You think so? I honestly think it would make support combos with ana more linear. Even though you could have some sick flank plays with hitting a big anti and then 2 tapping everyone, if you think that would happen more than an Ana playing out of position, almost dying, but then nano-ing herself to bail herself out, then thats just straight up delusion. Ana brig is a really cool team comp because Ana relies om brig to survive, meaning using nano to save your brig is worth it almost everytime, and her rallying to save you is also worth it in the same way. If you could nano yourself, there would be so many Ana players wanting to use it as a get-out-of-jail free card, which I think is just worse for gameplay overall.
@@anonymall yeah like looking at ground or sum, with nano conformation in the new mode you just click it and click again to confirm on urself so maybe like that
The concept of the nano empowering your healing was something I asked for when talking about an illari buff. I asked that maybe she could start healing more when her ult is active or it recharges the healing bar when you deal damage. I'm glad they added something similar, probably for the new incoming support hero
Yeah, I agree; Ana trades defensive capabilities for abilities that can completely turn a team fight like Sleep and Anti. That's what makes a support like her perfectly balanced. Like, imagine if Zenyatta, along with Harmony & Discord, had Lifeweaver's dash or that April Fools change where he could literally fly.
@@theextramenu honestly I agree…I realized when playing her that you have to never stop moving…my issue with her was on me. She actually is really hard to kill that way.
@@possumwithacowboyhat5140I mean not really. Kiriko would still be super broken. I think it would be balanced if they did this but then just implemented the reduced heal instead of fully stopping heals on nade as a compensating nerf
They need to keep the Rian buff. He's too weak right now. Hacking allies as somber is an interesting gimmick. Damage hack your enemies or buff your allies. Mercy's exploding souls can be for enemy souls and you can revive your own allies. Zarya's burst shields is interesting. Brig no shot. She doesn't need any of that.
They should give ana the double jump and up zens movement speed like 3% zen has no get out anything. He has the least amount of abilities and move sets. At least up his movement speed so we arent taking 3 years to reach the point from spawn
He uses jump as if he’s been using it since ow1
It basically is Hanzo jump, it is quite intuitive.
Its a smaller hanzo jump bro 😂 like its not hard even if it was new
The ability to self nano is really fun and can open to some great plays
Should be a feature
You think so? I honestly think it would make support combos with ana more linear. Even though you could have some sick flank plays with hitting a big anti and then 2 tapping everyone, if you think that would happen more than an Ana playing out of position, almost dying, but then nano-ing herself to bail herself out, then thats just straight up delusion.
Ana brig is a really cool team comp because Ana relies om brig to survive, meaning using nano to save your brig is worth it almost everytime, and her rallying to save you is also worth it in the same way. If you could nano yourself, there would be so many Ana players wanting to use it as a get-out-of-jail free card, which I think is just worse for gameplay overall.
But how? Maybe when you press the button without selecting another player?
@@anonymall yeah like looking at ground or sum, with nano conformation in the new mode you just click it and click again to confirm on urself so maybe like that
The concept of the nano empowering your healing was something I asked for when talking about an illari buff. I asked that maybe she could start healing more when her ult is active or it recharges the healing bar when you deal damage. I'm glad they added something similar, probably for the new incoming support hero
Counter-argument... This is WHY you give Ana Double Jump...
Dude I love playing Anna in this game mode. Anna with headshot damage and an air dash hit dif.
your movement is so smooth mannnn im jealous
I played this ana and immediately realised why they can’t give her mobility lol. She immediately becomes OP 💀
The 6 second nade helps too, 😅
Yeah, I agree; Ana trades defensive capabilities for abilities that can completely turn a team fight like Sleep and Anti. That's what makes a support like her perfectly balanced.
Like, imagine if Zenyatta, along with Harmony & Discord, had Lifeweaver's dash or that April Fools change where he could literally fly.
The amount of stress is crazy 😅
I really hope they implement Ana’s double jump into the game. Seems like that was one of the abilities they were actually testing.
A barrel roll might suit her more
Overpoweredness aside, I feel like it would kinda kill her identity of a stationary glass cannon (although it is fun asf to play with)
@@theextramenu honestly I agree…I realized when playing her that you have to never stop moving…my issue with her was on me. She actually is really hard to kill that way.
This is why they don’t let players balance the game. This is so overwhelmingly strong, Ana would be the only support you should ever play.
@@possumwithacowboyhat5140I mean not really. Kiriko would still be super broken. I think it would be balanced if they did this but then just implemented the reduced heal instead of fully stopping heals on nade as a compensating nerf
Ok i agree but the self nano is needed and the head shot with and IS more dopamine and fun i kinda like that changes
Ana needs new tech , cause like it's unfair how a no skill hero like tracer or sombra just gets you as a free kill
They need to keep the Rian buff. He's too weak right now. Hacking allies as somber is an interesting gimmick. Damage hack your enemies or buff your allies. Mercy's exploding souls can be for enemy souls and you can revive your own allies. Zarya's burst shields is interesting. Brig no shot. She doesn't need any of that.
The Ana dash leap needs to be put into base Ana
I like that devs dont listen to most streamer for game balance.
The only thing that i think should be in the game, is self nano, it sucks when you are in a 1v2 and you have nano, you could win with that
En realidad es por eso que le tienen que dar a Ana un doble salto, sin el doble salto el hubiera muerto al instante contra la Tracer
Ana honestly needs the hanzo dash to be viable
They should give ana the double jump and up zens movement speed like 3% zen has no get out anything. He has the least amount of abilities and move sets. At least up his movement speed so we arent taking 3 years to reach the point from spawn
Tracer try not to be ond challenge: Impossible 😂
I think ana would so better with wall climb than double jamp
An wall walking
She will never have mobility because she wasn’t designed to
NOO DON'T SHOW ITT WE NEED TO LET IT HAPPENNN
We can give her double jump we just have to ban you first.
But what about every other character that has mobility?
Wait, this is amazing
Ana lore lmao
she neeeeeds it
Exactly!! The mirrorverse REALLY shows how broken some of the characters could be😭💪🏾
Bro I get 1v5 some how even though I heal my team
nonono this is why you do!
I don't play the same game
You’re so amazing
Would you really want to lose sleep or nade for mobility?
why not just add mobility to space the way they added it in mirrorwatch?
@@mL7support that is very genuinely the worst idea imaginable