Battle of the Ports - Mizubaku Daibouken / Liquid kids (ミズバク大冒険) Show

Поділитися
Вставка
  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 77

  • @RedRanger2001
    @RedRanger2001 2 роки тому +5

    Don't forget that the Saturn port also has a cheat code to have options to play it in English along with the water balloon transparency.
    The code is Left, Right, Left, Right, Left, Right, A, B, C, A on the title screen.

    • @RetroCore
      @RetroCore  2 роки тому +1

      I never knew that. Thanks for sharing.

  • @tknjin
    @tknjin 8 років тому +10

    Ving were really just talented people all around. The saturn ports, FM Towns and such were just a thing of beauty. They were really a great part for porting those Taito games.

    • @RetroCore
      @RetroCore  8 років тому +2

      They sure were but where are Ving now? Well they seem to have moved on from games and now concentrating on bicycles, radio controlled helicopters and valve amplifiers. So sad :(

  • @crunchsixfoe
    @crunchsixfoe 5 років тому +6

    The PC-Engine's version has very charming sound, that is complementary to the technically superior Arcade version. Something was just special about that chip that NEC had.

  • @fulgenzio1973
    @fulgenzio1973 8 років тому +2

    i discovered this videopodcast yesterday and is just become my favourite, great job!

    • @RetroCore
      @RetroCore  8 років тому

      that's great! I'm glad you are enjoying my channel on UA-cam.

  • @Konuvis
    @Konuvis 3 роки тому +2

    I feel a little bit of pride that Ocean France did a great port :)

  • @jamesgibson4073
    @jamesgibson4073 3 роки тому +2

    The Turbografx-16/PC Engine is actually a 16-bit game console

    • @RetroCore
      @RetroCore  3 роки тому

      No it is not. Just because in the US the said it was 16bit so it didn't look weak against the Mega Drive and SNES.
      The bits are based upon the CPU. The PC Engine has an 8bit Cpu. It does have a 16bit GPU but it is an 8bit system. You wouldn't called the Mega Drive a 32bit system just because the Motorola 68000 inside is a 32-bit processor. Same thing.

    • @jamesgibson4073
      @jamesgibson4073 3 роки тому

      @@RetroCore good point, well played

    • @RetroCore
      @RetroCore  3 роки тому

      No problem.

  • @GlenLehane
    @GlenLehane 4 роки тому +2

    Awesome game, I don't feel like it got enough love

  • @mduke2k
    @mduke2k 8 років тому +3

    I freakin' love this game! I have it for the Sega Saturn and the Taito Legends 2 for PS2. Still looks and plays better on the Saturn, looks as good as the arcade! The last boss is brutal. I can never get passed him.

    • @RetroCore
      @RetroCore  8 років тому +2

      I agree. I also had it on the Taito Memorial collection but it just didn't look as sweet as the Saturn port.

  • @Bloodreign1
    @Bloodreign1 8 років тому +5

    No contest, the Saturn version wins the port contest (PS2 versions are emulation, so they aren't ports). Saturn version is considered to be arcade perfect, and I'd have no reason to argue that.

    • @TrainmasterCurt
      @TrainmasterCurt 5 років тому +1

      Other than the arcade you are right, though I bet they could’ve ported it to SFC/SNES with a DSP chip

    • @Bloodreign1
      @Bloodreign1 4 роки тому +3

      @@TrainmasterCurt Probably wouldn't even need a chip, could probably be done with a stock SNES since the game isn't exactly a speedy one.

  • @RetroArcadeGuy
    @RetroArcadeGuy 8 років тому +2

    Back then games were so pretty and sweet looking they were able to give you diabetes, and hell hard as dark souls.

    • @RetroCore
      @RetroCore  8 років тому +1

      Hahaha, that's right. Talking of Dark Souls, I'm playing the 3 game now at level 84 and still keep getting killed.

  • @Bob_Beaky
    @Bob_Beaky 8 років тому +4

    I don't think you can go wrong with any of these ports. It is a pity the Amiga version didn't get a release though... It would've made a nice companion to New Zealand Story, Bubble Bobble, Rainbow Islands and Parasol Stars.
    Is it me or Taito one of those game companies that are 'hidden in plain sight'? Everyone,'s heard of them but it seems Space Invaders is about all anyone ever talks about with any depth. I know you've covered a few Taito games in the past but would you consider doing a Taito retrospective, at all? They've got an interesting library and history and it would make a nice change from other channels gushing over Nintendo, Sega, Capcom, Konami and, to a lesser extent, Namco catalogues. Just a thought. :)

    • @RetroCore
      @RetroCore  8 років тому +3

      I did have all 4 Memorial Collection discs for the PS2 at one point but sold them. Saying that I could just emulate a lot of their arcade stuff plus I have a load of Taito console games too for various systems. It's sure an idea for a show. I'll give it a think.

    • @ChristopherSobieniak
      @ChristopherSobieniak 8 років тому

      +Retro Core They certainly had more than just Space Invaders.

    • @Bloodreign1
      @Bloodreign1 8 років тому +4

      I have the 4 Memories discs, I'd never dream of parting with them, even with ports that are close on Saturn. Of course I'm a Taito fan, so that could be a huge reason why.

  • @TheAlphaOmegaX3
    @TheAlphaOmegaX3 7 років тому +2

    Just got the PC Engine version the other day. Excellent game!

    • @RetroCore
      @RetroCore  7 років тому +2

      Yeah, I was surprised at how well the PC Engine handled the game.

  • @alecjahn
    @alecjahn 8 років тому +1

    I wish the Saturn version wasn't so damned expensive!

    • @RetroCore
      @RetroCore  8 років тому

      Yeah, these days it's very pricey. I bought mine sealed about 8 years ago and even then it was just over the original retail price.

  • @hardwiredxs
    @hardwiredxs 8 років тому

    Actually asfor Amiga version AFAIK , this was the near final version. It was the version to make into QA stage at Ocean UK which canceled the version before the final QA steps.
    So it could have something altered in the end, or not... But probably not from what is presented anyway...
    As for the cancel reason I've heard so much excuses, I don't really know the true version.

    • @RetroCore
      @RetroCore  8 років тому

      Well, with Snow Bothers they say they couldn't get the rights so I would expect they'd use the same excuse here too.

  • @SebasHCG
    @SebasHCG 7 років тому

    anyone noticed that the "bubble+water" used as weapon in this game, is coming directly from Bubble Bobble. !n_n
    ho wait ! Ving ported the game on Saturn O_o, i knew well Ving on exotics systems, never expected to read this logo on a Saturn ^_^ funny & they did a good job, as usual.

    • @RetroCore
      @RetroCore  7 років тому +1

      Ving were Taito's studio of choice for later and excellent Arcade perfect Ports to the Saturn. Ving ported Elevator Action Returns, Bubble Synthphony, Night Striker, Mizu Baku Dai Boken and others.

  • @74Vidgamer
    @74Vidgamer 6 років тому

    Immediately went to eBay looking for this after watching but my God it’s another one of those extremely expensive Saturn titles.

    • @RetroCore
      @RetroCore  6 років тому +1

      Yep, it sure is. But I think in the US everything is just extra expensive.

    • @74Vidgamer
      @74Vidgamer 6 років тому +1

      I've set my cap at no more than $100 for any Saturn title, anything over that & I will just buy a reproduction for or burn it myself. There's still quite a few excellent Japanese Saturn titles that can be had for well under that so it was a nice personal compromise.

  • @TrainmasterCurt
    @TrainmasterCurt 6 років тому +1

    Why did they not make a SFC/SNES port?

    • @RetroCore
      @RetroCore  6 років тому +2

      It would have slowed down like hell unless they added an FX chip.

    • @TrainmasterCurt
      @TrainmasterCurt 5 років тому

      Retro Core DSP you meant right?

    • @brugges
      @brugges 4 місяці тому

      @@RetroCore Shows you don't know what you're talking about 😉

  • @yethboth7873
    @yethboth7873 8 років тому

    Is it a possibility if you could cover Rodland in a future Battle Of The Ports please? I think that Japanese arcade game got an official port release for the Amiga. It also got an official Speccy port release as well which is interesting.

    • @Bob_Beaky
      @Bob_Beaky 8 років тому

      Rod Land is a lovely wee game. I sunk a lot of hours into the Amiga version. :)

    • @RetroCore
      @RetroCore  8 років тому +4

      Sure, why not. I'll do it for next weeks show :)

  • @RyumaXtheXKing
    @RyumaXtheXKing 8 років тому

    If you want to do something really obscure that nobody cares about, check out Radikal Bikers. Ported to the PS1 and to the GBC, which was amazing but unreleased.

    • @RetroCore
      @RetroCore  8 років тому

      Can't say I've ever heard about that one but I will give it a look.

  • @Arcadiality
    @Arcadiality 8 років тому

    See,you can see why the NES wasn't huge in the UK, as we were spoilt by the Amiga. As much as I loved Super Mario Bros but I couldn't part with my Amiga or come to buy the NES. Old Amiga fanboy,I know :)

    • @RetroCore
      @RetroCore  8 років тому

      Mario is crap anyway :p actually, I honestly don't find Mario entertaining at all.

    • @221b
      @221b 8 років тому

      The Amiga had a port of Great Giana Sisters, didn't it? Who needs Mario when you have that?

    • @Arcadiality
      @Arcadiality 8 років тому

      +221b It did,yes.Plenty of decent platformers for the Amiga.But you can sort of see why the UK wasn't mad for the NES.Plus Amiga PD was simply awesome back then: Spaceballs demo! :)

    • @221b
      @221b 8 років тому +1

      Pity about that one-button joystick, though. That was the only thing preventing the Amiga from being a truly great gaming platform.
      Although how much was the joystick actually used in Amiga games? I went from CoCo 2 to NES to PC myself, and most early PC platformers just ignored the joystick and were controlled entirely via the keyboard, with the arrow keys handling movement, the Ctrl key handling jumping and the Alt key handling a secondary action like shooting. It worked fairly well, since this was before the Windows and Menu keys were added to the keyboard so the Ctrl and Alt keys were right next to each other at the time.

    • @Arcadiality
      @Arcadiality 8 років тому

      +221b We just dealt with that one button, and used UP for jump. Going back now,it's kind of painful,yeah. I think games came as a secondary item to these computers back then.They weren't made exclusively for games so that's why the joysticks werent made with the computers, in hind sight bundling a 4 button 'own made' joypad may of helped. However, just look at the CD32..that was made for games and still flopped. Still, a great legacy steeped many by many a great story.

  • @dcikaruga
    @dcikaruga 5 років тому +1

    Is this game supposed to be a sequel to another game?

    • @RetroCore
      @RetroCore  5 років тому

      Not that I know of.

    • @littleman7514
      @littleman7514 4 роки тому

      Wasn't it sort of a spiritual successor to New Zealand Story?

    • @dcikaruga
      @dcikaruga 4 роки тому

      @@littleman7514 I heard that one too.

    • @Bloodreign1
      @Bloodreign1 4 роки тому

      I've heard it has some connection to the Bubble Bobble series, but outside of water bubbles, I see no real connection myself other than both being super cute games that are excellent.

  • @gamecutplay8872
    @gamecutplay8872 8 років тому

    Haha, how old is this dude, very nice :D :D

    • @RetroCore
      @RetroCore  8 років тому +3

      I'm 40, still playing games since the 80's and I ain't gonna stop :p

    • @16bitfightclub34
      @16bitfightclub34 6 років тому

      im 40 as well, best age and still playing video games :)

    • @Bloodreign1
      @Bloodreign1 4 роки тому

      @@RetroCore We're about the same age (44, 45 next month), and when I feel energetic enough, you are darned right I play my old school games in my collection.

  • @almostliterally593
    @almostliterally593 4 роки тому

    Somebody should make a version with PC Engine music recorded to a CD replacing the arcade music in the saturn port

    • @RetroCore
      @RetroCore  4 роки тому

      That's very easy to do. I've done it with a few games on the Saturn in the past. We'll, it's easy to do as long as the game being changed used CD audio.

  • @chunkycjw
    @chunkycjw 8 років тому

    You said in your video that the P.C. Engine version was a nice 8-bit port, was the P.C. engine 8-bit or 16-bit or could it do both (e.g. 8-bit and 16-bit processors built in).
    I can also remember something about the Snes being 8-bit but with superior graphics tech to the Megadrive.
    Liquid Kids is a nice looking game, reminds me of Bubble-Bobble.

    • @RetroCore
      @RetroCore  8 років тому

      Techinically it's known as an 8bit system.

    • @ChristopherSobieniak
      @ChristopherSobieniak 8 років тому

      +Retro Core Still, for an 8-bit system, they certainly showed how far they could push the limits beyond what was possible on others in that group.

    • @RetroCore
      @RetroCore  8 років тому +1

      They sure could. They also showed that your console can be extremely compact too then magically grow in to an ugly beast when released in the states.

    • @ChristopherSobieniak
      @ChristopherSobieniak 8 років тому +1

      Thanks to our expectations concerning size and RF shielding rules from the FCC.

    • @RetroCore
      @RetroCore  8 років тому +1

      Christopher Sobieniak I knew size was due to the "bigger is better" mentality back then (is that still relevant these days?) but I had no idea RF regulations were also a factor.

  • @AlecMeyer94
    @AlecMeyer94 2 роки тому

    I prefer the Arcade Archives version.

    • @mastersproutgamer9327
      @mastersproutgamer9327 Рік тому

      Me too. In fact, Hamster put a lot of time and effort into releasing such Taito titles on Arcade Archives.