🤠This was harder than I thought it would be! Lots of great clan boss teams, but think i nailed it ;) Of course if you disagree, let me know! 🤠Find all my Music on SoundStripe by using code DEADWOODJEDI for a 15% discount with this link: www.soundstripe.com/?fpr=deadwoodjedi 🤠Website: www.deadwoodjedi.com 🤠Facebook: facebook.com/deadwoodjedi 🤠Patreon: patreon.com/deadwoodjedi 🤠Twitch: twitch.tv/deadwoodjedi 🤠Twitter: @DeadwoodJedi: twitter.com/deadwoodjedi 🤠Discord: discord.gg/xGreJuH
Hey deadwood. I have 2 maneaters pain keeper seeker hellcat war caster ninja anax fayne the fat man. What team would you build. Who would u use out of these
Iv been messing around with this comp quite a bit and I wonder if there is any potential in this comp. Because Iv seen this happen 5-6 times in my runs. Using Ursula and cardial with her revive ability and his revive on death ability. There have been time where I was like oh this is only gonna be a 12-15 mill NM run then turns out to be a 20-25 mill run because the revives and revive on deaths keep recycling. I just figured maybe it’s not speed tuned properly for it to happen like it should for an unkillable team. Something to play with. I just don’t have the time to figure it out with my busy schedule. Please let me know
Just discovered your UA-cam page last night and lost a bit of sleep trying to find myself an unkillable comp. Unfortunately I don't have the required heros just yet but knowing who to look for is definitely a plus. Appreciate your efforts Deadwood. Thanks.
Great list. Always love all your CB comp videos.Thanks to you I was able to build my Toragi/Brogni allied protection comp. Would love a top 10 list on non/ unkillable comps. Thank you!
Deadwood! I appreciate you man thanks for putting these out!! Long time SWGOH player dipping my toe into the Raid waters and its cool to see these for progression in CB!
Hi DWJ! I just built the FuMyth team w/ Ninja as my DPS. It is a beast of a team. Managed to 1key all affinities (Force is a bit dodgy) and the best part is there is still room for improvement with it. Also worth mentioning that it wouldn't have been possible at all without the CB calc or you for that matter! 😁
Just wanted to say thanks for all the hard work you have put into the game, and the clan boss calculator you have built and allowed me to use. A maneater / painkeeper team has made it possible for me to 2 key UNM with a few different champions for different affinities. And the new Myth Fu your other video spotlighted, was an inspiration to create an exact duplicate of the team in the video. Big shout out and thanks again for your contribution to Raid.😁
Thank you for all your great work and everything you're doing for Raid's community! I decided to go for a Myth Tower (just miss Seeker for a Myth Heir) with Draco, Ninja, Geomancer or Fahrakin as DPS-ers and Doompriest to cleanse decrease speed and stun. Now just need to book Demytha's A3. I expect to at least 2 key UNM and 1 key NM all affinities without insane gear.
I broke up my myth-fu team that could sometimes 1 key, but usually 2 key. I built a helicath team with 2x 4:3 dps plus aniri and another dps at 1:1 to go affinity friendly, and I get easy 10 mil more than my myth-fu. The speeds are just so much lower that I can build real damage on everybody. Maybe it's not a problem for super whales but hitting 290+ on demytha and 260+ on heiress pretty much meant no toxic sets on them. I know putting toxic on heiress would have done a lot but I just don't have enough toxic prices with enough speed. Plus having an under developed great hall is a hindrance for damage as always.
@@damian4748 the speeds I went with using a 19% speed aura from cardiel was 241 helicath, 219 cardiel, 220 fahrakin, 176 kreela, and 174 godseeker aniri. If you don't have cardiel, any 4 turn cool down block debuffs can take his place, or swap speeds with kreela for a 3 turn block debuffer. I went with all the ally attacks I could cuz I don't have any of the really big hitters like dracomorph or turvold etc. But you could use any dps. I let helicath and fahrakin handle the weaken and decrease defense, with all the extra ally attack hits, it's pretty good but still falls off once in a while. If you don't have a 19% speed aura, put the team in the calculator and see what the true speeds are that you should aim for. You can go a little slower, but I went with these speeds cuz I can swap out cardiel for brogni at 173 speed and it'll run on NM with just that one change, and 1 turn manual set up. Just make sure godseeker or whatever extender you want to use, goes right after helicath to extend his shield buff, and the block debuffs so they both last through the stun. On NM make sure brogni goes right after helicath before the aoe2 and don't go support masteries on him or he could overwrite helicath shields. I don't think you really need an extender on NM but I keep godseeker in cuz she hits like a truck.
Just working with the champions and gear I have, did myth eater with fushan as lead to get my maneater's required speed down. 3 keys UNM consistently, which is fine. Slotted Helicath into my completely untuned NM team and 1 key that now with my remaining key of the day. Making good progress now 👍 your calculator helped out a bunch!
I run Batman Forever with Ninja in relentless, & Riho to keep affinity friendly while bringing all the debuffs. Full auto 1 key all affinities & difficulties. 100M+ damage all affinities except force, but can still 1 key / average 80M force... in the process of building Helicath to put in Towers spot, especially when force affinity
from 3 key nightmare yesterday to 3 key unm today... Hellcat are a beast, for a 5 month old account, he really boost my account significantly... and I only focus on the speed and accuracy, my damage are mainly from poison and geomancer and recycle my vogoth which I use for bommal as my stun target... I can last 50 turns in NM and around 40 turns in UNM... still building my fayne for that dec atk and swap my kael
This could be a ridiculous ask: Could you do a comp where the team is Hellcat plus 4 DPS champs of ANY kind. So basically it's all in how you gear your Hellcat, even if it requires crazy stats?
When you say 2:1 ratio etc, what do you mean? Is that regarding certain skills, turn orders, both? Same thing when people say creating delays but never say for what or how you create a delay
With helicath I will admit I was worried I would need to change around my CB team but I was so glad that you still have the Myth-Fu ranked as No.1 for now and that is the team I am running with Jintoro as the dps, such a great team being affinity friendly and always 1 key for me unless I attack late and it changes to Force affinity. Although Jintoro doesn't have a reflex set yet I think once he has one it won't matter what affinity comes up. Unless more testing has been done and Reflex doesn't help increase Jintoro's damage?
Great video, I was interested in this. I'm curious if you have an idea of other types of teams (White whale, infinity gauntlet, double ally protect, etc.) and where they rank against each other and vs unkillable
I am easily one keying UNM with the easy double Maneater team, I use Geo, Vizier and Farrikan, the only affinity where is is difficult to get the one key with that team is green because Vizier might not get the de-buff extensions.
On my F2P I went from a 2-3 Key NM team to a 2-3 Key UNM team and 1 Key NM when I built my Helicath the other day: Helicath - 246 Doompriest - 187 Skullcrusher - 175 Fayne - 178 Frozen Banshee - 177 On my main account I'm slowly going from the Easy Double Maneater to a Myth-Fu build, hoping to one day have that single key set it and forget it and get away from my double maneater setup every day.
yoo my man DWJ love your content and got new one just made for your viwers Marthyr/ helicat Cardiel Fatman and Draco eze 1key all afinity friendly your site did 80% of the hard work so Thx :)
Ran myth eater for a long time. Great team and I was able to 1 key unm sometimes with double ally attack and geo. Switched to myth fu this week and wow. First run was 92m. Amazing team.
Now that Helicath is here, running unkillable with Leorius the proud as your stun target is really fun. He functions as both the stun debuff blocker and debuff extender, so you can bring in an additional dps, and you get the 24% crit % aura meaning it's a lot easier to build your team with more dmg.
4k defense on your Stun Target and they can tank Stun to 50 turns anyways. If you're using helicat it's a lot less if you don't disable the a2 so they cast their shields before Stun
Thanks for all the great comps. I've grown up in raid using your site. Started with a budget, then easy double me, and now a batman salad eater. Do I dare try another?
I finally pulled Warcaster on my alt turned main account today. He was the last piece I needed for The Dark Knight/Warcrusher team! I'm freaking pumped that I finally have all of my pieces.
Love this thank you. Your Myth Heir team ( toxic and Ninja ) changed my whole raid experience such an easy team to put together and Ninjas escalation on a 3-1 is bonkers well over a 100 million on unm nm and brutal with just a small set up. So good thank you
@sazendrak check out deadwoods site for team combos and speeds play around with his speed calc match it up as gear combos and masteries impact massively I'm running Dem at 289 nin at 257 Heir at 267 Seek at 184 Deac 196 its beautiful
Myth-Fu definitely. Went from my double ME to it after getting Fushan. Still running it with Jintoro like your original build. I'm always in mid 90s with it. Great team!
DWJ, would you consider doing a single target damage test between Turvold and Errol? Just curious is Errol could do decent damage for cb in a similar role
I feel more should be explained regarding true speed... I made the basic speeds then realised the true speeds were different to the proposed comp on myth fu and it didn't work because the sets used were different. I found out eventually that the hard way... now I'm tuning for ninja variation
The easy double maneater was so great when I built out my second maneater. Then I finally decided to build out the bateater and the full-auto from the start is just so nice. Love these teams and tunes, thanks for all the work! The speeds for the bateater are pretty intimidating (and a lot of the Demytha ones are absurd) but it is nice that the easy double maneater is a stepping stone on the way there.
I'm a little confused. I tried your slow helicath composition exactly as you show them in your video. Heli has 248, Doomprist 186, Ninja 178, occult Brawler 176, grizzeld jarl 173. Sometimes heli is to slow to make his unkillable and after round 20 the CB kills all of them in a single hit. What did i wrong? Helicaths A3 is fully booked. Maybe you or someone from the community can help me. Thx a lot :)
I’d absolutely run a myth fu but I’ve already invested in the two maneaters so it’s hard to just give them up to the vault. But I’d love for Fu Shan and Turvold to do something other than just faction wars.
can you use Helicath in place of one of the maneaters for the bateater team? I happened to pull a maneater during the fusion and was wondering if it would be worth trying for the one key potential. Thanks as always for the content.
While you could probably use helicath in that team, you'd have to run a completely different tune and it would probably be similar to a mantower team but just with you going 2:1. This is because helicath's has block damage for 2 turns on a 4 turn cooldown whereas maneater has unkillable and block damage for 2 turns on a 5 turn cooldown. You might not be affinity friendly either
This was a good educational video, still I'd lick to see a video on the batsaledeater team with ninja as the final champion. I tested it in the calculator and it seems to work with ninja at 186 speed. The thing is that at the moment I can't get my maneaters at the required speeds without messing my 360 speed arbiter. Stay safe and keep up with the good work.
Fat-Geo Budget Unkillable is my 1key. It's very specific so I'm not surprised you left it off the list. But as the only 1 key budget unkillable ME/PK option, I felt it deserved an honorable mention.
Awesome stuff. Deadwood my man .. in the "slow hellcat" can I use mousliom mage in grizzl jarl spot? And is a cleanser also needed in the 186 speed slot?? From the website I understand is one or the other 🤔🙃
I’m having trouble with this setup. I’m using Grizzled Jarl in the slow hellcat setup and I have all the speeds, masteries, and cooldowns exactly as they should be according to the website, but I keep losing Fayne around turn 18 or 21 UNM.
@@ohyeah9264 I was running only Grizzled Jarl because I understood it the same way you did from the website, that you could use one or the other. It was easier to get my Grizzled Jarl down to the speed I needed instead of my Doompriest because she was waaayyy faster than the speed I would have needed to bring her down to.
I run a warcaster seeker renegade skullcrusher and ninja in a toxic set because I have zero relentless gear after nearly 2 years of playing. My gh is about 1/4 done and I am hitting around 55 to 63 mill on unm boss. It's hard to switch up because renegades ability reduction allows ninja damage to scale super fast but I was wondering if you have found a way to do a war caster x2 at 2 to 1 without seeker and renegade fully booked? if like to add in a second dps or another poisoner and move ninja out of toxic if possible.
Imagine having a Maneater? I've been playing for over 2 years and I still have never pulled one :( Just finished the fusion, so I'll probably do a Hellcat/Martyr/Venomage(A1 Only)/2xNethril. Like you said, it's what ya got right?
Fu-Myth: I've been playing for 3 years. I run a traditional 2:1 with Krisk, Valk, Lydia, Underpriest, and Brago, normally 1 key UNM (40+min runs) sometimes two key. I recently pulled Demytha and have Fu-shan. Should I build up a Fu-Myth team to free up my other Champs to take on 3v3 (S4), Hyrda (clan is struggle to take down hard), and DT?
I would definitely do that in your place. Freeing up Lydia will be great for Seer speed clearing DT, and Brogni's invaluable where Seer cannot go. (Hi Warchief!) Krisk's great everywhere of course. Fu-Shan on the other hand isn't consistent enough for Arena and too squishy for DT. Seeker's the only real cost here if you use him in Arena like I was when I switched to Myth-Fu. Myth-Fu teams deal their damage in around 20-23 minutes. (Mine averages ~105M in 23'.)
I am fairly new but getting Heiress up to that speed using Toxic seems pretty tricky. What is the secret? For me to get her to that speed I have to use all Spd type gear.
My biggest problem is that almost the whole list requires either two Maneaters or Demytha. I would have liked to see a little more variety in the necessary champions.
I'm still a fanboy of the easy double maneater. Personally I run a Turvold double maneater team, along with Martyr and Kreela, and man, they sure do serious damage together. I can easily one key in all affinities, with spirit being the best matchup (my personal best was 97m or 98m with this setup). I might dare to say such team can be just as good as a bateater comp since the amount of turns you get from counterattacks and ally attacks, almost makes it up for the lack of 2:1 speeds. The advantage to that is since all of the champions are relatively slow, it makes it way easier to stack more damage on everyone. Sometimes I feel like wanting to build a bateater, but honestly this team is so rewarding that in the end I dont mind setting it up manually for a few turns, nor I want to build a different team ever again hahah
I currently run the two towers comp 1 tower and 1 helicath and it's a fairly comfortable 2 key with crap gear and ok champs.. still playing around with dps options
Awesome teams. Just one question. Why does relentless gear not work on Myth Heir 2:1 for the damage dealer? Does the extra turn trigger some internal Turnmeter stuff?
Would Urogrim work well in the Bateater comp as the DPS/Poisoner? I don't have Draco or other top tier DPS for that role. It's between OB and Urogrim or maybe Rhazin
I'm struggling to get the speed tune right for myth heir geo. i would love a mobile speed tuner option. im going to keep trying to figure it out but the true speeds are confusing to me and im not sure if speed from live arena cb boost is going to screw things up?
I’ve planned to build Myth-Fu, would change from Myth Seeker (I do 50-60M on unm). But now I got Helicath so I can’t decide if I’d stick with Myth-Fu or if it would be better to build a Helicath team. Which one is better? Also: does Ninja work fine in Myth-Fu or do I need other dps?
likely myth-fu. I run it with a draco and its a easy one key even without good gear (also i dont run heiress in toxic since draco poisons). I know ninja works on myth-fu but the speeds change with him so make sure to look up the ninja specific build. When i finally get a hard hitter like turvold or sept and can put heiress in toxic it should be a easy 90-100mil team.
My wish is to make one key team but i have disgusting luck on pulls im currently on budget unkillable 80-100m on two keys.. but i enjoy your content and definitely without you and your site and calculator we would be smacking like baboons not knowing anything 🤣.. keep up the good work man 🤠
im working on the slow helicath team and i have a few questions. 1. does the doompriest need to be 60? 2. the rest of my teams contains frozen banshee and Martyr (Dec. Def + Counter) and im not sure what kind of DPS should take that last slot. FBanshee throws out alot of poisons filling the debuff slots so don't want to put another poisoner... not sure what kind of DPS to put with her...
With the Slow Helcat build - as someone who doesnt have a Doompriest, but has other cleansers like Maus Mage, is it possible to sub in or is the cleanser necessary if attacking on void? Can a DPS go in place of the cleanser at the same speed?
I have no Fu-Shan, but can make a "myth buster" light team. High Khatun replace lydia and Riho for Cardiel. Work on brutal nm and unm all affinities full auto. Hard with 1 turn Khatun delay. 100-110 mio on unm
I have a fully booked Morrigaine, Demytha, Deacon, and a few Heiresses. I don't have a Seeker or a Screech. Morrigaine could be the leader! Do you think this would work? I am only a few months into the game for the first time.
I was looking on your site, and i could find a helicath tower comp, i know you have the tower comp but i was wondering if a fushan would work in a team like with that with block debuffs or clenser?
Here's an interesting thought. What about highlighting the absolute earliest 1-key UNM team that can be reliably built by a new player starting at an arbitrary date (i.e. zero limited time units)? Something like the top team possible for a F2P speedrun challenge in case we get a CC event along those lines in the future.
Hey Deadwood! I really NEED your help! I can't figure out your calculator. I have "Hellcat" ( his A2 is booked but need 1 more for the A3. Do I have to wait?) I also have Ninja (should I remove his relentless?) Dracomorph, Godseeker, Krisk which are who I use. I hoped 2 buff extenders would work. I'm able to 3 key but sometimes barely. Full auto. The rest are all booked. Only block debuff champ I have his M.Mage. What speeds do I need? Heli I got at 245. PLEASE HELP
I run a double maneater, with vizier, Geo and the fat man. Doing 60k-65k damage on UNM. To push for 1key, would it worth swapping my gear over to a Fury sets? Instead of trying to get more crit damage into the team. For 80% of the run, the team has little to no HP.. Thanks Deadwood
I was using demytha, heiress, seeker, geomancer and deacon for a while until I got fushan and 100000000% agree that fumyth is the best block damage team out there. Yall should get into iron twins more often! I've been struggling with creating a team that doesn't involve helicath for a while now since I was a solo paragon user LOL.
Tried first time Hellcat (unfortunally only 212 speed could not put more speed atm) + Tower with 248 speed failed miserably only 18 mil on uncb, i suck i guess.
used the #1 unk with draco....fushan only a1, he hits so damn hardd. 180kish with 4/5 hits procs ,its satisfying to watch. red blue green faqing watever 1 key baby.
On the Myth-Fu team how do you deal with force affinity, Seeker gets stunned on 1st stun game over, I tried bringing in a magic dps to take the stun but they take too much damage, then Demytha's passive puts a shield on them and stun still goes to seeker?
Imo myth heir deserves the n1 spot if you have ninja, one because its nearly a full epic (free legend albeit limited) team and automatically more accesible than any uk team like myth fu. But two, also because I feel like the complaints about needing high speed for the extra toxic set you need for 1 key on heiress is misplaced. And that is mostly because you already have 2 excellent slow champions who can utilize toxic better, namely deacon and seeker combined hitting 4 times a turn instead of 3. If you're already farming dragon to get ninja and demytha up to speed you're bound to atleast be able to make 1 good toxic dps build going 181 for seeker which is mostly enough. Sure you need a ninja with crazy speed and good offensive stats but the speed is not that far off to for example helicath which would need similair stats to 1key along with other champs, combined with the fact that every upgrade you put on ninja actually counts for three because of how fast the team goes. I managed to get average 78 mil per key on void with: Ninja - 257 spd, 4500 att, 172 cd. Seeker - 181, 2800 att, 200 ish cd Deac and heirr - 2700 att, 100 ish cd Demytha - 2k def 33 cr 100 cd (only 3 mill overall dmg) I feel like for gear stats and rarity of champs needed to 1 key in my case is exceptionally low because of the myth heir teamcomp putting most of the gear strain on 1 champ and providing two low speed toxic set options
Hi DeadwoodJedi I made a team witn ManEater, Hellicath, Kreela with no books now, Draco and Septimus i did 50 M. It is like the ManTower comp. A team Clan Boss UNM Unkillable friendly all affinity who can one KEY with better gear.
🤠This was harder than I thought it would be! Lots of great clan boss teams, but think i nailed it ;) Of course if you disagree, let me know!
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I run the Myth-Fu(without the toxic set) and comfortably 2 key UNM.
Tatura and Helicath in an unkillable team would be a fun new team for cb
Who was behind you in the "Slow Hellcat" Team??? Thanks
Hey deadwood. I have 2 maneaters pain keeper seeker hellcat war caster ninja anax fayne the fat man. What team would you build. Who would u use out of these
Iv been messing around with this comp quite a bit and I wonder if there is any potential in this comp. Because Iv seen this happen 5-6 times in my runs. Using Ursula and cardial with her revive ability and his revive on death ability. There have been time where I was like oh this is only gonna be a 12-15 mill NM run then turns out to be a 20-25 mill run because the revives and revive on deaths keep recycling. I just figured maybe it’s not speed tuned properly for it to happen like it should for an unkillable team. Something to play with. I just don’t have the time to figure it out with my busy schedule. Please let me know
Just discovered your UA-cam page last night and lost a bit of sleep trying to find myself an unkillable comp. Unfortunately I don't have the required heros just yet but knowing who to look for is definitely a plus. Appreciate your efforts Deadwood. Thanks.
Great list. Always love all your CB comp videos.Thanks to you I was able to build my Toragi/Brogni allied protection comp.
Would love a top 10 list on non/ unkillable comps.
Thank you!
Thanks so much for your CB help! The way you do things really simplify it for everyone
Deadwood! I appreciate you man thanks for putting these out!! Long time SWGOH player dipping my toe into the Raid waters and its cool to see these for progression in CB!
Thank for the video on myth fu, pulled a fu shan two days ago and now I’m 2 keying UNM as a day 135 account. Couldn’t do it without you (or Seeker!)
Hi DWJ! I just built the FuMyth team w/ Ninja as my DPS. It is a beast of a team. Managed to 1key all affinities (Force is a bit dodgy) and the best part is there is still room for improvement with it. Also worth mentioning that it wouldn't have been possible at all without the CB calc or you for that matter! 😁
Just wanted to say thanks for all the hard work you have put into the game, and the clan boss calculator you have built and allowed me to use. A maneater / painkeeper team has made it possible for me to 2 key UNM with a few different champions for different affinities. And the new Myth Fu your other video spotlighted, was an inspiration to create an exact duplicate of the team in the video. Big shout out and thanks again for your contribution to Raid.😁
Thank you for all your great work and everything you're doing for Raid's community! I decided to go for a Myth Tower (just miss Seeker for a Myth Heir) with Draco, Ninja, Geomancer or Fahrakin as DPS-ers and Doompriest to cleanse decrease speed and stun. Now just need to book Demytha's A3. I expect to at least 2 key UNM and 1 key NM all affinities without insane gear.
Thank you so much for everything bro! The calculator is an amazing tool. Much appreciated!
I broke up my myth-fu team that could sometimes 1 key, but usually 2 key. I built a helicath team with 2x 4:3 dps plus aniri and another dps at 1:1 to go affinity friendly, and I get easy 10 mil more than my myth-fu. The speeds are just so much lower that I can build real damage on everybody. Maybe it's not a problem for super whales but hitting 290+ on demytha and 260+ on heiress pretty much meant no toxic sets on them. I know putting toxic on heiress would have done a lot but I just don't have enough toxic prices with enough speed. Plus having an under developed great hall is a hindrance for damage as always.
Teach me your ways bro, I went with the helicath slow option. 2 kry unm but would love to 1 key it. Any specific speeds or legends needed
@@damian4748 the speeds I went with using a 19% speed aura from cardiel was 241 helicath, 219 cardiel, 220 fahrakin, 176 kreela, and 174 godseeker aniri.
If you don't have cardiel, any 4 turn cool down block debuffs can take his place, or swap speeds with kreela for a 3 turn block debuffer.
I went with all the ally attacks I could cuz I don't have any of the really big hitters like dracomorph or turvold etc. But you could use any dps. I let helicath and fahrakin handle the weaken and decrease defense, with all the extra ally attack hits, it's pretty good but still falls off once in a while.
If you don't have a 19% speed aura, put the team in the calculator and see what the true speeds are that you should aim for. You can go a little slower, but I went with these speeds cuz I can swap out cardiel for brogni at 173 speed and it'll run on NM with just that one change, and 1 turn manual set up.
Just make sure godseeker or whatever extender you want to use, goes right after helicath to extend his shield buff, and the block debuffs so they both last through the stun. On NM make sure brogni goes right after helicath before the aoe2 and don't go support masteries on him or he could overwrite helicath shields. I don't think you really need an extender on NM but I keep godseeker in cuz she hits like a truck.
Just working with the champions and gear I have, did myth eater with fushan as lead to get my maneater's required speed down. 3 keys UNM consistently, which is fine. Slotted Helicath into my completely untuned NM team and 1 key that now with my remaining key of the day. Making good progress now 👍 your calculator helped out a bunch!
I have been using the Easy Double Maneater for a long time to two key UNM. I might switch it up soon. I appreciate you putting these together!
Good stuff!
I'm using the mith-hear team.. with Ninja as a DPS.. 95m on void.. I really like thus team.. all thanks to you DeadWood..
I run Batman Forever with Ninja in relentless, & Riho to keep affinity friendly while bringing all the debuffs. Full auto 1 key all affinities & difficulties. 100M+ damage all affinities except force, but can still 1 key / average 80M force... in the process of building Helicath to put in Towers spot, especially when force affinity
from 3 key nightmare yesterday to 3 key unm today... Hellcat are a beast, for a 5 month old account, he really boost my account significantly... and I only focus on the speed and accuracy, my damage are mainly from poison and geomancer and recycle my vogoth which I use for bommal as my stun target... I can last 50 turns in NM and around 40 turns in UNM... still building my fayne for that dec atk and swap my kael
This could be a ridiculous ask: Could you do a comp where the team is Hellcat plus 4 DPS champs of ANY kind. So basically it's all in how you gear your Hellcat, even if it requires crazy stats?
Murderinc already done it ...and it doesn't require that crazy stats
super easy and doesn't require too much. just make sure the stun target doesn't throw off tuning by getting stunned.
When you say 2:1 ratio etc, what do you mean? Is that regarding certain skills, turn orders, both?
Same thing when people say creating delays but never say for what or how you create a delay
With helicath I will admit I was worried I would need to change around my CB team but I was so glad that you still have the Myth-Fu ranked as No.1 for now and that is the team I am running with Jintoro as the dps, such a great team being affinity friendly and always 1 key for me unless I attack late and it changes to Force affinity. Although Jintoro doesn't have a reflex set yet I think once he has one it won't matter what affinity comes up. Unless more testing has been done and Reflex doesn't help increase Jintoro's damage?
Great video, I was interested in this. I'm curious if you have an idea of other types of teams (White whale, infinity gauntlet, double ally protect, etc.) and where they rank against each other and vs unkillable
I am easily one keying UNM with the easy double Maneater team, I use Geo, Vizier and Farrikan, the only affinity where is is difficult to get the one key with that team is green because Vizier might not get the de-buff extensions.
On my F2P I went from a 2-3 Key NM team to a 2-3 Key UNM team and 1 Key NM when I built my Helicath the other day:
Helicath - 246
Doompriest - 187
Skullcrusher - 175
Fayne - 178
Frozen Banshee - 177
On my main account I'm slowly going from the Easy Double Maneater to a Myth-Fu build, hoping to one day have that single key set it and forget it and get away from my double maneater setup every day.
yoo my man DWJ love your content and got new one just made for your viwers Marthyr/ helicat Cardiel Fatman and Draco eze 1key all afinity friendly your site did 80% of the hard work so Thx :)
I run myth fu which i got from your site. Auto on every difficulty and affinity, 1 key every difficulty, i love it.
Ran myth eater for a long time. Great team and I was able to 1 key unm sometimes with double ally attack and geo. Switched to myth fu this week and wow. First run was 92m. Amazing team.
Now that Helicath is here, running unkillable with Leorius the proud as your stun target is really fun. He functions as both the stun debuff blocker and debuff extender, so you can bring in an additional dps, and you get the 24% crit % aura meaning it's a lot easier to build your team with more dmg.
That's a huge waste of a leo, if you had two of them I could see this but using your only Leo is a horrible idea lmao
@@stevenhilbert Obviously yeah
4k defense on your Stun Target and they can tank Stun to 50 turns anyways. If you're using helicat it's a lot less if you don't disable the a2 so they cast their shields before Stun
Thanks for all the great comps. I've grown up in raid using your site. Started with a budget, then easy double me, and now a batman salad eater. Do I dare try another?
I finally pulled Warcaster on my alt turned main account today. He was the last piece I needed for The Dark Knight/Warcrusher team! I'm freaking pumped that I finally have all of my pieces.
Love this thank you. Your Myth Heir team ( toxic and Ninja ) changed my whole raid experience such an easy team to put together and Ninjas escalation on a 3-1 is bonkers well over a 100 million on unm nm and brutal with just a small set up. So good thank you
@sazendrak check out deadwoods site for team combos and speeds play around with his speed calc match it up as gear combos and masteries impact massively I'm running Dem at 289 nin at 257 Heir at 267 Seek at 184 Deac 196 its beautiful
I currently use the Saladeater comp but thinking about trying something new. Thanks for the info DJ!
No problem 👍
Myth-Fu definitely. Went from my double ME to it after getting Fushan. Still running it with Jintoro like your original build. I'm always in mid 90s with it. Great team!
Thanks Deadwood you are awesome. and hell yeah Fu-Myth is by far the best 1key capable invention in history and also the funnest to watch in action.
you're a legend! Thanks for website and videos
You bet!
Please do another guide on Drokgul The Gaunt Unkillable team
DWJ, would you consider doing a single target damage test between Turvold and Errol? Just curious is Errol could do decent damage for cb in a similar role
can errol do dmg???
Ditto
I feel more should be explained regarding true speed... I made the basic speeds then realised the true speeds were different to the proposed comp on myth fu and it didn't work because the sets used were different. I found out eventually that the hard way... now I'm tuning for ninja variation
Great video, would love top 10? Top 5? Infinity team summary video
great video! could you maybe try out more 1key teams with helicath? that'd be great
The easy double maneater was so great when I built out my second maneater. Then I finally decided to build out the bateater and the full-auto from the start is just so nice. Love these teams and tunes, thanks for all the work! The speeds for the bateater are pretty intimidating (and a lot of the Demytha ones are absurd) but it is nice that the easy double maneater is a stepping stone on the way there.
Myth/Heir is #1 because it works on UNM/NN/Brutal with same AI settings Auto. 1 key UNM also.
I'm a little confused. I tried your slow helicath composition exactly as you show them in your video. Heli has 248, Doomprist 186, Ninja 178, occult Brawler 176, grizzeld jarl 173. Sometimes heli is to slow to make his unkillable and after round 20 the CB kills all of them in a single hit. What did i wrong? Helicaths A3 is fully booked. Maybe you or someone from the community can help me. Thx a lot :)
I’d absolutely run a myth fu but I’ve already invested in the two maneaters so it’s hard to just give them up to the vault. But I’d love for Fu Shan and Turvold to do something other than just faction wars.
That's why I switched
can you use Helicath in place of one of the maneaters for the bateater team? I happened to pull a maneater during the fusion and was wondering if it would be worth trying for the one key potential. Thanks as always for the content.
While you could probably use helicath in that team, you'd have to run a completely different tune and it would probably be similar to a mantower team but just with you going 2:1. This is because helicath's has block damage for 2 turns on a 4 turn cooldown whereas maneater has unkillable and block damage for 2 turns on a 5 turn cooldown. You might not be affinity friendly either
I'd be very interested in this Comp as well!
My FTP team is Dracomorph (lead), valk, vizier, helicath and doompriest (would like to swap her for another damage champ but I have to deal with stun)
Love my heiress, deacon, demythia, ninja and seeker unkillable, a BIG thanks to you!
This was a good educational video, still I'd lick to see a video on the batsaledeater team with ninja as the final champion. I tested it in the calculator and it seems to work with ninja at 186 speed. The thing is that at the moment I can't get my maneaters at the required speeds without messing my 360 speed arbiter.
Stay safe and keep up with the good work.
Fat-Geo Budget Unkillable is my 1key. It's very specific so I'm not surprised you left it off the list. But as the only 1 key budget unkillable ME/PK option, I felt it deserved an honorable mention.
What's the comp? 🤔
Wouldn't that fall under the UnKreelable comp template?
I've used mytheater and am currently using easy double ME. Gonna look into Myth Fu now. Eventually looking to try infinity shield team.
Awesome stuff. Deadwood my man .. in the "slow hellcat" can I use mousliom mage in grizzl jarl spot? And is a cleanser also needed in the 186 speed slot?? From the website I understand is one or the other 🤔🙃
I’m having trouble with this setup. I’m using Grizzled Jarl in the slow hellcat setup and I have all the speeds, masteries, and cooldowns exactly as they should be according to the website, but I keep losing Fayne around turn 18 or 21 UNM.
@@kennycarver1774 you run doompriest also? Or just grizzl?
@@ohyeah9264 I was running only Grizzled Jarl because I understood it the same way you did from the website, that you could use one or the other. It was easier to get my Grizzled Jarl down to the speed I needed instead of my Doompriest because she was waaayyy faster than the speed I would have needed to bring her down to.
@@kennycarver1774 are you sure you're speeds and masteries all good?.. we need deadwood word tho!
I have similar problems, website is confusing if need doompest or not
Just switch my tower comp for helicath. Jintoro lead, kalvalax, vizier, brogni, helicath. Works amazing!
I run a warcaster seeker renegade skullcrusher and ninja in a toxic set because I have zero relentless gear after nearly 2 years of playing. My gh is about 1/4 done and I am hitting around 55 to 63 mill on unm boss. It's hard to switch up because renegades ability reduction allows ninja damage to scale super fast but I was wondering if you have found a way to do a war caster x2 at 2 to 1 without seeker and renegade fully booked? if like to add in a second dps or another poisoner and move ninja out of toxic if possible.
Imagine having a Maneater? I've been playing for over 2 years and I still have never pulled one :(
Just finished the fusion, so I'll probably do a Hellcat/Martyr/Venomage(A1 Only)/2xNethril. Like you said, it's what ya got right?
100%
Fu-Myth: I've been playing for 3 years. I run a traditional 2:1 with Krisk, Valk, Lydia, Underpriest, and Brago, normally 1 key UNM (40+min runs) sometimes two key. I recently pulled Demytha and have Fu-shan. Should I build up a Fu-Myth team to free up my other Champs to take on 3v3 (S4), Hyrda (clan is struggle to take down hard), and DT?
I would
I would definitely do that in your place. Freeing up Lydia will be great for Seer speed clearing DT, and Brogni's invaluable where Seer cannot go. (Hi Warchief!) Krisk's great everywhere of course. Fu-Shan on the other hand isn't consistent enough for Arena and too squishy for DT. Seeker's the only real cost here if you use him in Arena like I was when I switched to Myth-Fu. Myth-Fu teams deal their damage in around 20-23 minutes. (Mine averages ~105M in 23'.)
I am fairly new but getting Heiress up to that speed using Toxic seems pretty tricky. What is the secret? For me to get her to that speed I have to use all Spd type gear.
only secret is farming better gear
@@DeadwoodJedi Thx. Was hoping I was missing something easy :)
Free to play managed to get hellcath so I would honestly say he takes the cake at number one clan boss champion for sure.
Myth-Fu is best. Doing 128m with Jintoro. Great video 👍.
My biggest problem is that almost the whole list requires either two Maneaters or Demytha. I would have liked to see a little more variety in the necessary champions.
To be fair, there aren’t too many other unkillable champions. He does mention the Tower/Skullcrusher team, which I personally ran for about a year.
literally only 6 unkillable champs, so not gonna be too much variation :D
Great video DJ, would love to see someone make a Heli Brogni comp and see how that runs.
Murderinc already done it
I'm still a fanboy of the easy double maneater. Personally I run a Turvold double maneater team, along with Martyr and Kreela, and man, they sure do serious damage together. I can easily one key in all affinities, with spirit being the best matchup (my personal best was 97m or 98m with this setup). I might dare to say such team can be just as good as a bateater comp since the amount of turns you get from counterattacks and ally attacks, almost makes it up for the lack of 2:1 speeds. The advantage to that is since all of the champions are relatively slow, it makes it way easier to stack more damage on everyone. Sometimes I feel like wanting to build a bateater, but honestly this team is so rewarding that in the end I dont mind setting it up manually for a few turns, nor I want to build a different team ever again hahah
I currently run the two towers comp 1 tower and 1 helicath and it's a fairly comfortable 2 key with crap gear and ok champs.. still playing around with dps options
i use the slow maneater with Martyr who smacks and manage to one key consistenty thanks to you!
Same with Turvold and geomaner. 1 key 🤩
@@tooreosonecup4995 and these are my two DPSs :-)
@@yiannisgedeon9038 I find it so hard to speed tune turvold.. any tips?
@@Kazer1337 my Turvold is 155 speed. Works on NM and UNM
Edit: 1 man eater at 215 and the other at 217
@@yiannisgedeon9038 crazy we got the same team lol
Awesome teams. Just one question. Why does relentless gear not work on Myth Heir 2:1 for the damage dealer? Does the extra turn trigger some internal Turnmeter stuff?
Whenever you are working with speed buffs, getting extra turns will mess up your tune.
like the video. can you revisit the Ma’shalled White Whale comp eventually? mainly is it possible to do it w/o the brogni/blind seer?
I've got a slow double ME need to change up my other 3 currently have Kael, geo and frozen banshee.
Would Urogrim work well in the Bateater comp as the DPS/Poisoner? I don't have Draco or other top tier DPS for that role. It's between OB and Urogrim or maybe Rhazin
I'm struggling to get the speed tune right for myth heir geo. i would love a mobile speed tuner option. im going to keep trying to figure it out but the true speeds are confusing to me and im not sure if speed from live arena cb boost is going to screw things up?
I’ve planned to build Myth-Fu, would change from Myth Seeker (I do 50-60M on unm). But now I got Helicath so I can’t decide if I’d stick with Myth-Fu or if it would be better to build a Helicath team. Which one is better?
Also: does Ninja work fine in Myth-Fu or do I need other dps?
likely myth-fu. I run it with a draco and its a easy one key even without good gear (also i dont run heiress in toxic since draco poisons). I know ninja works on myth-fu but the speeds change with him so make sure to look up the ninja specific build. When i finally get a hard hitter like turvold or sept and can put heiress in toxic it should be a easy 90-100mil team.
I like Warmbat since it's affinity friendly and an easy 2 key team with potential for 1 keying with strong gear
great team for sure!
Cardiel, demytha, seeker, Apotheker and Ninja💪
My wish is to make one key team but i have disgusting luck on pulls im currently on budget unkillable 80-100m on two keys.. but i enjoy your content and definitely without you and your site and calculator we would be smacking like baboons not knowing anything 🤣.. keep up the good work man 🤠
"At least be funny if youre going to be mean" 😂
im working on the slow helicath team and i have a few questions. 1. does the doompriest need to be 60? 2. the rest of my teams contains frozen banshee and Martyr (Dec. Def + Counter) and im not sure what kind of DPS should take that last slot. FBanshee throws out alot of poisons filling the debuff slots so don't want to put another poisoner... not sure what kind of DPS to put with her...
Try someone with HP burn
whomever hits hard and helps make it affinity friendly would be my choice
The unkreelable is a crazy team, with high end gear and draco + septimus for me it is a 1 key team.
With the Slow Helcat build - as someone who doesnt have a Doompriest, but has other cleansers like Maus Mage, is it possible to sub in or is the cleanser necessary if attacking on void?
Can a DPS go in place of the cleanser at the same speed?
I have no Fu-Shan, but can make a "myth buster" light team. High Khatun replace lydia and Riho for Cardiel. Work on brutal nm and unm all affinities full auto. Hard with 1 turn Khatun delay. 100-110 mio on unm
I have a fully booked Morrigaine, Demytha, Deacon, and a few Heiresses. I don't have a Seeker or a Screech. Morrigaine could be the leader! Do you think this would work? I am only a few months into the game for the first time.
I was looking on your site, and i could find a helicath tower comp, i know you have the tower comp but i was wondering if a fushan would work in a team like with that with block debuffs or clenser?
Thanks again. Some day I'll make my champs finish their reading and get a 1 key.
Here's an interesting thought. What about highlighting the absolute earliest 1-key UNM team that can be reliably built by a new player starting at an arbitrary date (i.e. zero limited time units)? Something like the top team possible for a F2P speedrun challenge in case we get a CC event along those lines in the future.
Hey Deadwood! I really NEED your help! I can't figure out your calculator. I have "Hellcat" ( his A2 is booked but need 1 more for the A3. Do I have to wait?) I also have Ninja (should I remove his relentless?) Dracomorph, Godseeker, Krisk which are who I use. I hoped 2 buff extenders would work. I'm able to 3 key but sometimes barely. Full auto. The rest are all booked. Only block debuff champ I have his M.Mage. What speeds do I need? Heli I got at 245. PLEASE HELP
thanks for the content deadwood. could you make a unkillable budget with unbooked shield on helicath? thanks.
I run a double maneater, with vizier, Geo and the fat man. Doing 60k-65k damage on UNM. To push for 1key, would it worth swapping my gear over to a Fury sets? Instead of trying to get more crit damage into the team. For 80% of the run, the team has little to no HP..
Thanks Deadwood
Can you show how to speed tune a 4 turn CD blockbuf champ. With hilecat to be affinity friendly
I was using demytha, heiress, seeker, geomancer and deacon for a while until I got fushan and 100000000% agree that fumyth is the best block damage team out there. Yall should get into iron twins more often! I've been struggling with creating a team that doesn't involve helicath for a while now since I was a solo paragon user LOL.
myth-fu is the best thing thats happened to me since i started playing. 1 key all affinities easily and hit 4 cb difficulties each day!
LOVE this style videos. Have you thought of a "Top 10 Unkillables for whales"? Like the 3:1 WhaleBuster team?
Tried first time Hellcat (unfortunally only 212 speed could not put more speed atm) + Tower with 248 speed failed miserably only 18 mil on uncb, i suck i guess.
well gotta make the speeds lol
used the #1 unk with draco....fushan only a1, he hits so damn hardd. 180kish with 4/5 hits procs ,its satisfying to watch.
red blue green faqing watever 1 key baby.
On the Myth-Fu team how do you deal with force affinity, Seeker gets stunned on 1st stun game over, I tried bringing in a magic dps to take the stun but they take too much damage, then Demytha's passive puts a shield on them and stun still goes to seeker?
Im going to try and build the Hellcat Team Deadwood, I just have a question. Can i use Mosso Mage in as the Cleanser/Block debuffs???
Imo myth heir deserves the n1 spot if you have ninja, one because its nearly a full epic (free legend albeit limited) team and automatically more accesible than any uk team like myth fu.
But two, also because I feel like the complaints about needing high speed for the extra toxic set you need for 1 key on heiress is misplaced. And that is mostly because you already have 2 excellent slow champions who can utilize toxic better, namely deacon and seeker combined hitting 4 times a turn instead of 3. If you're already farming dragon to get ninja and demytha up to speed you're bound to atleast be able to make 1 good toxic dps build going 181 for seeker which is mostly enough.
Sure you need a ninja with crazy speed and good offensive stats but the speed is not that far off to for example helicath which would need similair stats to 1key along with other champs, combined with the fact that every upgrade you put on ninja actually counts for three because of how fast the team goes.
I managed to get average 78 mil per key on void with:
Ninja - 257 spd, 4500 att, 172 cd.
Seeker - 181, 2800 att, 200 ish cd
Deac and heirr - 2700 att, 100 ish cd
Demytha - 2k def 33 cr 100 cd (only 3 mill overall dmg)
I feel like for gear stats and rarity of champs needed to 1 key in my case is exceptionally low because of the myth heir teamcomp putting most of the gear strain on 1 champ and providing two low speed toxic set options
I run myth-fu but minaya as lead instead, just slightly tweaked the speeds higher. Great team and 1 key all day
Who should I use if I want to 1 key NM & UNM.
I have 2x krisk,siphi,aniri,ninja,man-eater,dark kael, frozen B & geomancer?
Out of this 10 only batman forever can run ninja in relentless set ??? or any other team also (affinity friendly only ) :) thx for answer !!!
only batman teams
my first unkillable ever were the Myth Heir and did 1 key
Myth tower is one I’ve had my eyes on for a bit now. I don’t have seeker or maneater, so it’d be perfect 🤩
Hi DeadwoodJedi I made a team witn ManEater, Hellicath, Kreela with no books now, Draco and Septimus i did 50 M. It is like the ManTower comp. A team Clan Boss UNM Unkillable friendly all affinity who can one KEY with better gear.
Could you possibly do a part 2 going over specialty unkillable teams? Like the Deacon salad team etc as always great content
I just finished my myth heir team and I beat UNM for the first time and I 2 keyed it so happy now I am trying to find a nightmare team haha.
you should be able to use the Myth Heir team for NM as well, I have that team on one account and do 2 keys on UNM and 1 key on NM using that comp
Myth heir works for Brutal, NM and UNM and all affinities.
I tried it and it seemed out of tune do you prioritize skills in a diffrent order or did I just not let it go long enough haha
Hi Jedi, do you have any ideas how mix Helicat, Jintoro and Ninja in one 1key team?