Sometimes I think I am on a treasure hunt to figure out how to make it bend to my will. I unlocked a few more treasures recently and have some cool stuff in the pipeline!
@@WMBayouLures By the way, I can't select lines for thin extrude, I have to select closed paths. My wall location says inside/outside, and yours looks like side-1/side-2. Wondering what version are you running, Mine is 2.0.9937.
@@yauckoutdoors Make sure you are clicking on the thin extrude option, select extrude, and then at the top of the little extrude box it says Type, click the second box over, then select the lines
I’m glad my computer isn’t the only one that chokes sometimes mine also loves to Crash mid model and me forgetting to save it and losing everything lol
a 3D resin printer and all the stuff that goes with it and then use Sirqaya Tech Sculpt to print your molds. Oh and someway to model the molds, I use Fusion 360....
Another way is to save the pattern made in Illustrator as svg and import it into Fusion 360. But the biggest problem is that Fusion 360 gets very slow when you transfer pattern profiles.
@@chnblc I don't think emboss will work on most non-uniform surfaces, flat of a perfect cylinder, at least that is the way it used to be. I have not checked since the most recent update though. I will check and see if it does now.
@@chnblc Nope emboss does not work on non-uniform faces, if you body has a flat face or is round it will probably work, but if not then it won't. This method works on all cases...
my thing is, I like making hard baits with wood and just screw in eyelets for hooks, like with resin would I have to do a two part lure and make a through wire?
Not really I use screw eyes as well. I hope to have this design wrapped up and a video out next week, it’s taking me a bit longer because I actually went fishing 😆
@@Hughie1987 When I create the model I add in 1mm holes where I want the screw eyes to be. (Size depends on the size of screw eye of course). Once the lure is printed I screw the eyes in, paint etc, then put the epoxy on. I will try to setup some strength test soon to really get the numbers but my casual pull test show it to be plenty strong.
I’m so annoyed about the complexity of this that I’m questioning my software stack. I’ve been researching alternatives and it appears Rhino 3d might be better suited to what we’re doing with lures. Look at the ‘paneling’ function. Fusion 360 really just wants to wrap patterns around perfect cylinders while this Rhino 3d seems to be more suited to ‘organic geometry’. I believe fusion will cease to be free once they’ve gathered a significant user base. I’m already paying for it because limitations were too restrictive. You lose integrated CAM if you abandon Fusion and I’ve not figured that out yet
I have started learning Rhino as well. It is a totally different "mindset" if you will, but yes you can do some amazing things. For CAM there is a RhinoCAM software, I have not used it, or you can always just export as a STEP and do CAM in a standalone CAM package. Integrated CAM is nice but not the way most of the industry works.
After a 100 searches for scale pattern in fusion, and just now i find this?? Awesome work man! Love your vids!
LOL thanks man, glad you finally found it!
Love the energy and while I don't make lures, this trick was exactly what I was looking for:).
Thanks man!
Excellent video!
This is easier than what I was doing…..thanks
Great tips. This is why I like designing in fusion 360, always have to think outside the box, with a twist.
Sometimes I think I am on a treasure hunt to figure out how to make it bend to my will. I unlocked a few more treasures recently and have some cool stuff in the pipeline!
@@WMBayouLures By the way, I can't select lines for thin extrude, I have to select closed paths. My wall location says inside/outside, and yours looks like side-1/side-2. Wondering what version are you running, Mine is 2.0.9937.
@@yauckoutdoors Make sure you are clicking on the thin extrude option, select extrude, and then at the top of the little extrude box it says Type, click the second box over, then select the lines
Great video!! Cant wait to get back out there snd use your cali swim baits again.
Great video. I wonder if we can create a seed feature in the form of a diamond and pattern that.......
That would be cool! While I think this is easy, I still feel like this is too much work and Fusion should be able to figure it all out for me 😀
I’m glad my computer isn’t the only one that chokes sometimes mine also loves to Crash mid model and me forgetting to save it and losing everything lol
Lol for sure! Sometimes I want to delete Fusion360 but then it straightens up and acts right 😆😉😉
@@WMBayouLures lol I never blame the program as most the pc things I have are older so it’s always been tuff running much of anything on it
Best explanation yet!!! Subscribe!!!! Thank you.
Larry awesome video.
What products do I need to duplicate 2 piece swimbait mold.
a 3D resin printer and all the stuff that goes with it and then use Sirqaya Tech Sculpt to print your molds. Oh and someway to model the molds, I use Fusion 360....
Fusion 360 should offer free palette designs where you can edit the size.
Another way is to save the pattern made in Illustrator as svg and import it into Fusion 360. But the biggest problem is that Fusion 360 gets very slow when you transfer pattern profiles.
Thanks! I have gone down that road before and it was very slow! I might try it again though, it has been about a year since I gave it a shot.
@@WMBayouLures Did you use the emboss method when you were making texture on the body?
@@chnblc I don't think emboss will work on most non-uniform surfaces, flat of a perfect cylinder, at least that is the way it used to be. I have not checked since the most recent update though. I will check and see if it does now.
@@chnblc Nope emboss does not work on non-uniform faces, if you body has a flat face or is round it will probably work, but if not then it won't. This method works on all cases...
my thing is, I like making hard baits with wood and just screw in eyelets for hooks, like with resin would I have to do a two part lure and make a through wire?
Not really I use screw eyes as well. I hope to have this design wrapped up and a video out next week, it’s taking me a bit longer because I actually went fishing 😆
@@WMBayouLures how do you get the screw eyes to stay in? I'd be worried about them ripping out haha
@@Hughie1987 When I create the model I add in 1mm holes where I want the screw eyes to be. (Size depends on the size of screw eye of course). Once the lure is printed I screw the eyes in, paint etc, then put the epoxy on. I will try to setup some strength test soon to really get the numbers but my casual pull test show it to be plenty strong.
@@WMBayouLures ohh ok that's awesome
Too deep for me m, too hard for me to do that I’m not a computer geek. Barely able to write a letter.
I’m so annoyed about the complexity of this that I’m questioning my software stack. I’ve been researching alternatives and it appears Rhino 3d might be better suited to what we’re doing with lures. Look at the ‘paneling’ function. Fusion 360 really just wants to wrap patterns around perfect cylinders while this Rhino 3d seems to be more suited to ‘organic geometry’. I believe fusion will cease to be free once they’ve gathered a significant user base. I’m already paying for it because limitations were too restrictive. You lose integrated CAM if you abandon Fusion and I’ve not figured that out yet
I have started learning Rhino as well. It is a totally different "mindset" if you will, but yes you can do some amazing things. For CAM there is a RhinoCAM software, I have not used it, or you can always just export as a STEP and do CAM in a standalone CAM package. Integrated CAM is nice but not the way most of the industry works.