After you mentioned Dan Worrall, in a previous video, I checked his channel out. I've learnt more about signal processing, linear modes and EQ curves in a couple of hours of his videos than I have in years of reading mix engineering guides. Thank you for the pointer
Dan Worrall is also the mastermind behind the epic FabFilter tutorials. He's done loads of tutorials for them covering a wide variety of topics and I was watching these tutorials long before I ever purchased any FabFilter plugins. I've also seen occasional tutorials from Dan for other developers like Tokyo Dawn Labs. Dan is the GOAT of audio tutorials.
Haven't we all? I no joke watch his videos even though I don't own the plugin or hardware he is featuring. He taught me what "audio aliasing is" and why you need over-sampling. His compression video is another great watch.
Wierd, nobody complains about auto gain when using 1176 or LA2A, but a saturation unit by its nature is adding gain in various ways so when it is a complex saturation it would be very difficult to output compensate for the complex gain differences each part makes, why don’t you put it on a bus, and use the faders, which basically everybody does in the analog world no problem but in the digital world everyone expects the plugin to do ALL the work, strange dichotomy somehow…….
Complaining is the new human evoilution trait. its just spoiled behaivor really. hardware gets a free pass always because 'its the best'. I'm just glad the youth out their are doing their thing their own way and ignoring the 'must be this' old way of thinking. These plugins compared to the hardware counterparts are like almost free when you look at the value your getting. I love criticism but I just see a lot of "well for my $50" I expect THIS THIS and THIS.......
I think Brainworx should implement autogain setting to that bar they have on all of their plugins. Maybe even automatic input level calibration. Playback 10 seconds of material and it would calibrate based on that. So you could have for example roughly -18 dBFS before the actual analog emulation.
Agreed. The bar is stupid. It might as well be a sign that says "don't buy me" because it just winds up being a bunch of crap you have to turn off and one really stupid thing thing you can't.
I think that being confused is not such a bad thing. We should be able to mix with our heads, hands, ears, eyes and whatever other parts you can think of if it contributes to the process. On the other hand, I don’t have to know what goes under the hood, just like we don’t care what’s under the hood when we drive or use a washing machine. Knowledge is always beneficial and I don’t underestimate it by any means. But it is helpful to close your eyes once in a while and simply listen to the sound of what it does. Spend those 7 seconds adjusting the output level, suffer through the overdone GUI, set aside your confusion and simply LISTEN. After all this is what we do. As much as I’d agree with Dan and your video about the auto gain feature, as a sound engineer there was almost zero attention paid to the actual sound of the plug in. And that’s a shame as it makes your video more emotional rather than informative.
Exactly why i don't watch too much of those technical analysis , since it's only focusing on everything besides actually making music / something that sounds good.
Nope. Many plugins can do eq and saturation. There is no magic inside a saturation plugin that something like fabfilter saturn can't do. However, there are plugins that delivers a nice sound quickly, something you would have spend hours on saturn to get the same result. The oven doesn't offer anything new in term of sound, and the GUI is not helping either. Of course you can make it sound great, but it is useful only if you need this kind of interface to use saturation in your mix. For all other reasons, I would pass. Of course, the analog version is a different story
The problem with these fast video reviews of any gear, is that more attention is set on the negative side of things, which in this case is about half a percent of what that unit can actually give, and the result is 99.5% of the comments made down below focused on the negative things while nobody even Wondered how come the presenter is not talking about how it sounds…😏. I have both the plug-in and the actual unit 😁 And they both sound sweet! you just need to give yourself time to learn how to get that sweetness out of the unit.❤
I don't agree at all with that. When mixing I need to know exactly what I'm doing. Exploration with eyes closed, introducing some randomness in the process I like it a lot, but only when creating or experimenting, not in such a technical part as mastering or mixing.
Ozone 10 has a really good auto gain that you didn’t see when you did that review. It’s the Gain Match button that auto-gains the whole ozone chain in real time
The concept of not reading anything in the manual that explains what the controls do, then not knowing what to do with them, during a video, then putting it through Plugin Doctor, and deciding you've realised something worth telling people about a product that people spent months or years developing is fucking bizarre
Since Reaper took it upon itself to add plugin oversampling which some developers haven't done, maybe Reaper could implement a plugin autogain feature as well? That would be killer!
@@TrashPandaMusicYT Parameter linking will only go so far though as you'd have to link the output volume to a variety of other controls and the controls may not have a 1 to 1 ratio. Obviously the best way would be for the developer to code this into the plugin internally, but maybe Reaper could use volume detection (RMS or LUFS or something) and match the output volume to the input volume. Then you could turn this on or off per plugin instance or the entire plugin chain.
@@TrashPandaMusicYT It's not really an auto-gain. It's inverse gain following what ever static curve you set it to. It's very rudimentary medicine for treating the symptoms but having absolutely no attempt of fixing the underlying issue. A real auto-gain could be done in with two part plugin. First one to listen the signal before the FX plugin and one afterwards to set gain based on the input level of the first. Would give much better results than just linking the knobs but about equally as tedious and workflow breaking as the process for linking.
My psychic plug-in powers predict a lot of comments about no auto-gain lol! The gain structure on this plug-in was just too fiddly for me when demo’ing it…
This plugin is probably aimed at the huge number of users out there who simply can not afford boutique analog outboard. Most analog emulation is for this reason. That’s why peoples’ needs can be quite different from yours. I know folks who have made their studio their business have the option to just patch in tubes on a whim, but most people don’t. Kush makes plugins that get probably 90% of the way there, but there’s just nothing like actual voltage. That doesn’t mean you can’t make stunning music in the box though, and all these new harmonic sturation plugins are a great tool to get there. Also. Yess EVERYONE needs to start implementing autogain. Acustica puts autogain in like 1/2 of their plugins and when they make a good one on introductory discount and it lacks autogain, i palm my face. Acustica is another company that insists on making knob interfaces that look exactly like hardware no matter if it’s the best design choice. Some of their stuff sounds freaking amazing, and i have a badass machine finally so i can run them. So i do like them. But please Acustica, always always do autogain, you’ve done it before, keep doing it!
As for the TMT part of it, you can disable it by switching the Stereo Mode to Digital. So you kind of get both worlds in a way. I do enjoy the TMT on their channel strip emulations for exemple (which I use all over my mixes), it induce some small variation for every instance of the channel strip that induce non linearity in the equation, which I personally really like and I find a great addon in the digital world.
Great plugin when you learn how to use it. But agree about the points Dan W made in his video about the layout of switches, etc. Hopefully, they will clean this up in v2.
Prefacing this by saying I have not watched the whole video and I know this is your first impression on the plugin, but after spending some time with this plugin i find having two output stages really convenient. I use flow to compensate my gain and the output to make any final tweaks I want to make to the level, if any. This plugin does alias to my ears, but in a way that is not horribly unpleasant and sometimes i'll use it when i want a flavor similar to what i can get from Decapitator. I've mostly used it on tracks and busses, I haven't used it for MIxbus/mastering applications. It's a good saturator but not great, not quite a one trick pony but also not quite a true Swiss Army Knife saturator.
I am demoing the UA version of the oven. I am using it is in mono stereo side chaining on the master bus coming out my summing mixer back into my master channel and it sounds great. Is there other plugins that can do the job yes. I think the oven is easy to use each band is dip or peak so that is nice. The stereo side chain is really sweet. I also like the bettermaker mastering eq but the oven does just a good job and it seems more analog to me or the highs are not so sharp sounding when boosted. I finished up the mix and sent it for mastering and they barely touched it. So I think when UA puts it back on sale I will snag it up. I am more an analog guy but some of these plugins recently have been amazing like the neold u17 v76 and u73 blew my mind how they sound. Thanks for the review.
Is there not a manual that says exactly what each knob does, thereby removing any confusion that seems to be the main theme of this review? Does one need to run it through plug-in doctor to know?
Gotta give some props for the the concept. I already pitched the complementary Grill strips and a Microwave processing units, and a softer Vapour station with wet dry knob, it will complete the Kitchen VST Suit.
so autogain isn’t that hard if the output is roughly changing in volume along with the input. i made a reaktor thing that divides the rms by the signal (which i’ve used in other stuff, cool bit of dsp), and then you separately mix the rms and divided signals for dry and wet, and then they’re multiplied together. setting rms to dry and div to wet gives you the tone of the effect with no gain changes, or you can do the opposite for the gain change with no tone change. issues arise when you have say a delay or reverb or such where the volumes are not so closely correlated, you can get loud spikes when a sound goes from really quiet to loud, since the rms takes time to rise and so the divided signal spikes, and while multiplying by an rms signal is better than listening to the divided signal on its own, spikes could still be an issue, so you just need to figure out changing the smoothed signal faster on impulses and then backing off on the attack when it’s steady. but it’s not that complicated for a distortion/eq/etc. hopefully that’s a decent enough explanation that a plugin dev would be able to figure it out 😂
I don’t think it was intended to be anything new or revolutionary but rather a selection of curves and harmonic generation merged into one unit with simple controls designed to make life easier for a very reputable engineer who knows what sound he wants. It therefore can’t be compared to anything as its basically subjectivity in a box.
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LOVE the UX design comments on this! I often wonder what sort of workflow improvements could made if audio software wasn't so focused on being skeuomorphic.
All EQs should look like Fabfilter ProQ for a start. Hardware-style rotary knobs make very little sense in the 2-dimensional world of computer screens. EQ is most-easily understood with a graph, not some knobs.
Jesus Christ. We are in danger of everything being a black interface with minimalist graphics. Skeumorphism is fine since the actual design of the hardware is just reflected in its digital representation.
No auto-gain always makes me immediately suspicious, like “does this do anything other than make things louder to trick me into thinking it sounds better?”
autogain is not easy and never perfect. If it was perfect, LUFS would actually work - but it doesn't. It's not perfect, because some frequencies are PERCEIVED louder than others for example. Saturation, distortion, EQ - it's all very hard to "autogain" against. Even compression is not that easy, the only thing you can really autogain pretty well, is an Input-gain-knob (provided it's just clean gain).
This has become my favorite saturator. It's great after reverb, It's great on harsh sources like a high hat at times. It's great on Hammond B3's I also like it on kick and the drum bus. I mostly use it on a parallel bus and I like to use the presets as a starting point. The presets really show what it can do.
I got this for a dollar under the subscription I have with them. I ran it through plugin doctor after not being hugely impressed exactly as you have and came up with the same result near enough haha. Not really living up to the hype I've seen. But I'll keep giving it a try on stuff when I need a hint of character!
I can't remember the name of it but there's this utility plugin that you can get, cheap, that inserted before and after a plugin will autogain any plugin.
I love these unfiltered points of view. The Oven is one of the few PA joints I haven’t bothered to pick up. From what I heard here, the saturation is nice and musical. But I also really enjoy the recent Sa2rate plugin for the same purpose.
I tried to like this plugin, it definitely does what it says, it is cooking the sound, filling it out with a very warmed up sound. But ultimately this approach wasn't for me. Maybe it would be great on bass. I also think, if they had autogain on this, alot of amateurs wouldn't buy it because they wouldn't appreciate what it's doing. Once you level match it with perceived volume, it doesn't appear to have added anything groundbreaking, but for mastering purposes it has added a whole lot. I think it's a well executed plugin, even sounds close to the hardware, just doesn't fit into my methods. But if you need to cook your sound, this is a great tool for that in the plugin world.
We’ve all been using non-technical descriptive terms to describe elements of audio for a long time; we use words like “boomy”, “silk”, “air”, “harsh”, “boxy”, “muddy”, etc., all the time, often without even thinking about it, but those terms have all been generally accepted (and understood) universally for a long time. Whether these terms were invented as studio “language” for engineers to more easily communicate with clients who aren’t as tech savvy, or perhaps vice versa, there’s no doubt that they’re common terms… It’s one thing for someone to come up with their own new descriptive terms that, while possibly laughable (in a face-palming sorta way) are also relatively harmless…but when these terms, which are often so ambiguous (like “flow”…🙄 okay, c’mon now, seriously…WTF is “flow”?) are being used on gear (and plug-ins) to REPLACE the technical descriptions of the controls, it just makes our job more difficult, or, at the very least, distracting, and, it’s pointless. I’m not saying that this piece of gear (or the plug) is bad, or even that it’s worthless, do-nothing snake oil, as it obviously does do something with implementing saturation on different levels, and, I’m sure it could be very useful for certain applications… but as you mentioned in the video, its use of novel and ambiguous terminology for the controls/settings just makes it unnecessarily hard to figure out. (Yeah, I still can’t get over “Flow” to describe output gain…Jeezus-Tap-Dancing-Christ, that’s REALLY dumb…)🤦🏻 IMHO.
I'm looking for a developer for a patchwork like vst/au host for one or a small chain of plugins which includes a softube style in and out meter and auto gain. So just a warm coat for all plugins you want to keep from misleading your ears and keep your gainstaging 'plan' in effect (no pun). I don't understand why hosts like ableton, cubase or logic don't provide this functionality in the DAW. Set your level at minus 12,15,18 dbfs and Logic does the rest and shows for each plugins the amount of compensation used to achieve this level. I bet people would appreciate this and it's saving so much time and certainly is something AI can handle as long as you know what's happening. I'm a gainstage and level OCD freak but know as well it takes time and keeps me away from going forward with ideas. So anybody knows the right developer for this kind of projects hit me up. I don't want 40 instances of A/B or Perception (which are great tools but not for this purpose.
The hardest lie is to make people believe they'll get at least 80% of The Oven (hardware) in a plugin. These units (as the one you're not able to talk about, Wytze) are experience- and feeling-based, and are not only a sound but a workflow, a way to treat and listen to sound. In the digital domain, the oven is a non-sense. Impossible to use with a mouse and keyboard, and we know that it doesn't bring anything unique we wouldn't be able to use with other plugins. (This may be true with hardware but it's a different story) Plugins have to focus on being easy-to-use tools that sound the way we expect them to sound, and dealing greatly with digital limitations. Thank you for the time you spent working on this, you helped many designers go to the right direction.
I must admit there isn't a single PA affiliate that makes me want to join their service. Brainworx were typically the bottom of that list as I think their modelling techniques are terrible. But the demos of this I've heard, even compressed over UA-cam have sounded pretty nice.
I will always say that all analog emulation developers should look at Liquid Sonics Seventh Heaven as a great example of enulting something into a modern UI
Solid review. That’s exactly what it seemed to be from the demos. An EQ with the knobs given cute names. Nice business idea but nothing we can’t do a million ways without spending more money. Having to guess what the controls do is phoney, it mask’s the simplicity of it.
Sir, I like your channel and personality on the videos. And im sure that you will not change with this comment but I will said it. Please, if you dont know what a plugin is doing (with this scenarios where is not intiutive), read the manual, is not that hard and long. This video is useless to learn about the plugin. I just view it because of your personality, but its not educative or fun. Also, by the time that you upload the video, most of us have seen the video of Dan, so we "know" what the plugin does. Very frustating to not see the same from you. Best respect to this channel, so long.
Being discouraged due to not understanding what its doing, is like mixing with purely with the brain (analytical) and not with your ears. lol Sometimes you just gotta jump in and enjoy the ride. The song you used was sweet whos by?
You really need to read the manual for this one. Flow is not just output gain. It’s attenuation between the first and second saturation stages and is what you’re supposed to use for gain matching.
Digital and analog don’t have to be different nowadays, mainly because of computing power. That’s why you now have a lot of digital plugins that successfully emulate analog gear, and people want exactly that.
When I saw this plugin, I wasn't sure shall I laugh or cry... at first it looks like a playbox for kids. What comes next, The Dishwasher? As an experienced user, the terms cook or sizzle really don't mean anything to me when it comes to audio mixing. While it might be an OK oder good plugin, this is what put me off right away. Well I probably don't need it anyway. Doesn't look like it can achieve something that I cannot do with plugins I already have. They could have at least done a switchable user interface. Burners and sizzle for the BBQ chefs amongst us, and an understandable one for boring people like me. Thanks for the video Wytse! 👍
The older I get the more I know I need tools I can just understand. This thing might sound amazing for all I know. But I won't be using it, and that's ok. Will leave that to others to work it out and love what it can do.
The problem is that Plugin Alliance can put anything out and people will think their mixes will never be the same without that new plugin regardless of how good it sounds
I'm just so suspicious of everything brainworx for years now. Way back when, the first time I ever heard a UAD plug-in that didn't sound like the hardware I was shocked, given how good those guys were over there usually. The plug-in was the shadow hills, and I later found out UA didn't model it, Brainworx did. I kept one suspicious eye on them ever since and even recently with Amek I still believe they don't have good fundamental analog modelling techniques. I believe their random channel variance gimmick is a complete crutch to compensate for this.
Really wondering where the plug-in world is heading. Now with open source and quick design tools almost anyone can make a plug in. The question is will this make plug ins better, much like open source, or will it dilute the plug-in world. If the magic sauce is the same for most plugins is the graphic designer, the most important person at a plug-in company today?
@@Whiteseastudio If I may answer, I like to take bus compressors as an interesting counter-example. Even if everyone can do an eq with a bit of saturation and call it a "pultec", a "motown" or whatever you like, I'm more and more surprised how good bus compressors behave. From crappy Waves units to better ones, these units are able to glue the mix and sound all in their own ways. Some brings a little less compression to the side, some more saturation in the lows...etc and at the end all are offering their own color to a mix when all you want is some "glue" (and an extra edge in this case). Even if I'm done with software eq and saturators, I admit I still like to geek on mixbus compressors. Hear SSL's Native Bus Comp and the way it sets the vocal in a particular way in the mix when dialing the release knob, hear how punchy but true-to-the-mix is the analog obsession busterSE, hear the subtle body and fullness Magic Death Eye Stereo is bringing without compromising clarity.. I really think that they're closer each day to analog units (or at least behaving the way as I expect a 2bus comp to behave) and I now consider buying an hardware bus comp as the last of my 2-bus processors as happy I am with modern plugins. What about you guys ?
It's mostly just marketing these days, isn't it? Put up a website with some 3D mock-ups of a virtual device, use a bunch of buzzwords like "analogue warmth" and then pay some named artists/producers to give testimonials that say "I don't know how I copied without it". i.e. The marketing department is more important than the coders or designers of the actual product.
I enjoyed your thoughts. And this version of Sandstorm is really nice. I look at this and think: just how many of these 'the last thing you'll ever need' plugins are we going to see? Wasn't the Black Box supposed to be THE finishing tool? You wonder how anyone got anything out in the 60s, 70s, 80s and 90s. Sans 'magic' plugins.
I have gear from Hendyamps. Chris Henderson is a hardware genius. His gear is specifically tone gear, there’s nothing precise about any of it. Would be shocked if the plug-in actually does anything close to the hardware. The hardware is 6k lol
SOME of PA's stuff is really good. Not all though. And then some stuff you might think at first to be rubbish turns out to be quite useful, perhaps when illustrated by someone else. Also 'misusing' a device can render unintended but 'sonorific' results. This 'Oven' thing comes across, to Me, as a tonal flavour device; after the jokey nonsense is overlooked. I'll not be rushing out to get, but it might be to some other's taste.
There's only one developer that actually does Autogain right, because it is virtually impossible to do right in a single plugin. So...the answer is, have several plugins that do it in different ways, and use the one that works.
It just takes 5-10 mins to skim the manual to figure out what the controls are. Reading plugin manuals is something that should be encouraged more actually.
Most of your questions would be answered by simply using the delta function in the Reaper FX window. Way better than Plugin Doctor, as you *hear* what's going on isolated. Benefit #2: gain compensation is a breeze.
The entire bottom section is Plugin Alliance's adaptation they place on almost all of their plugins. The upper part does next to nothing, this oven doesn't even warm up for delivery. A money rip! Surprised Plugin Alliance is supporting something like this.
Brainworx won't add Oversampling options because then they'd have to admit that their Internet Oversampling isn't often enough to remove audible aliasing on their entire line of plugins pretty much..... They've emphatically claimed otherwise for a long time now. Or claim that they've struck the "perfect balance". This is a saturation competition...This plugin literally needs oversampling options! If it wants to be as "analog" as possible.
That must be a slowww cooker. Also, its not that difficult to implement level matching, just focus on your delta channel. ie bringing in or out a signal that only represents a change in the input signal ala phase inversion.
TMT is dope cause slight channel to channel variations actually allow you to get more information in the sonics because you're not overlapping the exact same filters over and over again. And Dan is an alright reviewer, pretty biased in my opinion just like you are.
When developers can recreate voltage with dimensions then we be closer to the analog system Digital is flat once this is discovered then things will much better
in the plugin alliance world, don't think channel TMT is part of the plugin...it's just an add-on they put on there analog stuff to be...more analog ...the plugin is above...I am not convinced myself by those TMT channels that they tend to put everywhere and the interaction they have between them....maybe a snake oil video light me up but for me it's really obscur !
It sound great, warm and subtil, but the parallel mix is not corrctly calibrated and an autogain is cruely missing. And there is no real MS treatment, only Mide Side Monitoring
The problem with these fast video reviews of any gear, is that more attention is set on the negative side of things, . And the result is 99% of the comments made down below, focused on the negative things, while at the same time nobody even wondered how come the presenter is hardly talking about how it sounds…😏. I have both the plug-in and the actual unit 😁 And they both sound amazing and sweet!!! You just need to give yourself time to learn how to get that sweetness out of the unit. And to auto-gain or not to auto-gain that is NOT the question. That can be fixed. We don't mind working a bit harder to get an amazing sound out of a box. Plugin or hard box. Plus I would lways suggest, RT_M before you start tweeking...
I love “The Oven” especially for Mastering. Its very subtle yet musical saturation its adding to the source moreover when its a bit lifeless and just to spice it up! There are so many plugins you could load to do the auto gain for you if not being build in. Yes it should be build in, but its not a problem if they didnt nowadays…… we are all professional enough not to get fooled with levels anymore right? Cheers 😊
The Italian developer Hornet Plugins makes a few tools for metering and auto-gaining at very low prices. In the Halloween sale you can get the basic VU meter with auto-gain for less than two euros. I think I'll buy it myself as it will no doubt save a lot of fiddling with various plugin knobs.
@@olivierdesaint-max4066 Hi, like the comment below i also use ABLM and Gainmatch by Letimix…….. mostly i use Gainmatch but everything i do is gain matched and with the plugins active i gain stage individual plugins untill its the same level as original but with the sound i am looking for…….. Cheers
Concerning labelling (mentioned in the beginning)... I don't think that new "names" for knobs that shape sound in a certain way is helpful in any way. As it will mostly (or just) work in this one unit/world, call it how you like it. Sizzle, Burn, Flow, Punch, Flavour, Body... of course we use it when speaking to each other while describing sound but I cannot see any advantage in doing "this one thing" with this fckn knob. It is far from difficult to learn the basic audio language. And that will be mostly enough for understanding a wide range of plugins that use common language. There is that feeling in me that "strong names" trigger your head like "If you wanna achieve excitement you just have to use our excitement knob. Done!"
After you mentioned Dan Worrall, in a previous video, I checked his channel out. I've learnt more about signal processing, linear modes and EQ curves in a couple of hours of his videos than I have in years of reading mix engineering guides. Thank you for the pointer
Dan Worrall is also the mastermind behind the epic FabFilter tutorials. He's done loads of tutorials for them covering a wide variety of topics and I was watching these tutorials long before I ever purchased any FabFilter plugins. I've also seen occasional tutorials from Dan for other developers like Tokyo Dawn Labs. Dan is the GOAT of audio tutorials.
That's why they call him DAN THE MAN
Dan is the audio oracle although he would say that's too much boom....
Dan is a legend bro !
Haven't we all? I no joke watch his videos even though I don't own the plugin or hardware he is featuring. He taught me what "audio aliasing is" and why you need over-sampling. His compression video is another great watch.
Wierd, nobody complains about auto gain when using 1176 or LA2A, but a saturation unit by its nature is adding gain in various ways so when it is a complex saturation it would be very difficult to output compensate for the complex gain differences each part makes, why don’t you put it on a bus, and use the faders, which basically everybody does in the analog world no problem but in the digital world everyone expects the plugin to do ALL the work, strange dichotomy somehow…….
Complaining is the new human evoilution trait. its just spoiled behaivor really. hardware gets a free pass always because 'its the best'. I'm just glad the youth out their are doing their thing their own way and ignoring the 'must be this' old way of thinking. These plugins compared to the hardware counterparts are like almost free when you look at the value your getting. I love criticism but I just see a lot of "well for my $50" I expect THIS THIS and THIS.......
Goated comment
There is a time for auto gain
Saturation units are designed to make things……
Usually autogain is not perfect. But it gets you in the ballpark… combine an autogain button and an output knob and that’s it
take a look at claro eq auto gain!
@@vondano My bad, I was referring only to saturation and compression plugins. EQs have pretty good gain compensation in my experience
Not to mention how great auto levelling is when you A/B something and save almost blowing your speakers ;)
I think Brainworx should implement autogain setting to that bar they have on all of their plugins.
Maybe even automatic input level calibration. Playback 10 seconds of material and it would calibrate based on that.
So you could have for example roughly -18 dBFS before the actual analog emulation.
They should REPLACE their silly bar with autogain.
I get the idea of TMT on channel strip plugins. On their mastering-focused plugins...not so much.
The only plugin they sell that does exactly what you say in their Plugin Alliance collection is ADAPTR Sculpt, which has the best autogain ever.
Agreed. The bar is stupid. It might as well be a sign that says "don't buy me" because it just winds up being a bunch of crap you have to turn off and one really stupid thing thing you can't.
I don't like Autogain because you have no control over it, hence the term "Auto."
I think that being confused is not such a bad thing. We should be able to mix with our heads, hands, ears, eyes and whatever other parts you can think of if it contributes to the process. On the other hand, I don’t have to know what goes under the hood, just like we don’t care what’s under the hood when we drive or use a washing machine. Knowledge is always beneficial and I don’t underestimate it by any means. But it is helpful to close your eyes once in a while and simply listen to the sound of what it does. Spend those 7 seconds adjusting the output level, suffer through the overdone GUI, set aside your confusion and simply LISTEN. After all this is what we do. As much as I’d agree with Dan and your video about the auto gain feature, as a sound engineer there was almost zero attention paid to the actual sound of the plug in. And that’s a shame as it makes your video more emotional rather than informative.
Exactly why i don't watch too much of those technical analysis , since it's only focusing on everything besides actually making music / something that sounds good.
Nope. Many plugins can do eq and saturation. There is no magic inside a saturation plugin that something like fabfilter saturn can't do. However, there are plugins that delivers a nice sound quickly, something you would have spend hours on saturn to get the same result. The oven doesn't offer anything new in term of sound, and the GUI is not helping either.
Of course you can make it sound great, but it is useful only if you need this kind of interface to use saturation in your mix. For all other reasons, I would pass.
Of course, the analog version is a different story
The problem with these fast video reviews of any gear, is that more attention is set on the negative side of things, which in this case is about half a percent of what that unit can actually give, and the result is 99.5% of the comments made down below focused on the negative things while nobody even Wondered how come the presenter is not talking about how it sounds…😏. I have both the plug-in and the actual unit 😁 And they both sound sweet! you just need to give yourself time to learn how to get that sweetness out of the unit.❤
This is exactly why I stopped my Patreon
I don't agree at all with that. When mixing I need to know exactly what I'm doing. Exploration with eyes closed, introducing some randomness in the process I like it a lot, but only when creating or experimenting, not in such a technical part as mastering or mixing.
Ozone 10 has a really good auto gain that you didn’t see when you did that review. It’s the Gain Match button that auto-gains the whole ozone chain in real time
Under rated. Ozone 10 is a game changer. The algorithm is so good. I end up using it more than my plugin alliance plugins.
Gain Match on 10 is opposite version 9 though. I made a short video to explain it.
@@digitalmarketinghumans Agreed.
Well, this vid is not about Ozone, so what does this remark do in a vid about the Oven?
The concept of not reading anything in the manual that explains what the controls do, then not knowing what to do with them, during a video, then putting it through Plugin Doctor, and deciding you've realised something worth telling people about a product that people spent months or years developing is fucking bizarre
Since Reaper took it upon itself to add plugin oversampling which some developers haven't done, maybe Reaper could implement a plugin autogain feature as well? That would be killer!
There is a way to do this with parameter linking. Dan Worrall showed it in his Oven video.
Annnd... here it is: ua-cam.com/video/3ZaKL8ZdzXc/v-deo.html&ab_channel=REAPERMania
@@TrashPandaMusicYT Parameter linking will only go so far though as you'd have to link the output volume to a variety of other controls and the controls may not have a 1 to 1 ratio. Obviously the best way would be for the developer to code this into the plugin internally, but maybe Reaper could use volume detection (RMS or LUFS or something) and match the output volume to the input volume. Then you could turn this on or off per plugin instance or the entire plugin chain.
@@TrashPandaMusicYT It's not really an auto-gain. It's inverse gain following what ever static curve you set it to. It's very rudimentary medicine for treating the symptoms but having absolutely no attempt of fixing the underlying issue.
A real auto-gain could be done in with two part plugin. First one to listen the signal before the FX plugin and one afterwards to set gain based on the input level of the first. Would give much better results than just linking the knobs but about equally as tedious and workflow breaking as the process for linking.
@@anteshell "could be done" and has been done: CLMS by Hornet.
My psychic plug-in powers predict a lot of comments about no auto-gain lol! The gain structure on this plug-in was just too fiddly for me when demo’ing it…
This plugin is probably aimed at the huge number of users out there who simply can not afford boutique analog outboard. Most analog emulation is for this reason. That’s why peoples’ needs can be quite different from yours. I know folks who have made their studio their business have the option to just patch in tubes on a whim, but most people don’t. Kush makes plugins that get probably 90% of the way there, but there’s just nothing like actual voltage. That doesn’t mean you can’t make stunning music in the box though, and all these new harmonic sturation plugins are a great tool to get there.
Also.
Yess EVERYONE needs to start implementing autogain. Acustica puts autogain in like 1/2 of their plugins and when they make a good one on introductory discount and it lacks autogain, i palm my face. Acustica is another company that insists on making knob interfaces that look exactly like hardware no matter if it’s the best design choice. Some of their stuff sounds freaking amazing, and i have a badass machine finally so i can run them. So i do like them. But please Acustica, always always do autogain, you’ve done it before, keep doing it!
As for the TMT part of it, you can disable it by switching the Stereo Mode to Digital. So you kind of get both worlds in a way. I do enjoy the TMT on their channel strip emulations for exemple (which I use all over my mixes), it induce some small variation for every instance of the channel strip that induce non linearity in the equation, which I personally really like and I find a great addon in the digital world.
I think this track is called "Rant Storm" by "The Dude"
The Oven is just amazing!
2000: Innovations
2022: Interface contest
Great plugin when you learn how to use it. But agree about the points Dan W made in his video about the layout of switches, etc. Hopefully, they will clean this up in v2.
Prefacing this by saying I have not watched the whole video and I know this is your first impression on the plugin, but after spending some time with this plugin i find having two output stages really convenient. I use flow to compensate my gain and the output to make any final tweaks I want to make to the level, if any. This plugin does alias to my ears, but in a way that is not horribly unpleasant and sometimes i'll use it when i want a flavor similar to what i can get from Decapitator. I've mostly used it on tracks and busses, I haven't used it for MIxbus/mastering applications. It's a good saturator but not great, not quite a one trick pony but also not quite a true Swiss Army Knife saturator.
I am demoing the UA version of the oven. I am using it is in mono stereo side chaining on the master bus coming out my summing mixer back into my master channel and it sounds great. Is there other plugins that can do the job yes. I think the oven is easy to use each band is dip or peak so that is nice. The stereo side chain is really sweet. I also like the bettermaker mastering eq but the oven does just a good job and it seems more analog to me or the highs are not so sharp sounding when boosted. I finished up the mix and sent it for mastering and they barely touched it. So I think when UA puts it back on sale I will snag it up. I am more an analog guy but some of these plugins recently have been amazing like the neold u17 v76 and u73 blew my mind how they sound. Thanks for the review.
Is there not a manual that says exactly what each knob does, thereby removing any confusion that seems to be the main theme of this review? Does one need to run it through plug-in doctor to know?
They added not only screws, but also presets 😉 Thanks for the review!
I don't know about anybody else, but after having spent some time with this plugin, I'm getting seriously beautiful sounds out of it.
Gotta give some props for the the concept. I already pitched the complementary Grill strips and a Microwave processing units, and a softer Vapour station with wet dry knob, it will complete the Kitchen VST Suit.
so autogain isn’t that hard if the output is roughly changing in volume along with the input. i made a reaktor thing that divides the rms by the signal (which i’ve used in other stuff, cool bit of dsp), and then you separately mix the rms and divided signals for dry and wet, and then they’re multiplied together. setting rms to dry and div to wet gives you the tone of the effect with no gain changes, or you can do the opposite for the gain change with no tone change.
issues arise when you have say a delay or reverb or such where the volumes are not so closely correlated, you can get loud spikes when a sound goes from really quiet to loud, since the rms takes time to rise and so the divided signal spikes, and while multiplying by an rms signal is better than listening to the divided signal on its own, spikes could still be an issue, so you just need to figure out changing the smoothed signal faster on impulses and then backing off on the attack when it’s steady.
but it’s not that complicated for a distortion/eq/etc. hopefully that’s a decent enough explanation that a plugin dev would be able to figure it out 😂
I don’t think it was intended to be anything new or revolutionary but rather a selection of curves and harmonic generation merged into one unit with simple controls designed to make life easier for a very reputable engineer who knows what sound he wants. It therefore can’t be compared to anything as its basically subjectivity in a box.
LOVE the UX design comments on this! I often wonder what sort of workflow improvements could made if audio software wasn't so focused on being skeuomorphic.
"skeuomorphic" had to look it up, useful word, thanks.
All EQs should look like Fabfilter ProQ for a start. Hardware-style rotary knobs make very little sense in the 2-dimensional world of computer screens. EQ is most-easily understood with a graph, not some knobs.
Jesus Christ. We are in danger of everything being a black interface with minimalist graphics. Skeumorphism is fine since the actual design of the hardware is just reflected in its digital representation.
Use more plugin doctor, please, it is good for this kind of analisis
It's a strange world that musicians live in. We call for a doctor to explain what's going on in the oven.
No auto-gain always makes me immediately suspicious, like “does this do anything other than make things louder to trick me into thinking it sounds better?”
yeah its nothing special
Why do people RELY on Autogain? Use your ears for a change.
No autogain = bye. It's not difficult, it's just a "simple" formula to consider whatever you're adding to the original signal.
autogain is not easy and never perfect. If it was perfect, LUFS would actually work - but it doesn't. It's not perfect, because some frequencies are PERCEIVED louder than others for example. Saturation, distortion, EQ - it's all very hard to "autogain" against. Even compression is not that easy, the only thing you can really autogain pretty well, is an Input-gain-knob (provided it's just clean gain).
I'm waiting for a unit that has a "pizzazz" control. Cause all I really want to add is a little "pizzazz".
Surely you’d also need panache?
There's one on most eq's and Channel strips......... its called a 10k boost😁
I want my mix to become a hullabaloo.
Please do a review of tim Patrick L-bus compressor
What is the track you are using for the demo?
This has become my favorite saturator. It's great after reverb, It's great on harsh sources like a high hat at times. It's great on Hammond B3's I also like it on kick and the drum bus. I mostly use it on a parallel bus and I like to use the presets as a starting point. The presets really show what it can do.
Please do a full unmastered track session using the TC Electronic Finaliser, been waiting years for you to use it again.
Why? do you want to sound like the early 2000’s? That’s very old tech and we have come a long way from that box
I got this for a dollar under the subscription I have with them.
I ran it through plugin doctor after not being hugely impressed exactly as you have and came up with the same result near enough haha.
Not really living up to the hype I've seen. But I'll keep giving it a try on stuff when I need a hint of character!
Been cooking with this plugin.
I can't remember the name of it but there's this utility plugin that you can get, cheap, that inserted before and after a plugin will autogain any plugin.
Found it, Hornet CLMS, all formats including Apple Silicon native, 10.99 Euro. Indespensable.
I love these unfiltered points of view. The Oven is one of the few PA joints I haven’t bothered to pick up. From what I heard here, the saturation is nice and musical. But I also really enjoy the recent Sa2rate plugin for the same purpose.
Yes, but how do you apply for a patent on a non-physical thing?
I tried to like this plugin, it definitely does what it says, it is cooking the sound, filling it out with a very warmed up sound. But ultimately this approach wasn't for me. Maybe it would be great on bass. I also think, if they had autogain on this, alot of amateurs wouldn't buy it because they wouldn't appreciate what it's doing. Once you level match it with perceived volume, it doesn't appear to have added anything groundbreaking, but for mastering purposes it has added a whole lot. I think it's a well executed plugin, even sounds close to the hardware, just doesn't fit into my methods. But if you need to cook your sound, this is a great tool for that in the plugin world.
We’ve all been using non-technical descriptive terms to describe elements of audio for a long time; we use words like “boomy”, “silk”, “air”, “harsh”, “boxy”, “muddy”, etc., all the time, often without even thinking about it, but those terms have all been generally accepted (and understood) universally for a long time.
Whether these terms were invented as studio “language” for engineers to more easily communicate with clients who aren’t as tech savvy, or perhaps vice versa, there’s no doubt that they’re common terms…
It’s one thing for someone to come up with their own new descriptive terms that, while possibly laughable (in a face-palming sorta way) are also relatively harmless…but when these terms, which are often so ambiguous (like “flow”…🙄 okay, c’mon now, seriously…WTF is “flow”?) are being used on gear (and plug-ins) to REPLACE the technical descriptions of the controls, it just makes our job more difficult, or, at the very least, distracting, and, it’s pointless.
I’m not saying that this piece of gear (or the plug) is bad, or even that it’s worthless, do-nothing snake oil, as it obviously does do something with implementing saturation on different levels, and, I’m sure it could be very useful for certain applications…
but as you mentioned in the video, its use of novel and ambiguous terminology for the controls/settings just makes it unnecessarily hard to figure out.
(Yeah, I still can’t get over “Flow” to describe output gain…Jeezus-Tap-Dancing-Christ, that’s REALLY dumb…)🤦🏻
IMHO.
I'm looking for a developer for a patchwork like vst/au host for one or a small chain of plugins which includes a softube style in and out meter and auto gain. So just a warm coat for all plugins you want to keep from misleading your ears and keep your gainstaging 'plan' in effect (no pun). I don't understand why hosts like ableton, cubase or logic don't provide this functionality in the DAW. Set your level at minus 12,15,18 dbfs and Logic does the rest and shows for each plugins the amount of compensation used to achieve this level. I bet people would appreciate this and it's saving so much time and certainly is something AI can handle as long as you know what's happening. I'm a gainstage and level OCD freak but know as well it takes time and keeps me away from going forward with ideas. So anybody knows the right developer for this kind of projects hit me up. I don't want 40 instances of A/B or Perception (which are great tools but not for this purpose.
Check out softube's way of handling this
The hardest lie is to make people believe they'll get at least 80% of The Oven (hardware) in a plugin. These units (as the one you're not able to talk about, Wytze) are experience- and feeling-based, and are not only a sound but a workflow, a way to treat and listen to sound.
In the digital domain, the oven is a non-sense. Impossible to use with a mouse and keyboard, and we know that it doesn't bring anything unique we wouldn't be able to use with other plugins. (This may be true with hardware but it's a different story)
Plugins have to focus on being easy-to-use tools that sound the way we expect them to sound, and dealing greatly with digital limitations. Thank you for the time you spent working on this, you helped many designers go to the right direction.
This is the only PA plugin i really like and use in my mastering sessions
I must admit there isn't a single PA affiliate that makes me want to join their service. Brainworx were typically the bottom of that list as I think their modelling techniques are terrible.
But the demos of this I've heard, even compressed over UA-cam have sounded pretty nice.
What’s wrong with their modelling techniques?
@@Bthelick lol, are you really doing music ? Like are you pro ? Honestly all software today are really usable, Serban is still on metric halo
I think the only use for this oven is to be able to make freshly cooked food for your plugins in your DAW!
I will always say that all analog emulation developers should look at Liquid Sonics Seventh Heaven as a great example of enulting something into a modern UI
Agreed!
Yes, Liquid Sonics are very creative and kinda modern as for guis with a fast learning curve and easy to use
Damn....This thing needs like 16x Oversampling! Would it even accept it and respond properly to it with reaper or meta plugin?
Solid review. That’s exactly what it seemed to be from the demos. An EQ with the knobs given cute names. Nice business idea but nothing we can’t do a million ways without spending more money. Having to guess what the controls do is phoney, it mask’s the simplicity of it.
Saw Dan's video before this, great job. I will wait for a sale and possibly pick this up in the future
Sir, I like your channel and personality on the videos. And im sure that you will not change with this comment but I will said it.
Please, if you dont know what a plugin is doing (with this scenarios where is not intiutive), read the manual, is not that hard and long. This video is useless to learn about the plugin. I just view it because of your personality, but its not educative or fun.
Also, by the time that you upload the video, most of us have seen the video of Dan, so we "know" what the plugin does. Very frustating to not see the same from you.
Best respect to this channel, so long.
Being discouraged due to not understanding what its doing, is like mixing with purely with the brain (analytical) and not with your ears. lol Sometimes you just gotta jump in and enjoy the ride. The song you used was sweet whos by?
LoL the perfect track for this Plugin, when I use The Oven, I feel like Everything is Upside Down...I don't know what's going on....
Yay another saturation plugin.
8:38 your output level is down and not in the middle, I think that's why you have the volume discrepancy
You really need to read the manual for this one. Flow is not just output gain. It’s attenuation between the first and second saturation stages and is what you’re supposed to use for gain matching.
Digital and analog don’t have to be different nowadays, mainly because of computing power. That’s why you now have a lot of digital plugins that successfully emulate analog gear, and people want exactly that.
When I saw this plugin, I wasn't sure shall I laugh or cry... at first it looks like a playbox for kids. What comes next, The Dishwasher? As an experienced user, the terms cook or sizzle really don't mean anything to me when it comes to audio mixing. While it might be an OK oder good plugin, this is what put me off right away. Well I probably don't need it anyway. Doesn't look like it can achieve something that I cannot do with plugins I already have. They could have at least done a switchable user interface. Burners and sizzle for the BBQ chefs amongst us, and an understandable one for boring people like me.
Thanks for the video Wytse! 👍
Arc De Soleil - Time and Bottles song 🙃
Thank you !
The older I get the more I know I need tools I can just understand. This thing might sound amazing for all I know. But I won't be using it, and that's ok. Will leave that to others to work it out and love what it can do.
I really copy you on that autogain request, but sorry, if you don't understand the controls, or what that thing is doing, please RTFM.
The problem is that Plugin Alliance can put anything out and people will think their mixes will never be the same without that new plugin regardless of how good it sounds
Love this tool
I'm just so suspicious of everything brainworx for years now.
Way back when, the first time I ever heard a UAD plug-in that didn't sound like the hardware I was shocked, given how good those guys were over there usually.
The plug-in was the shadow hills, and I later found out UA didn't model it, Brainworx did. I kept one suspicious eye on them ever since and even recently with Amek I still believe they don't have good fundamental analog modelling techniques. I believe their random channel variance gimmick is a complete crutch to compensate for this.
It is what it is I guess, raise the temperature, start the cooking, burn the parts, raise sizzle and let it flow.
Hello!!! :)
Can you make a video on JST maximizer? Curious as to what your take on it is - if you have the time of course!
Really wondering where the plug-in world is heading. Now with open source and quick design tools almost anyone can make a plug in. The question is will this make plug ins better, much like open source, or will it dilute the plug-in world. If the magic sauce is the same for most plugins is the graphic designer, the most important person at a plug-in company today?
Wondering the same thing... But apparently, there is a market for it, because people keep buying them...
@@Whiteseastudio If I may answer, I like to take bus compressors as an interesting counter-example.
Even if everyone can do an eq with a bit of saturation and call it a "pultec", a "motown" or whatever you like, I'm more and more surprised how good bus compressors behave.
From crappy Waves units to better ones, these units are able to glue the mix and sound all in their own ways. Some brings a little less compression to the side, some more saturation in the lows...etc and at the end all are offering their own color to a mix when all you want is some "glue" (and an extra edge in this case).
Even if I'm done with software eq and saturators, I admit I still like to geek on mixbus compressors.
Hear SSL's Native Bus Comp and the way it sets the vocal in a particular way in the mix when dialing the release knob, hear how punchy but true-to-the-mix is the analog obsession busterSE, hear the subtle body and fullness Magic Death Eye Stereo is bringing without compromising clarity..
I really think that they're closer each day to analog units (or at least behaving the way as I expect a 2bus comp to behave) and I now consider buying an hardware bus comp as the last of my 2-bus processors as happy I am with modern plugins.
What about you guys ?
It's mostly just marketing these days, isn't it? Put up a website with some 3D mock-ups of a virtual device, use a bunch of buzzwords like "analogue warmth" and then pay some named artists/producers to give testimonials that say "I don't know how I copied without it". i.e. The marketing department is more important than the coders or designers of the actual product.
*Coped*, not copied.
very helpful!
You saved me some time (and space on the hard drive).
At 2:50 you mention using a controller, it would be nice to showcase plugins using a cool controller, perhaps like the mp controller
I enjoyed your thoughts. And this version of Sandstorm is really nice. I look at this and think: just how many of these 'the last thing you'll ever need' plugins are we going to see? Wasn't the Black Box supposed to be THE finishing tool? You wonder how anyone got anything out in the 60s, 70s, 80s and 90s. Sans 'magic' plugins.
It seems every control is designed to just make everything louder, and if there was an Autogain function, the plugin wouldn't do anything.
I have gear from Hendyamps. Chris Henderson is a hardware genius. His gear is specifically tone gear, there’s nothing precise about any of it. Would be shocked if the plug-in actually does anything close to the hardware. The hardware is 6k lol
👍 My Michaelangelo is friggin amazing. It's almost cheating. 😉 Love Hendyamps.
SOME of PA's stuff is really good.
Not all though.
And then some stuff you might think at first to be rubbish turns out to be quite useful, perhaps when illustrated by someone else.
Also 'misusing' a device can render unintended but 'sonorific' results.
This 'Oven' thing comes across, to Me, as a tonal flavour device; after the jokey nonsense is overlooked.
I'll not be rushing out to get, but it might be to some other's taste.
Maybe you should be radical : Autogain required in the plugin to be reviewed on your channel
Comment for da algorithm
Streak count: 98
2 more to go!!😱
AND FIRST! 😱
There's only one developer that actually does Autogain right, because it is virtually impossible to do right in a single plugin. So...the answer is, have several plugins that do it in different ways, and use the one that works.
It just takes 5-10 mins to skim the manual to figure out what the controls are. Reading plugin manuals is something that should be encouraged more actually.
Most of your questions would be answered by simply using the delta function in the Reaper FX window. Way better than Plugin Doctor, as you *hear* what's going on isolated. Benefit #2: gain compensation is a breeze.
For EQ and Saturation, I go for Kush Audio Bliss.
Is 2 stages. Tube and solid state. The hardware one. The plug in “emulate” the real deal
The entire bottom section is Plugin Alliance's adaptation they place on almost all of their plugins. The upper part does next to nothing, this oven doesn't even warm up for delivery. A money rip! Surprised Plugin Alliance is supporting something like this.
I've heard from reputable sources that the TMT stuff doesn't make any sense
waw, that sounds BIG. That saturation sounds super analogue to me (whatever that means)
Good fideo. Thanks. I like Dan Worrall's fideos too.
Brainworx won't add Oversampling options because then they'd have to admit that their Internet Oversampling isn't often enough to remove audible aliasing on their entire line of plugins pretty much..... They've emphatically claimed otherwise for a long time now. Or claim that they've struck the "perfect balance". This is a saturation competition...This plugin literally needs oversampling options! If it wants to be as "analog" as possible.
That must be a slowww cooker. Also, its not that difficult to implement level matching, just focus on your delta channel. ie bringing in or out a signal that only represents a change in the input signal ala phase inversion.
TMT is dope cause slight channel to channel variations actually allow you to get more information in the sonics because you're not overlapping the exact same filters over and over again. And Dan is an alright reviewer, pretty biased in my opinion just like you are.
Thank you for this funny moment 🧡
i had exactly the same reaction as you bud , what the ... does that mean and what is it doing? and i had watched the walk through video FIRST!
When developers can recreate voltage with dimensions then we be closer to the analog system
Digital is flat once this is discovered then things will much better
in the plugin alliance world, don't think channel TMT is part of the plugin...it's just an add-on they put on there analog stuff to be...more analog ...the plugin is above...I am not convinced myself by those TMT channels that they tend to put everywhere and the interaction they have between them....maybe a snake oil video light me up but for me it's really obscur !
What a discussion about autogain. Simply smack the autogain plugin from Hornet plugins behind it and it's done!
I learned from machine That One can auto gain with bass rider or vocal rider.
It sound great, warm and subtil, but the parallel mix is not corrctly calibrated and an autogain is cruely missing. And there is no real MS treatment, only Mide Side Monitoring
I think we should sometimes read the manual
I really don’t want auto gain all the time. Maybe a switch for auto gain if I prefer
Let's talk about your mic setup...sounds amazing
Usually PA plug-ins I enjoy! This one however I never seemed to click with
The problem with these fast video reviews of any gear, is that more attention is set on the negative side of things, . And the result is 99% of the comments made down below, focused on the negative things, while at the same time nobody even wondered how come the presenter is hardly talking about how it sounds…😏. I have both the plug-in and the actual unit 😁 And they both sound amazing and sweet!!! You just need to give yourself time to learn how to get that sweetness out of the unit. And to auto-gain or not to auto-gain that is NOT the question. That can be fixed. We don't mind working a bit harder to get an amazing sound out of a box. Plugin or hard box. Plus I would lways suggest, RT_M before you start tweeking...
I love “The Oven” especially for Mastering. Its very subtle yet musical saturation its adding to the source moreover when its a bit lifeless and just to spice it up! There are so many plugins you could load to do the auto gain for you if not being build in. Yes it should be build in, but its not a problem if they didnt nowadays…… we are all professional enough not to get fooled with levels anymore right? Cheers 😊
Could you please give one or two (or three) examples of plugins that do autogain please ? thanx !
The Italian developer Hornet Plugins makes a few tools for metering and auto-gaining at very low prices. In the Halloween sale you can get the basic VU meter with auto-gain for less than two euros. I think I'll buy it myself as it will no doubt save a lot of fiddling with various plugin knobs.
@@olivierdesaint-max4066 letimix gain match is 1, TB audio ABLM is another
@@olivierdesaint-max4066 Hi, like the comment below i also use ABLM and Gainmatch by Letimix…….. mostly i use Gainmatch but everything i do is gain matched and with the plugins active i gain stage individual plugins untill its the same level as original but with the sound i am looking for…….. Cheers
Concerning labelling (mentioned in the beginning)... I don't think that new "names" for knobs that shape sound in a certain way is helpful in any way. As it will mostly (or just) work in this one unit/world, call it how you like it. Sizzle, Burn, Flow, Punch, Flavour, Body... of course we use it when speaking to each other while describing sound but I cannot see any advantage in doing "this one thing" with this fckn knob. It is far from difficult to learn the basic audio language. And that will be mostly enough for understanding a wide range of plugins that use common language. There is that feeling in me that "strong names" trigger your head like "If you wanna achieve excitement you just have to use our excitement knob. Done!"
When I first heard the name of the plugin "Oven" I idirectly thought that they are trying too fool someone by making it confusing
Is every video snake oil.. really..