Necromancer is one of the very few castle crashers playable characters that had original magic that has not been copied by any other character. For some reason 90 percent of the characters in this game have had there magic copied or have copied magic very few have original magic exclusive to that character.
What the hell? Did anyone watch the wedding crash scene? The necromancer juggled the dude so much, I don't think he even gave him a fighting chance! He juggled him so high, he disappeared off screen. My mind is blown!
@@danielaburger9380 Same bc I fucking hate Insane Mode Industrial Castle. If only there was a better system to unlock the dlc characters. Open Face Gray Knight -> Necromancer King -> Cult Minion The fan made unlocking system I set up would be much better
@@josukefrthistime I agree, I wish it was more accessible to more casual players, as insane mode is designed to be unfair. Which I think is fine so expert players can have a challenge, but locking one of the coolest characters behind one of the hardest levels on the hardest mode is a bit cruel lol.
You're goated at this game, do you play on controller or mouse and keyboard? I'm wondering if those keys in the screen is just an overlay to represent the ingame keys being pressed, no matter the device
Man I really wish One day Castle Crashers will get it's update. Not like some paid DLC for a reskinned variant of some knight, but a whole Rebalance Update. First who needs some balancing - Green Knight, as a starter knight he sucks and most good players know that. It's not like he's bad, but his Strong attacks and magic are slow and bad at DPS, even with upgrades. Other balancing must go to other knights. Now, there was quite a lot of knights which it's powers been copy-pasted to another and some of them could've been really good if devs had vision of design. For example, worst out of all knights are Peasant and a Hero(peasant without his hood) and all because of their magic - Arrows what are quite slow at killing hordes of enemies(not even talking about bosses) and Bombs has some strange throwing pattern which might fail your combos if you intend on comboing melee and magic. Second thing that should be changed is *fighting* Like seriously, who finds comboing in the air over and over being fun? It's lame, even though it's powerful. Does ANYONE beside me uses Shield for a Counter attack? Yeah, then you block someone it's attack in the right time, he'll back away for a second, giving you a chance to strike. But the thing is, that it's not working with large amount of bad guys which is a basic situation in this game, one will flank you and spam damn arrows and your combo will fail. So, what I'm talking about is changing the way, each Weapon swings(Maces and big Axes would take long time but hurt a lot, maybe stunning enemies, while fast swing weapons would have speed advantage), Combos must be Reworked that way, that they would take actual skill AND possibility to master it by being alone. So, Flying Combos will be removed, only a few would be able to make enemies fly for a second, like Uppercut(light+heavy attack), Classic Combo(light, light, light in the air) and Ground Pound(air, heavy, heavy). Magic Jump-Punch would stay the same. So, Now Shield would have an actual use - 1)Now you can turn around with a shield up. 2)Shield now have a Counter Attack ability, instead of just making enemy back away on block at perfect moment, it would stun him for 2-3 seconds(does not affect bosses). Also, it can perfect block arrows and some projectiles, sending back with an additional damage. I can tell A LOT MORE about how I see a perfect update for Castle Crushers, but we all know that devs won't make anything. Just abandoned another great project what could've had a comeback in popularity. And sorry for my bad english.
@@wompwompwompwompwompwompalienz At what point did i say i disliked Red Knight? I was called Worst Based because he said Red Knight is his least favorite character. It is based because almost everyone loves Red knight
I want to make another comment about how some character that devs didn't make as good as they are in the game. We NEED a more complex system of EACH character you unlock. So everyone knows Thiefs? Those pesky archers... And so, you can get a Skin of them, by beating Thief Arena. Their melee is mid, magic is pretty lame as well. But why don't we change it? For example, let's stick to their lore - they are "masters" of Stealth and a very good archers, so why don't we make a Special Item for them to use as a Passive, like a Shovel maybe? It would be a Smoke Bomb, making you and your teammates go into the shadows for 10 seconds(recharges in 40 seconds) and enemies won't see your attacks coming. _Also, because they're thiefs, they have very light armour, but sprint fast and have a knowledge in archery, let's make it into our character:_ _-2 Defence, +3 Mobility._ _Special skill of a character: Arrows deal a lot more damage, shooting further and can crit enemies._ Interesting, right? That can be done with pretty much every single knight, if devs ever cared about their abandoned game. So, remember the worst knights ever, called Peasant and Hero? We change them. Peasant would have a passive item called: Rustic Wrath(a Trumpet) that would Summon 4 Peasants with a Pitchfork weapon to your aid.(recharges in 120 seconds). Peasant's Arrow magic would be replaced with a Throwing Stone magic that can travel far and stun enemies. His heavy magic though is a Bomb throw, we will change it to a Food Throw magic, basically works like arrows, but it goes all at once, bigger radius and instead of Arrows it would throw Tomatoes, Apples, Cabbage and some other food that would also stun enemies, but for less time(because larger range + more stun is kinda OP) _Stats: -2 Offence, -3 Defence, 6 Mobility._ _Special trait of a character: Drops a food every 45 seconds._ Hero on the other hand is a Warrior at most. We'll change his abilities to his personality. Passive Item: Buff Banner that would increase your and your allies it's damage in some range, also making any weapon able to deal Crits(Recharges with 80 seconds). Light magic: Throws a poisoned knife which deals some damage over time. Can pierce enemies. Heavy magic: Cannon Barrage - off the screen you could hear mortars shooting. After a while, in a large radius there will be a couple of explosions with marks, which downs enemies(makes them fall) and you. _Stats: +2 Defence, +2 Offence, -1 Magic, -3 Mobility._ _Special trait: Receives a free Sandwich each 120 seconds. Cannot stack, but you'll always have that additional sandwich at the start of the level. That Special Sandwich can heal you by 15% of your health._
After watching a bunch of Insane Mode Necromancer Fights, the beefy and normal enemies appear to be doing way lesser damage than usual despite the x10 Rule. Is this true? Or am I just imagining things since I haven't gotten to the fight yet. Could someone that has experienced the Fight in Insane Mode tell me?
The necromancer fight enemies deal 5x damage instead of 10x on insane mode. They also have 1000 extra health (100 on normal), and the beefies are slower than the rest of the enemies on insane mode
11:48 it took me a second to realize you were swinging your sword to the beat of the music, clever
24:51 Giga Necromancer is most scary thing I have seen 💀
It was cool this villain is a playable character; too bad the Industrialist Leader couldn’t have been one too. Or the main evil Wizard.
True bro
At least there’s a cult minion :/
Or they should’ve added the main evil wizard but to obtain him you need to beat the main evil wizard in insane
They should make the traveling sales man an character
@@Unawareness. or beat the evil wizard as every character in insane
Necromancer is one of the very few castle crashers playable characters that had original magic that has not been copied by any other character. For some reason 90 percent of the characters in this game have had there magic copied or have copied magic very few have original magic exclusive to that character.
Yeah like arrow rain aswell
arrow rain and bomb magic are EVERYWHERE
real it's a shame. arrow rain should have only been exclusive to the thief.
@Nickel Eye you got a point, but then what would the grey knight use instead of arrows if Arrow Rain was for the Bandit only?
@@callum9509 well i would maybe suggest some explosive projectile since he throws bombs already.
Necromancer beats his annoying counterpart? Absolutely astonishing!
Someone stole your comment
What the hell? Did anyone watch the wedding crash scene? The necromancer juggled the dude so much, I don't think he even gave him a fighting chance! He juggled him so high, he disappeared off screen. My mind is blown!
Necro just ate a sandwich and started ascending with the Groom
@@lyrafreezerRare W Mari pfp
and then carpet bombed him
I love on the troll boss, he juggled so many trolls that his game starts lagging
i loved the syncing of the abandon mill music, that gave me a chuckle
Nice syncing with the music on the deer autoscroller part :D
Castle crashers challenge: exsits
Necromancer: and I took that personally
How the Necromancer got all the bodies in his boss fight:
This is how he got the bodies.
Looking forward to seeing you do a Hatty run if you ever get to him
2:05:13 my god there’s two of them
This man really just pulled a NO U!
2:10:46 😂😂🤣🤣🤣🤣🤣
HOW IS THAT EVEN POSIBLE!?!?, THE NECROMANCER IS THE HARDEST BOSS!!!
13:12 JESUS SKELETONS
Necro Main ✋
Agreed
If only I could beat industrialist castle on insane mode so i can play him :(
@@danielaburger9380 i can help you
@@danielaburger9380 Same bc I fucking hate Insane Mode Industrial Castle. If only there was a better system to unlock the dlc characters.
Open Face Gray Knight -> Necromancer
King -> Cult Minion
The fan made unlocking system I set up would be much better
@@josukefrthistime
I agree, I wish it was more accessible to more casual players, as insane mode is designed to be unfair. Which I think is fine so expert players can have a challenge, but locking one of the coolest characters behind one of the hardest levels on the hardest mode is a bit cruel lol.
You're goated at this game, do you play on controller or mouse and keyboard? I'm wondering if those keys in the screen is just an overlay to represent the ingame keys being pressed, no matter the device
In this video I used keyboard, but I prefer controller now
Holy that beat in the menu is weird
Wow never knew someone except me still plays
This is so satisfying
Bro really wasted a sandwich just to kick a nerd of a castle😂 49:46
3:52
skeleton1:oh shi-
skeleton2:broo-
skeleton3:man-
skeleton4:🫡
Bro is literally toying with the bat!
the necromancer haves more armor base than the others characters?
No, his starting weapon gives +7 defense.
Man I really wish One day Castle Crashers will get it's update. Not like some paid DLC for a reskinned variant of some knight, but a whole Rebalance Update.
First who needs some balancing - Green Knight, as a starter knight he sucks and most good players know that. It's not like he's bad, but his Strong attacks and magic are slow and bad at DPS, even with upgrades.
Other balancing must go to other knights. Now, there was quite a lot of knights which it's powers been copy-pasted to another and some of them could've been really good if devs had vision of design. For example, worst out of all knights are Peasant and a Hero(peasant without his hood) and all because of their magic - Arrows what are quite slow at killing hordes of enemies(not even talking about bosses) and Bombs has some strange throwing pattern which might fail your combos if you intend on comboing melee and magic.
Second thing that should be changed is *fighting* Like seriously, who finds comboing in the air over and over being fun? It's lame, even though it's powerful. Does ANYONE beside me uses Shield for a Counter attack? Yeah, then you block someone it's attack in the right time, he'll back away for a second, giving you a chance to strike. But the thing is, that it's not working with large amount of bad guys which is a basic situation in this game, one will flank you and spam damn arrows and your combo will fail. So, what I'm talking about is changing the way, each Weapon swings(Maces and big Axes would take long time but hurt a lot, maybe stunning enemies, while fast swing weapons would have speed advantage), Combos must be Reworked that way, that they would take actual skill AND possibility to master it by being alone. So, Flying Combos will be removed, only a few would be able to make enemies fly for a second, like Uppercut(light+heavy attack), Classic Combo(light, light, light in the air) and Ground Pound(air, heavy, heavy). Magic Jump-Punch would stay the same.
So, Now Shield would have an actual use - 1)Now you can turn around with a shield up. 2)Shield now have a Counter Attack ability, instead of just making enemy back away on block at perfect moment, it would stun him for 2-3 seconds(does not affect bosses). Also, it can perfect block arrows and some projectiles, sending back with an additional damage.
I can tell A LOT MORE about how I see a perfect update for Castle Crushers, but we all know that devs won't make anything. Just abandoned another great project what could've had a comeback in popularity. And sorry for my bad english.
bro they moved onto other projects
its a passion studio theyre not gonna stay on one small part of their journey forever
How do you juggle like that I’ve started trying to learn and can barely do it👽
Light Light heavy heavy repeat
I hope i can get as good as you someday
How’d you make your music change in the beginning of character select
ON EVERY CHARACTER YOU HAVE THEM ON LEVLE 99 AND BET THE GAME ON INSAINE MODE WHITH EVERY CHARACTER OMG HOW
Who is your least favorite character? Btw great video bro, love the necromancer 👍
Red Knight
@@WorstCC B A S E D
@@Astrogig really? he’s one of the more op ones though
@@wompwompwompwompwompwompalienz At what point did i say i disliked Red Knight? I was called Worst Based because he said Red Knight is his least favorite character. It is based because almost everyone loves Red knight
@@Astrogig i’m confused
necromancer my favorite character
anyone mind telling me why use the monkey?
49:14 🤣🤣
Everyone what's your favorite Knight Comment below
Red
blue
Definitely yellow 🫡
Green (my favorite starter)
Blue boi
Wish he was in PlayStation so I can have someone to play with
i'm stuck on troll mother on insane with my blacksmith (purple knight) on level 99,how do i pass!?
Edit: screw it i'm getting industrialist
NO! NOOOO! USE BLUE KNIGHT!!
I've never not seen this guy at lvl 99
I want to make another comment about how some character that devs didn't make as good as they are in the game. We NEED a more complex system of EACH character you unlock.
So everyone knows Thiefs? Those pesky archers... And so, you can get a Skin of them, by beating Thief Arena. Their melee is mid, magic is pretty lame as well. But why don't we change it? For example, let's stick to their lore - they are "masters" of Stealth and a very good archers, so why don't we make a Special Item for them to use as a Passive, like a Shovel maybe? It would be a Smoke Bomb, making you and your teammates go into the shadows for 10 seconds(recharges in 40 seconds) and enemies won't see your attacks coming. _Also, because they're thiefs, they have very light armour, but sprint fast and have a knowledge in archery, let's make it into our character:_ _-2 Defence, +3 Mobility._ _Special skill of a character: Arrows deal a lot more damage, shooting further and can crit enemies._
Interesting, right? That can be done with pretty much every single knight, if devs ever cared about their abandoned game.
So, remember the worst knights ever, called Peasant and Hero? We change them.
Peasant would have a passive item called: Rustic Wrath(a Trumpet) that would Summon 4 Peasants with a Pitchfork weapon to your aid.(recharges in 120 seconds).
Peasant's Arrow magic would be replaced with a Throwing Stone magic that can travel far and stun enemies.
His heavy magic though is a Bomb throw, we will change it to a Food Throw magic, basically works like arrows, but it goes all at once, bigger radius and instead of Arrows it would throw Tomatoes, Apples, Cabbage and some other food that would also stun enemies, but for less time(because larger range + more stun is kinda OP) _Stats: -2 Offence, -3 Defence, 6 Mobility._ _Special trait of a character: Drops a food every 45 seconds._
Hero on the other hand is a Warrior at most. We'll change his abilities to his personality.
Passive Item: Buff Banner that would increase your and your allies it's damage in some range, also making any weapon able to deal Crits(Recharges with 80 seconds).
Light magic: Throws a poisoned knife which deals some damage over time. Can pierce enemies.
Heavy magic: Cannon Barrage - off the screen you could hear mortars shooting. After a while, in a large radius there will be a couple of explosions with marks, which downs enemies(makes them fall) and you.
_Stats: +2 Defence, +2 Offence, -1 Magic, -3 Mobility._ _Special trait: Receives a free Sandwich each 120 seconds. Cannot stack, but you'll always have that additional sandwich at the start of the level. That Special Sandwich can heal you by 15% of your health._
this game did what it was supposed to do
like 13 years ago
After watching a bunch of Insane Mode Necromancer Fights, the beefy and normal enemies appear to be doing way lesser damage than usual despite the x10 Rule.
Is this true? Or am I just imagining things since I haven't gotten to the fight yet. Could someone that has experienced the Fight in Insane Mode tell me?
The necromancer fight enemies deal 5x damage instead of 10x on insane mode. They also have 1000 extra health (100 on normal), and the beefies are slower than the rest of the enemies on insane mode
@@WorstCC Ah, thank you. 😁
Ur like the vman of castlecrashers
I saw your name in the leaderboard
Necromancer cousin try to stop his brother do dumb thing so he beat a evil clan to save the world also teach his brother a lesson
Necromancer on insane mode DONT MIND IF I DO
Is the game fun at that point when u have hold skull+lv 99 al characters
why was there a flying bear
i want him so bad
w
theese viddeos are the same just melee
...
Necromancer beats his annoying counterpart? Absolutely astonishing!
Stolen comment
I think your a bot or something cuz you stole a comment i saw the original comment too
@@CrowtenzzI agree this is a stolen comment