MASH Dynamics No 13: Shell Dynamics

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  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 15

  • @JamesMauger
    @JamesMauger 7 років тому +2

    Brilliant new series of videos as usual, Ian. Killer job with all the new features, dynamics with MASH really makes it feel "complete" now. Thanks for all the hard work!

  • @AmitKumar-te6vw
    @AmitKumar-te6vw 3 роки тому

    This was fun.

  • @DimejiAjibola
    @DimejiAjibola 7 років тому

    Great work, Ian. Can you do a tutorial on how to use mash for destruction in maya? I see the possibility with this new dynamic node.

    • @ianwaters6035
      @ianwaters6035  7 років тому +1

      I'd love to see this too, but I think destruction falls outside of our motion graphics remit and more into the VFX side of things....

  • @alexandrasidorova8017
    @alexandrasidorova8017 4 роки тому

    Can you bake Shell Dynamcs in any way?

  • @Zer7raX
    @Zer7raX 7 років тому

    Hey thanks a lot for the tut!
    I have a trouble here, i'm trying to export the first text animation to a game engine without success
    I'm using the Shell Dynamics, but that dosnt creates an instancer, i tried a couple workarounds but didnt work.
    Any idea if its possible? thanks!

    • @ianwaters6035
      @ianwaters6035  7 років тому +1

      So to do this you'll need to get the type. 1. Separate it. 2. Centre pivots on each letter. 3. Bake pivots on each letter. 4. Add them to a MASH network. 5. Use Initial State on the Distribute node. 6. Add an ID node. 7. Add dynamics.
      Shell dynamics are deformer based, and I don't think that's what you're after here :)

    • @Zer7raX
      @Zer7raX 7 років тому

      Sir you're my hero!
      It worked perfectly, thank you so much.
      I tried to use the Shell dynamic to keep all shells in 1 object and reduce draw calls on mobile, probably not possible but this will do the job!

  • @jameswilkinson150
    @jameswilkinson150 7 років тому

    Hey Ian, is it possible to use dynamics with Maya 2016 at all?

    • @ianwaters6035
      @ianwaters6035  7 років тому

      Hey James, it's a brand new feature in Maya 2018. In 2016 you can use MASH with nParticles for spherical collisions, but that's all I'm afraid.

    • @jameswilkinson150
      @jameswilkinson150 7 років тому

      Ian Waters thank you Sir! :) That's kind of bad news, you need a mortgage for Maya these days! ;)

    • @jameswilkinson150
      @jameswilkinson150 7 років тому +1

      Ian Waters thank you Ian, appreciate your response. :) MASH is amazing! That's kind of bad news though, you need a mortgage for Maya these days! ;)

    • @ianwaters6035
      @ianwaters6035  7 років тому

      I'm biased of course, but the pay monthly rate isn't bad (that's how we pay for it at Mainframe).

    • @jameswilkinson150
      @jameswilkinson150 7 років тому

      Ian Waters ;)