Good work. As far as F1 repros go for F-Zero, I've always personally pictured them somewhat differently. I would've expected the side rails to serve as fences, with the actual tracks being set between dirt zones, in the style of both F1 and SNES F-Zero. FWIW I'm not demanding you change anything. I could actually get to doing that myself if it's possible to do GX format tracks in Blender.
It's funny how F zero machines are much faster than land vehicles, yet the average laptimes given aren't much faster than real life records. Still a nice effort, it's nice seeing 'car tracks' in this game.
I love how you're using the F-Zero X music in GX, you know what a 90s F-Zero fan loves.
Love how it curves and bends like the real circuit, would love it more if there was multiple boost pads going along 130R
Nice ideas for RMX version.
Car No.22! That means Yuki Tsunoda in real F1!
It's cool!
Yes, I respect him.
Oh hey watch out!
PanzerEmerald joins this race.
And that number is *33* .
I believes you could understands what I say. :)
Good work. As far as F1 repros go for F-Zero, I've always personally pictured them somewhat differently. I would've expected the side rails to serve as fences, with the actual tracks being set between dirt zones, in the style of both F1 and SNES F-Zero.
FWIW I'm not demanding you change anything. I could actually get to doing that myself if it's possible to do GX format tracks in Blender.
I know Suzuka pretty well and this is decent
It's funny how F zero machines are much faster than land vehicles, yet the average laptimes given aren't much faster than real life records. Still a nice effort, it's nice seeing 'car tracks' in this game.
Winning this race is the final test to get your Galactic License in Gran Turismo. 🤣🤣🤣
X music! 😎
Looks really nice!
Awesome!! ^^
I want Monza with playing Little Wyvern!
Que consola es
GameCube, parece emulado en dolphin por la resolución incrementada.
The track looks too tame and long. Smaller one might be better.
スケール感がもう少し小さい方が、より一層ハードな鈴鹿らしさが出そう。日本語すまん。