Awesome app idea, and I hope you finish and find much success with it! Think it could help a lot of people. Glad I found this, and look forward to your updates.
If the user tells u it feels like a loader...it is. It seems like it is listening already. This is because voice based services that have come before yours have primed us to think that way, so if you change too much it's going to confuse the users. If you have to specifically tell someone to tap it, it is an indicator that the design is f*cked.
Thanks for the feedback! I'm mostly seeing what i can do with the default animations from TailwindCSS (the animation we're talking about in particular is the ping or pulse animation i think?) paired with some light transition oriented animations from CSS. I come from playing a decent amount of video games which use graphical animations like this quite a lot to indicate things they want you to click on, so i was trying to bring a page from that book. Different audience tho!
@@FoundingMyWay Totally get it! That's how one gives their own flair to things they make (inspired by those little things from things they love), I believe that's what makes those things great. It was just an opinion. In the end, if its a business it just ends up being about which one is more effective. I was going through a similar process, so why not chime in. You could try looking at shazam's ui (I know only about the android version) ...it is not too different from yours...uses a slightly slower pulsating effect seems more intuitive.
@er42069 Thanks! It's OpenAI for both Speech to Text and for Text to Speech. I figured i'd try them because it's all in one api, and i can swap out either later if i'm not happy with the service. In all of my debugging (which is probably over a thousand api calls at this point) i've only spent $2 on openAI costs, which was something i was curious about going into the project
@@FoundingMyWay Same here, although I'm considering Eleven Labs or another service for the most realistic voice models possible. But without launching my app and getting real data, its hard to measure exactly how many requests the average users will consume. At least testing is cheap!
Awesome app idea, and I hope you finish and find much success with it! Think it could help a lot of people.
Glad I found this, and look forward to your updates.
Thanks for the support homie! more updates always coming
If the user tells u it feels like a loader...it is. It seems like it is listening already. This is because voice based services that have come before yours have primed us to think that way, so if you change too much it's going to confuse the users. If you have to specifically tell someone to tap it, it is an indicator that the design is f*cked.
Thanks for the feedback! I'm mostly seeing what i can do with the default animations from TailwindCSS (the animation we're talking about in particular is the ping or pulse animation i think?) paired with some light transition oriented animations from CSS. I come from playing a decent amount of video games which use graphical animations like this quite a lot to indicate things they want you to click on, so i was trying to bring a page from that book. Different audience tho!
@@FoundingMyWay Totally get it! That's how one gives their own flair to things they make (inspired by those little things from things they love), I believe that's what makes those things great. It was just an opinion. In the end, if its a business it just ends up being about which one is more effective. I was going through a similar process, so why not chime in. You could try looking at shazam's ui (I know only about the android version) ...it is not too different from yours...uses a slightly slower pulsating effect seems more intuitive.
I appreciate the comments, totally! and I'll check out shazam's ui, thanks for the tip
Looks awesome!! What AI service are you using for the voice?
@er42069 Thanks! It's OpenAI for both Speech to Text and for Text to Speech. I figured i'd try them because it's all in one api, and i can swap out either later if i'm not happy with the service.
In all of my debugging (which is probably over a thousand api calls at this point) i've only spent $2 on openAI costs, which was something i was curious about going into the project
@@FoundingMyWay Same here, although I'm considering Eleven Labs or another service for the most realistic voice models possible.
But without launching my app and getting real data, its hard to measure exactly how many requests the average users will consume. At least testing is cheap!