ALL MECHANICS DENIED | Silver Witches SHINRYU | Cosmogenesis #23 [DFFOO]

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  • Опубліковано 1 гру 2024

КОМЕНТАРІ • 14

  • @Theologica
    @Theologica  Рік тому +2

    This fight is designed around giving the bosses turn: delay, turn warp, and they even punish players for taking too many consecutive turns.
    In order to achieve no boss turns, we must achieve the following:
    1. Not trigger enemy Force Time
    2. Evade six [Water Spread] attacks
    Point 1 is easy enough: gauge charger. The second one can be quite tricky depending on the team. I used Rydia and Leila calls for them. Rydia was used to evade one threshold, while Leila was used for the other two. After taking care of those two issues, it's just a matter of resets until Deuce gets the first turn. =P
    DISCLAIMER: this run is not meant to be replicated. My Lightning has had several specific tune-ups to make A6 work, e.g. removing [Life Up] from summon boards and replacing them with [Greater Heal Up]. These changes were made to reduce Max HP while increasing healing, in order to pass HP Requirement (usually 8K to 10K damage taken allowed).
    Timestamps
    0:00 Intro and Setup
    0:40 Battle Start
    4:50 Force Time
    7:40 BT Phase
    11:05 Party Screen
    --------------------
    Fight Mechanics
    Health: 350M x 2
    Force Weakness: Magic FR that inflicts debuff
    Force Ability: warps turn forward and gains two consecutive turns
    Notable Force Gimmicks: stronger AOE if party acts 6 turns consecutively during active enemy Force Time.
    Threshold Attacks
    - 20% FORCE GAUGE: triggers [Water Spread]
    - 50% FORCE GAUGE: triggers [Water Spread]
    - 80% FORCE GAUGE: triggers [Water Spread]
    [Water Spread] is an AOE BRV attack that delays all party by 1T
    --------------------
    #dffoo #OperaOmnia #theologica
    --------------------
    If you want to directly support my channel, become a MEMBER! There are some cute perks that come with it. Thank you~
    Link: ua-cam.com/users/Theologica
    --------------------
    Resources Frequently Used
    Dissidia Compendium: dissidiacompendium.com/
    Tonberry Troupe: www.tonberrytroupe.com/
    --------------------
    Thumbnail
    - Zanarkand (X)
    - Spira's Summoner (LR)
    Tracks
    - [Worlds Collide] from FINAL FANTASY XIII-2
    - [Crimson Blitz] from LIGHTNING RETURNS
    - [Savior of Souls] from LIGHTNING RETURNS
    All images and tracks used are the properties of Square Enix
    Dissidia Final Fantasy Opera Omnia official Twitter page:
    twitter.com/DissidiaFFOO

  • @martyr2585
    @martyr2585 Рік тому +4

    Amazing run! Good thinking in using Leila calls to work around two of the thresholds.

  • @FreyRosfield
    @FreyRosfield Рік тому +1

    *xigbar voice*: you clever little sneak!
    Amazing clear Theo

  • @Destr0th
    @Destr0th Рік тому

    Impressive use of Leila

  • @mahougaming8928
    @mahougaming8928 Рік тому

    LETS GOOOOOO WORLDS COLLIDE 🙌🏾🙌🏾🙌🏾😭😭😭

  • @YoshiPasta
    @YoshiPasta Рік тому +1

    Rare Leilia spotted

    • @Theologica
      @Theologica  Рік тому

      Part of sinewave's Leila cult 🤪

  • @Xcaliblur1
    @Xcaliblur1 Рік тому

    Using Leila call at the start is genius!

  • @nateparnell7324
    @nateparnell7324 Рік тому +1

    Is there a bronze or ticket skipper video for Relm coming up? She wasn't kind to me

    • @Theologica
      @Theologica  Рік тому

      Here are some bronze carry options:
      - Astos Yuna by Destroth ua-cam.com/video/X_d72DFl5n8/v-deo.html
      - Papalymo Kadaj by Destroth ua-cam.com/video/FLuL90Jwm0k/v-deo.html
      - Rubicante Cor by Destroth ua-cam.com/video/Awlj_yYbw40/v-deo.html
      - Astos Rosa by Xcaliblur ua-cam.com/video/HOzzJP07hFA/v-deo.html

  • @mountainteavii7
    @mountainteavii7 Рік тому +3

    Your Intro is giving me a idea for a new intro I need to make

  • @zenrolaldus
    @zenrolaldus Рік тому +1

    how can you play? the game keeps on crashing on us.

    • @Theologica
      @Theologica  Рік тому

      Many other players are experiencing this too. It's been acknowledged in-game and will be fixed in the next data update.