Satellite Orbiting System | ROBLOX Studio Showcase

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  • Опубліковано 7 лис 2024

КОМЕНТАРІ • 10

  • @vortex32_25
    @vortex32_25  4 місяці тому

    for hire: bobby1991 on discord
    make sure to join the discord for game updates and a possible release date: discord.gg/fW3JrT5ksG

  • @NovumSB
    @NovumSB 4 місяці тому +1

    Crazy

  • @roniblue9129
    @roniblue9129 4 місяці тому +2

    what math did u use? u used tween and what else

    • @vortex32_25
      @vortex32_25  4 місяці тому

      it was very choppy using a for loop iterating from 1 to 360 (a full circle) and getting the position with math.cos and math.sine and updating the tween that way (which is the method in the video) so i just position the balls a set distance away from a part then weld it to that part and i just use runservice to increase the cframe

    • @roniblue9129
      @roniblue9129 4 місяці тому

      @@vortex32_25 oh yeah another thing I was thinking , I don't know if it will work just theory, what if u made a part and the sattelite I guess put the part in ground and then put satellite high, make it so that it's not too high becuz of graphics, and then connect it together so that when u rotate it moves the direction of the rotation, so by using tween and doing the rotation, it should probably work, this is just thinking

    • @vortex32_25
      @vortex32_25  4 місяці тому

      @@roniblue9129 yeah thats what i replaced this method with, its smooth and i could also make random orbits more easily

    • @roniblue9129
      @roniblue9129 4 місяці тому

      @@vortex32_25 oh oops I didn't read read more haha, but is the game laggy or the recorder laggy, if the game was laggy, we should probably find a way to make it perfomance based

    • @vortex32_25
      @vortex32_25  4 місяці тому

      The game runs fine it's just that Obs started making the recordings laggy since I updated it ​a while back @@roniblue9129