Omg guys I'm so sorry I had a huge headache when I was making the combos and I made some huge blunders but I'll fix them here... example 1 : only the one you detach from redoer will trigger so if you have a tearalaments in your hand you should detach reyno to summon it and then send teara from your hand to the gy, then you can do cl 1 reyno to foolish, cl 2 teara to fusion summon, you can fusion into dracostapelia, then after you foolish another tera you can use it's effect and make a caliga. Combo 2 you can't send reyno off of mare because it's not an aqua :) so what you can do is send any teara, fusion with the one you send and the one in your hand to summon Kitkalos, then use kitkalos to add reyno to the hand, then you can use kitkalos sending itself to the gy to mill 5 and ss the reyno and then you can foolish with reyno to fusion summon into another fusion of your choice, finally you can overlay mare and reyno into bahamut and make a toad... Combo 3 is fixed the same way as example 1 and combo 2 combined.... Again I'm so sorry that I messed up so badly.... :/
@Seikijin a few more interesting tech: danger nessie. Just run 3 of it and a jackalope and you got a pretty good small engine. sacred tree beast hyperyton works similar to redoer (using chimera and kaleido as mat) so you could detach kaleido to negate a monster eff, which then will trigger kaleido to sp herself back, spin a card and foolish 1 card. Therion could also be another choice, seeing how leaper is an aqua and meiru and kitkalos would mill
0:57 Is that a challenge? (Decklist at bottom) It’s a blind going 2nd deck that plays through multiple interruptions as long as u draw a couple spells. Pure tearalaments is still better obviously, but this deck is so much fun to play and watch ppl ragequit as the board they thought was unbeatable gets picked apart and they get otk’ed that turn. Pls tell me what u think of this and how i could improve it :) CHAOS LS deck list: Main (60) Monsters (40): 2x Absorouter Dragon 1x Black Dragon Collapserpent 2x Chaos Dragon Levianeer 1x Destrudo the Lost Dragon's Frisson 3x Effect Veiler 1x Fairy Tail - Snow 2x Ghost Ogre & Snow Rabbit 1x Judgment Dragon 1x Lumina, Lightsworn Summoner 1x Minerva, Lightsworn Maiden 1x Noh-P.U.N.K. Deer Note 1x Noh-P.U.N.K. Foxy Tune 2x Noh-P.U.N.K. Ze Amin 3x Raiden, Hand of the Lightsworn 1x Rokket Synchron 2x Rokket Tracer 1x Shaddoll Beast 1x Silverrokket Dragon 1x Starliege Seyfert 3x Tearalaments Haufenis 2x Tearalaments Meiru 3x Tearalaments Rainoheart 3x Tearalaments Shaylen 1x White Dragon Wyverburster Spells (20): 1x Boot Sector Launch 3x Chaos Space 3x Charge of the Light Brigade 3x Emergency Teleport 1x Instant Fusion 3x Perlayno, the Primal Parallel Ruined Realm 3x Quick Launch 3x Solar Recharge Traps (0): Extra (15) 1x Accesscode Talker 1x Borrelend Dragon 1x Borreload Savage Dragon 1x Chaos Ruler, the Chaotic Magical Dragon 1x Crystron Halqifibrax 1x I:P Masquerena 1x Knightmare Unicorn 1x Michael, the Arch-Lightsworn 1x Minerva, the Exalted Lightsworn 1x Number 38: Hope Harbinger Dragon Titanic Galaxy 1x Selene, Queen of the Master Magicians 1x Striker Dragon 1x Tearalaments Kitkalos 1x Tearalaments Lulucaros 1x The Zombie Vampire
Correct me if im wrong, but if you use Redoers effect, only the Tearalaments that got detached by the effect would activate One gets detached, the other goes to the GY by game mechanics after Redoer is banished So Redoer banishing itself would only net you one Fusion Summon
You're correct, my brain just refused to work I guess, but you can still get 2 fusions off of your redoer by summoning reino and discarding a teara since you can trigger both the teara you sent from hand and then one that you can foolish with reino... again, thank you for pointing this out and I'm so sorry for making such a monumental blunder.... :/
@@MerkuzzioTheCat you can but only the card you detach is being sent to the gy by a card effect, others are being sent by game mechanics, meaning that if you get a monster you will still detach one of your original materials, and if you get a spell or a trap you can detach both that card and 1 of your original materials. So you get to either draw or spin a card + the effect of the monster you detached...
Forbidden droplet seems INSANE in this deck also. INSTAINT FUSION is an instant inclusion as it gets your fusion starter for free as well as ,, Reinforcement of the Army" because the Water Teralaments is a Warrior.
Droplets sends for cost so it won't trigger your teara monsters but it's decent in any deck I guess, and instant fusion IS AMAZING ^_^ Rota is actually optional since you can search your monsters in so many ways you might not even need it...
Dark hole is an excelent tech for going second in this deck since you can also pop your tearalaments to trigger their effects (aside for cleaning your opponent's board).
@John Lemon One thing I have noticed about fusions is that their fusions are usually only comprised of two materials, regardless of levels being used. If they didn’t use a spell card or require “fusion” text abilities to work, they would essentially be links with more or less specific materials. And so, instead of changing the rules to make polys no longer necessary, Konami decided to give them the most busted spells and effects to allow them to fuse in the first place. Overtime, fusions get the most amount of cheat codes possible and the boundary keeps pushing till Konami decided “Eh. Fuck Verte. We will replace him soon with branded fusion and other BS fusion cards soon.” It feels less like fusions have to keep up with other extra summoning mechanics and more like other extra decks need to keep up with fusions, excluding their lover, LINKS. Fusions only get more OP as we go pass the formats.
Pls can you make another video with combos that actually work ? The deck is kind of confusing so hearing explained combos that don't work exactly in that way confused me more.
Hello, i don't want to disturb but on 14:07 you can't send rhinoheart to the GY because it's a water warrior and not an aqua dark like the others ^^ Sorry
Thanks for pointing it out... I tried to fi the combos in the pinned commend but damn that's a big blunder, that's what I get by making videos while I have a headache....
If Tearalament monster was detached to use xyz effect (in this case, Redoer), would its effect still activate? Since xyz material doesn't count as being on the field, detaching it shouldn't count as sending from anywhere to the GY. I know how Sangan's effect won't activate but will the same ruling apply to this?
Since redoer doesn't detach for cost, detaching is part of the effect, meaning that if you detach a teara it is sent to the gy by a card effect so yes it will trigger... but only the monster you detached not the ones that are left under redoer when it banishes itself... The reason why sangan wouldn't work in the same scenario is because sangan needs to be sent from the FIELD and xyz materials are not counted as being on the field ^_^
Omg guys I'm so sorry I had a huge headache when I was making the combos and I made some huge blunders but I'll fix them here...
example 1 : only the one you detach from redoer will trigger so if you have a tearalaments in your hand you should detach reyno to summon it and then send teara from your hand to the gy, then you can do cl 1 reyno to foolish, cl 2 teara to fusion summon, you can fusion into dracostapelia, then after you foolish another tera you can use it's effect and make a caliga.
Combo 2 you can't send reyno off of mare because it's not an aqua :) so what you can do is send any teara, fusion with the one you send and the one in your hand to summon Kitkalos, then use kitkalos to add reyno to the hand, then you can use kitkalos sending itself to the gy to mill 5 and ss the reyno and then you can foolish with reyno to fusion summon into another fusion of your choice, finally you can overlay mare and reyno into bahamut and make a toad...
Combo 3 is fixed the same way as example 1 and combo 2 combined....
Again I'm so sorry that I messed up so badly.... :/
I was about to say that is not how redoer works (Lunalight experiences) when I watch the video
@Seikijin a few more interesting tech: danger nessie. Just run 3 of it and a jackalope and you got a pretty good small engine.
sacred tree beast hyperyton works similar to redoer (using chimera and kaleido as mat) so you could detach kaleido to negate a monster eff, which then will trigger kaleido to sp herself back, spin a card and foolish 1 card.
Therion could also be another choice, seeing how leaper is an aqua and meiru and kitkalos would mill
As a shaddoll player I am really excited for this to come out!
Great combo tutorial
Great video specially that you don't depend on the mills so its a great tutorial
You got a new subscriber
0:57
Is that a challenge?
(Decklist at bottom)
It’s a blind going 2nd deck that plays through multiple interruptions as long as u draw a couple spells. Pure tearalaments is still better obviously, but this deck is so much fun to play and watch ppl ragequit as the board they thought was unbeatable gets picked apart and they get otk’ed that turn.
Pls tell me what u think of this and how i could improve it :)
CHAOS LS deck list:
Main (60)
Monsters (40):
2x Absorouter Dragon
1x Black Dragon Collapserpent
2x Chaos Dragon Levianeer
1x Destrudo the Lost Dragon's Frisson
3x Effect Veiler
1x Fairy Tail - Snow
2x Ghost Ogre & Snow Rabbit
1x Judgment Dragon
1x Lumina, Lightsworn Summoner
1x Minerva, Lightsworn Maiden
1x Noh-P.U.N.K. Deer Note
1x Noh-P.U.N.K. Foxy Tune
2x Noh-P.U.N.K. Ze Amin
3x Raiden, Hand of the Lightsworn
1x Rokket Synchron
2x Rokket Tracer
1x Shaddoll Beast
1x Silverrokket Dragon
1x Starliege Seyfert
3x Tearalaments Haufenis
2x Tearalaments Meiru
3x Tearalaments Rainoheart
3x Tearalaments Shaylen
1x White Dragon Wyverburster
Spells (20):
1x Boot Sector Launch
3x Chaos Space
3x Charge of the Light Brigade
3x Emergency Teleport
1x Instant Fusion
3x Perlayno, the Primal Parallel Ruined Realm
3x Quick Launch
3x Solar Recharge
Traps (0):
Extra (15)
1x Accesscode Talker
1x Borrelend Dragon
1x Borreload Savage Dragon
1x Chaos Ruler, the Chaotic Magical Dragon
1x Crystron Halqifibrax
1x I:P Masquerena
1x Knightmare Unicorn
1x Michael, the Arch-Lightsworn
1x Minerva, the Exalted Lightsworn
1x Number 38: Hope Harbinger Dragon Titanic Galaxy
1x Selene, Queen of the Master Magicians
1x Striker Dragon
1x Tearalaments Kitkalos
1x Tearalaments Lulucaros
1x The Zombie Vampire
Correct me if im wrong, but if you use Redoers effect, only the Tearalaments that got detached by the effect would activate
One gets detached, the other goes to the GY by game mechanics after Redoer is banished
So Redoer banishing itself would only net you one Fusion Summon
You're correct, my brain just refused to work I guess, but you can still get 2 fusions off of your redoer by summoning reino and discarding a teara since you can trigger both the teara you sent from hand and then one that you can foolish with reino... again, thank you for pointing this out and I'm so sorry for making such a monumental blunder.... :/
@@Thundernumel its alright, hope you feel better soon
@@hannes_de1786 Thank you so much, and once again, I'm very sorry....
@@Thundernumel but you can just detach the card you attached from opponent, like 80% of the time it will be a monster anyway right
@@MerkuzzioTheCat you can but only the card you detach is being sent to the gy by a card effect, others are being sent by game mechanics, meaning that if you get a monster you will still detach one of your original materials, and if you get a spell or a trap you can detach both that card and 1 of your original materials. So you get to either draw or spin a card + the effect of the monster you detached...
Forbidden droplet seems INSANE in this deck also. INSTAINT FUSION is an instant inclusion as it gets your fusion starter for free as well as ,, Reinforcement of the Army" because the Water Teralaments is a Warrior.
Droplets sends for cost so it won't trigger your teara monsters but it's decent in any deck I guess, and instant fusion IS AMAZING ^_^ Rota is actually optional since you can search your monsters in so many ways you might not even need it...
Dark hole is an excelent tech for going second in this deck since you can also pop your tearalaments to trigger their effects (aside for cleaning your opponent's board).
LET'S GO FUSIONS
FUSION BEST DECK LESGOOOOOO
Definitely excited to mix this with Shaddolls
It's gonna be great for sure!
Wow you are the first person I have seen to correctly pronounce the “ch“ in Reich and Licht Heart!
Oh, no worries I probably didn't pronounce like 50 other cards correctly just in this vid ;)
i really really love the content. Thanks alot for explaining different decks and their combos, this really helps out alot getting back into yugioh.
Thank you so much ^_^ I'm very happy that you're enjoying it
Wow.....Fusions have really come a long way from being never used
Laughs in Judai
Fusion wars created them.
Fusion was bad until they write "from deck" on card text and fusion summon without using polymerization
@@johnlemon3732 And their materials became way too generic and easy to bring out.
@John Lemon
One thing I have noticed about fusions is that their fusions are usually only comprised of two materials, regardless of levels being used. If they didn’t use a spell card or require “fusion” text abilities to work, they would essentially be links with more or less specific materials. And so, instead of changing the rules to make polys no longer necessary, Konami decided to give them the most busted spells and effects to allow them to fuse in the first place. Overtime, fusions get the most amount of cheat codes possible and the boundary keeps pushing till Konami decided “Eh. Fuck Verte. We will replace him soon with branded fusion and other BS fusion cards soon.” It feels less like fusions have to keep up with other extra summoning mechanics and more like other extra decks need to keep up with fusions, excluding their lover, LINKS. Fusions only get more OP as we go pass the formats.
Pls can you make another video with combos that actually work ? The deck is kind of confusing so hearing explained combos that don't work exactly in that way confused me more.
probably will eventually
Hello, i don't want to disturb but on 14:07 you can't send rhinoheart to the GY because it's a water warrior and not an aqua dark like the others ^^ Sorry
very nice
is there any specific pack you can find these cards in if not how can I build this deck
For combo 2 Reyno Heart is a warrior not aqua
Thanks for pointing it out... I tried to fi the combos in the pinned commend but damn that's a big blunder, that's what I get by making videos while I have a headache....
If Tearalament monster was detached to use xyz effect (in this case, Redoer), would its effect still activate? Since xyz material doesn't count as being on the field, detaching it shouldn't count as sending from anywhere to the GY.
I know how Sangan's effect won't activate but will the same ruling apply to this?
Since redoer doesn't detach for cost, detaching is part of the effect, meaning that if you detach a teara it is sent to the gy by a card effect so yes it will trigger... but only the monster you detached not the ones that are left under redoer when it banishes itself... The reason why sangan wouldn't work in the same scenario is because sangan needs to be sent from the FIELD and xyz materials are not counted as being on the field ^_^
@@Thundernumel I see. I wasn't sure about this XYZ ruling so thank you for clearing that up!
@@kenshirotoki9339 Glad to help ^_^
Instant fusion can summon Kitkalos👀
ahhh didn't think of that actually, you can summon both a kitkalos or a level 4 water to overlay for bahamut.... great thinking!!!
@@Thundernumel Kitkalos is lvl 5 tho (still summonable by Instant Fusion)
I think mare of the shore send only aqua monster and rainoheart is a warrior