「Granblue Fantasy」Shieldsworn

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  • Опубліковано 28 тра 2024
  • An attacker/tank hybrid class. Visually very similar to Paladin. However I think this class has more offensive capabilities. Also focus more on increasing defense rather than damage cut and damage mitigation.
    This class use Axe/Gun, very good main hand combination since we have a lot of great main hand axes. Also the class use shield just like Paladin but I forgot to change it. w
    In a way, this class feels like Athena in its playstyle. You gain Oath stack when targeted and you get ATK, DEF, DA, TA and hostility boost from it (max at 50,100,100,50 respectively).
    When Oath is at LV.5 you also gain Drain, 30% NA damage amp and deal 5-hit 200% Elemental damage to enemies when targeted.
    Main skill "Shield of Valor", grant you a special buff :
    - Can't attack
    - Substitute (All-Ally)
    - 1000% DEF Up
    - Cap damage taken at 5,000 per hit
    - Tank-and-Counter effect (6 hits)
    - At end of turn: Deal 1100% Elemental damage (Damage cap: ~1,350,000) and inflict DMG Taken Amplified (20 times)
    - Also gain Undying at Mastery level 30
    Great skill at tanking any 1 hit or few hits strong attack since it cap damage received at 5000 per hit. Plus it boosts a lot of DEF and deals damage at turn end.
    Shieldsworn has a passive where if the MC didn't attack they will gain Double Strike, 1 turn cut to Shield of Valor's CD and self heal.
    Extended Master skills
    1.Assault Drive / Weapon Discharge
    - I didn't use it here but this is a damage dealing skill that dispel 1 buff. You gain 1 stack every time you take damage (not targeted). When you have 5 stacks the skill changes into a more powerful version.
    Weapon Discharge uses up all stack, deal 3 hits damage, stun, gain 80% Echo and dispel 3 buffs instead. This skill will be great against enemies with constant AoE attack if you don't use shield. Also great against many Magna 3 bosses.
    2.Mashaling Shout
    - Gain Strength buff, heal and remove 1 debuff. When you have LV.5 Oath this skill will affect all allies. Basically a 6T yellow healing skill. Very handy in full-auto.
    3.Regimented Formation
    - This one is only useful for V2 battle since you can't use it unless bosses' Omen trigger is active. The party gain Regimented Formation buff, 1000% DEF up, 100% Debuff Resistance up and buff can't be removed.
    Even if you couldn't cancel the Omen you still gain many powerful buffs. At the end of turn your parties gain insta CA and Fated Chain gauge +100%. Super useful against many V2 bosses.
    Gotta love another versatile class to use. Now we have more viable option than just Lumberjack for full-auto.
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