Liam is my favourite member of the cast. Highly likable, knowledgeable of the game, able to really get his head into the world moreso than perhaps anyone else, and the tied best actor on the cast (in my opinion).
Liam's love for the game and the story and his players just shines through so much, and it's beautiful to see. It's wonderful how much credit he always gives to everyone else (like in his IG CO takeover where one segment was JUST to shout out and thank the production team).
“I suppose money does things to people. I wouldn’t know; I’ve never not had it.” Another entry for the Quotable Quotes by Taliesin Jaffe who does not disappoint!
Alex , Taliesin, and Aimee were perfection for CO. They are such nuanced actors and brought such depth to the characters. My heart bled for them. I also LOVE Liam's narrations.; so vivid and real.
They GOTTA have Imari back on for Daggerheart so he can coin terms like “Dagger Dagger” for crits in that game too. Love his enthusiasm and he is the luckiest player ever (PC was less lucky)
Brilliant story telling by Liam and crew. Massive props to their creative talent, truly one of if no the best story tellers to exist in this space Much love to all x
Wow, thank you for posting this interview. I loved this story and everything that Liam and the players did with it, and am grateful you gave us this behind the scenes insight from Liam to bring it all together. ❤
TBH I find myself going back and forth on him. I find him to be a very "one note" player comparison to the rest of the cast, but to his credit he plays that note well. I actually think I prefer him as a DM.
I love every single Candela Obscura episode that has been put out. Each story has been a absolutly a joy to experience. I honestly look forward to more, chefs kiss to all.
I'll do my best to convey this with respect and admiration for Liam & the players, and please know that Crimson Mirror was easily my favorite Circle to date. Here's the observation: these Candela sessions (all of them) feel more like a stage for the GM while leaving less room for emergent storytelling arising from the players themselves. The last session was nearly 6 hours, with so much of that being mute reactions from players while Liam (again, *amazing*, big fan here 💙) talks, sets the stage, voice acts all NPCs--sometimes at length, whispers, adjudicates... I get it. That's the gig. It's also the reason I enjoyed their Session 0 more than the adventure, and that's because I had the opportunity to see our players shape, sculpt, and refine their characters' own possible journeys. I'm gonna do an "old man shouts at clouds" thing here: when AD&D was a regular part of my life, the DM set up the sandbox, and we played our hearts out in it. Same for the old box set for Call of Cthulhu. This felt more like... Netflix. Super high-quality production--OMG those lighting and sound FX in the last session!--and curated moments.
My favorite Chapter was the second (i think) one with Spenser as the GM. I felt like the players were the ones building the story, while the GM set the scene in a very cinematic way
These are professional actors, directors, theater nerds. It seems like you expect them to play like "regular" TTRPG players. The production value and the "show" of it is kind of the whole point and there's nothing wrong with that. They only get 3 episodes per Circle to tell a story, there's not a lot of room for the usual "party decides to do random stuff" trope. You can't sandbox a time limited story. It has to have some rails, that's just the nature of it.
@@viktorstagnetti7491 Your point is not lost on me, and I understand the professional backgrounds they each bring to the table. There's another commercial element we may consider here, too: the production value is clearly a way to highlight the product--Candela Obscura the game system. They want to sell it, its accessories, and associated merchandise. Which I'd absolutely expect they should. Thinking of it in that light, there may be an argument to feature player interaction, even with the time constraints, if only to encourage new players to give the game a try for themselves.
This is definitely not a series for fans of sandbox games. I‘m not even sure Candela in general is made for sandbox games. Or maybe that‘s just my lack of imagination 😂
Love Liam, good video, always love a peek behind the curtain with these sort of projects. But learned nothing about crafting a mystery. Was hoping for more gamemaster insight, sad day. Fine keep your secrets.....
You just gotta love how _genuine_ the man feels, no play-act, no pretension.
Liam is my favourite member of the cast. Highly likable, knowledgeable of the game, able to really get his head into the world moreso than perhaps anyone else, and the tied best actor on the cast (in my opinion).
Liam's love for the game and the story and his players just shines through so much, and it's beautiful to see. It's wonderful how much credit he always gives to everyone else (like in his IG CO takeover where one segment was JUST to shout out and thank the production team).
Liam's love for the story they craft together at the table is palpable!
I really appreciate the music of Candela... It's brilliant at setting a tone and describing the world.
I just love to hear Liam O'Brien's way to talk and act around this game and his friends. He's so sweet, soothing and inspiring
“I suppose money does things to people. I wouldn’t know; I’ve never not had it.”
Another entry for the Quotable Quotes by Taliesin Jaffe who does not disappoint!
My favorite has always been, "your secret is safe with my indifference." 😄
Gods I love Candela. Liam crafted such a beautiful story. This circle is definitely a top favorite.
How to craft nightmares with Liam O'Brien
The Liam's Quest episodes of Critical Role are still my favorite of all time. Was very happy to see Liam in the DM chair again, he's fantastic.
Incredible lighting in the setup for Liam here. Props to the tech team - and to this Circle, of course, for crafting such a wonderful narrative.
I would LOVE to see Liam in more DM roles in the future!
Alex , Taliesin, and Aimee were perfection for CO. They are such nuanced actors and brought such depth to the characters. My heart bled for them. I also LOVE Liam's narrations.; so vivid and real.
Imari: "Candela!" He said it like he was presenting to the world the next ground breaking, world changing technology! 🙂
They GOTTA have Imari back on for Daggerheart so he can coin terms like “Dagger Dagger” for crits in that game too. Love his enthusiasm and he is the luckiest player ever (PC was less lucky)
Brilliant story telling by Liam and crew. Massive props to their creative talent, truly one of if no the best story tellers to exist in this space
Much love to all x
Wow, thank you for posting this interview. I loved this story and everything that Liam and the players did with it, and am grateful you gave us this behind the scenes insight from Liam to bring it all together. ❤
TBH I find myself going back and forth on him. I find him to be a very "one note" player comparison to the rest of the cast, but to his credit he plays that note well. I actually think I prefer him as a DM.
I love every single Candela Obscura episode that has been put out. Each story has been a absolutly a joy to experience. I honestly look forward to more, chefs kiss to all.
I'll do my best to convey this with respect and admiration for Liam & the players, and please know that Crimson Mirror was easily my favorite Circle to date. Here's the observation: these Candela sessions (all of them) feel more like a stage for the GM while leaving less room for emergent storytelling arising from the players themselves. The last session was nearly 6 hours, with so much of that being mute reactions from players while Liam (again, *amazing*, big fan here 💙) talks, sets the stage, voice acts all NPCs--sometimes at length, whispers, adjudicates... I get it. That's the gig. It's also the reason I enjoyed their Session 0 more than the adventure, and that's because I had the opportunity to see our players shape, sculpt, and refine their characters' own possible journeys. I'm gonna do an "old man shouts at clouds" thing here: when AD&D was a regular part of my life, the DM set up the sandbox, and we played our hearts out in it. Same for the old box set for Call of Cthulhu. This felt more like... Netflix. Super high-quality production--OMG those lighting and sound FX in the last session!--and curated moments.
My favorite Chapter was the second (i think) one with Spenser as the GM. I felt like the players were the ones building the story, while the GM set the scene in a very cinematic way
@@carlotacosta9193 appreciate that observation, cheers!
These are professional actors, directors, theater nerds. It seems like you expect them to play like "regular" TTRPG players. The production value and the "show" of it is kind of the whole point and there's nothing wrong with that. They only get 3 episodes per Circle to tell a story, there's not a lot of room for the usual "party decides to do random stuff" trope. You can't sandbox a time limited story. It has to have some rails, that's just the nature of it.
@@viktorstagnetti7491 Your point is not lost on me, and I understand the professional backgrounds they each bring to the table. There's another commercial element we may consider here, too: the production value is clearly a way to highlight the product--Candela Obscura the game system. They want to sell it, its accessories, and associated merchandise. Which I'd absolutely expect they should. Thinking of it in that light, there may be an argument to feature player interaction, even with the time constraints, if only to encourage new players to give the game a try for themselves.
This is definitely not a series for fans of sandbox games. I‘m not even sure Candela in general is made for sandbox games. Or maybe that‘s just my lack of imagination 😂
Liam in this amazing studio... A long way from All Work no Play podcast.
While Candela Obscura didn't capture me like their main campaign does, I will still say that the set design and acting was still phenomenal.
Love Liam, good video, always love a peek behind the curtain with these sort of projects. But learned nothing about crafting a mystery. Was hoping for more gamemaster insight, sad day. Fine keep your secrets.....
Great circle and a great story indeed, amazing job Liam
I love this channel and I love Liam's work!
Liam is the best Game Master/rpg storyteller. He is at a higher level than all GMs I have ever seen. He must GM more online... Please!
I love seeing Liam DMing!
More Liam content 🎉🎉🎉
This was beautiful!
If you ever need a player man! (Raises hand). Loved it!
Intriguing!
Truly glorious
shoutout to con air
Imari is the anti Will Wheaton 😅
Lmao fr fr
First