RPG Tempest Combat Framework TCF Overview | Unreal Engine 5
Вставка
- Опубліковано 26 жов 2024
- #eldenring #unrealengine #soulslike #darksouls #bloodborne #sekiro #rpg #unrealengine5 #ue5 #combat #ue
A flexible combat framework that covers a wide variety of combat mechanics and features made in Unreal Engine
Marketplace Pack Link:
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Playable Demo To Try:
drive.google.c...
Discord Link:
/ discord
Music Used In the video:
• ELDEN RING - Trailer S...
• (Dark Orchestral Violi...
Animations Used in the Overview:
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I was waiting for this for so long, Great job bro 😍
Really great stuff. Besides the obvious Soulsborne inspiration, the added camera angles reminds me of Scarlet Desert gameplay. The dynamic camera system really does make all the difference!
Dude, insane Pack...even for the price, greatest value.
Also love the presentation with the overview and music. :)
Wow this looks amazing, im bad with blueprints, im a 3d environment artist but id love to learn to make a dark souls style game so i can have fun with the environments i create
If only this was multiplayer compatible, great work but if you want a multiplayer game I’d suggest using ACF
i wish we had something similiar in unity
At 2:30 this looks like lies of P used this exact model for big brother in the brotherhood fight. Would I be right there😊?
crazy good!
很棒! 超级好!😆
it looks awesome
Looks amazing, is the bosses/enemies included?
Bro where can I get the animations and sounds and other things that you used in this video?? I really liked this video
I updated the description to include the animations used, you can take a look at that.
looks pretty good
I see that there is a part of the state manager in the document, but it seems to be an ordinary finite state machine. It may also be that I didn't look carefully. I wonder if this plug-in can realize the function of hierarchical state machine?This is very important to me.
It looks great my only question is if I can work with it on a MacBook Pro?
Bro this looks better than Ashes of Creation gameplay, you should show it to them lol
Hello, I would like to know if the Playable Demo is included in the project?
Do you can sell the ai animations too?
Looks awesome!!, i must know can it be used with Als?
for sure! we kept our locomotion standard (same as default 3rd person project) so locomotion packs can integrate easier :)
@@inheritedtempest791 nice, will there be a tutorial?
Is that the Dragonslayer?? 😈😈
would it be possible to make a split screen game like this
Will you made tutorials for this?
Where did you get the defense broken animation when he sticks the sword in the ground?
Hi, its custom made :)
I need this,
Possible integration to Easy Survival RPG?
3:02 Ai Animation looks great is that from the marketplace?
Hi! Nope, thats custom made :)
@@inheritedtempest791 Cool did you make it your self or where to download it?
@@siwatbas You cannot download it anywhere, our animator made it for us
Love the video and the effort put into this product. IMO for the sake of the demonstration, you should atleast put up these custom made animations on the marketplace . Interested people can think about buying them. I appreciate that each project is different and not all animations are applicable - but you are not exactly setting your buyers up for success here.
Me encanta, pero el precio es demasiado para alguien de latam :(
Hello. Do you have an email address for work requests?
sure, its this:
inheritedtempest@gmail.com
This is incredible, does it have multiplayer support?
Hi! no MP support, no plans to add it either.
@@inheritedtempest791 Thanks for the answer. Is there a way I could use this system and make it multiplayer compatible myself?? This is the best combat framework on the market and I'd hate to have to pass it up because there's no way to make it multiplayer.
@@kingtk5848 You can always add multiplayer functionality yourself, however theres a reason the souls series is limiting in its multiplayer support
Same questiom here, why no me support?
@@josebravo7998 Because multiplayer adds 10 layers of complexity to every mechanic in a game. That's why 99.99% of indie games are single player...
I want to see some shield blocking/attacking :(
We have normal shield blocking shown already, not to mention the guard counter
Does not support multiplayer.