Houdini Recursive Subdivisions // Based On Vex .

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  • Опубліковано 18 лис 2024
  • Here is a little demo of a tool I am building in Houdini, that allows you to subdivide your mesh dynamically while maintaining animation controls over the subdivisions of each iteration.
    The second part is showing how this could be combined with another tool, that can be used for abstract effects.
    The tools are based on vex.
    Thanks for watching.
    Cheers

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