Fort Caractacus is named after my favorite British warlord. He fought off the Roman Empire and then convinced the Emperor Claudius to let him go free by arguing, "I had horses, men and wealth, can I blamed for not wanting to lose it? If I were now being handed over as one who had surrendered immediately, neither my fortune nor your glory would have achieved brilliance."
The quest has great ways to fail it. Like casting it next to the wizard and he'll be angry. Or not casting properly twice and the people get incredibly pissed.
I love this game so much. I found the empty town and never noticed there were invisible people there. I walked around for like 5 minutes and said “this is obviously a quest but I guess I start it somewhere else” Learning that they were just pretending to not be there is so funny to me
Aleswell was the first settlement I found when I first played Oblivion and when I found out people were invisible I was worried for a little bit that the game was bugged. Never finished the quest though as I went on to do the main story and forgot about it lol
We must repeat, D-E-V-O, We must repeat; Okay, let's go! In terms of "unexpected" quests, I'd definitely list "Paranoia" as one of those. That's the one where resident paranoiac Glarthir ropes the player into helping him expose the so-called "conspiracy" of well-to-do people who supposedly have it in for him. What makes it truly unexpected, however, (and also pretty unique) is that Glarthir himself _approaches the player_ to start the quest, making it the only side quest (to my knowledge) where the quest-giver actively seeks out the player (without any prompting). The other quests on your list, as unexpected as they are, all require the player to go to them; "An Unexpected Voyage" is probably the only other quest that springs up from nowhere, but even then, the player has to sleep in the Bloated Float for the quest to activate. But Glarthir? He goes out of his way to track down the player whenever they're in Skingrad. You don't have to ask around town about him, or go into his house, or anything; simply *being in Skingrad at all, PERIOD,* is enough to get Glarthir to look for you. P.S. After giving it some more thought, I suppose you could also count "The Collector", "Joining the Thieves Guild", and "A Knife in the Dark" as quests that actively seek out the player, but those quests require the player to do _something_ first, whether it be finding and selling an Ayleid statue, getting arrested and going to jail, etc. Glarthir doesn't _need_ a logical reason to hunt down the player, he just does it for his own insane reasons.
I’m going to actually be doing a whole separate video for Paranoia! :) such an interesting and fun quest! I appreciate the suggestions too for a follow up video! :)
Don't know if it fulls fits but I love the questline for the Anvil house! Scared the absolute hell out of me as a kid, even after I knew what would happen. Plus having that crazy basment was cool even if it was 90% winding hallway. It's got great atmosphere, a memorable twist and a fun little story all to go with a pretty great house.
Indeed unexpected. Buying a house is something that seems natural, and here is a guy selling it cheaply. From a story perspective he claims he has to leave and that is why he is selling for so little. From a gameplay perspective it might just be the normal price with some flavour backstory added. But then there is a whole questline that happens *after* you buy the house. Not something you have to do to get the house, oh no, you can buy it straight away.
For me Umbacano questline (honestly forgot the quest names) is super unexpected and I didn't know about this one for a long time. As it is triggered by either selling Ayleid statue or showing the statue to Umbacano himself - I believe there is some kind of rumor going on in Imperial City about Umbacano searching for these statues, but I never found one with my first character, then randomly with my second character when randomly searching one Ayleid ruin not for any quest whatsoever, I stumbled upon one. And as I like collecting all the unique stuff, I didn't even think of selling the statue, thus not triggering the questline :D. Then thanks to one of the funny moments videos by another youtuber, I saw Umbacano talking gibberish from one of the quests (don't wanna spoil if someone didn't play it yet) and finally I have found out about this questline...
For Zero Visibility, I was walking around and suddenly the Orc gardener started talking. “What the hell?!?! Where is he?!?!”🤣 Great work on your videos!!!!🤘
best mission for me was "Who Dunnit!?" for the Dark Brotherhood. I had a hard save before going in. The way you can manipulate the guests into killing one another. The sweet old lady defends you. The redguard soldier hating you and suspecting you a Tong assassin. Or playing the Dark Elf woman against the old lady, only for her to realise afterwards and freak out. Great mission.
Theres an unmarked quest in the shivering isles where you go around looking for skulls (or body parts, im not entirely sure) from which you can release a soul or souls from the Hill of Suicides
Very true! I saw an exploit that says you can potentially drop the staff in other caves before completing the quest but I haven’t looked into its legitimacy yet!
It is really funny to me that the Oblivion community seems to universally agree that An Unexpected Voyage is one of the most obscure and unknown sidequests quests in the game, because it was actually the first sidequest I've discovered in the entire game when I played Oblivion for the first time years ago.
There is a gilded ship statue the player can steal during a Thieves Guild quest in "TES V: Skyrim". I wonder if it's a callback to the "golden galeon" mentioned during the first quest in this video?
you can clone the staff too dropping 1 will leave the scamps there granting you 1 that does nothing... but looks cool. iirc. i think they patched the ckull of corruption trick though so idk if you can still get a dupe off of the clone of your clone anymore in shivering isles.
Drop the framerate? I'm curious. I also notice that you have a lot of pop-in going on with grass, trees and bushes and such. Are you playing on a potato? A console? Besides the typical Oblivion instability the game should run quite well on any modern PC as long as you install the proper community made patches. It even runs well with heavy graphics mods on the right PC, except for the crashes of course.
Laptop, settings all on max, it’s an old game sure, but still puts up a good fight on a moderate gaming laptop (plus I have a bunch of other recording applications in the background)
@@ABardsBallad I'm surprised that your texture pop-in is as bad as it is. I have not played Oblivion in almost two years but I still have it installed on my gaming laptops windows drive. I booted up windows and gave it a run to be sure. It's a modded install with about 60+ mods. I'm not sure if one of my mods is doing anything for draw distance (I installed this about 4 years ago) but my texture pop-in is much further away from the player character then in your videos. As for framerate since I am not a content creator I didn't take recording software and other necessary content creation software into account. I can understand how that would cause a drop in fps.
with any decently modern system (the last 10-15 years) there should be either GPU hardware encoding or enough free CPU cores to do the recording, or both. So that really shouldn't be an issue with Oblivion. And four NPCs standing around shouldn't do much either, that is much less than running through the imperial city.
@@insylem, Naa. What's even more hilarious is using Mehrune's Razor. What better punishment is there for a Daedra out of control, than to sacrifice the artifact of said Daedra to stop it?
Fort Caractacus is named after my favorite British warlord. He fought off the Roman Empire and then convinced the Emperor Claudius to let him go free by arguing, "I had horses, men and wealth, can I blamed for not wanting to lose it? If I were now being handed over as one who had surrendered immediately, neither my fortune nor your glory would have achieved brilliance."
The quest has great ways to fail it.
Like casting it next to the wizard and he'll be angry. Or not casting properly twice and the people get incredibly pissed.
I always read it as being named after Caractacus Potts from Chitty Chitty Bang Bang. He being a failed inventor after all
I love this game so much. I found the empty town and never noticed there were invisible people there. I walked around for like 5 minutes and said “this is obviously a quest but I guess I start it somewhere else”
Learning that they were just pretending to not be there is so funny to me
😂 that’s too good! Yeah I can only imagine how confusing it must’ve been!
It might be a fetch quest, but it's well done, wrapped in an interesting story, and doesn't feel like a fetch quest at all.
Hands down the best "hidden" mission is Goblin Trouble and that you get to see the settlement you saved, slowly starting to get bigger and bigger
Zero Visibility was my first ever quest I did in Oblivion, glad to see it in this video again
Cheers! It was a cool quest to experience for the first time! :)
Aleswell was the first settlement I found when I first played Oblivion and when I found out people were invisible I was worried for a little bit that the game was bugged.
Never finished the quest though as I went on to do the main story and forgot about it lol
😂 I can imagine that being pretty confusing when coming across them for the first time!
Another banger- cant wait to see you hit 2k
Thank you! I hope you liked it! :) plenty more to come!
Also after completing ”An unexpected voyage” choosing the correct dialogue options you can find Selene alive inside the imperial city prison.
Wow, she really doesn go to prison and is there to be found? :D I wonder what's the dialogue 😅
I think moving into your new house, & being awoken in the middle of the night by ghosts, was a bit of a surprise, lol
😂 absolutely! That is a really great one! I covered it in a recent video actually!
@@ABardsBallad Well, since I literally just found your channel yesterday, I haven't seen it yet. I will certainly check it out! 😊
We must repeat, D-E-V-O, We must repeat; Okay, let's go!
In terms of "unexpected" quests, I'd definitely list "Paranoia" as one of those. That's the one where resident paranoiac Glarthir ropes the player into helping him expose the
so-called "conspiracy" of well-to-do people who supposedly have it in for him.
What makes it truly unexpected, however, (and also pretty unique) is that Glarthir himself _approaches the player_ to start the quest, making it the only side quest (to my knowledge) where the quest-giver actively seeks out the player (without any prompting). The other quests on your list, as unexpected as they are, all require the player to go to them; "An Unexpected Voyage" is probably the only other quest that springs up from nowhere, but even then, the player has to sleep in the Bloated Float for the quest to activate.
But Glarthir? He goes out of his way to track down the player whenever they're in Skingrad. You don't have to ask around town about him, or go into his house, or anything; simply *being in Skingrad at all, PERIOD,* is enough to get Glarthir to look for you.
P.S. After giving it some more thought, I suppose you could also count "The Collector", "Joining the Thieves Guild", and "A Knife in the Dark" as quests that actively seek out the player, but those quests require the player to do _something_ first, whether it be finding and selling an Ayleid statue, getting arrested and going to jail, etc. Glarthir doesn't _need_ a logical reason to hunt down the player, he just does it for his own insane reasons.
I’m going to actually be doing a whole separate video for Paranoia! :) such an interesting and fun quest! I appreciate the suggestions too for a follow up video! :)
Don't know if it fulls fits but I love the questline for the Anvil house! Scared the absolute hell out of me as a kid, even after I knew what would happen. Plus having that crazy basment was cool even if it was 90% winding hallway. It's got great atmosphere, a memorable twist and a fun little story all to go with a pretty great house.
Indeed unexpected.
Buying a house is something that seems natural, and here is a guy selling it cheaply.
From a story perspective he claims he has to leave and that is why he is selling for so little.
From a gameplay perspective it might just be the normal price with some flavour backstory added.
But then there is a whole questline that happens *after* you buy the house.
Not something you have to do to get the house, oh no, you can buy it straight away.
For me Umbacano questline (honestly forgot the quest names) is super unexpected and I didn't know about this one for a long time. As it is triggered by either selling Ayleid statue or showing the statue to Umbacano himself - I believe there is some kind of rumor going on in Imperial City about Umbacano searching for these statues, but I never found one with my first character, then randomly with my second character when randomly searching one Ayleid ruin not for any quest whatsoever, I stumbled upon one. And as I like collecting all the unique stuff, I didn't even think of selling the statue, thus not triggering the questline :D. Then thanks to one of the funny moments videos by another youtuber, I saw Umbacano talking gibberish from one of the quests (don't wanna spoil if someone didn't play it yet) and finally I have found out about this questline...
It’s a really good quest! I’ll likely have to include it in part 2!
Interestingly enough, you can overhear npcs talking about a ghost town which is the invisibility fetch quest.
That is how I was got a hold of it.
Ooo thank you so much for making this video! I have been playing since 2012, and I can't wait to hop on tonight.
I’m glad you enjoyed it! :)
This channel is the TKS mantis of oblivion
I appreciate it! :) I had to familiarize myself with his work but I liked what I watched!
For Zero Visibility, I was walking around and suddenly the Orc gardener started talking. “What the hell?!?! Where is he?!?!”🤣 Great work on your videos!!!!🤘
😂 that’s too good! I appreciate the support!
This makes me remember why oblivion is my favorite game I played :)
I’m glad to have been able to bring back some good memories!
best mission for me was "Who Dunnit!?" for the Dark Brotherhood. I had a hard save before going in. The way you can manipulate the guests into killing one another. The sweet old lady defends you. The redguard soldier hating you and suspecting you a Tong assassin. Or playing the Dark Elf woman against the old lady, only for her to realise afterwards and freak out. Great mission.
Zero Visibility is great to do early on because the hotel room dresser makes excellent early game safe storage.
Love your videos man, keep it up! You just got yourself a subscriber aswell!
Thank you so much! I really appreciate the support! :) tons more of content to come!
Been awhile since i did the invisible villagers one. Thanks for reminding me of it
Glad you found the video helpful! It’s a fun and interesting one to go through!
@ABardsBallad all three are good.
7:11Aleswell that Ends well. And indeed it does!
Ah yes, the Bloated Float, where Hieronimus Lex gets drunk after failing at catching the grey fox.
Man Oblivion has so many amazing quests. ❤
The Staff of the Everscamp is perfect Sheogorath.
it loos silly and mildly annoying, but turns out to be incredibly punishing.
Theres an unmarked quest in the shivering isles where you go around looking for skulls (or body parts, im not entirely sure) from which you can release a soul or souls from the Hill of Suicides
i reallllly miss this style of Bethesda games. this is what made me fall in love withs rpgs. this game was wild lol
The best thing about the scamps is that you can farm them for lots of ability increases.
Very true! I saw an exploit that says you can potentially drop the staff in other caves before completing the quest but I haven’t looked into its legitimacy yet!
I just farm them in her house without starting the quest. great for topping up for the x5's
@@brantnuttallOblivion is a perfectly balanced game with no exploits
@@HappyBeezerStudios Do you watch Spiffing too? lol
It is really funny to me that the Oblivion community seems to universally agree that An Unexpected Voyage is one of the most obscure and unknown sidequests quests in the game, because it was actually the first sidequest I've discovered in the entire game when I played Oblivion for the first time years ago.
There is a gilded ship statue the player can steal during a Thieves Guild quest in "TES V: Skyrim".
I wonder if it's a callback to the "golden galeon" mentioned during the first quest in this video?
you can clone the staff too dropping 1 will leave the scamps there granting you 1 that does nothing... but looks cool.
iirc.
i think they patched the ckull of corruption trick though so idk if you can still get a dupe off of the clone of your clone anymore in shivering isles.
Let’s go!!!
Hope you enjoy this one! :)
Let’s go pavelow!!!
Hope you enjoyed it! :)
@@ABardsBallad I have played oblivion for so many years. And I love it when people give their own insights on the quests. Keep up the good work.
Drop the framerate? I'm curious. I also notice that you have a lot of pop-in going on with grass, trees and bushes and such. Are you playing on a potato? A console? Besides the typical Oblivion instability the game should run quite well on any modern PC as long as you install the proper community made patches. It even runs well with heavy graphics mods on the right PC, except for the crashes of course.
Laptop, settings all on max, it’s an old game sure, but still puts up a good fight on a moderate gaming laptop (plus I have a bunch of other recording applications in the background)
@@ABardsBallad I'm surprised that your texture pop-in is as bad as it is. I have not played Oblivion in almost two years but I still have it installed on my gaming laptops windows drive. I booted up windows and gave it a run to be sure. It's a modded install with about 60+ mods. I'm not sure if one of my mods is doing anything for draw distance (I installed this about 4 years ago) but my texture pop-in is much further away from the player character then in your videos. As for framerate since I am not a content creator I didn't take recording software and other necessary content creation software into account. I can understand how that would cause a drop in fps.
with any decently modern system (the last 10-15 years) there should be either GPU hardware encoding or enough free CPU cores to do the recording, or both. So that really shouldn't be an issue with Oblivion. And four NPCs standing around shouldn't do much either, that is much less than running through the imperial city.
Too bad you can't give the everscamp to Martin for the ritual
Yeah that would’ve made it a lot easier that’s for sure 😂
@@ABardsBallad it is a daedric artifact. Martin did ask for one. I'm sure hed take it willingly. That would be halarious
@@insylem,
Naa. What's even more hilarious is using Mehrune's Razor. What better punishment is there for a Daedra out of control, than to sacrifice the artifact of said Daedra to stop it?
Why do I feel like Sheogorath would be absolutely okay with that, since it's hilarious and smart.
Lol i know of all these quests
The only one I had never actually heard of before making this video was Zero Visibility!
I was the 500th like 😊
man the first ques feels like it was written by a 5 year old honestly. such awful dialogue and progression.
Yeah the structure is pretty simplified 😂 my hope is that they wanted to show that Bandits aren’t very intelligent but who really knows 😂
I disagree. I think the quest has unique progression though very silly, but funny dialogue imho.
Well, they are just really really dumb bandits :D
How'd you edit and still comment with a typo
@@that_deadeyegamer7920 oh god how dare i miss one single "t" 🤡🤡🤡🤡 im sorry it triggered you so much.....