The mind weaver has 4 very distinct subclasses that have their own unique identity too! The Mystic has 63 disciplines to customize your perfect character but it’s very OP and also quite confusing hahaha
@@chrisjoseph7389 My son spent the better part of a week + learning the ins and outs of the class. It's his absolute favorite class, but he has serious cope about whether or not the class is OP.
@@MandalorianRevan Oh, it's definitely OP. But it's so damn fun. Like that one fire spell that's kind of like a beefed up Fireball (I forget the name) is SOOOOO STRONG. And you can cast it each turn? Especially if you have reliable ways to replenish your Psi Points. And that's the only big damage dealer that I have tried so far, I'm sure the other high level Mystic spells are just as silly. It's definitely a class that is good for when you've already done a full normal playthrough, and ideally an Honour Mode run, which I didn't do yet, but oh well. The class is extremely fun, but ridiculously strong. I feel the same way about the Progressive Weapons mod.
@@TcrrorOh, you mean the Fireball that does _one dice less in damage_ but also knocks enemies prone? For extra fun pick the Force discipline that let's you create a wall that is difficult terrain. Just keep blasting and they can't even dash out. 😅
I'm enjoying the Celestial warlock class, nothing crazy but it gives some interesting options. And I made my Durge a Horizon Walker ranger, was originally a Hunter. These mods are going to add years to this game
Honestly, I'm just glad we have Mystic, Mind Weaver and Witch to add to Int playstyles instead of just always having a wizard or eldritch knight/arcane trickster
I love that you can get the mangled crown of intellect super early on and even with intelligence as a dump stat still be a very effective Mystic/Mind Weaver.
I like using the Mind Warden with Githyanki and the Force Blade with the Dark Urge. Having the telekinetic grasp is the only reason I'd put the Death Stalker's mantle on a fighter/martial Dark Urge. Usually I put it on Astarion otherwise.
You nailed it on the head. Mind Weaver is more streamlined, and as the casul peasant that I am, I can't hang with the myriad of options that Mystic brings to the table. Edit: Mystic makes me feel overwhelmed.
The mystic is extremely overwhelming hahahah it takes me hours to come up with builds for it since it has so many disciplines. The Mind Weaver is really fun and more streamlined for sure
The Mystic looked at how modular and customizable Warlock is, said "Hold my beer" and cranked that dial up to 15. Want to run fast and shoot force beams? Mystic can do that. Want to tank, do strong melee damage, and heal yourself? Mystic can do that. Want to stand back and give your party extra movement _and_ extra actions, like some psychic master tactician? As a perpetual build brainstormer and theory crafter, Mystic by itself could keep me busy for months. 😅
The Command discipline for Mystic is also crazy strong. For 2 Psi points you can add 4.5 meters of movement to up to 5 other characters. The class as a whole is very front end loaded with the disciplines you get, making it a crazy strong multiclass option. Also, as a crazy good multiclaas option, at like level 4 the Mystic _loses_ their Wisdom save proficiency but _gains_ the ability to pick _any_ saving throw proficiency as a bonus action and keep that until you change it. So if Mystic is your second class you can have three saving throw proficiencies without taking a feat.
So glad you enjoy man! Really enjoy seeing the Faces album art pop up! I try to make these as informative as possible so people can just listen too, glad you enjoy! Have fun with the Mind Weaver, Ill be releasing builds for all of the subclasses! Each one is very unique
Funnily enough, I tested both of these classes just to be able to do a faithful “Dante” build from Devil May Cry, since Mystic provides so much flavor to the Styles and Mind Weaver Forceblade has some cool moves such as the Dante’s infamous Stinger attack. And since both scale off Intelligence, a 12/8 split with the level 20 mod gives you everything you need
@@MarcoMaterietti Order of the Blade gets you Mystic Arsenal for the rapid fire Hand Crossbows of Ebony and Ivory. You also get Extra Attack + Celerity Action Surge for some stylish combos.
It's true that I haven't experimented with Mind Weaver yet but I just can't see it being more fleshed out than Mystic. That's no knock to Mind Weaver, Mystic is just insane with the options
I look forward to playing a Mind Weaver, as my first Mystic was played like Blood Mage before that class was added. I did a Dark Urge Wild Psionics Bleed/Soul build. It was the perfect Bhaalist thematic build. The Weaver seems much better for an actual mental class.
Psylocke OG looking character, which is a similar look to my Mystic Soul Blade Tav, except I transmogged my armour with Sharts camp clothes and dyed it purple/pink
I agree with all the comments. The mystic- do what the hell you want and make whatever character you want. You a psychic metal bender who can control time? Sure. Mindweaver- a simple, strong build that can easily be a vanilla build.
If mystic is the most OP then I prefer Mind Weaver. Though they are both way to OP. The issue with all of these alternative classes are that they are super bonkers OP. I personally just want some cool gimmicks to fight battles a bit differently, not oneshot everyone.
Mind weaver isn’t that OP to be honest, and it doesn’t get level 6 spells either! It’s stronger than some base game classes but the sword bard and storm sorcerer still out class it
They’re a blast to play as! It’s hard to pick a favorite because both can be whatever kind of build you want to play. The mystic has more versatility however! Thanks for becoming a channel member!!
I've started yet another playthrough (maybe this time I will get farther than 4 hours before starting another after finding a bunch of new mods), and I decided to go with a mystic/mind weaver multiclass. Thought it would be the best way to represent a psychic oc of mine. May add in a 1 or 2 level dip into the succubus class for Intoxicating Body and additional psionic offensive options.
@@JasonDunna Add in thief rogue and get 3 green flame blade attacks per turn + gemini gloves double number of targets and each of the 3 gfb attacks can hit 3 closely grouped targets.
What outfit, hair and face mods are you using in the presented char? I only use w/e mods are on the main mod thing from the in game menus. :) Thanks in advance if you respond to the question :)
It’s vemperen’s head mod! The creator is working on a mod io version so it can come to the ingame mod manager. Hair is from Tav’s hair salon which sadly won’t make its way over but there will be alternatives
I love the Mystic. Only reason I haven't made it my main characters full build is because my greedy butt misses the extra feats from the feats mod, lol. It doesn't seem to work with the Mystic on console, for now at least. The nomadic arrow though.... very very nice. My dual handcrossbows swordsbard droolz at it.
I think their main overlap is the main set of damage they do. But the Mind-Weaver I feel.is more.. refined.. while the Mystic has so much utility that it can be overwhelming to those who may not understand the build crafting.
I get that completely the first time I used Mystic class I got so overwhelmed with all the options that it took me hours to level up and decide, but because I am using a team of 7 Mystics each with little overlap (two or three have one overlapping discipline) as a playthrough, it's allowed me to find what I like and don't so I can just reclass those ones out, it's a lot but I am enjoying it so much
@@Taybean I find that I'm only ever really taking 4 levels of Mystic as to not gain to much utility on one person. I've got a nice MC with 4 levels of Mystic taking Light and Darkness, using I think Immortal to get Blood and Necrotic effects then taking Mantle of Fear, then going 8 levels of Blood Mage to gain all the blood abilities and 2 feats and can get the Blood Knight subclass for heavy armour prof.
@@arkangelgaming35 Sounds an interesting way, I started my playthrough when Mystic was the only class on Console so wanted to continue with it till the end for now, but that has given me an idea for my next playthrough, depending mostly on what mods been released on console by then 👍
I have a curious question if you were going to multi class any of these two job classes how would you go about doing it? Understandably these classes have a set up where multi classing doesn’t seem all that necessary although I can’t help but feel it would be interesting to see a multi class with one of these jobs mixed up with something like a paladin or something similar.
The mystic is hard because it doesn’t use spell slots it uses psi points, but the mind weaver is a caster so it can mesh with casting classes well! Even something like the Paladin would work well depending on your build
I played a mystic in an actual d&d campaign and it was fun at first, but got boring after awhile because I knew I could win Any fight. It has no weaknesses and makes every other player at the table irrelevant. I made a new character (soulknife) before we hit level 10 so they could have more fun. I much prefer the Forceblade in bg3. Wish I could find a written version of it so I could play at the table.
Mystic wins hands down in terms of power massive dmg especially after you get the permanent buffs I has in shops then getting the helmet in act 2 to get stacks of acuity to control the field dominate powerful enemies it's nutty
Im trying to turn Gale into some kind of Mystic spellcaster and I don't know what class to use for it. Im also thinking of multiclassing any of the mod classes with Wizard but I don't know which synergizes well with Wizard. Any help?
@@thatlemur6065Mystic can be overwhelming but it's important to point out that the disciplines you pick come with a passive you can toggle. Many of those passives can support a Wizard class with only a one or two level dip. The element of fire one, for example, adds 2 damage to any fire spell.
@@JasonDunnaCareful! I tried that and Gale nearly killed us with the huge wild magic surges, lol. He debuffed us to hell too with the gear I had on him, lolol.
I cant seem to get any class mods to work besides mystic? Always get the "choices pending" thing at the bottom when i try to pick mind weaver, blood mage or even witch. And thats after i make sure every choice has been picked.
@@JasonDunna unable to test it now but I'm not sure if it's the same problem you addressed. I get the Choices Pending at the bottom of the screen even after I set my stats and double check everything. Doesn't even give me the option to press y and the selection is greyed out.
What I somehow miss are additional attacks, like I have the level curve unlocked and Halsin is level 18 Mystic (more as the monk like) and Lae'zel is level 18 Mind Weaver (Void Reaver) and both can only attack once and another time with the bonus action 🤔
Order of the blade Mystic gets an extra attack at level 6 and it stacks with the skirmish discipline for 3 attacks per action! Give mastery of time for the haste zone and that’s 6, and then the action surge discipline for 9!
If you go with a ranged build you can stack out alot of shots in one turn with the nomadic arrow. It's basically a machine gun, lol. Add it with the extra attack subclass and the other mystic disciplines that give more attacks and you're laughing your way through most encounters, lol.
Like everyone said, mystic can be quite overwelming with all the options it gave. I once tried order of wu jen to build my character as spellcaster but end up confused with how i should i spec him lol. When i arrived at the grove i stumble upon a nice pyshic bow i respec him into arcane or mystic archer and it easier for me to build him. In my opinion if you limit yourself of how you wanna play your tav without being too op because of rp reason or whatever it will become easier with mystic mod. i have yet to try mind weaver but i have so much fun with my mystic archer honour run right now.
I wanna use the level 20 mod and make a 10/10 split of open hand monk and mystic in medium armor using all the lightning charge gear. Gotta get to level 20 though lol
The mystic class just got an update and it seems to have lowered the total amount of psi points we can have can you do another overview or respec that plz
Has anybody tried multi-classing ForceBlade and Mystic? I wanna give it a shot since both mods provide items to make your build even stronger but I'm cautious because I don't want one class to potentially cause issues with the other.
Brother, i was paying attention but my brain wasn't i restarted this video so many times, i was trying to listen and practice some stuff in the training mode in Sparking Zero, i stopped training so i could actually consume the information
Mind weaver feels like a proper homebrew class that's both balanced,and something you'd see WOTC make. Mystic is too overpowered,and comes off as something you make when you're bored and wanna destroy everything.
@@jodinsan Which is why it feels so broken,because it was never finished and tuned properly. It'd be like if they added warlock and just let it have all three pacts AND regular spell slots at once.
I have no clue what mod it is but i think 1 is messing with the arrows on console, all my special arrows do 0 dmg even, maybe 4 dmg depending on the dice roll
Mystic is just broken op with way way too much. Mind Weaver is balanced to be on par with the base game stuff. Mystic has so much bullshit it's like they want to be a "anything" class. It's class identity is it can do everything better than everyone. A jack of all trades that wanted to be better than everyone. I'm on console man, having a million random spells clog up those Radial menus makes me really not enjoy Mystic. If I wanted to be so crazy op I'd just fully use the cheatring to infinitely spam the cheat scroll spells. Edit: Mystic was good to be one of first modded classes we got. Showed what was possible and how few limits there would be. Mystic walked and held us over so Mind Weaver Dread Overlord Witch and Blood Mage could run
Any chance of a force blade build ? also are there any good "big hp melee" type class/subclass mods kicking about ? love me big sword and me big hp pool lmao
Man I really wanna try mystic but my brain cannot comprehend cus of how flexible the class is lol btw your really a big help for us consoles or even non console keep up the bg3 news and builds and I thank you for that 🫡🤝🏻
So far I like the mind weaver more than the mystic. They're both great, but the mystic class feels a bit overwhelming with how much stuff there is
The mind weaver has 4 very distinct subclasses that have their own unique identity too! The Mystic has 63 disciplines to customize your perfect character but it’s very OP and also quite confusing hahaha
@@JasonDunna like I said, feels overwhelming hahaha
@@chrisjoseph7389 My son spent the better part of a week + learning the ins and outs of the class. It's his absolute favorite class, but he has serious cope about whether or not the class is OP.
@@MandalorianRevan Oh, it's definitely OP. But it's so damn fun. Like that one fire spell that's kind of like a beefed up Fireball (I forget the name) is SOOOOO STRONG. And you can cast it each turn? Especially if you have reliable ways to replenish your Psi Points. And that's the only big damage dealer that I have tried so far, I'm sure the other high level Mystic spells are just as silly.
It's definitely a class that is good for when you've already done a full normal playthrough, and ideally an Honour Mode run, which I didn't do yet, but oh well.
The class is extremely fun, but ridiculously strong.
I feel the same way about the Progressive Weapons mod.
@@TcrrorOh, you mean the Fireball that does _one dice less in damage_ but also knocks enemies prone?
For extra fun pick the Force discipline that let's you create a wall that is difficult terrain. Just keep blasting and they can't even dash out. 😅
I'm having such a fun time with the Mind Weaver class, the whole aesthetic really works for me.
I love the class, each subclass has its own distinct identity and its a blast to play
The Mind Weaver works for me but The Mystic is just so freaking powerful. It's insane.
The mystic is extremely powerful!
I'm enjoying the Celestial warlock class, nothing crazy but it gives some interesting options. And I made my Durge a Horizon Walker ranger, was originally a Hunter. These mods are going to add years to this game
Years and years to the game! It’s awesome. Can’t wait to see what’s next
Honestly, I'm just glad we have Mystic, Mind Weaver and Witch to add to Int playstyles instead of just always having a wizard or eldritch knight/arcane trickster
Great point!! Intelligence is a sweet stat too because a single level wizard dip gives you all spells you could want!
I love that you can get the mangled crown of intellect super early on and even with intelligence as a dump stat still be a very effective Mystic/Mind Weaver.
I like using the Mind Warden with Githyanki and the Force Blade with the Dark Urge. Having the telekinetic grasp is the only reason I'd put the Death Stalker's mantle on a fighter/martial Dark Urge. Usually I put it on Astarion otherwise.
That’s a solid mix of them! Thanks for sharing that Mandalorian Revan (super cool name btw)
You nailed it on the head. Mind Weaver is more streamlined, and as the casul peasant that I am, I can't hang with the myriad of options that Mystic brings to the table.
Edit: Mystic makes me feel overwhelmed.
The mystic is extremely overwhelming hahahah it takes me hours to come up with builds for it since it has so many disciplines. The Mind Weaver is really fun and more streamlined for sure
The Mystic looked at how modular and customizable Warlock is, said "Hold my beer" and cranked that dial up to 15.
Want to run fast and shoot force beams? Mystic can do that.
Want to tank, do strong melee damage, and heal yourself? Mystic can do that.
Want to stand back and give your party extra movement _and_ extra actions, like some psychic master tactician?
As a perpetual build brainstormer and theory crafter, Mystic by itself could keep me busy for months. 😅
Brother do you even sleep 😭 i love that you're updating us so much but make sure you rest
Hahahaha sleep?? The level 1 spell? Nah I usually opt for command or hold person
Reaaaal his work ethic goes crazyyy😭😭(please do rest tho)
@@astrourge5195 About to hit a long rest now! Thank you for supporting!
Let him receive his bag
shawty he is milking this game for all the views he can so he can get that bread
The Command discipline for Mystic is also crazy strong. For 2 Psi points you can add 4.5 meters of movement to up to 5 other characters.
The class as a whole is very front end loaded with the disciplines you get, making it a crazy strong multiclass option. Also, as a crazy good multiclaas option, at like level 4 the Mystic _loses_ their Wisdom save proficiency but _gains_ the ability to pick _any_ saving throw proficiency as a bonus action and keep that until you change it. So if Mystic is your second class you can have three saving throw proficiencies without taking a feat.
Love listening to these videos while I work. You’re informative so I don’t always have to watch. Gotta give mind weaver a try!
So glad you enjoy man! Really enjoy seeing the Faces album art pop up! I try to make these as informative as possible so people can just listen too, glad you enjoy!
Have fun with the Mind Weaver, Ill be releasing builds for all of the subclasses! Each one is very unique
Mystic is basically every class thrown into one and it all scales off int
Yeah exactly!! Hahaha
@@JasonDunna Forceblade build next?
@@RipThisKaiser later today!
Funnily enough, I tested both of these classes just to be able to do a faithful “Dante” build from Devil May Cry, since Mystic provides so much flavor to the Styles and Mind Weaver Forceblade has some cool moves such as the Dante’s infamous Stinger attack. And since both scale off Intelligence, a 12/8 split with the level 20 mod gives you everything you need
That’s a solid idea for level 20!
For multiclass what Mystic sublcass you chose?
@@MarcoMaterietti Order of the Blade gets you Mystic Arsenal for the rapid fire Hand Crossbows of Ebony and Ivory. You also get Extra Attack + Celerity Action Surge for some stylish combos.
Honestly, I think a multiclass of these two classes would work perfectly
They use different resources so you’d want to use the level 20 mod!
It's true that I haven't experimented with Mind Weaver yet but I just can't see it being more fleshed out than Mystic. That's no knock to Mind Weaver, Mystic is just insane with the options
The Mystic has so many options it’s almost too much 😂 63 unique disciplines to choose from. The mind weaver is much more straight forward
@@JasonDunna True! Pros and cons
@@Mystra Hard to go wrong with one of each in your party though! Thanks for always commenting I appreciate having your name pop up!
@@JasonDunna I agree and thanks, that's so sweet :)
The Mind Weaver Force Blade Subclass has been extremely fun as a glass cannon type character
I look forward to playing a Mind Weaver, as my first Mystic was played like Blood Mage before that class was added.
I did a Dark Urge Wild Psionics Bleed/Soul build. It was the perfect Bhaalist thematic build.
The Weaver seems much better for an actual mental class.
Psylocke OG looking character, which is a similar look to my Mystic Soul Blade Tav, except I transmogged my armour with Sharts camp clothes and dyed it purple/pink
Q: "What can you do with a Mystic?" A: "Yes"
Hahahaha exactly
I like the Mind Weaver class rn. Making a Wizard/ Astral Seer Int spellcaster with the Expansion mod and it feels really fun.
That is a really smart combination due to the spellcasting levels!
I find Mystic tends to overlap with itself but yeah it's really fucking strong
Incredibly powerful! You can build any kind of class with it
@@JasonDunnaYou really can. Honestly a 0 DPS support Mystic is kinda easy. 😅
I agree with all the comments.
The mystic- do what the hell you want and make whatever character you want. You a psychic metal bender who can control time? Sure.
Mindweaver- a simple, strong build that can easily be a vanilla build.
I am enjoying my melee mystic. Ogre size Karlach slapping psychic smites is really fun.
Hahaha the melee mystic is extremely powerful! Especially because you can action surge, get 3 attacks, and apply haste to yourself
If mystic is the most OP then I prefer Mind Weaver. Though they are both way to OP. The issue with all of these alternative classes are that they are super bonkers OP. I personally just want some cool gimmicks to fight battles a bit differently, not oneshot everyone.
Mind weaver isn’t that OP to be honest, and it doesn’t get level 6 spells either! It’s stronger than some base game classes but the sword bard and storm sorcerer still out class it
Both classes sound like so much fun!
They’re a blast to play as! It’s hard to pick a favorite because both can be whatever kind of build you want to play. The mystic has more versatility however!
Thanks for becoming a channel member!!
I've started yet another playthrough (maybe this time I will get farther than 4 hours before starting another after finding a bunch of new mods), and I decided to go with a mystic/mind weaver multiclass. Thought it would be the best way to represent a psychic oc of mine. May add in a 1 or 2 level dip into the succubus class for Intoxicating Body and additional psionic offensive options.
HE DID IT :D This turn around was super fast too!
I actually couldn’t decide which one to play so I just went with monk warlock fighter multi class lol
Hahahaha
I LOVE BG3 BEST GAME EVER MADE
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agreed mystic. though arcane vanguard with gemini gloves is awesome
The arcane vanguard is so much fun!! Not on console yet though
@@JasonDunna Add in thief rogue and get 3 green flame blade attacks per turn + gemini gloves double number of targets and each of the 3 gfb attacks can hit 3 closely grouped targets.
@@michaeljajan2571 oh damnnnn that’s a cool idea!! I’ll have to try it
Goated UA-camr ❤
Thank you so much!!
What outfit, hair and face mods are you using in the presented char? I only use w/e mods are on the main mod thing from the in game menus. :) Thanks in advance if you respond to the question :)
It’s vemperen’s head mod! The creator is working on a mod io version so it can come to the ingame mod manager. Hair is from Tav’s hair salon which sadly won’t make its way over but there will be alternatives
@JasonDunna what about the outfit mod? :) I saw your psi warden video as well and found the outfits cute :)
I love the Mystic. Only reason I haven't made it my main characters full build is because my greedy butt misses the extra feats from the feats mod, lol. It doesn't seem to work with the Mystic on console, for now at least.
The nomadic arrow though.... very very nice. My dual handcrossbows swordsbard droolz at it.
I think their main overlap is the main set of damage they do. But the Mind-Weaver I feel.is more.. refined.. while the Mystic has so much utility that it can be overwhelming to those who may not understand the build crafting.
I get that completely the first time I used Mystic class I got so overwhelmed with all the options that it took me hours to level up and decide, but because I am using a team of 7 Mystics each with little overlap (two or three have one overlapping discipline) as a playthrough, it's allowed me to find what I like and don't so I can just reclass those ones out, it's a lot but I am enjoying it so much
@@Taybean I find that I'm only ever really taking 4 levels of Mystic as to not gain to much utility on one person.
I've got a nice MC with 4 levels of Mystic taking Light and Darkness, using I think Immortal to get Blood and Necrotic effects then taking Mantle of Fear, then going 8 levels of Blood Mage to gain all the blood abilities and 2 feats and can get the Blood Knight subclass for heavy armour prof.
@@arkangelgaming35 Sounds an interesting way, I started my playthrough when Mystic was the only class on Console so wanted to continue with it till the end for now, but that has given me an idea for my next playthrough, depending mostly on what mods been released on console by then 👍
I have a curious question if you were going to multi class any of these two job classes how would you go about doing it? Understandably these classes have a set up where multi classing doesn’t seem all that necessary although I can’t help but feel it would be interesting to see a multi class with one of these jobs mixed up with something like a paladin or something similar.
The mystic is hard because it doesn’t use spell slots it uses psi points, but the mind weaver is a caster so it can mesh with casting classes well! Even something like the Paladin would work well depending on your build
I played a mystic in an actual d&d campaign and it was fun at first, but got boring after awhile because I knew I could win Any fight. It has no weaknesses and makes every other player at the table irrelevant. I made a new character (soulknife) before we hit level 10 so they could have more fun.
I much prefer the Forceblade in bg3. Wish I could find a written version of it so I could play at the table.
Forceblade is sweet, it’s not OP as well, just a good time. That’s cool you played mystic in DnD!
@@JasonDunna my wife is the family DM. Me and the kids play and she tries to kill us.
I'm wanting to combine these together, Soul Knives Mystic Void Reaver Mindweaver
Mystic wins hands down in terms of power massive dmg especially after you get the permanent buffs I has in shops then getting the helmet in act 2 to get stacks of acuity to control the field dominate powerful enemies it's nutty
Oh yeah totally the Mystic is pretty over powered which I talk about in the video!
Would you consider making a vampire themed build?
I’ve been planning on one for a while now, it’s coming soon!
Im trying to turn Gale into some kind of Mystic spellcaster and I don't know what class to use for it. Im also thinking of multiclassing any of the mod classes with Wizard but I don't know which synergizes well with Wizard. Any help?
Mystic doesn’t get spell slots so it’s a tricky one, Astral Seer Mind Weaver goes really well however!!
@@JasonDunna ok thank you. Now if only wizards could learn scrolls from the secret scroll mod. Then we’d be in business
@@thatlemur6065Mystic can be overwhelming but it's important to point out that the disciplines you pick come with a passive you can toggle. Many of those passives can support a Wizard class with only a one or two level dip. The element of fire one, for example, adds 2 damage to any fire spell.
@@JasonDunnaCareful! I tried that and Gale nearly killed us with the huge wild magic surges, lol. He debuffed us to hell too with the gear I had on him, lolol.
I cant seem to get any class mods to work besides mystic? Always get the "choices pending" thing at the bottom when i try to pick mind weaver, blood mage or even witch. And thats after i make sure every choice has been picked.
Here’s how to fix it
ua-cam.com/video/pHfx6_dJDg4/v-deo.html
@@JasonDunna you're a saint.
@@BossesFury trying my best to help!
@@JasonDunna unable to test it now but I'm not sure if it's the same problem you addressed. I get the Choices Pending at the bottom of the screen even after I set my stats and double check everything. Doesn't even give me the option to press y and the selection is greyed out.
I feel like even if you kept all the companion characters as their base classes, every one of them could benefit from a Mystic dip.
What I somehow miss are additional attacks, like I have the level curve unlocked and Halsin is level 18 Mystic (more as the monk like) and Lae'zel is level 18 Mind Weaver (Void Reaver) and both can only attack once and another time with the bonus action 🤔
The Mystic skirmish discipline has an action that gives you extra attack until long rest that's an easy way for the Mystic
Order of the blade Mystic gets an extra attack at level 6 and it stacks with the skirmish discipline for 3 attacks per action! Give mastery of time for the haste zone and that’s 6, and then the action surge discipline for 9!
If you go with a ranged build you can stack out alot of shots in one turn with the nomadic arrow. It's basically a machine gun, lol. Add it with the extra attack subclass and the other mystic disciplines that give more attacks and you're laughing your way through most encounters, lol.
Like everyone said, mystic can be quite overwelming with all the options it gave. I once tried order of wu jen to build my character as spellcaster but end up confused with how i should i spec him lol. When i arrived at the grove i stumble upon a nice pyshic bow i respec him into arcane or mystic archer and it easier for me to build him.
In my opinion if you limit yourself of how you wanna play your tav without being too op because of rp reason or whatever it will become easier with mystic mod. i have yet to try mind weaver but i have so much fun with my mystic archer honour run right now.
Could you do a status build with the mystic? Something that shows off battle control and manipulation of the enemies
Time to respec my origin gale to multi-class mystic, wind weaver, and evo wizard lol
Yup I jus solo the Game on honor mode with the mystic very easily too Lool it's so powerful
Oh I bet!! It’s so strong
Wish we could get a read gun class on console.
That would be cool
Jay i was rewatching this and i had a question. Which class is better if i wanted to control my enemies?
I wanna use the level 20 mod and make a 10/10 split of open hand monk and mystic in medium armor using all the lightning charge gear. Gotta get to level 20 though lol
@JasonDunna what hair do you use on that character,??
@@adrianstein5392 it’s from Tav’s hair salon
@@JasonDunna is that a mod? Or ??
@@JasonDunna I don't see it on console....dang.....
It keeps saying choices pending and I can't continue what am I supposed to do ?
Here’s a solution:
ua-cam.com/video/pHfx6_dJDg4/v-deo.html
The mystic class just got an update and it seems to have lowered the total amount of psi points we can have can you do another overview or respec that plz
Has anybody tried multi-classing ForceBlade and Mystic? I wanna give it a shot since both mods provide items to make your build even stronger but I'm cautious because I don't want one class to potentially cause issues with the other.
Brother, i was paying attention but my brain wasn't i restarted this video so many times, i was trying to listen and practice some stuff in the training mode in Sparking Zero, i stopped training so i could actually consume the information
Hahahaha sparking zero is too good to put down!
@@JasonDunnahey btw how do I get back my mind surge points? Is it by long resting?
@@AtypicalWarrior yes! Long rests
@@JasonDunna ok thank you, I used the cheaters ring long and it didn't give it to me so i was confused
The more choice I get, the harder it is to make a decision. So I’m thinking Mystic might be too much for me! 😂
Hahaha yea the mystic has a ton of choices! However the mind weaver is more streamlined
Mind weaver feels like a proper homebrew class that's both balanced,and something you'd see WOTC make.
Mystic is too overpowered,and comes off as something you make when you're bored and wanna destroy everything.
Mystic is lifted as faithfully as possible from the Unearthed Arcana put out by Wizards. They the ones who broke it. 😅
@@jodinsan Which is why it feels so broken,because it was never finished and tuned properly.
It'd be like if they added warlock and just let it have all three pacts AND regular spell slots at once.
@@jodinsanunearth arcana stuff is always overpowered because it’s easier to nerf than to buff for an official release
can you do this with the new warlock classes?
I have no clue what mod it is but i think 1 is messing with the arrows on console, all my special arrows do 0 dmg even, maybe 4 dmg depending on the dice roll
Still waiting for those out of game asset camp clothes lol
Mystic is too OP. Mindweaver is a more balanced experience.
Exactly!
Mystic is just broken op with way way too much. Mind Weaver is balanced to be on par with the base game stuff.
Mystic has so much bullshit it's like they want to be a "anything" class. It's class identity is it can do everything better than everyone. A jack of all trades that wanted to be better than everyone.
I'm on console man, having a million random spells clog up those Radial menus makes me really not enjoy Mystic. If I wanted to be so crazy op I'd just fully use the cheatring to infinitely spam the cheat scroll spells.
Edit: Mystic was good to be one of first modded classes we got. Showed what was possible and how few limits there would be. Mystic walked and held us over so Mind Weaver Dread Overlord Witch and Blood Mage could run
Mind weaver 100x less complicated so I’m that lol
Yuuup so true!!
Any chance of a force blade build ? also are there any good "big hp melee" type class/subclass mods kicking about ? love me big sword and me big hp pool lmao
Forceblade build is coming tonight!
Hmmm I haven’t seen any big HP ones that weren’t cheat classes
@@JasonDunna Would also just take heavy armor tanky ones ig
Astarion name is “Not found” in my game I think I downloaded too many mods
Thats from the Vampire Origin mod, the mod creator is working on a fix!
@@JasonDunna oh ok I thought I broke it
Lol mine too
@@JasonDunnaIt also gave him the Vampire origin powers. I didn't notice his name being "not found" though, lol.
I don’t think all of the Mystic subclasses are on console
You need the mystic expanded mod
I bwg your finest pardon, im re-watching this and excuse me this is a nerfed Mystic??????
The mystic got nerfed shortly after it got released
@@JasonDunna if this is nerfed I don't want to see what it used to be
It used to be able to target two people with any spell and that became incredibly strong with some AOE spells
@@JasonDunna 👀👀 that's insane
When is a class not a class?
When it’s the mystic
First🔥
You were quick!!
Man I really wanna try mystic but my brain cannot comprehend cus of how flexible the class is lol btw your really a big help for us consoles or even non console keep up the bg3 news and builds and I thank you for that 🫡🤝🏻
1st lol
Someone beat you by just a couple seconds 😭 but thank you for being here so early!!
@@JasonDunna lol I tried 😅