The great thing about Outer Wilds' ending is the fact that you go through the entire game searching for answers, you want to know how to stop the universe from ending, and they tease you with so many answers, but not the one you want. But then at the end of it all, you realize there is no answer. It is just simply the end and you have to accept that, surrounded by your friends with a simple setting of good music to herald the birth of the next universe.
This is why I adore the game so much. It so expertly encapsulates the philosophies of scientific discovery and exploration, including the end game of it. We'll never know all the answers, not as a species and especially not as individuals. We're all going to die, we cannot stop the end. When we're on our deathbed, about to face eternal darkness in an instant, nothing we've learned will matter. And that's... that's Ok, because they matter to us, which is really all that matters. While all memory of us, our achievements and our legacy will fade, the future is always built on the past so the ripple effects of our lives will spread and effect the Universe in ways we can never imagine. We can never play this game again, we can never rediscover everything for the first time. But that doesn't matter, what matters is we enjoyed it while we could.
@@LordTelperion its 1 am, I have to drive an hour to school tomorrow, and somehow I’m awake and replying to a comment on an outer wilds vod, that references the silmarillion? Wha
One thing chat mentioned a lot that joe never saw/mentioned about his star complaint: Just because you see all the stars exploding at the same time from where you are, that does NOT mean they exploded at the same time. Exactly the opposite, they all exploded at different times and you are simply very lucky to be in the one place that all those overlapping waves of light from the explosion converge at the same time. Where else would it be, if not the location of the Eye?
I enjoyed the playthrough but found myself annoyed by this complaint of his for this very reason. He did not seem to internalize that the star didn't supernova for no reason, that particular universe was getting old and closer to heat death, and like you said you are able to see the stars go out from your perspective but it doesn't necessarily mean it happened all at once. I believe the the important narrative thread he missed here is that stars in this universe aren't going to come back in some way once they supernova like it may in a younger universe.
To add to this, the Eye/quantum weirdness seems capable of bending time entirely - as evidenced by Solanum, who survives the interloper and 200K years of age as she became entangled with the moon permanently and was no longer considered a conscious observer after dying in 5 possibilities of the moon. This is something the player can also do too for an ending, but otherwise, the player experiences time as normal as they have not been entangled and are thus the conscious observer that allows Solanum to experience time briefly again. Based on this, the visual before the ancient glade tells me that upon entering the eye the player is no longer experiencing time in a conventional manner in that space, and centuries more may have passed to illustrate the complete heat death of the universe, before the player observes the creation of a new universe.
Also its possible the eye of the universe triggered all the supernovas to create a new universe as you arrived. Just because it is made explicitly clear doesn’t mean there isn’t something going on. Joe wants every element of a story to be spoonfed to him clearly with zero ambiguity or room for interpretation.
While I like this explanation, it only works if you completely disregard any thoughts on how light must work in a universe that's so small like this one. If we can see the nova with the naked eye, then that star isn't that far. If the light it taking a very long amount of time getting here, then light must be extremely slow, which should be very very visible in this game.
@@mechanicalmonk2020 I feel like knit picking to this degree kinda ruins the fun. I think the "the eye is the one location where all the light from all the stars converged" is good one, and something I hadn't thought of. I know the game likes taking real life physics seriously (and I applaud it for this), but expecting it to account for a slow speed of light when observing the game seems like too far for me. Like would the game have been more accurate if they did this? Yes. Would it have been nothing more than a tech demo? Also probably yes
I dunno man, This ending.. It's really a memory I wan't to relive. I never wanted to experience something again so hard. This game is a masterpiece. So much love for this
Worth mentioning: Joe mentioned in his recent Q&A that he was a little dissapointed with the ending but has since done a 180 and now loves it: you can even see it here that his only real dissapointment is the confusion about the level of "abstractedness", even saying "I just need to think about it". I'd watch his Q&A if you're still mad at him only being 80% blown away by the ending instead of 100%, he's extremely positive about the ending.
@@TheSilverwing999 SO true oomfie I too am always correct and fully understand every single aspect of a piece of media I consume. I have never once changed how I feel about art after considering it for a while
@@TheSilverwing999 it doesn't say much really. if you're trying to derive any meaning from this, i think it's that the game is very specifically made for a specific time of gamer. the devs were very aware of this (see: kesley beachum's GDC talk), and because of that there are people that will miss a lot of the emotional connection with the game. being a lore skimmer and not using your ship log will pretty much do that. im not gonna read too much into what ur implying by "which says a lot tbh", but if ur looking for a real objective perspective i'd read up on some developer perspectives from talks and such
Chert's whole reason for being on the twins was to update the star charts and he tells you that the stars are all dying nearly-simultaneously and that you can use your signalscope to view them exploding (Something Joe did early in the game by near-accident). I'd argue that's pretty sufficient conveyance for what to do when Chert's part comes up in the Eye. Although, all said, even without that explicit conveyance, it didn't take long to pick up the drums.
honestly they really should just let you use the telescope that's there to collect it, all the other one's can barely even be called puzzles and that one seems to stump most people for a little while and it tends to kill the flow.
From what I've seen from other people's playthroughs, and mine, everyone takes way too long on that "puzzle", which pretty much means that the developers failed at conveying what to do
I haven’t seen any other playthroughs but I basically immediately figured out that puzzle. Maybe for some people it was unintuitive, but I wonder how many used the zoom immediately on instinct because I’d wager it would be more.
@@Notale3 I also got it pretty much instantly but it's like you said, I zoomed pretty much based on instinct because I zoomed to look at everything. I didn't necessarily think that would be the answer to the puzzle, that was just luck. I don't think there'd be anything wrong with putting a "Push [Button] to Zoom" prompt in the middle of the screen like how they put a "Push RB to Launch Scout" prompt in places where you can shoot your scout through windows. I feel like not ruining the flow of the end of the game for people is more important than slightly ruining the puzzle.
Ye but i get his reasoning for not caring. We drive our car with the check eng.light for some years now. I get that some ppl like everyrhing fixed up but it ads charm to things when the bicycle weel is slightly bend, metal wheelbarrow rusted through, closet doors askew, headlights covers cracked, landing gears...
I am so bummed I only joined after Joseph had completed the game already. My reaction was very similar. And, after watching that bit again and again, it's still mind-blowing that this is how he started the stream.
I never thought about counting the indents on the Eye at the end, but it really is done by design. One in the center for the sun, 5 indents around it for the planets and +1 for the eye itself.
I had to skip the sun seppuku sections but was really enjoyable to watch otherwise. It’s kinda funny how quickly chat goes from “He’s a genius!” to “He’s an idiot! Blind streamer!” in a matter of minutes. Even though you completed the game way faster than the average person. I guess people don’t realize how long it actually takes to figure things out when you are playing it yourself.
I mean I took about 15 hours or so, + downtime, so I imagine that 14-16 hours is pretty standard. I think what gets people so riled up is that A: Joe is thinking aloud while aggressively predicting what's going on, which most people don't do much less on record. And B: a lot of what he's screwing up is the most basic of things, either due to being blind, massively overthinking everything, dead set on an incorrect conclusion he came to earlier, or complete and total ignorance of the game's very accurate to life physics. That contrasts quite sharply with what can come off as genuinely genius conclusions, and gets exacerbated by Joe's fondness for baiting chat. So at any given time his actions make him appear to be a genius or an idiot, and it's near enough impossible to tell if he's doing it on purpose to bait. Speaking for myself Joe breezed through the parts I struggled on (albeit mostly due to dumb luck and my, in hindsight admittedly poor, choice to do Ash Twin last) while struggling on sections that I did without even thinking twice. Wouldn't be surprised if others had a similar experience. That and Sun Seppuku. If you have played KSP at literally any point, have any background/interest in space travel, or even know what Newtonian physics are those parts are bafflingly stupid even by normie standards, which Joe typically rises well above.
@@Betrix5060 I get your frustration, but chat flips out when he doesn't get a puzzle instantly. Some people have 0 chill and call him an idiot when he is running around theorizing and testing things for 5 minutes. I'm sure all of us have struggled with a puzzle that other people figured out easily. The memes like 1% are funny, but it's a bit sad to see people calling him an idiot for just playing the game how he normally plays games.
@@seda_11 I've watched multiply playthroughs of this game to see people's first reactions to everything. Joe is the only one who fluctuates so wildly between genius and moron. He figures some things out instantly, which is remarkable, and other times it takes him 5 hours of flying directly into the sun. What's irritated me most is the fact that in spite of knowing all the things he was pretending to not know, it was still frustrating. It isn't fun watching someone fruitlessly fly into the sun station even as a troll. Yet he still does it because Joe likes making people mad more than he likes making people laugh. The whole signalscope zoom bit was frustrating for sure, it's very easy to figure out and yet he didn't, but at least he figured it out eventually. He then goes on to say it isn't an intuitive or easy to figure out puzzle and deflects the blame. I've only known the guy since 11037, and I thought he was entertaining, but he's only out to make himself laugh. I have no clue why he streams.
@@jamesmccomb9525 I also watched a lot of other blind playthrough of this game on youtube, and a lot struggle on the signalscope (I did too) but blazed through the other "puzzles" in the Eye, so it's probably not intuitive. He didn't try to land on the sun station for laughs either, he thought he could do it and apologized several times that he knows it's frustrating to watch, but that's how he plays games. And he streams because he likes it, evidently enough people like to watch his streams and it's a good source for income.
@@jamesmccomb9525 To be fair to Joe it seems like he does a lot of what he does because that's what he would do if he weren't streaming, and the fact that it serves his ulterior motive of being a massive troll is just icing on the cake. Mind you, I still want to throttle him for much of it, but I see what he's doing and can laugh along with him, as can most of chat I suspect.
Really enjoyed this! Thanks for doing it. I'm sure a hundred people have already told you you get a *few* more answers if you talk to all your friends one last time at the eye of the universe before jumping into the thing, but maybe one thing folks HAVEN'T flagged: it's not *as* abstracted as you think. Like, it is abstracted to an extent, for sure, but the observatory on Timber Hearth suggests the sun should have a few billion years more before it becomes a red giant. And yet, it dies far earlier than expected. The modern Nomai, whose transmissions you can read on the Vessel, write that they have no idea why the universe is ending or what's killing stars - so *something* is accelerating the universe's death to the point of it defying the expectations of scientists from the two species we see in the game. Would love to watch a critique of yours on this game if you ever end up making it!
What a beautiful experience this game provides. Thanks for letting me relive a hint of the magic of it again through your blind playthrough, I think that might be the only way to get anything close to a feeling of "replaying" this game.
You're totally right, the game is abstracted. Miniature solar system, everything happening way faster than it should, trees giving off oxygen, the time travel logic the game uses etc. What's cool is that the game sets out those rules pretty early on and doesn't stray from them. Similar to something like dark souls, it plays by its own rules. That is, until the ending puzzles like the telescope one, which are kind of arbitrary and it's understandable that people would get stuck on them.
One day I might watch all these. i've never followed a streamer's entire playthrough of outer wilds, but if you finished it, then like myself, you won't forget it for a long time. Game of a generation for me, and I am known to be a shadow of the colossus fanatic ( I am the guy who has found a hidden dam in it)
I had thought that was the ending of the game. It was the first time in the whole game where it seems there's absolutely nothing, not even a thing to shine your flashlight to. Just the total silence and darkness of space. I eventually noticed that I was in 0 gravity and that there might be something down below, but the devs must have intentionally left that in, right? In other places in the ending, the game will reset you if you go too far, but not here.
Surprised Joe almost fell into the "wish I could have saved people" camp. Joe, you were dead the moment you started the game. The probe launching module has launched over 90 million probes. How do you think all those 90 million loops before ended like? The moment you press start, the sun has exploded, initiating the Ash Twin Project, looping data back in time. It found the Eye, and now its calling people to find it.
I was wondering why the statue selected the player at the very beginning since it was totally unprompted, but Eye of the Universe interference makes sense.
The finale of this game always tear me up, from the moment you gather the instruments (specially that "I'm glad you remember me" line from Solanum), to the final card when you see how a new universe is being created...
I was so pumped to watch this part I actually went on twitch to watch the final stream myself before this uploaded, its the first time I've ever actually done that! That being said, I am so glad I got to watch you play this because I would have not played it on my own. I am not very big into the exploration type of gameplay this has but it was nice still being able to experience it. The best part about the game to me was how stranegly terrifying it was at first and by the end after you understand the history/reason behind each area it is nowhere near as scary which tells a lot about the human brain. Banjo was my fav instrument
I had the same initial thought about the ending. I was a bit disappointed because I was expecting big mind-blowing revelations which I think is normal since the game gives you so much mysteries and questions. But after processing it further, watching other people's insights, watching blind playthroughs, etc, , I was able to understand it more and more and totally love it now. I think it's a great ending. Most people would think the goal is to stop the supernova but it's not. It's accepting that it's the end of the universe and it's time to create something new and being an integral part of that is awesome and actually better than just stopping the supernova 😄️
I think the simpler you are, the less you understand the ending after playing the game, that's generally what I've observed. The story skimmers of the world don't get nearly as much out of this game as those who pay attention, until they're told the meaning they were supposed to get by the people that actually did pay attention.
I'm from the future. I saw that some people played this game, but I knew I'd want to play it myself. I avoided spoilers for a long time. I recently played it myself, and now I'm going back to watch all the let's plays and reviews. I won't be watching your witcher 3 game video for awhile for the same reason. I'll get to it one of these years.
As someone who thought exactly "Fuck, I want to play this now" around half-way through stream three, I decided to just watch these videos to the end. It's an amazing thing to experience (even through someone else) and it was really fun to watch the travelling lantern station attempts, though deep down I'm just waiting for the day where I completely forget this all so I can play it for myself blind.
It's a simple thing but all the characters coming together to play, and hearing Solanum play, for the end of the universe had a really strong emotional impact for me. Also, lol at Joe not zooming in the scope
Man, I put these on to fall asleep to but every once and a while I accidentally stay up watching everything because I'm so interested. This game and Lisa the Painful RPG were two of those.
It doesn't. The death of the universe will happen eventually by all galaxies losing steam from the initial big bang explosion and eventually contract back in on itself until a new big bang happens and new galaxies are formed which will shoot out from the initial point again, until those also eventually contract, etc, etc
4:12:15 I don't know Joe it's REALLY hard to make a game like this. Just as an experiment try imagining up a game where the story and puzzles take place in a totally interconnected puzzlebox world. It's almost impossible to wrap your head around where to even begin so I don't think we are going to be seeing a lot of Outer Wilds style games, possibly ever. Maybe give it a decade.
I think we could, but it would be hard as fuck, because its absurdly difficult to program a game like this, the whole media was build around being on the floor, gravity is a hard thing to do, and imagine a place like fucking brittle hollow, if this planet it's not at the same time one of the most ambitious level designs of the video game history and one of the hardest to do you can just kill me, I can't imagine how troublesome was to do this design, such a creative and good team.
I really like 'The Last Question' stories. Yeah, the Sun going from yellow to explode-y blue in 22 minutes without a reason was my only problem. It'd bean an easy fix too. The Sun Station tweaked the life cycle of the Sun maybe; maybe gave it eternal youth but not eternal life science mumbo jumbo. Another squiggle conversation about possible long term effects of the failed experiment would have been enough for me. I can almost overlook it as an abstraction/simplification like the distances/sizes of the solar system. Other than that, yeah, this game was great.
So glad he chose the link the first flame ending.And allowed the cycle to begin, So that new species that dont die can respawn and link it OUTER WILDS IS DARK SOULS CONFIRMED
His tree rant... I think chat was more upset at his UI blindness (because it says "trees detected O2 refilling" or something). But apparently that's his thing, so good luck with that...
The Super Mario Maker troll-level-making community uses the term Knowledge Checkpoints rather frequently in reference to sections that are only complete-able with knowledge gained elsewhere in the level. I think it applies quite well to Outer Wilds.
Absolutely love this game Haven't watched the entire let's play but enjoyed this video whole a lot! Your community is pretty cool, drawing the chans of the game :) Love the "knowledge metroidvania" bit. First time putting this concept together for me. I love metroidvanias and mainly exploration metroidvanias. Another "knowledge metroidvania" (partially) is La-Mulana 1 and 2. It still has items, bosses and conventional gating mechanics, but puzzle solutions, routes, and enigmas are all knowledge based (where to use what, how to get somewhere, how to open a certain chest, how to remove the poison, how to unlock the area...). I don't know if you've taken a look, but there's my recommendation anyway :)
Thank you for playing the game, i got to experiance it with you for the first time and it was truely a great experiance! (i would probably not have gone for so many swimms in the sun but it had some charm to it aswell ^_^) been catching myself whisteling the theeme music almost everyday while im grinding away at work so the experiance of this game really hit home in many ways! 10/10 Thanks!
2:23:32 The Narrative is is about Death. And it’s shaped by what you discover from the stories of the Nomai (out of order, just like the real study and comprehension of History) and the realization that the Universe is dying anyway. The quantum reality of the Eye isn’t so much the only hope, but more a journey of desperation/despair/resignation. But that thin hope turns unexpectedly into redemption and joy because it’s not true Death… you get to save Creation from eternal nothingness. That the Nomai’s efforts weren’t in vain because their legacy allowed a conscious being to jumpstart a new Big Bang AND unexpectedly to shape the next reality with the essence of what came before (through Music, no less). And that’s our only immortality, that after our deaths we only exist in the ripples (tiny or large) we made in our civilization and the people we loved and loved us.
2:17:00 i think you had trouble because you never used the zoom much. i made the connection telescope+singal far away+chert watches stars. Also i found it fun to break the rules a bit, by interaction simply through observing.
"There's no gravity around the Sun Station, you just don't know that 'til you get there" MY BRAAAIIIN THERE IS GRAVITY YOU'RE JUST WEIGHTLESS BECAUSE YOU'RE MATCHING THE DAMN SUN STATION'S ORBIT You died when you hit the Sun Station and not Brittle Hollow because you were going much, much faster when you hit the Sun Station, every time.
I jumped to a random point in this video 1:38:47 you sqeeling from fear was not what I was expecting but it was such a sight to behold lmao. This games scares you good dosnt it. I remember having shivers the time I took out the core and went to that planet.
Someone's going to have to explain to me the logic behind each of the six Moon-Chan designs, because I don't get it. I assume the numbers are supposed to follow the order they're in on the wall in the tower (Ash Twins, Timber Hearth, Brittle Hollow, Giant's Deep, Dark Bramble, Eye), but I'm not seeing any obvious connections.
-1:48:06 How should this work? The player could just start new game and get the codes and just go to Ash twin? That's the great thing about this game. You can literally finish it in the first time loop without cheating or using glitches.
I feel like he missed out on a pretty good mini pay off by not reading the written museum entries on The Eye... It really makes you wonder how conscious The Eye actually is... Plus I think its just a great little send off, talking about how you went on to succeed the Nomai's legacy, how your solar system went supernova and how the angler fish will be missed least of all after it did. Not talking to the people around the campfire when the portal, or whatever you wanna call it, caused him to miss out on some cool dialogue. (Especially Solanum, he has a beautiful quote.)
What a great playthrough! Just curious, is there a VOD for Joe's playthrough of Disco Elysium? He and chat mentioned a few times how he played it, and I'd love to watch if it's available.
@@khanjeer4038 I know, but I was curious who else got it because whenever I try to say something about hitchhikers guide to the galaxy, no one knows what I'm talking about
Why do people in the chat keep acting like Joe is stupid for not realizing the supernova is "natural"? They know the heat death of the universe and entropy and all that jazz is a very long process, not something that takes 20 minutes right? Its just continually baffled me to see the reactions of chat.
As Joe said, literally everything else in the game is abstracted. I think it’s odd that he really never considered that the supernovas were an abstract of heat death until the game is over, even with so many hints and straight up info given in the sun station.
I'm not sure how often or long Joe reads comments on Vods, but maybe someone else can help. I'm currently reading the Witcher books, cause Joe said, that he'll reference them in the 3rd video, so i wanted to read them. Do i have time to finish the books before the witcher video comes out? I just finished the Blood of elves, so 4th book now. Is there a date on Witcher 3 video, anyway, or just "comes when it comes"?
For the chert part it supposed to be quite intuitive since its a signalSCOPE and it was a teleSCOPE that was used for updating the star chart and guess what scope are used for zoom in distant object
Also I don't think u are dumb I think you lack a bit of observation skill tending to miss thing appearing or disappearing of the screen or when things change just a bit well tunnel vision goes hard lol
Man wish I had known about this earlier this is a great game also love the fact that I saw at least one person reference EoE at the end of the story (komm Susser Todd?)
There's a lot of weird takes that Joe has had over the years. I'm glad he enjoyed this game, because I also think it's one of if not the best game of all time but there's one take of his that almost ruins this for me. 5 and 6 are definitey without a doubt the best QT-moon-chans.
1:21:16 "OK. Let's go check the log." **crashes into a tree**
A bit too literal, Joe.
it seems the log..... has checked *you*
The great thing about Outer Wilds' ending is the fact that you go through the entire game searching for answers, you want to know how to stop the universe from ending, and they tease you with so many answers, but not the one you want. But then at the end of it all, you realize there is no answer. It is just simply the end and you have to accept that, surrounded by your friends with a simple setting of good music to herald the birth of the next universe.
This is why I adore the game so much. It so expertly encapsulates the philosophies of scientific discovery and exploration, including the end game of it. We'll never know all the answers, not as a species and especially not as individuals. We're all going to die, we cannot stop the end.
When we're on our deathbed, about to face eternal darkness in an instant, nothing we've learned will matter. And that's... that's Ok, because they matter to us, which is really all that matters. While all memory of us, our achievements and our legacy will fade, the future is always built on the past so the ripple effects of our lives will spread and effect the Universe in ways we can never imagine.
We can never play this game again, we can never rediscover everything for the first time. But that doesn't matter, what matters is we enjoyed it while we could.
It's the Ainulindalë, the creation of the universe through Music.
@@LordTelperion its 1 am, I have to drive an hour to school tomorrow, and somehow I’m awake and replying to a comment on an outer wilds vod, that references the silmarillion? Wha
@@lizardlegend42 I'm not sure about that, haven't you contradicted yourself a little there?
@@lizardlegend42 that's a nice thought. Thank you. We basically have a butterfly affect on the future
One thing chat mentioned a lot that joe never saw/mentioned about his star complaint: Just because you see all the stars exploding at the same time from where you are, that does NOT mean they exploded at the same time. Exactly the opposite, they all exploded at different times and you are simply very lucky to be in the one place that all those overlapping waves of light from the explosion converge at the same time. Where else would it be, if not the location of the Eye?
I enjoyed the playthrough but found myself annoyed by this complaint of his for this very reason. He did not seem to internalize that the star didn't supernova for no reason, that particular universe was getting old and closer to heat death, and like you said you are able to see the stars go out from your perspective but it doesn't necessarily mean it happened all at once. I believe the the important narrative thread he missed here is that stars in this universe aren't going to come back in some way once they supernova like it may in a younger universe.
To add to this, the Eye/quantum weirdness seems capable of bending time entirely - as evidenced by Solanum, who survives the interloper and 200K years of age as she became entangled with the moon permanently and was no longer considered a conscious observer after dying in 5 possibilities of the moon.
This is something the player can also do too for an ending, but otherwise, the player experiences time as normal as they have not been entangled and are thus the conscious observer that allows Solanum to experience time briefly again.
Based on this, the visual before the ancient glade tells me that upon entering the eye the player is no longer experiencing time in a conventional manner in that space, and centuries more may have passed to illustrate the complete heat death of the universe, before the player observes the creation of a new universe.
Also its possible the eye of the universe triggered all the supernovas to create a new universe as you arrived. Just because it is made explicitly clear doesn’t mean there isn’t something going on. Joe wants every element of a story to be spoonfed to him clearly with zero ambiguity or room for interpretation.
While I like this explanation, it only works if you completely disregard any thoughts on how light must work in a universe that's so small like this one. If we can see the nova with the naked eye, then that star isn't that far. If the light it taking a very long amount of time getting here, then light must be extremely slow, which should be very very visible in this game.
@@mechanicalmonk2020 I feel like knit picking to this degree kinda ruins the fun. I think the "the eye is the one location where all the light from all the stars converged" is good one, and something I hadn't thought of. I know the game likes taking real life physics seriously (and I applaud it for this), but expecting it to account for a slow speed of light when observing the game seems like too far for me. Like would the game have been more accurate if they did this? Yes. Would it have been nothing more than a tech demo? Also probably yes
Sigma male grindset: Get to the Eye by taking of in random direction 9 000 000 times just like the Nomai probe.
I dunno man,
This ending..
It's really a memory I wan't to relive. I never wanted to experience something again so hard.
This game is a masterpiece. So much love for this
Worth mentioning: Joe mentioned in his recent Q&A that he was a little dissapointed with the ending but has since done a 180 and now loves it: you can even see it here that his only real dissapointment is the confusion about the level of "abstractedness", even saying "I just need to think about it". I'd watch his Q&A if you're still mad at him only being 80% blown away by the ending instead of 100%, he's extremely positive about the ending.
Do you have a link to the specific video (and even a time stamp if you're feeling like it)?
I mean cool but that doesn't change the fact that that this was his initial reaction, which says a lot tbh
@@TheSilverwing999 SO true oomfie I too am always correct and fully understand every single aspect of a piece of media I consume. I have never once changed how I feel about art after considering it for a while
@@TheSilverwing999 it doesn't say much really. if you're trying to derive any meaning from this, i think it's that the game is very specifically made for a specific time of gamer. the devs were very aware of this (see: kesley beachum's GDC talk), and because of that there are people that will miss a lot of the emotional connection with the game. being a lore skimmer and not using your ship log will pretty much do that. im not gonna read too much into what ur implying by "which says a lot tbh", but if ur looking for a real objective perspective i'd read up on some developer perspectives from talks and such
ua-cam.com/video/YsCRNKmHwso/v-deo.html
he talks about it at 2:03:20
Chert's whole reason for being on the twins was to update the star charts and he tells you that the stars are all dying nearly-simultaneously and that you can use your signalscope to view them exploding (Something Joe did early in the game by near-accident). I'd argue that's pretty sufficient conveyance for what to do when Chert's part comes up in the Eye. Although, all said, even without that explicit conveyance, it didn't take long to pick up the drums.
honestly they really should just let you use the telescope that's there to collect it, all the other one's can barely even be called puzzles and that one seems to stump most people for a little while and it tends to kill the flow.
From what I've seen from other people's playthroughs, and mine, everyone takes way too long on that "puzzle", which pretty much means that the developers failed at conveying what to do
I haven’t seen any other playthroughs but I basically immediately figured out that puzzle. Maybe for some people it was unintuitive, but I wonder how many used the zoom immediately on instinct because I’d wager it would be more.
@@Notale3 I also got it pretty much instantly but it's like you said, I zoomed pretty much based on instinct because I zoomed to look at everything. I didn't necessarily think that would be the answer to the puzzle, that was just luck. I don't think there'd be anything wrong with putting a "Push [Button] to Zoom" prompt in the middle of the screen like how they put a "Push RB to Launch Scout" prompt in places where you can shoot your scout through windows. I feel like not ruining the flow of the end of the game for people is more important than slightly ruining the puzzle.
But I don't think most people would remember a non-important line from the start of a 20 hour game
Joe may as well print out "Landing Gear Damaged" on a label maker and permanently affix it to the console
Ye but i get his reasoning for not caring. We drive our car with the check eng.light for some years now. I get that some ppl like everyrhing fixed up but it ads charm to things when the bicycle weel is slightly bend, metal wheelbarrow rusted through, closet doors askew, headlights covers cracked, landing gears...
One of my favourite playthroughs of yours yet Joe! Even with around 3 hours of crashing into the sun
Those are character building!
Chat's reaction at 15:25 is priceless.
I am so bummed I only joined after Joseph had completed the game already. My reaction was very similar. And, after watching that bit again and again, it's still mind-blowing that this is how he started the stream.
This time for sure
One trip.
This timeth f'r sure
I never thought about counting the indents on the Eye at the end, but it really is done by design. One in the center for the sun, 5 indents around it for the planets and +1 for the eye itself.
I had to skip the sun seppuku sections but was really enjoyable to watch otherwise. It’s kinda funny how quickly chat goes from “He’s a genius!” to “He’s an idiot! Blind streamer!” in a matter of minutes. Even though you completed the game way faster than the average person. I guess people don’t realize how long it actually takes to figure things out when you are playing it yourself.
I mean I took about 15 hours or so, + downtime, so I imagine that 14-16 hours is pretty standard. I think what gets people so riled up is that A: Joe is thinking aloud while aggressively predicting what's going on, which most people don't do much less on record. And B: a lot of what he's screwing up is the most basic of things, either due to being blind, massively overthinking everything, dead set on an incorrect conclusion he came to earlier, or complete and total ignorance of the game's very accurate to life physics. That contrasts quite sharply with what can come off as genuinely genius conclusions, and gets exacerbated by Joe's fondness for baiting chat. So at any given time his actions make him appear to be a genius or an idiot, and it's near enough impossible to tell if he's doing it on purpose to bait. Speaking for myself Joe breezed through the parts I struggled on (albeit mostly due to dumb luck and my, in hindsight admittedly poor, choice to do Ash Twin last) while struggling on sections that I did without even thinking twice. Wouldn't be surprised if others had a similar experience. That and Sun Seppuku. If you have played KSP at literally any point, have any background/interest in space travel, or even know what Newtonian physics are those parts are bafflingly stupid even by normie standards, which Joe typically rises well above.
@@Betrix5060 I get your frustration, but chat flips out when he doesn't get a puzzle instantly. Some people have 0 chill and call him an idiot when he is running around theorizing and testing things for 5 minutes. I'm sure all of us have struggled with a puzzle that other people figured out easily. The memes like 1% are funny, but it's a bit sad to see people calling him an idiot for just playing the game how he normally plays games.
@@seda_11 I've watched multiply playthroughs of this game to see people's first reactions to everything.
Joe is the only one who fluctuates so wildly between genius and moron. He figures some things out instantly, which is remarkable, and other times it takes him 5 hours of flying directly into the sun.
What's irritated me most is the fact that in spite of knowing all the things he was pretending to not know, it was still frustrating. It isn't fun watching someone fruitlessly fly into the sun station even as a troll. Yet he still does it because Joe likes making people mad more than he likes making people laugh.
The whole signalscope zoom bit was frustrating for sure, it's very easy to figure out and yet he didn't, but at least he figured it out eventually. He then goes on to say it isn't an intuitive or easy to figure out puzzle and deflects the blame.
I've only known the guy since 11037, and I thought he was entertaining, but he's only out to make himself laugh. I have no clue why he streams.
@@jamesmccomb9525 I also watched a lot of other blind playthrough of this game on youtube, and a lot struggle on the signalscope (I did too) but blazed through the other "puzzles" in the Eye, so it's probably not intuitive.
He didn't try to land on the sun station for laughs either, he thought he could do it and apologized several times that he knows it's frustrating to watch, but that's how he plays games.
And he streams because he likes it, evidently enough people like to watch his streams and it's a good source for income.
@@jamesmccomb9525 To be fair to Joe it seems like he does a lot of what he does because that's what he would do if he weren't streaming, and the fact that it serves his ulterior motive of being a massive troll is just icing on the cake. Mind you, I still want to throttle him for much of it, but I see what he's doing and can laugh along with him, as can most of chat I suspect.
Really enjoyed this! Thanks for doing it.
I'm sure a hundred people have already told you you get a *few* more answers if you talk to all your friends one last time at the eye of the universe before jumping into the thing, but maybe one thing folks HAVEN'T flagged: it's not *as* abstracted as you think.
Like, it is abstracted to an extent, for sure, but the observatory on Timber Hearth suggests the sun should have a few billion years more before it becomes a red giant. And yet, it dies far earlier than expected. The modern Nomai, whose transmissions you can read on the Vessel, write that they have no idea why the universe is ending or what's killing stars - so *something* is accelerating the universe's death to the point of it defying the expectations of scientists from the two species we see in the game.
Would love to watch a critique of yours on this game if you ever end up making it!
What a beautiful experience this game provides. Thanks for letting me relive a hint of the magic of it again through your blind playthrough, I think that might be the only way to get anything close to a feeling of "replaying" this game.
You're totally right, the game is abstracted. Miniature solar system, everything happening way faster than it should, trees giving off oxygen, the time travel logic the game uses etc. What's cool is that the game sets out those rules pretty early on and doesn't stray from them. Similar to something like dark souls, it plays by its own rules. That is, until the ending puzzles like the telescope one, which are kind of arbitrary and it's understandable that people would get stuck on them.
One day I might watch all these. i've never followed a streamer's entire playthrough of outer wilds, but if you finished it, then like myself, you won't forget it for a long time. Game of a generation for me, and I am known to be a shadow of the colossus fanatic ( I am the guy who has found a hidden dam in it)
Tbh, game of a generation is an understatement. I doubt I will ever forget this game. This is a special game, a once in a lifetime experience.
Ah damn so you're that Pikol, but I thought your channel got strike-taken down?
Once, there was an explosion. A bang which gave rise to life as we know it.
We never left Death Stranding. We became the Death Stranding.
That part at 1:59:30 made me panic hard watching live, worried that he would be stuck with a sequence break at the end of the game!
I don't know why but a lot of people, including me, followed that tree up. We just see something going upward and decide to see what's at the top.
I had thought that was the ending of the game. It was the first time in the whole game where it seems there's absolutely nothing, not even a thing to shine your flashlight to. Just the total silence and darkness of space.
I eventually noticed that I was in 0 gravity and that there might be something down below, but the devs must have intentionally left that in, right? In other places in the ending, the game will reset you if you go too far, but not here.
What do you mean? What happens if you follow it all the way up?
Surprised Joe almost fell into the "wish I could have saved people" camp. Joe, you were dead the moment you started the game.
The probe launching module has launched over 90 million probes. How do you think all those 90 million loops before ended like? The moment you press start, the sun has exploded, initiating the Ash Twin Project, looping data back in time. It found the Eye, and now its calling people to find it.
I was wondering why the statue selected the player at the very beginning since it was totally unprompted, but Eye of the Universe interference makes sense.
@@gluteusmaximus4989 The Statues specifically attune to the closest living consciousness. Its the ATP thats calling people, not the Eye
@@FlameHidden the statue was in contact with numerous other hearthians when it was hauled to the museum, I think your reason doesn't hold up at all.
@@gluteusmaximus4989 It only activated when the eye was found and the player character was the closest living consciousness at that moment
@@gluteusmaximus4989 exactly, what sid menon said
The finale of this game always tear me up, from the moment you gather the instruments (specially that "I'm glad you remember me" line from Solanum), to the final card when you see how a new universe is being created...
Shame that he couldn't appreciate that
I would love an analysis video of this from you
I was so pumped to watch this part I actually went on twitch to watch the final stream myself before this uploaded, its the first time I've ever actually done that! That being said, I am so glad I got to watch you play this because I would have not played it on my own. I am not very big into the exploration type of gameplay this has but it was nice still being able to experience it. The best part about the game to me was how stranegly terrifying it was at first and by the end after you understand the history/reason behind each area it is nowhere near as scary which tells a lot about the human brain. Banjo was my fav instrument
I had the same initial thought about the ending. I was a bit disappointed because I was expecting big mind-blowing revelations which I think is normal since the game gives you so much mysteries and questions. But after processing it further, watching other people's insights, watching blind playthroughs, etc, , I was able to understand it more and more and totally love it now. I think it's a great ending. Most people would think the goal is to stop the supernova but it's not. It's accepting that it's the end of the universe and it's time to create something new and being an integral part of that is awesome and actually better than just stopping the supernova 😄️
I think the simpler you are, the less you understand the ending after playing the game, that's generally what I've observed. The story skimmers of the world don't get nearly as much out of this game as those who pay attention, until they're told the meaning they were supposed to get by the people that actually did pay attention.
I'm from the future. I saw that some people played this game, but I knew I'd want to play it myself. I avoided spoilers for a long time. I recently played it myself, and now I'm going back to watch all the let's plays and reviews.
I won't be watching your witcher 3 game video for awhile for the same reason. I'll get to it one of these years.
That's not the only reason you're not watching the witcher video anytime soon
@@alexmacnally830 Still isn't!
As someone who thought exactly "Fuck, I want to play this now" around half-way through stream three, I decided to just watch these videos to the end. It's an amazing thing to experience (even through someone else) and it was really fun to watch the travelling lantern station attempts, though deep down I'm just waiting for the day where I completely forget this all so I can play it for myself blind.
It's a simple thing but all the characters coming together to play, and hearing Solanum play, for the end of the universe had a really strong emotional impact for me.
Also, lol at Joe not zooming in the scope
Man, I put these on to fall asleep to but every once and a while I accidentally stay up watching everything because I'm so interested. This game and
Lisa the Painful RPG were two of those.
happened on another time loop but Im glad being part of 1% at least in a sense, great journey, love u joe love u chat
tomorrow Im jumping to the DLC
Hands down the best Outer Wilds stream/playthrough out there, 6.5/10
Excellent streams, loved watching every second of them, 3/10
thank you for all the fanartists for this stream, theyre wonderful
Never thought there would be any thing relatively nsfw from this game
1:12:12 Almost stepped on by Ship-chan, so hot. 😳
unzips pants.
i played this a couple months ago, cried at the ending, then i watched all of these vods and cried AGAIN. i am weak
You are beautiful.
5 was the best girl because she was the only one taking proper covid precautions.
You would not be saying this pre-covid. Think about that and come to terms with yourself.
@@Paradox_Edge I forgot that we didn't care about our health and the health of others before covid
Stopped watching an hour into the first stream and holy f am I glad, probably my favorite game of all time.
1% iq chat thinks that heat death of the universe causes all stars to go supernova at once
It doesn't. The death of the universe will happen eventually by all galaxies losing steam from the initial big bang explosion and eventually contract back in on itself until a new big bang happens and new galaxies are formed which will shoot out from the initial point again, until those also eventually contract, etc, etc
4:12:15 I don't know Joe it's REALLY hard to make a game like this. Just as an experiment try imagining up a game where the story and puzzles take place in a totally interconnected puzzlebox world. It's almost impossible to wrap your head around where to even begin so I don't think we are going to be seeing a lot of Outer Wilds style games, possibly ever. Maybe give it a decade.
I think we could, but it would be hard as fuck, because its absurdly difficult to program a game like this, the whole media was build around being on the floor, gravity is a hard thing to do, and imagine a place like fucking brittle hollow, if this planet it's not at the same time one of the most ambitious level designs of the video game history and one of the hardest to do you can just kill me, I can't imagine how troublesome was to do this design, such a creative and good team.
No one noticed that the background isn't moving in the main menu. Really makes the suprise in the beginning perfect
2:18:23 joe: so I'm guessing I have to talk to the other ones to and make them start?
chat: no, you have to ZOOM in on them
so, this has been awesome, ive never seen anybody make so many right predictions...
you are funny as hell too
Sooo... surely the Hellpoint stream is next, right?
Unfortunately.
@@josephandersonchanneltwo8825 I'm so excited
@@josephandersonchanneltwo8825 THANKS
2:22:22 Space, the first frontier.
I really like 'The Last Question' stories.
Yeah, the Sun going from yellow to explode-y blue in 22 minutes without a reason was my only problem. It'd bean an easy fix too. The Sun Station tweaked the life cycle of the Sun maybe; maybe gave it eternal youth but not eternal life science mumbo jumbo. Another squiggle conversation about possible long term effects of the failed experiment would have been enough for me. I can almost overlook it as an abstraction/simplification like the distances/sizes of the solar system.
Other than that, yeah, this game was great.
I do hope he does a critique on this game, purely out of curiosity of how Joe would describe it in an at least 1 HR vid
So glad he chose the link the first flame ending.And allowed the cycle to begin, So that new species that dont die can respawn and link it
OUTER WILDS IS DARK SOULS CONFIRMED
His tree rant... I think chat was more upset at his UI blindness (because it says "trees detected O2 refilling" or something). But apparently that's his thing, so good luck with that...
15:28 WHAT A FUCKING POWER MOVE
You're the only streamer I watch. I just love seeing your view on things. You're such a wholesome person.
Just realized the title is an A Perfect Circle reference and I love it
The Super Mario Maker troll-level-making community uses the term Knowledge Checkpoints rather frequently in reference to sections that are only complete-able with knowledge gained elsewhere in the level. I think it applies quite well to Outer Wilds.
I started playing this game after your 1st stream because it was on gamepass. Thanks for showing this otherwise I never would've played it.
Absolutely love this game
Haven't watched the entire let's play but enjoyed this video whole a lot!
Your community is pretty cool, drawing the chans of the game :)
Love the "knowledge metroidvania" bit. First time putting this concept together for me. I love metroidvanias and mainly exploration metroidvanias. Another "knowledge metroidvania" (partially) is La-Mulana 1 and 2. It still has items, bosses and conventional gating mechanics, but puzzle solutions, routes, and enigmas are all knowledge based (where to use what, how to get somewhere, how to open a certain chest, how to remove the poison, how to unlock the area...). I don't know if you've taken a look, but there's my recommendation anyway :)
I agree, it’s a very different game in a lot of ways, but in another way it’s the only other game that’s similar to Outer Wilds.
Thank you for playing the game, i got to experiance it with you for the first time and it was truely a great experiance! (i would probably not have gone for so many swimms in the sun but it had some charm to it aswell ^_^) been catching myself whisteling the theeme music almost everyday while im grinding away at work so the experiance of this game really hit home in many ways!
10/10
Thanks!
2:23:32 The Narrative is is about Death. And it’s shaped by what you discover from the stories of the Nomai (out of order, just like the real study and comprehension of History) and the realization that the Universe is dying anyway. The quantum reality of the Eye isn’t so much the only hope, but more a journey of desperation/despair/resignation. But that thin hope turns unexpectedly into redemption and joy because it’s not true Death… you get to save Creation from eternal nothingness. That the Nomai’s efforts weren’t in vain because their legacy allowed a conscious being to jumpstart a new Big Bang AND unexpectedly to shape the next reality with the essence of what came before (through Music, no less). And that’s our only immortality, that after our deaths we only exist in the ripples (tiny or large) we made in our civilization and the people we loved and loved us.
This comment might be a little late, but the surprise sun station launch won you a new subscriber out of me.
The music in this game is pretty much perfect
love the name of this video
2:17:00 i think you had trouble because you never used the zoom much. i made the connection telescope+singal far away+chert watches stars.
Also i found it fun to break the rules a bit, by interaction simply through observing.
best fanart yet
I love everyone coming out of the closet at the end xD
Oh the music in the final run ... so good. So neatly tying up the bow
of all the smash mouth songs to sing why did he not sing walking on the sun
There are other Smash Mouth songs?
@@JosephAndersonChannel Bruh
"There's no gravity around the Sun Station, you just don't know that 'til you get there"
MY BRAAAIIIN
THERE IS GRAVITY
YOU'RE JUST WEIGHTLESS BECAUSE YOU'RE MATCHING THE DAMN SUN STATION'S ORBIT
You died when you hit the Sun Station and not Brittle Hollow because you were going much, much faster when you hit the Sun Station, every time.
Okay, but why is Angler-chan so adorable?
Can't believe there was no fanart of Ship-chan being too big for Vine-chan
Love the title
I jumped to a random point in this video 1:38:47 you sqeeling from fear was not what I was expecting but it was such a sight to behold lmao. This games scares you good dosnt it. I remember having shivers the time I took out the core and went to that planet.
My favorite stream also happens to end with the biggest bruh momment.
Which bruh moment?
Oh, am I mistaken? thought I heard something about delicious jam bread.
Someone's going to have to explain to me the logic behind each of the six Moon-Chan designs, because I don't get it. I assume the numbers are supposed to follow the order they're in on the wall in the tower (Ash Twins, Timber Hearth, Brittle Hollow, Giant's Deep, Dark Bramble, Eye), but I'm not seeing any obvious connections.
They're all hot.
Just like the planets they're based on
Love when chat says this game is best if you have dementia
oh god is that angler chan in the thumbnail?
-1:48:06 How should this work? The player could just start new game and get the codes and just go to Ash twin? That's the great thing about this game. You can literally finish it in the first time loop without cheating or using glitches.
Wait he's at the end of the game why is this four hours?
Yeah this is the stream where he finishes the game.
He went for all the secrets and stuff he missed afterwards.
I feel like he missed out on a pretty good mini pay off by not reading the written museum entries on The Eye... It really makes you wonder how conscious The Eye actually is... Plus I think its just a great little send off, talking about how you went on to succeed the Nomai's legacy, how your solar system went supernova and how the angler fish will be missed least of all after it did.
Not talking to the people around the campfire when the portal, or whatever you wanna call it, caused him to miss out on some cool dialogue. (Especially Solanum, he has a beautiful quote.)
he did both of those though?
31:13 razbuten in chat
Uh..... where can I find all the fanarts? For science?
Does some channel upload these but without chat?
So what does "AngelTrump" mean?
What a great playthrough! Just curious, is there a VOD for Joe's playthrough of Disco Elysium? He and chat mentioned a few times how he played it, and I'd love to watch if it's available.
I love this game and everyone who plays it
That was a great playthrough Joe, very entertaining! Hope your family is doing well, can't wait for the Witcher 3 video!
Oh boy have you been waiting.
the angler fish are scary
also im curious, who got the reference in the title?
Its from Hitchikers Guide to the Galaxy, the last book is named "So Long,And Thanks For All The Fish"
@@khanjeer4038 I know, but I was curious who else got it because whenever I try to say something about hitchhikers guide to the galaxy, no one knows what I'm talking about
Ever thought about turning the fan art into emotes? Just wondering
afaik all Joe's emotes are made from fan art or at least inspired by it.
Why do people in the chat keep acting like Joe is stupid for not realizing the supernova is "natural"? They know the heat death of the universe and entropy and all that jazz is a very long process, not something that takes 20 minutes right? Its just continually baffled me to see the reactions of chat.
Also that's not how a supernova would develope anyway.
Cause the game straight out tells you it’s natural
because he read on the sun station that it was natural
As Joe said, literally everything else in the game is abstracted. I think it’s odd that he really never considered that the supernovas were an abstract of heat death until the game is over, even with so many hints and straight up info given in the sun station.
anglerfish-chan does things to my heart
2:31:24 AYAYA
I'm not sure how often or long Joe reads comments on Vods, but maybe someone else can help. I'm currently reading the Witcher books, cause Joe said, that he'll reference them in the 3rd video, so i wanted to read them.
Do i have time to finish the books before the witcher video comes out? I just finished the Blood of elves, so 4th book now. Is there a date on Witcher 3 video, anyway, or just "comes when it comes"?
It comes when it comes
You could just watch the video after you've finished the books
I imagine you finished in plenty of time :P I began reading them about a year ago because I thought I'd have time and I'm on the final book now.
I like the mention of sudo rm -rf /*
The ending of Outer Wilds is very strange. It’s not often you get a game that makes the death of everyone and the universe a happy ending.
For the chert part it supposed to be quite intuitive since its a signalSCOPE and it was a teleSCOPE that was used for updating the star chart and guess what scope are used for zoom in distant object
Also I don't think u are dumb I think you lack a bit of observation skill tending to miss thing appearing or disappearing of the screen or when things change just a bit well tunnel vision goes hard lol
It wasn't intuitive, I agree
This is my favorite stream
Man wish I had known about this earlier this is a great game also love the fact that I saw at least one person reference EoE at the end of the story (komm Susser Todd?)
Chert tells you about looking at supernovas far away, the puzzle is dedicated to him; I feel like that makes up for it being unintuitive
Has he played the DLC yet? Does he plan on playing it?
Don't know if you've seen it in the mean time, but yes he has and it's on the second channel!
@@rowan-paul Thanks, I completely forgot about this so I appreciate the reminder. I'll check it out when I can
Hype
So why is Joe depicted as a dragon? I feel like there's some deep lore I'm missing.
Same reason Fredrik Knudsen is an Owl.
Iirc he wrote a book with a dragon on the cover and that became his UA-cam avatar
@@marshallzzz AH thank you
@@MrCompassionate01 np!
These VODs have confirmed for me that Twitch chat is probably the most insufferable place imaginable.
You are sitting in a youtube comment section, which objectively worse lol
There's a lot of weird takes that Joe has had over the years. I'm glad he enjoyed this game, because I also think it's one of if not the best game of all time but there's one take of his that almost ruins this for me.
5 and 6 are definitey without a doubt the best QT-moon-chans.