From what I saw on stream this deck definitely beats (or at least has a good match up into) pretty much anything that isn't aggro, and even then it can win there if it gets lucky enough. Funnel cake definitely looks like a VERY strong card especially in wild where you can generate additional copies of it.
its better against aggro than other combo decks because the entire deck is literally all about healing, and so you can burn a few cards to stall for one or two extra turns longer to combo them with funnel cake anyway
@@deejaydee1578 True enough. Combo decks in general do have a shite time against aggro. Historically though combo decks have had board-clears/stall that has been equally or better than just healing a shit ton.
@@lordalex027 historically they haven't had this easy of a way to blow you up though. Like the first game he literally played like 10 cards at 5 mana and easily otked him.
sorcerer's apprentice gets nerfed for being too strong: surely the exact same card in priest wont break eventually! the exact same card in priest, breaking: 😉
@@nudnud9 Now now, a 2/3 is obviously MUCH weaker than a 3/2. A 3/2 only needs 10 turns to kill you, whilst a 2/3 needs a full 15! There's really no reason to nerf Radiant Elemental.
@@silvsilvsilv I don’t think the attack value is as important as the static effect of “all spells costs (1) less”. As you see in this video, the Radiant Elemental doesn’t even attack once in many games. Furthermore, since I would argue that the static effect is more important than the attack value, one could even argue that the extra health on Radiant Elemental is better than the extra attack on Sorcerer’s Apprentice because you are more interested in making sure that it can survive one turn longer or survive through broadclears that you play from discovered spells such as the 3 mana deal 2 to all minions (only enemy minions if you hold a dragon). Sorcerer’s Apprentice would die to that, effectively ending your pop-off turn, whereas Radiant Elemental survives it.
so that clownfish. My theory is that the damage from hedanis happens at the same time the circle does, not after. so it healed for 4 and took 5, for a total of -1 (which is what happened, it went from 2 health to 1); but for some reason, it showed the -5 first, and then the final health, which is why the +4 healing set it to -3. small indie company
You can see the 27:13 one is at -3 health so the healing goes off after the overheal effect, but not a whole step after to let the overheal actually resolve (as with lifesteal which can't bring you back from dead). I think it should happen during the spell (for something like Gift), but after the healing portion.
Maybe make it 0 mana and target 1 minion Or reduce the healing to 2 or even 1 so it's slightly harder to proc the overheal... however that's not really an issue with the deck considering just play circle of healing before it and things will be at full health to overheal anyway But the real question is, is it a problem in standard? Because if not they'll just ban it in wild if it proves to be too problematic and then change it when it cycles out
I do NOT understand how Funnel Cake is not a legendary card, given it has been rumoured of ever since The Grand Tournament. “Funnel Cakes! Get your funnel cakes here!”
This deck is both Fair and OK for wild level. It's very weak to fast aggro and disruption (like a single mage secret kill this deck) which is so common in wild. It's also far more impressive to watch someone pull out a very hard 20+card combo than some degenerate braindead cancer that kill you for no reason on Turn3 (yes I'm taking about Big res priest, who summon 10-drop nep at Turn3 effortlessly). Skill-expressing APM decks are far more interesting to learn, play or face. Also not many players can pull this combo easily, only those skilled players who understand the deck and practiced a lot. I hope the dev give Combo Decks and Combo players some space and enjoyment in wild, it's decks like these punish solitaire cancer like Big res priest. If they do ban this deck, it will piss off a very large community of good players around me. BTW, I'm the co-creator of this deck.
>build deck >try deck 7 games in a row >don't draw Hedanis in 5 of them >in one of the others ONLY draw Hedanis and no other combo pieces >drop back down to plat 10 and go back to Handbuff DK memes How Roffle manages to not brick with decks like this in 90% of his matches is truly beyond me.
Roffle loses most of his matches on stream, it's just that in the UA-cam videos he only selects the videos he either wins, or loses in a funny way(ie to opponent's yogg)
Hey Roffle, Been playing this, but it can be hard to wait for the combo hand and sometimes you have to just get Hedanis on the board when your being beaten down fast. Do you think adding 1 or 2 Seance maybe in place of Fan club could be good?, you'll usually never pay full price for the card and you can risk losing your first hedanis and clear some board, an insurance policy for your win condition card, good or bad idea you think??
If you're looking for the most meta version of this deck, look up the lists running Fizzle+Mind Blast. If you're just looking to have fun, sure, try swapping out whatever cards you like and see what feels good!
I don't know. After the new miniset I face this deck a lot and it so boring to play against. You just sit there, watching all the animation while they going through they whole deck by turn 5 and wait if they mess up or not.
I tried a few games with this and it turns out it's super draw dependent and questline druid of which there is still a ton of in wild is a completely unwinnable matchup. I don't think this is the next broken deck to be worried about
Roffles sass is unparrelled. "The set has been out for 3 hours." "Yes lets male our deck worse to get more value put of our 30th card". I want a compilation of roffle bullying chat for being dumb
Funnel cake seems super busted in mechathun priest too, but at least it's a nice break from the endless stream of pirate rogues and secret mages that I'd be facing otherwise ¯\_(ツ)_/¯
@@firstnamelastname5310 yeah I know, I understand what the keyword means, it's just kind of a braindead keyword most of the time, you're basically throwing anything that has "heal" on it and use it for something else, there's not really strategy involved like finessing your way trying to get damaged with northshire cleric, only strategy is putting said "heal" cards into your deck
@pham calling it a braindead keyword is kind of a weird standard to hold overheal to. The only keywords that really require any thought when using are like finale and outcast because they have requirements to get the effect. Battlecry is just "play this card, get effect" Death rattle is just "have this minion die." So why is overheal being as it is "braindead". When it's a tool you can add to your deck and plan around.
I hate this deck. When I play it, the cards literally take forever to play, an the legendary is near the bottom of my deck, so I run out of time. Yet when my opponent plays, their rope will just let them continue playing cards for like a solid 40-50 seconds past the rope ending
From what I saw on stream this deck definitely beats (or at least has a good match up into) pretty much anything that isn't aggro, and even then it can win there if it gets lucky enough. Funnel cake definitely looks like a VERY strong card especially in wild where you can generate additional copies of it.
its better against aggro than other combo decks because the entire deck is literally all about healing, and so you can burn a few cards to stall for one or two extra turns longer to combo them with funnel cake anyway
@@deejaydee1578 True enough. Combo decks in general do have a shite time against aggro. Historically though combo decks have had board-clears/stall that has been equally or better than just healing a shit ton.
@@lordalex027 historically they haven't had this easy of a way to blow you up though. Like the first game he literally played like 10 cards at 5 mana and easily otked him.
I liked the video. HAHAHAHHAH ROFFLE SAID THE WRONG CLASS
WHAT A DUMMY!
So rtrue
0:02 but he said the right name
People say the wrong thing sometimes. There is no need to laugh.
When did he say the wrong class kappa?(has liked the video)
A Mana cheat card being broken? No way!
Pot of greed plus mana, seems good 👍
sorcerer's apprentice gets nerfed for being too strong: surely the exact same card in priest wont break eventually!
the exact same card in priest, breaking: 😉
@@nudnud9 Now now, a 2/3 is obviously MUCH weaker than a 3/2. A 3/2 only needs 10 turns to kill you, whilst a 2/3 needs a full 15! There's really no reason to nerf Radiant Elemental.
@@silvsilvsilv I don’t think the attack value is as important as the static effect of “all spells costs (1) less”. As you see in this video, the Radiant Elemental doesn’t even attack once in many games. Furthermore, since I would argue that the static effect is more important than the attack value, one could even argue that the extra health on Radiant Elemental is better than the extra attack on Sorcerer’s Apprentice because you are more interested in making sure that it can survive one turn longer or survive through broadclears that you play from discovered spells such as the 3 mana deal 2 to all minions (only enemy minions if you hold a dragon). Sorcerer’s Apprentice would die to that, effectively ending your pop-off turn, whereas Radiant Elemental survives it.
@@andreaskallstrom9031 is this a metaironic humor kinda thing?
so that clownfish.
My theory is that the damage from hedanis happens at the same time the circle does, not after. so it healed for 4 and took 5, for a total of -1 (which is what happened, it went from 2 health to 1); but for some reason, it showed the -5 first, and then the final health, which is why the +4 healing set it to -3.
small indie company
Nnoticed that too lmao
It happened again around 27:13 with another murloc.
@@pwl2992 honestly, the simple fix is to make overheal happen *after* the spell, not *during* the spell.
You can see the 27:13 one is at -3 health so the healing goes off after the overheal effect, but not a whole step after to let the overheal actually resolve (as with lifesteal which can't bring you back from dead). I think it should happen during the spell (for something like Gift), but after the healing portion.
If funnel cake gets too out of hand, how should they nerf funnel cake? Would it be adding or reducing the calories
*Gluten free*
2 mana and/or make it 2, depending on how broken it is
Maybe make it 0 mana and target 1 minion
Or reduce the healing to 2 or even 1 so it's slightly harder to proc the overheal... however that's not really an issue with the deck considering just play circle of healing before it and things will be at full health to overheal anyway
But the real question is, is it a problem in standard? Because if not they'll just ban it in wild if it proves to be too problematic and then change it when it cycles out
I do NOT understand how Funnel Cake is not a legendary card, given it has been rumoured of ever since The Grand Tournament.
“Funnel Cakes! Get your funnel cakes here!”
hey hey, do you wanna buy a... f- funnel- cake?
It only restoring 3 and not 4 life also seems like a huge flavor fail
@@Zakading Maybe when they nerf it they'll have it be 4 life but cost 2.
I love how Roffle pronounced mage. It sounds so deep and holy, almost reverent, priest-like?
The Funnel Cake Saga is finally complete.
This deck is both Fair and OK for wild level. It's very weak to fast aggro and disruption (like a single mage secret kill this deck) which is so common in wild. It's also far more impressive to watch someone pull out a very hard 20+card combo than some degenerate braindead cancer that kill you for no reason on Turn3 (yes I'm taking about Big res priest, who summon 10-drop nep at Turn3 effortlessly). Skill-expressing APM decks are far more interesting to learn, play or face. Also not many players can pull this combo easily, only those skilled players who understand the deck and practiced a lot. I hope the dev give Combo Decks and Combo players some space and enjoyment in wild, it's decks like these punish solitaire cancer like Big res priest. If they do ban this deck, it will piss off a very large community of good players around me. BTW, I'm the co-creator of this deck.
god I love the animation and voice lines for Hedanis
Yeah they’re just very cool and flavorful
Funnel cake is nuts in these newly spawning miracle priest builds
So, is this why Crimson Clergy was banned? I actually am not sure.
FUNNEL CAKES, GET YOUR FUNNEL CAKES HERE!
You-you-you-you wanna buy a...funnelcake?
>build deck
>try deck 7 games in a row
>don't draw Hedanis in 5 of them
>in one of the others ONLY draw Hedanis and no other combo pieces
>drop back down to plat 10 and go back to Handbuff DK memes
How Roffle manages to not brick with decks like this in 90% of his matches is truly beyond me.
Roffle loses most of his matches on stream, it's just that in the UA-cam videos he only selects the videos he either wins, or loses in a funny way(ie to opponent's yogg)
Not sure if it was original or not, but that Confucius dono at the end was hilarious
I have a Hedanis too. Should i include this deck into my collection and play it?
Hey Roffle, Been playing this, but it can be hard to wait for the combo hand and sometimes you have to just get Hedanis on the board when your being beaten down fast. Do you think adding 1 or 2 Seance maybe in place of Fan club could be good?, you'll usually never pay full price for the card and you can risk losing your first hedanis and clear some board, an insurance policy for your win condition card, good or bad idea you think??
If you're looking for the most meta version of this deck, look up the lists running Fizzle+Mind Blast. If you're just looking to have fun, sure, try swapping out whatever cards you like and see what feels good!
What does hedanis say when his effect is triggered?
"Take that"
I think it's "Fake fan"
Indeed it is
I don't know. After the new miniset I face this deck a lot and it so boring to play against. You just sit there, watching all the animation while they going through they whole deck by turn 5 and wait if they mess up or not.
Hedanis and mass heal spells sending enemy minions to negative health and then bringing them right back is totally weirding me out.
I don't even play wild and I wanna play this deck now lol
Why did you say Warlock at the start?
Good afternoon Roffle, BBD250, Deathwing, Dylan, Diddle, Zlatan, Roman, Darth, Loco, Shallow, Rick, Ohh, Ferzan, Statisticserino, Alessio, Jynxix, Teeth Collector, William, Brian, Ali, Crimson, Kevin, Cem, Freddy, Hooman, Lawn, Kenneth, Omit, Ângelo, SihYuan, Lily, Kai Kiat, Mathew George, Azalea, Ram, Miggy, Maciej, Shokaku, Time_Keeper, Blue_Toadette, CoepliS, Nala the Husky Pupper, Arcade Wizard, Laurens, Pinkyd, Chuang Ken, BlindMarian, DaGuy Vikavolt, Seth Phillips, LONESOMERANGER, Some Loser IDK, Adam Ghozayel, Zain Lockson, Gor, Blueportal, Chloe, Raphael Farisi Hadiwijoyo, Abn100, Meganinja44, Insane Saxon, Josh Bossul, Carla Buoni, Velkyn, "TrickyGamer, The Unpredictable", Grand Crusader, PottedPlantTV, Eloy Valls, Kamil Czyżkowski, Zeke Suwaratana, Humble Surfer, Nudnud9, André Moraes, CamW, Trystian Tapia, CrimtS, Jamie Johnson, Niels Ritsma, John Doe, Zongee, Centor111, Metlina, Aaron Low, Caseus Petram, TR, Otterlot, Dexter 1309, Fuzzydadino, Arun Chebrolu, Irium, Wizard Lizard, Pico Senpai, Mahmut Alp Erdem, Crippling Autism, Ruckus, Yee Yee, Aidan Lee, M J, Bengan Bengtsson, EnderPlays Vidja Games, Marc Gebby Lauron, Warrior Vat, Random Dude, Cyburger, Joseph Henry, Ivands, Asamalasala, Micah Turner, Proffesor Ryze, Aifakh Yormum, Simonicks, OneTrickCorpse, Asriel🗿, WheelO'Time, Hepsima, WeazR, More Powder, Layne T. Staley, Gustavo Dos Santos Nunes, Klav, Coladud, Matthew K, Finnyan, Janson Chia, Robert, KermitTheFrogs GreenMemeMachine, Ponies of DEATH, Zi, Excuse me but what, AdelaideD219, DevilVocano, SCP Televised Karl Eik Antonsen, Jami .J, George Washington, Awesome DayZ, HexaTwo, Yifun618, Muniz_z, Lovwes, Zach P, Anders Hein Jessen, AragNoa, Someone Kill Me Now, Deerman Dere, Mrac, Adel Amara and Ale, I hope you guys have a good day.
Good afternoon!
Good morning, happy June!
Have a great day!
Good afternoon!
Good afternoon
Time to kill Radiant Elemental like they killed Sorcerer's Apprentice!
Oh that interaction between mass heals and hedonis is straight up gamebreaking for this deck.
BLESSED BE THESE FUNNEL CAKES INDEED
I tried a few games with this and it turns out it's super draw dependent and questline druid of which there is still a ton of in wild is a completely unwinnable matchup. I don't think this is the next broken deck to be worried about
hey roffle have you thought about doing choose one druid?
Roffles sass is unparrelled. "The set has been out for 3 hours." "Yes lets male our deck worse to get more value put of our 30th card". I want a compilation of roffle bullying chat for being dumb
Brian with the save
Loving this hedanis mage
i liked the video.
Yup, I love playing this and only matching up with aggro decks. SeemsGood
Opponent in the first game: Skipp turn... Skipp turn... Skipp turn... Skipp turn... How did I lost?! O.o
Nice.
Funnel cake seems super busted in mechathun priest too, but at least it's a nice break from the endless stream of pirate rogues and secret mages that I'd be facing otherwise ¯\_(ツ)_/¯
Overheal Hedanis Priest, or as I like to call it: Harmacist Priest.
First time that the video title says something is broken and it's *actually* broken... BEYOND broken
Take that!
this looks just nuts
The new machine gun priest.
No it's a hearthstone video
Tax paid.
I like this OTK priest. Lol Turn 5 is great!
VENGEANCE
Man this deck looks fun, would try it if I had cards😢
Very hard play the deck and fun
I love how this is probably because someone didn't figure how to code overheal not proc when a minion is full life and is being healead.
that honestly would make the keyword a lot more interesting instead of just throwing heals at undamaged minions and call it "overheal"
it also does just make the keyword weaker than just activating on heal hmm
I mean overhealing is just any excess healing. If you heal someone at full health its just all overheal
@@firstnamelastname5310 yeah I know, I understand what the keyword means, it's just kind of a braindead keyword most of the time, you're basically throwing anything that has "heal" on it and use it for something else, there's not really strategy involved like finessing your way trying to get damaged with northshire cleric, only strategy is putting said "heal" cards into your deck
@pham calling it a braindead keyword is kind of a weird standard to hold overheal to. The only keywords that really require any thought when using are like finale and outcast because they have requirements to get the effect.
Battlecry is just "play this card, get effect"
Death rattle is just "have this minion die."
So why is overheal being as it is "braindead". When it's a tool you can add to your deck and plan around.
There will be VENGRANCE
actually broken
I hate this deck. When I play it, the cards literally take forever to play, an the legendary is near the bottom of my deck, so I run out of time. Yet when my opponent plays, their rope will just let them continue playing cards for like a solid 40-50 seconds past the rope ending
No, this is a hearthstone video
WATCH THIS!
Age restrict this video please. Children shouldn't watch this disgusting display.
the deck is really really bad at all. u need to get really lucky for it work out. oterwhise u just lose turn 6. do not recommend
Well, I'm sure someone who commented on the mistake didn't like the video, so I'll cover them.
Free funnel cake and super chats. Roffles the best!
wow
the comb nearly never works out in wild.
Why does he say fake leg...
Nerf is coming…
that intro was... not perfect :D
Neeeeeeeeeeerf
continue to cryyyXD it's just a child's card game
Noice
Just playing a game of solitaire
continue to cry XD you're just a solitaire hater
pRiEsT
Yeah wow this seems disgusting