Hello! Thanks for being a part of my channel by watching the video! It turns out the datas that i used for this video and the other 2 videos are apparently inaccurate as the warlock imbue affinity page are outdated. I will create another comment to share with yall about all of the accurate imbue affinities. Thanks for being patient.
Yoo awesome vid i've been watching you for a while now the way that you explain every underrated magic with every fighting style really comes in handy while choosing a build Thnx G
Here is the updated version for my previous 2 video imbue affinity: I used the imbuement affinity data from warlock imbue affinity page, which is apparently wrong, despite being stated to be up-to-date ----Metal Warlock imbue: >Basic combat 1.025x damage, 0.825x speed, 1.15x size >Sailor fist (>80% seawater) 1.0x damage, 0.825x speed, 1.38 >Boxing 0.925x damage, 0.99x speed, 1.0925 >Cannon Fist (Heavy Explosive cannon ball) 0.906x damage, 0.825x speed, 1.15x size >Iron leg 1.05x damage, 0.62x speed, 1.27x size >Thermo fist (100% heat) 0.875x damage, 1.073x speed 0.92x size ---Water Warlock Imbue (never knew water imbue has this much aoe): When there is bleeding, there will be 2.5% damage synergy. These updated data has no bleed synergy accounted. >Basic combat 0.9x damage, 1.025x speed, 1.23x size >Sailor fist (>80% seawater) 0.875x size, 1.0x speed, 1.44x size >Boxing 0.8x damage, 1.2x speed, 1.14x size >Cannon fist (Heavy Grapeshot cannon balls) (total) 0.875x damage, 1.0x speed. 1.2x size >Iron leg 0.925x damage, 0.75x speed, 1.32x size >Thermo fist (100% heat) 0.69x damage, 1.3x speed, 0.88x size Thanks for some of you to point this out. I don't want to give misinformation on my videos. Thanks for being a part of my channel :)
You know... Part of me wants you to do plasma or magma next. Those two magics are my favorite, and maybe it will be interesting... Also, try these builds on Maria too, even if shes radically different its good because Calvus and Carina are still before you awaken. Having a battle after you would awaken would probably showcase the build a lot more.
Iron leg with glass buff the bleeding damage to tier 2, same for metal + ileg, at first hit it will apply the 5% damage bleeding, but on second hit, if the first dot still remain, it will increase the dot damage by 50%, which ends up as 7.5% bleeding damage. Issue it have is if you did 10 dmg bleeding, and at 2nd tier, it becomes 15 dmg bleeding, but if you do enough damage to apply 12 dmg, it resets its tier, and you apply bleed again and it will do 18 dmg. Since it prioritize the highest dot original value. Hope this helps
I never thought that glass warlock could ever be this good. Glass has always been an undercover magic to me until now. Can do you a comparison of light or earth warlock next?
Corrected affinities cuz you forgor they're multiplicative and not additive Basic combat unimbued: 0.9 damage, 1.0 size, 1.0 speed, buff in size and speed wasn't actually added in the game due to disapproval of Vetex. Glass basic: 0.8775 damage, 1.05 size, 1.0 speed Glass thermo: 0.73 damage (no bleed synergy cuz they're currently disable for all fighting styles), 0.84 size, 1.3 speed ^ worth noting that thermo still clears bleed below 50% heat but gives no dot of its own. A really bad choice for glass warlock, and in general a bad fstyle. I'll underline, has NO bleeding dot at any heat %. Glass boxing: 0.78 damage, 1.0 size, 1.2 speed - likely best option for glass imbue. Also it funnily still deals significantly more damage than glass thermo. Glass sailor: 0.853 damage, goofy 1.26 size, 1.0 speed. Also a very solid option due to fat size scaling. Glass leg: 0.9 damage, 1.16 size, 0.75 speed. Stats are mediocre and overall it's heavily NOT recommended due to completely wasting glass's bleed status. Despite it showing up twice after some attacks, you only have one bleeding dot with standart damage, it doesn't stack or become t2. Essentially it's just trading off 2.5% damage for 5% size and that's it, extremely underwhelming. Also, stacking dots were removed due to how insanely overpowered they were. If we look at last update meta, it's all double bleed conjurers + iron leg warlord + glass mages. Glass cfist: 0.92 damage, 1.05 size, 1.0 speed, not recommended for same reason as glass leg, it's just a debatable sidegrade and some cool visuals, might as well go savant.
Wow, i appreciate your time on writing all of this., it seems like I don't know much about the imbuements. I only thought that glass inbuement ONLY decrease damage by 2.5%, i didnt expect to increase size by 1.05x as a multiplier, but it seems like I'm wrong again. Holy, the AO wiki really needs some rework since I based my datas in according to the warlock imbue affinity page. Thanks by the way, I feel like this is a misconception among the ao wiki that imbuements are addition not multiplicative. I'm going to do Juggernaut video soon. I will just use the perchance calculator someone gave me. I actually have to do the calculation myself for this and the past 2 videos. Thanks for being a part of my channel!
@@Tautomerism0 on juggernaut it's much simpler, since it doesn't affect any stats, it just adds lightning synergy. So fstyles like basic and boxing won't change at all cuz they don't synergise with lightning.
Paper felt like wood, it wants to be burned. So better when paired with Thermo. But for ink, it is just black water isn't it? Maybe pair up better with iron leg. Yeah those were the good times
Hello! Thanks for being a part of my channel by watching the video!
It turns out the datas that i used for this video and the other 2 videos are apparently inaccurate as the warlock imbue affinity page are outdated. I will create another comment to share with yall about all of the accurate imbue affinities.
Thanks for being patient.
I yap too much about king calvus and lady Carina lol
Ask me in questions channel when free, I'll give you correct imbue math
0:10 Peak quote "Let's Arcane Odyssey!"
(Maybe try next time a Light warlock. Imagine Light magic and canon fist 💀)
Yeah i was also thinking about light. Sure i will do.
Yoo awesome vid i've been watching you for a while now the way that you explain every underrated magic with every fighting style really comes in handy while choosing a build Thnx G
Here is the updated version for my previous 2 video imbue affinity:
I used the imbuement affinity data from warlock imbue affinity page, which is apparently wrong, despite being stated to be up-to-date
----Metal Warlock imbue:
>Basic combat
1.025x damage, 0.825x speed, 1.15x size
>Sailor fist (>80% seawater)
1.0x damage, 0.825x speed, 1.38
>Boxing
0.925x damage, 0.99x speed, 1.0925
>Cannon Fist (Heavy Explosive cannon ball)
0.906x damage, 0.825x speed, 1.15x size
>Iron leg
1.05x damage, 0.62x speed, 1.27x size
>Thermo fist (100% heat)
0.875x damage, 1.073x speed 0.92x size
---Water Warlock Imbue (never knew water imbue has this much aoe):
When there is bleeding, there will be 2.5% damage synergy. These updated data has no bleed synergy accounted.
>Basic combat
0.9x damage, 1.025x speed, 1.23x size
>Sailor fist (>80% seawater)
0.875x size, 1.0x speed, 1.44x size
>Boxing
0.8x damage, 1.2x speed, 1.14x size
>Cannon fist (Heavy Grapeshot cannon balls) (total)
0.875x damage, 1.0x speed. 1.2x size
>Iron leg
0.925x damage, 0.75x speed, 1.32x size
>Thermo fist (100% heat)
0.69x damage, 1.3x speed, 0.88x size
Thanks for some of you to point this out. I don't want to give misinformation on my videos.
Thanks for being a part of my channel :)
Keep in mind water thermo will become steam and use stats from fire imbue, not water.
The Goat of AO uploads again, thanks for the good stuff mate
You know... Part of me wants you to do plasma or magma next. Those two magics are my favorite, and maybe it will be interesting...
Also, try these builds on Maria too, even if shes radically different its good because Calvus and Carina are still before you awaken. Having a battle after you would awaken would probably showcase the build a lot more.
i love these videos and i really watch them til the end, i hope u next review a acid or magma warlock, and stay awesome as your are!
This channel always got great AO content
Iron leg with glass buff the bleeding damage to tier 2, same for metal + ileg, at first hit it will apply the 5% damage bleeding, but on second hit, if the first dot still remain, it will increase the dot damage by 50%, which ends up as 7.5% bleeding damage. Issue it have is if you did 10 dmg bleeding, and at 2nd tier, it becomes 15 dmg bleeding, but if you do enough damage to apply 12 dmg, it resets its tier, and you apply bleed again and it will do 18 dmg. Since it prioritize the highest dot original value. Hope this helps
Tier 2 bleeding is removed. Sorry for late reply tho
@Tautomerism0 no worries, I figured it that out too, which is unfortunate
We love you mate
I never thought that glass warlock could ever be this good. Glass has always been an undercover magic to me until now.
Can do you a comparison of light or earth warlock next?
Try Juggernaut soon please!
You can use a max level build, If you use reset status (so you dont need to do the progression)
Corrected affinities cuz you forgor they're multiplicative and not additive
Basic combat unimbued: 0.9 damage, 1.0 size, 1.0 speed, buff in size and speed wasn't actually added in the game due to disapproval of Vetex.
Glass basic: 0.8775 damage, 1.05 size, 1.0 speed
Glass thermo: 0.73 damage (no bleed synergy cuz they're currently disable for all fighting styles), 0.84 size, 1.3 speed
^ worth noting that thermo still clears bleed below 50% heat but gives no dot of its own. A really bad choice for glass warlock, and in general a bad fstyle. I'll underline, has NO bleeding dot at any heat %.
Glass boxing: 0.78 damage, 1.0 size, 1.2 speed - likely best option for glass imbue. Also it funnily still deals significantly more damage than glass thermo.
Glass sailor: 0.853 damage, goofy 1.26 size, 1.0 speed. Also a very solid option due to fat size scaling.
Glass leg: 0.9 damage, 1.16 size, 0.75 speed. Stats are mediocre and overall it's heavily NOT recommended due to completely wasting glass's bleed status. Despite it showing up twice after some attacks, you only have one bleeding dot with standart damage, it doesn't stack or become t2. Essentially it's just trading off 2.5% damage for 5% size and that's it, extremely underwhelming.
Also, stacking dots were removed due to how insanely overpowered they were. If we look at last update meta, it's all double bleed conjurers + iron leg warlord + glass mages.
Glass cfist: 0.92 damage, 1.05 size, 1.0 speed, not recommended for same reason as glass leg, it's just a debatable sidegrade and some cool visuals, might as well go savant.
Wow, i appreciate your time on writing all of this., it seems like I don't know much about the imbuements. I only thought that glass inbuement ONLY decrease damage by 2.5%, i didnt expect to increase size by 1.05x as a multiplier, but it seems like I'm wrong again. Holy, the AO wiki really needs some rework since I based my datas in according to the warlock imbue affinity page. Thanks by the way, I feel like this is a misconception among the ao wiki that imbuements are addition not multiplicative.
I'm going to do Juggernaut video soon. I will just use the perchance calculator someone gave me. I actually have to do the calculation myself for this and the past 2 videos.
Thanks for being a part of my channel!
@@Tautomerism0 on juggernaut it's much simpler, since it doesn't affect any stats, it just adds lightning synergy. So fstyles like basic and boxing won't change at all cuz they don't synergise with lightning.
Could you do a poison warlock? I want to make one, some people from my clan recommended boxing but I wanna double check
You should tell me the music you used in intro, NOW!
If ink and paper were added, it would be very funny nonetheless, imagine ink sailor or paper leg.
Paper felt like wood, it wants to be burned. So better when paired with Thermo. But for ink, it is just black water isn't it? Maybe pair up better with iron leg.
Yeah those were the good times
Always been confused on why i never see any glass sailor warlocks.
Sailor synergises with bleed.
Glass is underrated
because there are too many glass conjurers thats why
I also I have a glass sailor warlock
Against Calvus it is me vs him but to Calvus it is him vs my pc
Hey man, was wondering if you had any gear recommendations for a metal warlock?