Hi, do you know if any of these bugs work on DOS or RTA? I was considering trying it as RTA for gameboy or Dos. Would you consider doing the DOS version?
I originally wanted to do the DOS version of this but it didn't work in the rerecording emulator. I'm not sure if any of the bugs work on the DOS version, as most of them require frame perfect inputs and pixel precision, especially the swinging clips. One thing you can try for sure is the clip on 2-9, that's very easy to do.
They all require some fairly precise inputs to work. If you want to see the inputs, go to the link in the description and download the bk2 file. You can open the file in Bizhawk and view the inputs via TAStudio.
Fuckin loved this game as a kid
俺このゲーム友達から借りパクしてしまった。ごめんな三好
正直に懺悔してくれて、三好も許してくれてると思うで。
Hi, do you know if any of these bugs work on DOS or RTA? I was considering trying it as RTA for gameboy or Dos. Would you consider doing the DOS version?
I originally wanted to do the DOS version of this but it didn't work in the rerecording emulator. I'm not sure if any of the bugs work on the DOS version, as most of them require frame perfect inputs and pixel precision, especially the swinging clips. One thing you can try for sure is the clip on 2-9, that's very easy to do.
slamoTAS Some of them, like clips to the top of walls, look like they ate pixel perfect, but are these Ali frame perfect if you start stationary?
slamoTAS Do you have any descriptions of how the inputs for different glitches work?
They all require some fairly precise inputs to work. If you want to see the inputs, go to the link in the description and download the bk2 file. You can open the file in Bizhawk and view the inputs via TAStudio.
slamoTAS Thanks!