Pourquoi ?
Instant happiness upon clicking this video. In my playlist "Music I want to rob a museum to".
Title of the music and my favorite drink
I love how in the movie it's from, it's used in a scene highlighting a guy's precise, dance-like movements.
It's the ultimate song for movement tech compilations IMO.
Hey Mr.Pickle here :D
0:54
Literally spent 5 minutes trying to find "that video of Amsa sliding all over the platforms to sick music"
*I wouldn’t say it’s Nintendo who doesn’t like the movement, but rather Sakurai himself...*
Thanks GrSmash for reminding me why I play SSBM.
1:35 The fact that Samus can't handle it and just walks off stage is so hilarious to me.
The human potential is unbelievable, I've been in this community for 17 years and I'm still amazed till this day about the skill celling that this game has
to me, this is a huge reason why melee will always be incredible to spectate. the creativity within the movement options alone
Legendary phoon overrated. Dashdance outdated. Make way, Borp has been activated.
Aaaah borp the non technical god
B OMEGALUL R P
borp is really good
Borp is lame as fuck
Most satisfying thing i've watched all year
Should be renamed to Too much for EVO
o ur so right
Because if was.
Honest to goodness my favourite newer UA-cam video ever made. TMFZb was already a legund and this just adds to it.
If Nintendo allowed platform slide off, shield drops, got rid of the input delay and a few other things they probably would've caught more melee players
Music box you never know what kind of mods people might make though
ultimates buffer is the biggest movement fail
I think the game is fun in different ways that attracts melee players, but I agree that it would have been sick if all that were the case
you know... just make it melee, uh?
@True Roman Perhaps
very well edited :) thanks for a great vid
nice homage to the original
Nice bait
@onchyophoran Actually it's an homage to a famous CSS video. It's from a Bhopper named Phoon. He used the same music for his crazy movement in the game.
onchyophoran The title itself refers to a video called Too Much For Zblock which is a pretty popular CS:S bhopping montage. But I'm sure that video was inspired by that Ocean's Twelve scene.
@@morbitz6287 the video is definitely also a phoon reference. The chat in the Ken bizz clip is a phoon joke and so is the quote at the end of the video
‘Nice bait’ what?
This music makes every video good
Phoon's one
This one
Bless this track.
What song is it
Breakdown Bustard Might be a little late, but it’s called “The a la Menthe”. I practice tech skill listening to it, it just fits so perfectly. Just look it up on UA-cam, you should find it pretty quickly.
it's weird to me that there are still people who want melee to fail
The choice of music is so ball-breakingly genius.
My PC deadass got a blue screen while watching this video lmao
Your pc was too slow to handle melee
Videos like these are perfect examples of why people firmly believe melee is the best smash game and no amount of new graphics or roster size increases is ever going to beat the depth this game provides.
Hell, I think it's the best fighting game period. Not to say it can't be topped in the future, but until Nintendo realizes melee is what they should be modelling future games on, it's not likely to happen.
@@AllUpOns they look at this and think that it's impossible to play this casually
@@AllUpOns "best fighitng game period"
tekken 7: u sure bout that bruh?
If Salem thinks watching Melee is like watching a movie, then what would the other smash games be?
Watching Bingo
Botany timelaspe footage but in real time
Watching water evaporate in a cup by your open window during a hot day
A puppet show.
Powerpoint presentations
Love the editing, the clips go in sync with the music and the text on the black backround to reference the CSS video about Phoon. Really nice.
This was amazing. I loved phoon's video, and this is a great homage to it. Also holy crap this is some slick movement.
One of the best yt vids to showcase what’s possible with SSBM’s incredibly unique engine.
Long Live the Greatest Game Ever
The falcon clip at 1:41 gets my Melee blood burning every time. Such flawless movement...
this is the highlight video i never knew we needed
freaking heck, that was amazing
too much for nintendo
the fox movement at 2:04 was straight out of a dream
I forgot how majestic yoshi's moonwalk was 2:13
So well edited, a real tribute to the movement that no game has been able to reinvent
Needed a looooot more of aMSa and WIZZY my dude, do you remember the Wizzy clip where Hungrybox is just in awe of Wizzy? Still, great vid :P
This video could've been a lot longer if it had more Westballz highlights and Axe secondaries
The reverse falling U-air into frame-perfect pivot U-air?
Nah. Needs a lot more Goomy
Where’s that video of wizzy and hbox?
there's so much to choose from
i wish there were more montages like this for other fighting games - about neutral, NOT about combos - footsies moments in specifically anime fighters & tekken would be really dope to see highlights for
Recently playing a lot of ultimate*
I want to come back to play melee so much after watching this video.
Melee is sick... no matter what.
Same!
I’m disappointed by the amount of people who don’t get the title and song choice.
And the outro! Nice
honestly it's kind of expected, I'm happy a bunch of people did get it though.
When a game is more faster than your Wi-Fi...
Thanks for making the short version I can send people when they ask "why melee?"
The video matches the beat so perfectly.
Especially at parts like 1:12 - 1:31
I love how the music is perfectly synchronized with the action on some parts. Great video
Melee is so sick dude
I love this video so much I've watched it 50+ times
OUT FOD THROUGH FD, THROUGH OUR BATTLEFIELD, THIS GUY IS A SPEED DEMON
This is one of the best videos on youtube
Legendary Video
I fucking love the "phoon the player behind the legend video" and I also love melee along with cs. I am so happy you made this. thank you so much. This is beautiful. I have watched the car video so many times and now this exists for melee. These vids get me so hyped and make me want to get better. I cannot thank you enough!
Melee is so beautiful
this kid is bunnyhopping through ivy, out middle, through our connector
from ivy, out middle, through our connector, like a s p e e d d e m o n
I love Ultimate so much but for me, Ultimate vs Melee in terms of specifically platform movement is like Walmart boxed ass sushi vs a PogChamp conveyor belt sushi place
I would actually play ult competitively if it had melee wavelanding (not quit melee for that tho- play both)
Yeah, I really want to be able to Wavedash oos sometimes and waveland. Hard to voice this opinion and not get called a melee fanboy, but I play more ultimate than melee atm. But I still wish I could wavedash ult
i love melee so much thanks for this video! a great to motivate myself before a session!
I think this needs more Syrox Randall shenanigans
This is the best video I've ever seen
And idiots get mad when you teach them this is the hardest fighting game ever.
That Ken/biz clip with the nod to the phoon vid was godlike. Great video.
THIS Captain Falcon IS Wavelanding ALL THE WAY THROUGH Battlefield
OUT Top Platform
AND THROUGH Right Platform
THROU-FROM Top Platform
OUT Left Platform
THROUGH Top Platform LIKE A SPEED DEMON