Star Wars Shatterpoint Battle Report Republic vs Dathomir S02E12
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- Опубліковано 13 кві 2024
- The Republic sends Jedi Masters Mace Windu and Luminara Unduli to the planet of Dathomir to investigate the mysterious Night Sisters. Mother Talzin responds to defend her home, along with the help of Lord Maul and Jango Fett, in this explosive new Star Wars Shatterpoint battle report!
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Great game as always!
1:22:46 btw, Savage would have had 2 extra dice against Mace because he was attacking a primary. Not that it mattered!
Love the board layout, and I always love a random Inquisitor
they never expect the inquisition
So cool. 👍
i have a noob question, how many times can you move an unit using their own two actions and/or abilities? like Windu that can dash at the beginning of his turn
A character with two actions can perform any possible action once per activation (one move action, combat action , take cover, recover). Tactics abilities, and Active abilities can be used in addition to these actions, assuming they do not require the use of an action. If it does, it would include a bolded ACTION in the ability description.
So, in Windu's case, his tactic ability allows him to dash, and that is movement in addition to the move action he can perform.
The Arfs could have coordinated fire during Ponds shot for on Jango, which would have given him 2 successes, and either 4 damage and a push, which brings ponds in range, or 2 and a reposition, which lets Ponds move freely and maybe even steal a point?
Always the gamble with a limited resource like force. Sometimes you hold onto it, and it bites you, sometimes it works out for the best
Coordinated fire is free unless the arf’s are injured or am I missing something?
@@moatopia No, you are correct. I was trying to remember the sequence of events. Sometimes we just miss a trigger
nice terrain, where did you print them from ?
I purchased these at Adepticon, but learned they are war Scenary designs
8:50 Slight caveat to this savage checks unwitting brute after mother Talzins Tactic. So if you dash him out of range 3 you dont get to use unwitting Brute.
The flip side to this is later in the game you could use her tactic to dash him into range 3 the dash again.
5:59 jango is range 4 my eyeballs say they are out.
But *shrug* who knows 😅
23:38 maul could've used life drain from mother and did the one push get him out of engagement? If not only a dash ofc still get the point ofc
41:45 no way rex is in range 3 of jango for not so fast.
Also rex gets to use get a move on before not so fast which if he wanted to could walk into range of jango
1:02:46 not so fast happens after Tactics (including the Shatterpoint one) 😊
1:11:46 would need to double shove here no expose. Steadfast ofc from mace remembered the protection
Jango did Jango things. Good game!
15:44 i have to wonder why mace didn't dash ponds onto the point. This way no matter what you out body it and take it.
26:09 mace tactic!!!
Could've dashed ponds again lol.
30:58 precise strike could have been used here to slap around maul (repping into range ofc)
I think this is an example of not leaving conan at home. Sometimes, your plan is to smack stuff, and you can miss other plays.
1:00:45 ponds repos onto center and takes it with luminara......
Also you are in great mother 7 df vs range